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* ''Fanfic/AllAssortedAnimorphsAUs'': In "What if they were caught during their first mission?", Tobias tells Rachel that they'll "live and fight another day" while tied up and surrounded by people pointing guns at them. Then they're all made into controllers, and Tobias lets himself be killed.

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* In ''[[ComicBook/{{Convergence}} Convergence: The Flash #2]]'', the Creator/{{Tangent|Comics}} Superman willingly chooses to surrender to the Earth-One era Barry Allen after he sees through Barry's future and the impact he has on the Multiverse such as the ''ComicBook/CrisisOnInfiniteEarths''. He realizes that if he eliminates Barry, he will doom the Multiverse and all of continuity.

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* In ''[[ComicBook/{{Convergence}} Convergence: ''ComicBook/{{Convergence}}: The Flash #2]]'', #2'', the Creator/{{Tangent|Comics}} Superman willingly chooses to surrender to the Earth-One era Barry Allen after he sees through Barry's future and the impact he has on the Multiverse such as the ''ComicBook/CrisisOnInfiniteEarths''. He realizes that if he eliminates Barry, he will doom the Multiverse and all of continuity.



* This is a part of what has always made ComicBook/DoctorDoom such a capable antagonist. Unlike most supervillains, Doom can recognise when the plan has gone south and it's time to leave. Yeah, Reed Richards is still alive, and you don't have what you came here for. It doesn't matter. It's time to go. Long before he had his diplomatic immunity, Doom regularly got away by having planned his escape in advance, and leaving the minute he was in danger of being surrounded. In one instance, he fights the ComicBook/FantasticFour tooth and nail trying to get to Mjolnir and claim it, eventually beating them, grasping the handle and, predictably, being unable to budge it. Rather than rage at his failure or try to take it out on anyone nearby, he simply shrugs and goes home.

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* ''ComicBook/FantasticFour'':
** Reed Richards once contacted an alien invasion fleet right before they were about to attack Earth. In the middle of introducing himself, the aliens realized who he was (the supergenius leader of the group that has foiled other alien invasions and ComicBook/{{Galactus}} himself) and wisely got the hell away from Earth.
**
This is a part of what has always made ComicBook/DoctorDoom such a capable antagonist. Unlike most supervillains, Doom can recognise when the plan has gone south and it's time to leave. Yeah, Reed Richards is still alive, and you don't have what you came here for. It doesn't matter. It's time to go. Long before he had his diplomatic immunity, Doom regularly got away by having planned his escape in advance, and leaving the minute he was in danger of being surrounded. In one instance, he fights the ComicBook/FantasticFour Fantastic Four tooth and nail trying to get to Mjolnir and claim it, eventually beating them, grasping the handle and, predictably, being unable to budge it. Rather than rage at his failure or try to take it out on anyone nearby, he simply shrugs and goes home.



* {{God}} gives the title character an epic put down in the last issue of the ''ComicBook/{{Lucifer}}'' series, using the tale of Buddha and the Monkey King to illustrate the foolishness of fighting someone that you could never conceivably defeat. Lucifer counters that he lost with pride at least, the validity of which is up to the readers to decide.

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* ''ComicBook/{{Lucifer}}'': {{God}} gives the title character an epic put down in the last issue of the ''ComicBook/{{Lucifer}}'' series, using the ''Literature/JourneyToTheWest'' tale of Buddha and the Monkey King to illustrate the foolishness of fighting someone that you could never conceivably defeat. Lucifer counters that he lost with pride at least, the validity of which is up to the readers to decide.



* [[ComicBook/MisterFantastic Reed Richards]] once contacted an alien invasion fleet right before they were about to attack Earth. In the middle of introducing himself, the aliens realized who he was (the supergenius leader of the group that has foiled other alien invasions and ComicBook/{{Galactus}} himself) and wisely got the hell away from Earth.



* ''Franchise/{{Superman}}'':

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* ''Franchise/{{Superman}}'':''ComicBook/{{Superman}}'':



** ''ComicBook/TheLeperFromKrypton'': A criminal gang is raiding a gold shipment when they spot Superman flying overhead. Aware that Superman is out of his league, and that he has just gotten infected with a dangerous and contagious alien disease, they surrender immediately out of fear of being both beaten and infected.



