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* ''VideoGame/CommandAndConquerRedAlert'' had ''It Came From Red Alert''. Done as a spoof of old monster movies such as ''Film/{{Them}}'' and the video game ''VideoGame/ItCameFromTheDesert'', it's a short campaign where Allied troops fight giant ants.

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* ''VideoGame/CommandAndConquerRedAlert'' had ''It Came From Red Alert''. Done as a spoof of old monster movies such as ''Film/{{Them}}'' and the video game ''VideoGame/ItCameFromTheDesert'', ''VideoGame/ItCameFromTheDesert1989'', it's a short campaign where Allied troops fight giant ants.

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Crosswicking


** The ''Reaper of Souls'' expansion added Rifts which are challenging dungeons filled with randomly generated enemies. Rarely it can generate the Cow Rift, a shout-out to the Cow Level. It is filled with bipedal cows, the boss is "Lord of Bells", and the entire thing is set to twangy ranch music.
*** Whimsyshire and its mobs will rarely appear in Rifts as well.

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** The ''Reaper of Souls'' expansion added Rifts which are challenging dungeons filled with randomly generated enemies. Rarely it can generate the Cow Rift, a shout-out to the Cow Level. It is filled with bipedal cows, the boss is "Lord of Bells", and the entire thing is set to twangy ranch music.
***
music. Whimsyshire and its mobs will rarely appear in Rifts as well.


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* ''VideoGame/MetalWarriors'': Completing the game or entering a code during the start screen opens a special multiplayer mode [[https://www.youtube.com/watch?v=CHZ0bqkKHvA that must be seen to be believed.]]
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Updating because a LOT of seeds have been added, although I'd argue that Don't dig up and the Constant aren't really "joke" seeds.

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** The "for the worthy" seed is a blend between this, a hidden harder mode, and a throwback to earlier versions of the game. It boosts the world difficulty automatically (Worlds set to be Classic are instead Expert and Expert worlds are made Master, with worlds set to Master becoming a hidden "Legendary" difficulty) and alters bosses to make them harder. It also has more gag changes like bombs dropping from trees or pots and pools of water, even in the Snow biome, having a chance to be lava.
** The seed "celebrationmk10" creates a world painted with pink and cyan that makes rare items more common. It impliments an otherwise unused enemy that vomits blocks to clog up the player's inventory.
** Worlds made with the seed "no traps" are, contrary to the name, littered with far more traps than usual.
** The seed "get fixed boi" combines mechanics and features from all five of the above seeds plus the less-jokey "don't dig up" and "the constant" seeds and blends them in to a challenge much more different from the standard game.
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** The "tutorial" for the ''Vs Hatsune Miku'' GameMod features Music/HatsuneMiku and [[VideoGame/TheTrickyMod Tricky the Clown]] singing together levan polka.

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** The "tutorial" for the ''Vs Hatsune Miku'' GameMod features Music/HatsuneMiku and [[WebAnimation/MadnessCombat Tricky]] [[VideoGame/TheTrickyMod Tricky the Clown]] singing together levan polka.polka together.
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* ''VideoGame/FridayNightFunkin'' mods:

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* ''VideoGame/FridayNightFunkin'' mods: {{Game Mod}}s:
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* ''VideoGame/FridayNightFunkin'':

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* ''VideoGame/FridayNightFunkin'': ''VideoGame/FridayNightFunkin'' mods:
Tabs MOD

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YMMV


* ''VideoGame/CommandAndConquerRedAlert'' had ''It Came From Red Alert'' AKA [[FanNickname The Giant Ant Levels]]. Done as a spoof of old monster movies such as ''Film/{{Them}}'' and the video game ''VideoGame/ItCameFromTheDesert'', it's a short campaign where Allied troops fight giant ants.

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* ''VideoGame/CommandAndConquerRedAlert'' had ''It Came From Red Alert'' AKA [[FanNickname The Giant Ant Levels]].Alert''. Done as a spoof of old monster movies such as ''Film/{{Them}}'' and the video game ''VideoGame/ItCameFromTheDesert'', it's a short campaign where Allied troops fight giant ants.
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Dewicking redirect.


