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**** Nope they become traget practice.
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* The Joining from ''TheBatman'' are an army of robot. They are defeated twice by this: the first time by a self destruct code that had been built into the various parts they were made off. The second time they were defeated by a signal to their mothership ordering them to go offline.

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* The Joining from ''TheBatman'' are an army of robot.robots. They are defeated twice by this: the first time by a self destruct code that had been built into the various parts they were made off. The second time they were defeated by a signal to their mothership ordering them to go offline.
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Despite the name, only occasionally is the vital component a {{Cosmic Keystone}}. A Variety of GoldenSnitch more commonly known as an InstantWinCondition. See also DingDongTheWitchIsDead. Compare TerminallyDependentSociety. See also FantasticFragility.

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Despite the name, only occasionally is the vital component a {{Cosmic Keystone}}. A Variety of GoldenSnitch more commonly known as an InstantWinCondition. See also DingDongTheWitchIsDead. Compare The armed forces equivalent of a TerminallyDependentSociety. See also FantasticFragility.

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* In ''[[TheMummyTrilogy The Mummy Returns]]'', the unending army of Anubis turns to dust when the title Scorpion King is killed and ordered to take his army with him. The good army is just preventing the army from getting out into the world, they knew they couldn't win on their own.

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* In ''[[TheMummyTrilogy The Mummy Returns]]'', the unending army of Anubis turns to dust when the title title's Scorpion King is killed and ordered to take his army with him. The good army is just preventing the army from getting out into the world, they knew they couldn't win on their own.



* The Doomsday episode of ''DoctorWho''. A rift in space-time sucks up all the millions of Daleks.

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* The Doomsday episode of ''DoctorWho''. A rift in space-time sucks up all the millions of Daleks.Daleks and Cybermen.


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** The sacrifice of the original copy of [[ArchNemesis The Master]] turns every human he had turned into a copy of himself back into the humans they were.
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** The campaigns themselves are rife with examples where the key to victory against overwhelming odds lies in destroying weak points; for example, "Shatter the Sky", one of the two alternate penultimate missions in ''StarcraftII'', tasks you to destroy a space station with overwhelming forces of zerg crawling on it by taking down its coolant towers.
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BeePeople are likely to be a KeyStoneArmy if they have a HiveQueen, and as such trashing it is a good way to win the BugWar. Unlike in RealLife, the fanatical [[EvilOverlord overlord]] who has brainwashed his [[PunchClockVillain ignorant minions]] into sacrificing themselves on the hero's [[AttackAttackAttack outstretched spears]] can be taken out resulting in an InstantWinCondition. Another common Keystone Army simply replaces the insects with {{Killer Robot}}s or GreyGoo and the Hive Mind with a MasterComputer or evil [[AIIsACrapshoot AI]], and yet another popular variation has an EvilSorcerer whose (often [[TheUndead Undead]], [[MindControl Mind Controlled]] or [[LegionsOfHell Demonic]]) minions will cease to be a problem due to NoOntologicalInertia upon his death/defeat/distraction. [[EasilyThwartedAlienInvasion Easily Thwarted Alien Invasions]] often employs such armies.

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BeePeople are likely to be a KeyStoneArmy if they have a HiveQueen, and as such trashing it is a good way to win the BugWar. Unlike in RealLife, the fanatical [[EvilOverlord overlord]] who has brainwashed his [[PunchClockVillain ignorant minions]] into sacrificing themselves on the hero's [[AttackAttackAttack outstretched spears]] can be taken out resulting in an InstantWinCondition. Another common Keystone Army simply replaces the insects with {{Killer Robot}}s or GreyGoo and the Hive Mind with a MasterComputer or evil [[AIIsACrapshoot AI]], and yet another popular variation has an EvilSorcerer whose (often [[TheUndead Undead]], [[MindControl Mind Controlled]] or [[LegionsOfHell Demonic]]) minions will cease to be a problem due to NoOntologicalInertia upon his death/defeat/distraction. [[EasilyThwartedAlienInvasion Easily Thwarted Alien Invasions]] often employs such armies.
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* Justified in {{Animorphs}}. When the heroes take control of the Yeerk Pool Ship (and Visser 3), it provides the Andalites with comprehensive intelligence on Yeerk military, that allows them to turn tides in the war and defeat the Yeerk Empire.