** In ''Infiltration'', the Earth Based Infiltration team renege against Megaton, with Starscream discovering Ore-13 which can empower them greatly. After Megatron {{curbstomp|Battle}}s Skywarp and Blitzwing, Starscream tests the formula and sends an empowered Thundercracker, Astrotrain, Runabout and Runamuck against Megatron. Megatron calmly tells them to stand down, or he will kill all of them. The four immediately lower their weapons. The threat was not hollow, as even the empowered Starscream can't stand up to Megatron.
** Simply having the presence of mind to recognize when to back down is considered a strength among many Micromasters in ''Transformers Generation One''; Swindler of the Race Car patrol knows when he's beat. Detour of the Sports Car patrol is a bit of a coward, but can tell when the other shoe's about to drop, too.
* ''ComicBook/WhiteSand'': Aggressively defied by Kenton, who's told multiple times that it's high time he gave up, but continues to stride forward to the point of bull-headed stubborness.
* ''Franchise/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: When Diana slams through the wall of the Saturnian throne room, and the Emperor has no hostages to use against her, he has his guards and soldiers stand down and agrees to work out a peaceable treaty with the US, stop abducting people and return all human slaves to earth.

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** ''ComicBook/TheTransformersMegaseries'': In ''Infiltration'', the Earth Based Infiltration team renege against Megaton, with Starscream discovering Ore-13 which can empower them greatly. After Megatron {{curbstomp|Battle}}s Skywarp and Blitzwing, Starscream tests the formula and sends an empowered Thundercracker, Astrotrain, Runabout and Runamuck against Megatron. Megatron calmly tells them to stand down, or he will kill all of them. The four immediately lower their weapons. The threat was not hollow, as even the empowered Starscream can't stand up to Megatron.
** ''ComicBook/TheTransformersMarvel'': Simply having the presence of mind to recognize when to back down is considered a strength among many Micromasters in ''Transformers Generation One''; Micromasters; Swindler of the Race Car patrol knows when he's beat. Detour of the Sports Car patrol is a bit of a coward, but can tell when the other shoe's about to drop, too.
* ''ComicBook/WhiteSand'': Aggressively defied by Kenton, who's told multiple times that it's high time he gave up, but continues to stride forward to the point of bull-headed stubborness.
* ''Franchise/WonderWoman''
''ComicBook/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: When Diana slams through the wall of the Saturnian throne room, and the Emperor has no hostages to use against her, he has his guards and soldiers stand down and agrees to work out a peaceable treaty with the US, stop abducting people and return all human slaves to earth.
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* In ''Series/TheSopranos'', Carmine Lupertazzi Jr. is a clear loser in the mob war, and yet in some ways also the winner; after taking harsh losses, he decides to concede defeat and leave organized crime altogether. He is one of the few characters who ends the series safe and happy.
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Compare YouWereTryingTooHard, which is about situations where folding somehow causes you to win the pot. See also ScrewThisImOuttaHere; VillainExitStageLeft; OptOut; ISurrenderSuckers; GracefulLoser; IWillFightNoMoreForever; RunOrDie; SwitchOutMove; SensingYouAreOutmatched; TacticalWithdrawal. Contrast SunkCostFallacy, which this trope tries to avoid, and SurrenderBackfire. Compare with DirtyCoward and contrast with RageQuit, which are more emotion-driven while Knowing when to Fold 'Em is strategically based, even though anyone who is willing to commit atrocities because he believes he has the upper hand and stands back because of biting off more than he could chew is a DirtyCoward by default, especially if the evil that they intended to commit was petty. Also contrast with LeeroyJenkins, who is pretty much the antithesis of this trope, and AttackAttackAttack, where the character's {{determinat|or}}ion blinds them to when it is time to give up. Compare ''and'' contrast the DeterminedDefeatist, who is a {{ZigZagg|ingTrope}}ed example, having the attitude of this trope, but who will [[{{Determinator}} press on]] anyway.