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* Justified in {{Animorphs}}. When the heroes take control of the Yeerk Pool Ship (and and Visser 3), One, the Yeerk general, it provides the Andalites Andalite army with comprehensive intelligence on Yeerk military, that allows them to turn tides in the war and defeat the Yeerk Empire.
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* Justified in {{Animorphs}}. When the heroes take control of the Yeerk Pool Ship (and Visser 3), it provides the Andalites with comprehensive intelligence on Yeerk military, that allows them to turn tides in the war and defeat the Yeerk Empire.
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* In IndependanceDay the alien mothership powered the shields of the smaller city destroyers. It's destruction left the previously nigh invincible ships vulnerable to conventional attacks.

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* In IndependanceDay IndependenceDay the alien mothership powered the shields of the smaller city destroyers. It's destruction left the previously nigh invincible ships vulnerable to conventional attacks.
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* Zig-zagged in TheChroniclesOfThomasCovenant, specifically ''The Power that Prserves''. [[TheAragorn Lord Mhoram]] thinks that by killing [[TheDragon Satansfist]], the commander of the army besieging Revelstone, he'll be able to route the entire army. It doesn't work, because the [[EvilSorcerer ur-vile loremasters]] take command immediately upon Satansfists death and restore order. But when Covenant defeats [[BigBad Lord Foul]], the ur-viles sense it and decide to call it quits, and the whole army crumbles.
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* In IndependanceDay the alien mothership powered the shields of the smaller city destroyers. It's destruction left the previously nigh invincible ships vulnerable to conventional attacks.
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* ''MassEffect'' - The Rachni have [[HiveQueen Hive Queens]], who reside on toxic planets. The employment of Krogan (a sentient species that evolved on a DeathWorld, so can survive on Rachni Homeworlds and attack the [[HiveQueen Hive Queens]]) was the turning point of the war.
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* In ''Left4Dead'''s offline mode, the player(s) lose if the only survivors left are computer-controlled, even though they should be capable of going on with only 3 of them left.

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* This is a classic trope for fantasy RPGs like DungeonsAndDragons. Often times the AlwaysChaoticEvil races of orcs, goblins and trolls are just as apt to fight each other as they are to attack the humans and other goodly races, until a BigBad manages to terrify them enough into cooperating under his leadership. The evil races' fear of and/or devotion to the BigBad is all that keeps them cooperating. If the BigBad is slain, the evil races will just as willingly turn on each other and the army will disintegrate. Needless to say, [=PCs=] are typically the ones who are tasked with destroying the BigBad before his armies can attack the outmatched forces of good.

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* This is a classic trope for fantasy RPGs [=RPGs=] like DungeonsAndDragons. Often times the AlwaysChaoticEvil races of orcs, goblins and trolls are just as apt to fight each other as they are to attack the humans and other goodly races, until a BigBad manages to terrify them enough into cooperating under his leadership. The evil races' fear of and/or devotion to the BigBad is all that keeps them cooperating. If the BigBad is slain, the evil races will just as willingly turn on each other and the army will disintegrate. Needless to say, [=PCs=] are typically the ones who are tasked with destroying the BigBad before his armies can attack the outmatched forces of good.



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fixed red links


* This is a classic trope for fantasy RPGs like DungeonsAndDragons. Often times the AlwaysChaoticEvil races of orcs, goblins and trolls are just as apt to fight each other as they are to attack the humans and other goodly races, until a BigBad manages to terrify them enough into cooperating under his leadership. The evil races' fear of and/or devotion to the BigBad is all that keeps them cooperating. If the BigBad is slain, the evil races will just as willingly turn on each other and the army will disintegrate. Needless to say, PCs are typically the ones who are tasked with destroying the BigBad before his armies can attack the outmatched forces of good.
** One of the most notable examples in DungeonsAndDragons takes place in the War of the Lance in the ''{{Dragonlance}}'' setting. Takhisis, the Queen of Darkness and ruler of the evil gods, keeps her five Dragonarmies united through ruthless discipline and their fear of her. When she is banished back to the Abyss by the PCs, the Dragonarmies turn on each other and begin fighting for power. The canon post-War setting includes five territories that are each held by a mutually hostile Dragonarmy, and are just as apt to fight each other as to attack the forces of good.