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Compare YouWereTryingTooHard, which is about situations where folding somehow causes you to win the pot. See also ScrewThisImOuttaHere; VillainExitStageLeft; OptOut; ISurrenderSuckers; GracefulLoser; IWillFightNoMoreForever; RunOrDie; SwitchOutMove; SensingYouAreOutmatched; TacticalWithdrawal. Contrast SunkCostFallacy, which this trope tries to avoid, and SurrenderBackfire. Compare with DirtyCoward and contrast with RageQuit, which are more emotion-driven while Knowing when to Fold 'Em is strategically based, even though anyone who is willing to commit atrocities because he believes he has the upper hand and stands back because of biting off more than he could chew is a DirtyCoward by default, especially if the evil that they intended to commit was petty.default. Also contrast with LeeroyJenkins, who is pretty much the antithesis of this trope, and AttackAttackAttack, where the character's {{determinat|or}}ion blinds them to when it is time to give up. Compare ''and'' contrast the DeterminedDefeatist, who is a {{ZigZagg|ingTrope}}ed example, having the attitude of this trope, but who will [[{{Determinator}} press on]] anyway.
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* ''Fanfic/ChasingDragons'': When the Old Faith rebellion manages to completely overwhelm Gulltown's Arryn loyalist forces, the few remaining members of the latter's local garrison choose to give up and flee by sea rather than futilely continue to fight.
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* ''TabletopGame/{{Eberron}}'': The setting is "wide-spread magic, low-power magic," meaning that you can buy a level 1 spell in the average village, but you'll have a hard time finding someone capable of casting a level 5 spell in even the largest cities on the continent. The PCs are explicitly stated to be exceptional, meaning they will outclass pretty much everyone else in short order. Two general tactics are recommended for DMs dealing with high-level PCs: Have the enemy organizations send their extremely rare and valuable high-level troubleshooters at the problem... or quietly let the PCs go about their business. [[WordOfGod Keith Baker]] specifically calls out the Trust, the SecretPolice of the nation of Zilargo. Yes, they ''could'' dispose of high-level PCs who are a threat to the security and peace of their nation. But that's expensive, and players are rarely happy with having [[TotalPartyKill their entire party]] dumped into a [[NoSavingThrow sphere of annihilation]]. Another possibility is for the party to simply wake up in the morning with whatever they were looking for sitting on their dresser with an attached note saying "Here's what you wanted. [[GetOut You can leave now.]]"

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* ''TabletopGame/{{Eberron}}'': ''TabletopGame/{{Eberron}}'': The setting is "wide-spread magic, low-power magic," meaning that you can buy a level 1 spell in the average village, but you'll have a hard time finding someone capable of casting a level 5 spell in even the largest cities on the continent. continent. The PCs [=PCs=] are explicitly stated to be exceptional, meaning they will outclass pretty much everyone else in short order. order. Two general tactics are recommended for DMs [=DMs=] dealing with high-level PCs: [=PCs=]: Have the enemy organizations send their extremely rare and valuable high-level troubleshooters at the problem... or quietly let the PCs [=PCs=] go about their business. business. [[WordOfGod Keith Baker]] specifically calls out the Trust, the SecretPolice of the nation of Zilargo. Zilargo. Yes, they ''could'' dispose of high-level PCs [=PCs=] who are a threat to the security and peace of their nation. nation. But that's expensive, and players are rarely happy with having [[TotalPartyKill their entire party]] dumped into a [[NoSavingThrow sphere of annihilation]]. Another possibility is for the party to simply wake up in the morning with whatever they were looking for sitting on their dresser with an attached note saying "Here's what you wanted. [[GetOut You can leave now.]]"
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* ''TabletopGame/{{Eberron}}'': The setting is "wide-spread magic, low-power magic," meaning that you can buy a level 1 spell in the average village, but you'll have a hard time finding someone capable of casting a level 5 spell in even the largest cities on the continent. The PCs are explicitly stated to be exceptional, meaning they will outclass pretty much everyone else in short order. Two general tactics are recommended for DMs dealing with high-level PCs: Have the enemy organizations send their extremely rare and valuable high-level troubleshooters at the problem... or quietly let the PCs go about their business. [[WordOfGod Keith Baker]] specifically calls out the Trust, the SecretPolice of the nation of Zilargo. Yes, they ''could'' dispose of high-level PCs who are a threat to the security and peace of their nation. But that's expensive, and players are rarely happy with having [[TotalPartyKill their entire party]] dumped into a [[NoSavingThrow sphere of annihilation]]. Another possibility is for the party to simply wake up in the morning with whatever they were looking for sitting on their dresser with an attached note saying "Here's what you wanted. [[GetOut You can leave now.]]"
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* In ''VideoGame/SuperRobotWars30'', the Dreikruez can drop in on various fronts being overwhelmed by enemy forces. When Mitsuba requests that the fighters there retreat and let her team handle this, they agree, realizing they're outmatched and leave the fighting to them, though they return and promise to try and pick up the slack.
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* One mission in ''VideoGame/Hitman3'' sees Agent 47 being pursued by twelve enemy assassins. One of them is killed before the level starts, leaving 47 to take care of the other eleven. However, [[spoiler:you only need to kill five of them]] due to this trope. [[spoiler:After the fifth one drops, their handler, Jiao, realizes they are critically outmatched and orders the survivors to evacuate. It's a common SelfImposedChallenge for players to try to pick off all eleven before they escape.]]
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* ''Film/TheCrazies1973'': The sheriff's deputy initially fights back along with him but surrenders when his boss dies.
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* ''WesternAnimation/TheNewAdventuresOfHeMan'': In "The New Wizard in Town", the evil wizard Ramlin has the ability to [[PowerParasite drain magic from others into himself]]. Skeletor, who has heard of him and realizes Ramlin is a ManOfKryptonite to him, refuses to fight him and runs away. He-Man eventually finds out that Ramlin can only drain magic when he is being attacked, and he can't hold on to magic for very long, so [[SheatheYourSword if you refuse to attack him]], he'll be rendered powerless.
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** In the Grand Magic Games, the free-for-all event on the start of the second day has the participants race across a series of carts, an event that Dragon Slayers, [[WeaksauceWeakness who are susceptible to motion sickness]], don't stand a chance of winning. The event awards points based on how well the participants do, with 10 points for the winner and 0 for the one in last place, so the Dragon Slayers could, at most, hope for sixth place and two points. [[ArrogantKungFuGuy Sting]], who's competing for Saber Tooth(which is in the lead at the moment), decides it isn't worth the humiliation, and drops out after a brief conversation with his rivals Natsu and Gajeel (whose teams are at the back of the pack), whereas Natsu barely passes Gajeel to get sixth place. Sting ends up coming to regret this decision after Natsu defeats him and Rogue, resulting in Natsu's team pulling ''one point'' ahead of Saber Tooth. In the end, [[spoiler:Sting surrenders rather than fight the five members of Fairy Tail's combined team, even though he's uninjured and they're on their last legs, since he's come to realize how determiend they are]].

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** In the Grand Magic Games, the free-for-all event on the start of the second day has the participants race across a series of carts, an event that Dragon Slayers, [[WeaksauceWeakness who are susceptible to motion sickness]], don't stand a chance of winning. The event awards points based on how well the participants do, with 10 points for the winner and 0 for the one in last place, so the Dragon Slayers could, at most, hope for sixth place and two points. [[ArrogantKungFuGuy Sting]], who's competing for Saber Tooth(which Sabertooth (which is in the lead at the moment), decides it isn't worth the humiliation, and drops out after a brief conversation with his rivals Natsu and Gajeel (whose teams are at the back of the pack), whereas Natsu barely passes Gajeel to get sixth place. Sting ends up coming to regret this decision after Natsu defeats him and Rogue, resulting in Natsu's team pulling ''one point'' ahead of Saber Tooth. In the end, [[spoiler:Sting surrenders rather than fight the five members of Fairy Tail's combined team, even though he's uninjured and they're on their last legs, since he's come to realize how determiend they are]].



-->'''Shikamaru:''' "I used up too much chakra, using the Shadow Imitation so many times. I can only hold you for an additional ten seconds. So I've thought about 200 possible moves... but time's up. It's too troublesome to do more."

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-->'''Shikamaru:''' "I -->'''Shikamaru''': I used up too much chakra, using the Shadow Imitation so many times. I can only hold you for an additional ten seconds. So I've thought about 200 possible moves... but time's up. It's too troublesome to do more."



--->For the love of God, if the man wants to leave, ''let him leave!''

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--->For --->"For the love of God, if the man wants to leave, ''let him leave!''leave!''"
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* In a filk titled Jirel of Joiry an Evil Overlord is told of Jirel's deeds and promptly decides "He who would rule does not squander his strength so I think we'll leave Joiry alone."..