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* This is a classic trope for fantasy RPGs like DungeonsAndDragons. Often times the AlwaysChaoticEvil races of orcs, goblins and trolls are just as apt to fight each other as they are to attack the humans and other goodly races, until a BigBad manages to terrify them enough into cooperating under his leadership. The evil races' fear of and/or devotion to the BigBad is all that keeps them cooperating. If the BigBad is slain, the evil races will just as willingly turn on each other and the army will disintegrate. Needless to say, PCs [=PCs=] are typically the ones who are tasked with destroying the BigBad before his armies can attack the outmatched forces of good.
** One of the most notable examples in DungeonsAndDragons takes place in the War of the Lance in the ''{{Dragonlance}}'' setting. Takhisis, the Queen of Darkness and ruler of the evil gods, keeps her five Dragonarmies united through ruthless discipline and their fear of her. When she is banished back to the Abyss by the PCs, [=PCs=], the Dragonarmies turn on each other and begin fighting for power. The canon post-War setting includes five territories that are each held by a mutually hostile Dragonarmy, and are just as apt to fight each other as to attack the forces of good.
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* In ''Star Wars: The Phantom Menace'', once Anakin blows up the Trade Federation's control ship, the droid army shuts down.
** This was subverted in the novelization of ''Attack of the Clones'' (but cut from the actual movie); the Clone Army blows up the droid control ship, shutting the droids down en-mass, only for them to all power up again seconds later when their new onboard backup systems boot up.
** The earliest StarWars example is of course the original, with the Death Star's [[AchillesHeel exhaust port]]. Reused in Return of the Jedi with the Death Star's main reactor.
*** The Battle of Yavin in A New Hope is arguably a subversion, given that the Empire came back and kicked the rebels off the moon shortly thereafter.

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* In ''Star Wars: The Phantom Menace'', ''StarWars: ThePhantomMenace'', once Anakin blows up the Trade Federation's control ship, the droid army shuts down.
** This was subverted in the novelization of ''Attack ''{{Attack of the Clones'' Clones}}'' (but cut from the actual movie); the Clone Army blows up the droid control ship, shutting the droids down en-mass, only for them to all power up again seconds later when their new onboard backup systems boot up.
** The earliest StarWars ''StarWars'' example is of course the original, with the Death Star's [[AchillesHeel exhaust port]]. Reused in Return of the Jedi with the Death Star's main reactor.
*** The Battle of Yavin in A ''{{A New Hope Hope}}'' is arguably a subversion, given that the Empire came back and kicked the rebels off the moon shortly thereafter.



* ''MetalGearSolid 2'' subverts this: [[spoiler:Arsenal Gear]] is designed so that it wouldn't be a keystone if it was ever actually used, because it's almost invincible as long as it has backup. When it doesn't have backup, [[spoiler:it's so weak the BigBad is willing to leave it to the QuirkyMinibossSquad as a way of ''killing them off'']].

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* ''MetalGearSolid 2'' ''MetalGearSolid2'' subverts this: [[spoiler:Arsenal Gear]] is designed so that it wouldn't be a keystone if it was ever actually used, because it's almost invincible as long as it has backup. When it doesn't have backup, [[spoiler:it's so weak the BigBad is willing to leave it to the QuirkyMinibossSquad as a way of ''killing them off'']].



* In every Dynasty Warriors game except for Empires (which has different battlefield mechanics), defeating a general instantly causes his troops' morale to drop permanently to zero and any officers under his command to flee. So if you can get to the generals and put them down (without getting killed, of course), you can quickly swing the battle with a minimum of fighting...what I call "killing the quarterback". There are a number of tasks (particularly in 3) that are nearly impossible to accomplish any other way.

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* In every Dynasty Warriors ''DynastyWarriors'' game except for Empires (which has different battlefield mechanics), defeating a general instantly causes his troops' morale to drop permanently to zero and any officers under his command to flee. So if you can get to the generals and put them down (without getting killed, of course), you can quickly swing the battle with a minimum of fighting...what I call "killing the quarterback". There are a number of tasks (particularly in 3) that are nearly impossible to accomplish any other way.

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* A noted weakness in armies led by a dictator. When the leader is removed, the army is useless. It's worth noting that many dictators, including AdolfHitler, JosefStalin, BenitoMussolini, SaddamHussein, Idi Amin, and [[VillainWithGoodPublicity Moammar]] [[SpellMyNameWithAnS Ghaddafi]], tend to be far better at terrorizing their populations than actually commanding their armies. Stalin arguably only survived WorldWarTwo because he was smart enough to eventually leave the strategy to his generals, who actually knew what the hell they were doing.