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* ''Series/DealOrNoDeal'' is a big example of knowing when it is a good time to stop and take the banker's offer. Far too often there will be contestants that will keep turning down offers and keep playing, even if they knock off every big prize amount on the board. This is a common fallacy (called the SunkCostFallacy) in that people believe if they already gone this far, they might as well keep going to the end and try to get the big prize no matter how much they have lost. Once in a while, you will see players that wise up and cut their losses by taking the money that is offered instead of pushing their luck.
* ''Series/ThePriceIsRight'' has several games where contestants can keep risking their luck for a bigger payout or stop and walk with what they won. There have been many times where the audience pleads with the contestant to stop, only for the contestant to keep going and lose everything. Other times there will be contestants that will listen and quit early to keep what they won.
* ''Series/WhoWantsToBeAMillionaire'' thrives on this trope. Contestants have to keep playing if they want to win a bigger cash prize, but getting a question wrong will end the game and reduce their winnings to the last threshold they passed, which can be a ''lot'' of money lost if the contestant advanced very far. Many contestants that were in a tight spot knew the risks were too high and simply ended the game early to keep what they won.

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* ''Series/DealOrNoDeal'' is a big example of knowing when it is a good time to stop and take the banker's offer. Far too often there will be contestants that will keep turning down offers and keep playing, even if they knock off every big prize amount on the board. This is a common fallacy (called the SunkCostFallacy) in that people believe if they already gone this far, they might as well keep going to the end and try to get the big prize no matter how much they have lost. Once in a while, you will see players that wise up and cut their losses by taking the money that is offered instead of pushing their luck.
luck. Usually you get something in between, where a player will play until the dollar amounts go down, and they take the offer to avoid making things worse. Once in a great while, you see players that go too far the other way and [[ScrewThisImOuttaHere take the banker's offer as soon as the first top dollar amount disappears]], leading to them taking home a comically small offer from the banker. It's important to remember that "know when to fold 'em" doesn't mean "fold at the first opportunity".
** A parody of DealOrNoDeal had contestants work their way up to a $750K offer from the banker which they refused because "it's not a million", but they were happy with their $400 winnings because they can now pay their rent.
* ''Series/ThePriceIsRight'' has several games where contestants can keep risking their luck for a bigger payout or stop and walk with what they won. There have been many times where the audience pleads with the contestant to stop, only for the contestant to keep going and lose everything. Other times there will be contestants that will listen and quit early to keep what they won.
won. The big wheel is a great example of this trope being applied, people will very rarely spin again with a high amount, not wanting to risk going over just for a small chance at getting the dollar.
* ''Series/WhoWantsToBeAMillionaire'' thrives on this trope. Contestants have to keep playing if they want to win a bigger cash prize, but getting a question wrong will end the game and reduce their winnings to the last threshold they passed, which can be a ''lot'' of money lost if the contestant advanced very far. Many contestants that were in a tight spot knew the risks were too high and simply ended the game early to keep what they won. The higher the dollar amount, the higher the likelihood they'll walk away. The most common dollar amount to walk away with was $16,000, some less intelligent and overly cautious contestants would walk away with dollar amounts below $1000.
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* ''Series/{{Ultraman}}'': Once Alien Mefilas acknowledges that his and Ultraman's powers are too evenly matched, he calls off the fight, declares that he will return to conquer the Earth another time and teleports out.
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* In the ''WesternAnimation/EdEddNEddy'' episode "Little Ed Blue", Sarah yells at Ed (as usual) for kicking her at their house along with everybody. However, when he, [[OOCIsSeriousBusiness in an uncharacteristic bad mood]], yells back at her, she fearfully backs away and complies to his demand of her and everyone to leave, knowing better than to provoke her much stronger older brother.
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** Blackbeard, after [[spoiler:gaining Whitebeard's Devil Fruit abilities]], opted to quit while he was ahead and get the hell out of there. Sure, he may have just gained an ''enormous'' power boost, but considering that he had very nearly been killed by an enraged Whitebeard moments before and was going to have to deal with the likes of Sengoku, the Admirals, the Warlords, and tons of other major-league hitters with something that he had no experience with using if he pressed the attack, he was ''very'' smart to take the safe road.

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** Blackbeard, after [[spoiler:gaining Whitebeard's Devil Fruit abilities]], opted to quit while he was ahead and get the hell out of there. Sure, he may have just gained an ''enormous'' power boost, but considering that he had very nearly been killed by an enraged Whitebeard moments before and was going to have to deal with the likes of Shanks, Sengoku, the Admirals, the Warlords, and tons of other major-league hitters with something that he had no experience with using if he pressed the attack, he was ''very'' smart to take the safe road.
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* ''WesternAnimation/CodenameKidsNextDoor'': Numbah 5 in “Operation: M.A.U.R.I.C.E.”. [[HeroicBSOD Her spirit is broken]] upon seeing the former KND operative she admired siding with her sister Cree and the teenagers in their plan to fire a chicken pox cannon upon a large group of kids so that the teens can have 3 weeks of solitude to themselves. [[note]] Cree claims the reason she waited to use it was because she wanted to recruit Maurice after he had become a teenager, as she didn’t want to “pox up a pretty face”.[[/note]] Numbah 5 is so broken by this that she just gives up and laments on how [[GrowingUpSucks unfair it is]] for a kid to be the best operative to the KND [[AllForNothing only for them to turn into the very enemy they fought against for so long.]]
--> '''Numbuh 5''': "I... I... I give up."
--> '''Cree''': "Say again?"
--> '''Numbah 5''' : "I give up. What's the point? My sister's a teen, the greatest Kids Next Door I ever knew is a teen, and I'll be a teen soon enough. I mean just look at me; I’m practically a teen now! I can’t keep fighting it. I just… I give up!"
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* ''[[https://www.fanfiction.net/s/14004251/1/Age-of-Titans Age of Titans]]'': When Ymir becomes the first titan, Karl Fritz submits to her and declares she was to have equal authority to himself within his lands, knowing he couldn't stand against a being who was functionally a god.
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* Interesting DoubleSubversion in ''[[https://www.fanfiction.net/s/11899396/20/Ichigo-Awakens Ichigo Awakens]]''. When [[BrilliantButLazy Shunsui Kyoraku]] offers to let Yasutora "Chad" Sado join him for a drink instead of them fighting a clearly one-sided battle, Chad's refusal initially makes it seem like he's going to fight knowing he can't win, [[Anime/{{Bleach}} just like in canon]], only for Chad to clarify that he doesn't want any alcohol because he's underage. When Kyoraku offers some tea, Chad willingly sits down for a drink and talk.

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* Interesting DoubleSubversion in ''[[https://www.fanfiction.net/s/11899396/20/Ichigo-Awakens Ichigo Awakens]]''. When [[BrilliantButLazy Shunsui Kyoraku]] offers to let Yasutora "Chad" Sado join him for a drink instead of them fighting a clearly one-sided battle, Chad's refusal initially makes it seem like he's going to fight knowing he can't win, [[Anime/{{Bleach}} just like in canon]], only for Chad to clarify that he doesn't want any alcohol because he's underage. When Kyoraku offers some tea, Chad willingly sits down for a drink and talk.talks.
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* ''[[VideoGame/ExtrapowerAttackOfDarkforce EXTRAPOWER Attack of Darkforce]]'': The [[RecurringBoss recurring bosses]] always manage to escape the moment the momentum of battle turns against them. Usually this is when enough [[{{Mook}} mooks]] have been defeated, especially the earlier fights where CoDragons Mensouma or Undata are impossible for the players to even scratch. Sometimes it's a DualBoss, and the defeat of one will mean both run away. Even if you manage to beat them before their [[{{Mook}} mooks]] or manage to beat both pairs of a DualBoss in the same round, they'll slip through the player's clutches until the next time.
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* Phase, of the Literature/WhateleyUniverse, handles power mimic Counterpoint by avoiding fighting him, so the power mimic doesn't get Phase's powers. [[spoiler: It turns out in another book that Phase does have a way of fighting a power mimic, but it's ''lethal''.]]

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* Phase, of the Literature/WhateleyUniverse, ''Literature/WhateleyUniverse'', handles power mimic Counterpoint by avoiding fighting him, so the power mimic doesn't get Phase's powers. [[spoiler: It turns out in another book that Phase does have a way of fighting a power mimic, but it's ''lethal''.]]