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* A noted weakness in armies led by a dictator. When the leader is removed, the army is useless. It's worth noting that many dictators, including AdolfHitler, JosefStalin, BenitoMussolini, SaddamHussein, Idi Amin, and [[VillainWithGoodPublicity Moammar]] [[SpellMyNameWithAnS Ghaddafi]], tend to be far better at terrorizing their populations than actually commanding their armies. Stalin arguably only survived WorldWarTwo because he was smart enough to eventually leave the strategy to his generals, who actually knew what the hell they were doing. doing.
** And of course, Hitler wasn't.
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* In ''{{Eragon}}'', the [[OurOrcsAreDifferent Urgal]] army in Farthen Dur was routed when Eragon took out [[TheDragon Durza]], thus breaking his mind control over them.
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* A noted weakness in armies led by a dictator. When the leader is removed, the army is useless. It's worth noting that many dictators, including AdolfHitler, JosefStalin, BenitoMussolini, SaddamHussein, Idi Amin, and Moammar Ghaddafi, tend to be far better at terrorizing their populations than actually commanding their armies. Stalin arguably only survived WorldWarTwo because he was smart enough to eventually leave the strategy to his generals, who actually knew what the hell they were doing.

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* A noted weakness in armies led by a dictator. When the leader is removed, the army is useless. It's worth noting that many dictators, including AdolfHitler, JosefStalin, BenitoMussolini, SaddamHussein, Idi Amin, and Moammar Ghaddafi, [[VillainWithGoodPublicity Moammar]] [[SpellMyNameWithAnS Ghaddafi]], tend to be far better at terrorizing their populations than actually commanding their armies. Stalin arguably only survived WorldWarTwo because he was smart enough to eventually leave the strategy to his generals, who actually knew what the hell they were doing.
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* France's 2002 World Cup Team. Oh my God France, how Keystone Football Team can you get?
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* France's 2002 World Cup Team. Oh my God France, how Keystone Football Team can you get?
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** [[TheThirtySixStratagems Number 18]].
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* A standard clause for battles in ''ExitFate''. Even though you and your opponent has multiple units to fight with, as long as you knock out their primary leader, the rest will flee/surrender and you win. (You get a better rating if you take them all out, though.) However, the same goes for you; if the enemy defeats the unit that represents the main character, it's immediate game over.
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** During WW2, german snipers managed to take out a fair share of senior officers by aiming for... soldiers with moustaches. Apparently, a british officer could bear to part with his stripes and insignias, but NOT the pride of their upper lip.
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* This is a classic trope for fantasy RPGs like DungeonsAndDragons. Often times the AlwaysChaoticEvil races of orcs, goblins and trolls are just as apt to fight each other as they are to attack the humans and other goodly races, until a BigBad manages to terrify them enough into cooperating under his leadership. The evil races' fear of and/or devotion to the BigBad is all that keeps them cooperating. If the BigBad is slain, the evil races will just as willingly turn on each other and the army will disintegrate. Needless to say, PCs are typically the ones who are tasked with destroying the BigBad before his armies can attack the outmatched forces of good.
** One of the most notable examples in DungeonsAndDragons takes place in the War of the Lance in the ''{{Dragonlance}}'' setting. Takhisis, the Queen of Darkness and ruler of the evil gods, keeps her five Dragonarmies united through ruthless discipline and their fear of her. When she is banished back to the Abyss by the PCs, the Dragonarmies turn on each other and begin fighting for power. The canon post-War setting includes five territories that are each held by a mutually hostile Dragonarmy, and are just as apt to fight each other as to attack the forces of good.
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* A noted weakness in armies led by a dictator. When the leader is removed, the army is useless.

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* A noted weakness in armies led by a dictator. When the leader is removed, the army is useless. It's worth noting that many dictators, including AdolfHitler, JosefStalin, BenitoMussolini, SaddamHussein, Idi Amin, and Moammar Ghaddafi, tend to be far better at terrorizing their populations than actually commanding their armies. Stalin arguably only survived WorldWarTwo because he was smart enough to eventually leave the strategy to his generals, who actually knew what the hell they were doing.

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The Hun Army wasn't defeated because Mulan exploited some weakness that broke the army apart. I.E., Their leader was paying them, and without him, they weren't getting paid, so they left. No, she defeated the army by *killing* all of them. Not really this trope.