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* ''Fanfic/TheKarmaOfLies'': After Hawkmoth's SecretIdentity is exposed during his FinalBattle with Ladybug, along with [[spoiler:Marinette herself getting unmasked]], Lila realizes that she needs to cut her losses and get out of Paris as soon as possible. This [[{{Foil}} contrasts sharply]] with Adrien, who ignores all warnings he recieves from Plagg about the coming karmic backlash, refusing to believe that he's in any danger from his KarmaHoudiniWarranty running out.

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* ''Fanfic/TheKarmaOfLies'': ''Fanfic/TheKarmaOfLies'':
**
After Hawkmoth's SecretIdentity is exposed during his FinalBattle with Ladybug, along with [[spoiler:Marinette herself getting unmasked]], Lila realizes that she needs to cut her losses and get out of Paris as soon as possible. This [[{{Foil}} contrasts sharply]] with Adrien, who ignores all warnings he recieves receives from Plagg about the coming karmic backlash, refusing to believe that he's in any danger from his KarmaHoudiniWarranty running out.out.
** Also seen with Marinette; after all of her attempts to warn her classmates about Lila [[CassandraTruth go ignored]] and she realizes that they [[TakingAdvantageOfGenerosity took her generosity for granted]], she gives up on trying to help them. Just in time for them to start clamoring for her to save them from the consequences of their actions.
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-->Raven: Remember me?
-->Dr. Light: [to the other Titans] I'd like to go to jail now, please.

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-->Raven: -->'''Raven:''' Remember me?
-->Dr. Light: -->'''Dr. Light:''' [to the other Titans] I'd like to go to jail now, please.
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* Part of the reason Bullseye has lived so long as a PsychoForHire is because he's perfectly willing to abandon any job that seems to be getting too hot for him.
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** Doflamingo also demonstrated this after [[spoiler:Kuzan showed up at Punk Hazard and stopped him from killing Smoker]]. Yeah, he probably could have done okay against him. That wasn't the point, however; he came to Punk Hazard to clean up a mess and eliminate key witnesses to activities that he didn't want the World Government to know about, not fight an [[spoiler:ex-Admiral]], and he already had enough on his plate as is and didn't need anything else that could add to it.
** When [[TheDreaded Kaido]] drops in on Captain Kidd, Killer, Apoo, and Hawkin's pirate alliance, because [[spoiler:Apoo was [[TheMole already under Kaido's fold]] and tricked the others]], Hawkin gave up without a fight because he saw, using his clairvoyance, that there was a zero percent chance they could get away or defeat Kaido. Kidd and Killer [[NeverTellMeTheOdds refused to submit]] and, as predicted, were [[CurbStompBattle thoroughly thrashed]].

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** Doflamingo also demonstrated this after [[spoiler:Kuzan showed up at Punk Hazard and stopped him from killing Smoker]]. Yeah, he probably could have done okay against him. That wasn't the point, however; he came to Punk Hazard to clean up a mess and eliminate key witnesses to activities that he didn't want the World Government to know about, not fight an a pissed off [[spoiler:ex-Admiral]], and he already had enough on his plate as is and didn't need anything else that could add to it.
** When [[TheDreaded Kaido]] drops in on Captain Kidd, Kid, Killer, Apoo, and Hawkin's pirate alliance, because [[spoiler:Apoo was [[TheMole already under Kaido's fold]] and tricked the others]], Hawkin gave up without a fight because he saw, using his clairvoyance, that there was a zero percent chance they could get away or defeat Kaido. Kidd and Killer [[NeverTellMeTheOdds refused to submit]] and, as predicted, were [[CurbStompBattle thoroughly thrashed]].

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* While [[ComicBook/RobinSeries Tim Drake]] is unquestionably a {{Determinator}} he knows when to pull back from a situation to approach it from another angle, or give up on a case permanently, as he did when a gun runner he was following had the bad luck of being chosen by an EldritchAbomination as its newest anchor for a human form.

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* While [[ComicBook/RobinSeries ComicBook/{{Robin}} Tim Drake]] Drake is unquestionably a {{Determinator}} tenacious, he knows when to pull back from a situation to approach it from another angle, or give up on a case permanently, as he did when a gun runner he was following had the bad luck of being chosen by an EldritchAbomination as its newest anchor for a human form.



* Franchise/SpiderMan is a Determinator of the highest caliber. When he first encounters the Juggernaut in Amazing Spider-Man Issue 229, he launches repeated attacks in futile attempt to slow the villain down. In the follow-up issue, Spidey becomes so desperate he starts using attacks that would cripple or kill even the hardiest of his usual enemies, culminating in him ramming a fully-loaded fuel truck right into Juggernaut and being shocked the guy was still standing. In a later encounter, Juggernaut bluntly tells Spider-Man he's just going into the city to secure an item for his employer, and warns Spidey that if he tries to stop him, then Juggernaut fully intends to do as much damage to the city as he can. Spider-Man agrees to step aside and let him proceed, and when called out on it replies that he isn't anywhere near strong enough to fight someone like Juggernaut, and he isn't willing to risk the lives of innocent people out of pride.

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* Franchise/SpiderMan is a Determinator of the highest caliber. When he first encounters the Juggernaut in Amazing Spider-Man ''Amazing Spider-Man'' Issue 229, he launches repeated attacks in futile attempt to slow the villain down. In the follow-up issue, Spidey becomes so desperate he starts using attacks that would cripple or kill even the hardiest of his usual enemies, culminating in him ramming a fully-loaded fuel truck right into Juggernaut and being shocked the guy was still standing. In a later encounter, Juggernaut bluntly tells Spider-Man he's just going into the city to secure an item for his employer, and warns Spidey that if he tries to stop him, then Juggernaut fully intends to do as much damage to the city as he can. Spider-Man agrees to step aside and let him proceed, and when called out on it replies that he isn't anywhere near strong enough to fight someone like Juggernaut, and he isn't willing to risk the lives of innocent people out of pride.



* ''{{Franchise/Transformers}}'':

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** In ''ComicBook/TheSupergirlFromKrypton2004'', Darkseid decides his scheme to kidnap and brainwash Kara Zor-El into becoming his slave is not worth the trouble after Wonder Woman has defeated his Furies, Superman has knocked Kara out and Batman has reprogrammed his Hellspore bombs to blow Apokolips up. Darkseid calmly snorts and tells the heroes to take Kara and get out of his planet.
* ''{{Franchise/Transformers}}'': ''Franchise/{{Transformers}}'':
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* Discussed in ''WesternAnimation/{{Arthur}}'''s SpellingBee episode when the class genius is studying for the competition.
-->'''Brain:''' A-N-T-I-D-- Uhhhh...\\
'''Brain's dad:''' What word are you struggling with, son?\\
'''Brain:''' [[InherentlyFunnyWords 'Antidisestablishmentarianism'.]] I can never remember if it has five 'i's or six.\\
'''Dad:''' Why don't you just skip down to 'antidote'.
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* ''Fanfic/LearningToBeHuman'': [[spoiler:After the Path to Victory shard tells him that the Entities' goal of an infinite food source and infinite replication is impossible given the known laws of physics, the Entity Abbadon (who'd created an amnesiac avatar that he recently reintegrated himself with), has a HeelRealization and finds a new solution to said goal. Specifically, giving up on it and [[HeelFaceTurn dedicating his life to doing something more sensible.]]]]

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* ''Fanfic/LearningToBeHuman'': [[spoiler:After the Path to Victory shard tells him that the Entities' goal of an infinite food source and infinite replication is impossible given the known laws of physics, the Entity Abbadon (who'd created an amnesiac avatar that he [[HumanityIsInfectious recently reintegrated himself with), with]]), has a HeelRealization and finds a new solution to said goal. Specifically, giving up on it and [[HeelFaceTurn dedicating his life to doing something more sensible.]]]]
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* ''Fanfic/LearningToBeHuman'': [[spoiler:After the Path to Victory shard tells him that the Entities' goal of an infinite food source and infinite replication is impossible given the known laws of physics, the Entity Abbadon (who'd created an amnesiac avatar that he recently reintegrated himself with), has a HeelRealization and finds a new solution to said goal. Specifically, giving up on it and [[HeelFaceTurn dedicating his life to doing something more sensible.]]]]

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