* In ''[[TheMummyTrilogy The Mummy Returns]]'', the unending army of Anubis turns to dust when the title Scorpion King is killed and ordered to take his army with him. The good army is just preventing the army from getting out into the world, they knew they couldn't win on their own.
* In Mulan, the seemingly undefeatable army of Huns falls to a avalanche set off by Mulan's well-placed dragon missile.

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* In ''[[TheMummyTrilogy The Mummy Returns]]'', the unending army of Anubis turns to dust when the title Scorpion King is killed and ordered to take his army with him. The good army is just preventing the army from getting out into the world, they knew they couldn't win on their own. \n* In Mulan, the seemingly undefeatable army of Huns falls to a avalanche set off by Mulan's well-placed dragon missile.

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Not This trope and/or natter cut


http://static.tvtropes.org/pmwiki/pub/images/mission_fail_2354.jpg
[[caption-width:262:[-Mission failed!-] ]]
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* TruthInTelevision in the form of Stonewall Jackson. The Confederate army was losing badly, and in fact in retreat, to the Union army during the first battle of Bullrun during the American Civil War, until someone said "Look! There's Jackson, standing like a stonewall!" The Union army was then routed.
** Of course, in this case, Jackson happened to be in command of a regiment of infantry who were ''also'' standing like a stone wall. Inspiring everyone else's regiments to do the same.
** Actually, the context of the statement has been lost to time: it could have been that General Bee was angrily yelling at Jackson because he refused to charge and decided to do it himself.
** Also, the Union army didn't fall apart entirely; they just ran away after the Confederates rallied and launched a counterattack. They came back for another go later, in other battles and in greater numbers.



** No more than killing the commander of any army will. During the US invasion of Iraq, Saddam Hussien's incompetence advanced the his defeat by weeks.
*** The idea here is that a dictator commonly won't permit any competent people in positions of high power in the military, and he's the unifying force. In a non-dictatorial army, the subordinates of the commander is typically competent.
** The above is one of TheThirtySixStratagems



* Alvin York, a conscientious objector in WWI, was sent to attack German machine gun emplacements. After capturing a German major, he managed to get more than 100 soldiers to surrender.
** Which is more of a played-with example than a straight one: they didn't surrender immediately when he captured the major, and it was only after [[OneManArmy the Major and the men witnessed the incredible carnage York was wrecking amongst their ranks]] that the Major decided it was useless to continue and so ordered the rest of the Germans under his command to surrender.



* [[ZigZaggingTrope Played with to all hell and back]] in the [[http://en.wikipedia.org/wiki/Battle_of_cunaxa Battle of Cunaxa]]. Cyrus the Younger, a member of the Persian royal family, decided to rebel against his brother Artaxerxes and raised an army, including some Greek hoplite mercenaries. During the course of the battle, Cyrus charged the enemy lines and got himself killed, causing his army to rout completely... except for the Greeks, who, blissfully unaware of their employer's death, stood firm and in turn forced Artaxerxes' army to retreat (but not before getting their camp pillaged). Then, finding themselves without an employer and in the middle of hostile territory, they decided to go home.
* Real armies tend to make efforts to subvert this as much as possible, usually via a combination of a clear chain of command, and enough [[ProperlyParanoid paranoia]] to keep all the high ranking officers from being in the same place at the same time. They also usually make efforts to defend strategic centers of gravity, with the most common defense being simply not letting the enemy figure out where they are. Of course, the enemy will try to keep this trope as straight as possible, so it does occasionally get exploited, with the likelihood typically determined by the relative levels of competence on both sides.
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*Real armies tend to make efforts to subvert this as much as possible, usually via a combination of a clear chain of command, and enough [[ProperlyParanoid paranoia]] to keep all the high ranking officers from being in the same place at the same time. They also usually make efforts to defend strategic centers of gravity, with the most common defense being simply not letting the enemy figure out where they are. Of course, the enemy will try to keep this trope as straight as possible, so it does occasionally get exploited, with the likelihood typically determined by the relative levels of competence on both sides.
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* In ''CodexAlera'' without their Queen the Vord are just animals. Dangerous ones, but manageable. Although normally they possess the ability to give birth to new subsidiary queens, so killing one may rout the Vord in the area, but won't destroy their threat.

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