** The ''Reaper of Souls'' expansion added Rifts which are challenging dungeons filled with randomly generated enemies. Rarely it can generate the Cow Rift, a shout-out to the Cow Level. It is filled with [[ALoadOfBull bipedal cows]], the boss is "Lord of Bells", and the entire thing is set to twangy ranch music.

to:

** The ''Reaper of Souls'' expansion added Rifts which are challenging dungeons filled with randomly generated enemies. Rarely it can generate the Cow Rift, a shout-out to the Cow Level. It is filled with [[ALoadOfBull bipedal cows]], cows, the boss is "Lord of Bells", and the entire thing is set to twangy ranch music.
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None

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** ''Vs Ron (Cool Mod)'' is already a funny joke mod by itself, but its "tutorial" deserves a special mention, being a spoof made ''entirely'' out of memes.

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* ''VideoGame/FridayNightFunkin'': The "tutorial" for the ''Vs Hatsune Miku'' GameMod features Music/HatsuneMiku and [[VideoGame/TheTrickyMod Tricky the Clown]] singing together levan polka.

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* ''VideoGame/FridayNightFunkin'': ''VideoGame/FridayNightFunkin'':
**
The "tutorial" for the ''Vs Hatsune Miku'' GameMod features Music/HatsuneMiku and [[VideoGame/TheTrickyMod Tricky the Clown]] singing together levan polka.polka.
** The ''Tetris'' [[BonusStage bonus song]] from ''Vs Mami'' mod is ExactlyWhatItSaysOnTheTin - the russian folk song used as VideoGame/{{Tetris}} soundtrack, with characters' heads and falling notes shaped like Tetris blocks.
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* ''VideoGame/FridayNightFunkin'': The "tutorial" for the ''Vs Hatsune Miku'' GameMod features Music/HatsuneMiku and [[VideoGame/TheTrickyMod Tricky the Clown]] singing together levan polka.
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* The secret "Out Of This Dimension" level in ''VideoGame/{{Starfox}}.'' The enemies are origami paper airplanes, the background is constantly distorting planets with faces, and the boss is a slot machine. [[spoiler:Unfortunately, coming here prevents you from progressing through the remainder of the game, as once you defeat the boss you are left with an endless "THE END" screen.]]
* ''VideoGame/PaperMarioTheThousandYearDoor'' has you doing classic levels from ''VideoGame/SuperMarioBros'' as ''Bowser'' at three points: a field level after Chapter 2, a water level after Chapter 4, and a castle level after Chapter 6.
* ''VideoGame/StarTrekEliteForce II'' had a secret level based on Super Mario Brothers.

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* The secret "Out Of This Dimension" level in ''VideoGame/{{Starfox}}.''VideoGame/StarFox1.'' The enemies are origami paper airplanes, the background is constantly distorting planets with faces, and the boss is a slot machine. [[spoiler:Unfortunately, coming here prevents you from progressing through the remainder of the game, as once you defeat the boss you are left with an endless "THE END" screen.]]
* ''VideoGame/PaperMarioTheThousandYearDoor'' has you doing classic levels from ''VideoGame/SuperMarioBros'' ''VideoGame/SuperMarioBros1'' as ''Bowser'' at three points: a field level after Chapter 2, a water level after Chapter 4, and a castle level after Chapter 6.
* ''VideoGame/StarTrekEliteForce II'' had a secret level based on Super ''Super Mario Brothers. Bros.''



* ''VideoGame/{{Portal 2}}'' has a test chamber which has the word "TEST" written in enormous letters on a wall and is solved as easily as pushing a button. It's designed first to show that [[spoiler:Wheatley]] has no idea how to design a decent test and also as a jab towards the kind of level uncreative users create when they first get their hands on a game's SDK.

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* ''VideoGame/{{Portal 2}}'' ''VideoGame/Portal2'' has a test chamber which has the word "TEST" written in enormous letters on a wall and is solved as easily as pushing a button. It's designed first to show that [[spoiler:Wheatley]] has no idea how to design a decent test and also as a jab towards the kind of level uncreative users create when they first get their hands on a game's SDK.
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* ''VideoGame/PaperMarioTheThousandYearDoor'' has you doing classic levels from ''VideoGame/SuperMarioBros'' as ''Bowser'' at three points- a field level after Chapter 2, a water level after Chapter 4, and a castle level after Chapter 6.

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* ''VideoGame/PaperMarioTheThousandYearDoor'' has you doing classic levels from ''VideoGame/SuperMarioBros'' as ''Bowser'' at three points- points: a field level after Chapter 2, a water level after Chapter 4, and a castle level after Chapter 6.
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None



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* TabletopGame/{{GURPS}} TabletopGame/InfiniteWorlds gives us the United States of Lizardia. [[LivingDinosaurs Dinosaurs never went extinct]], and yet somehow, sixty-five-odd million years later, there emerged a society of troodontids almost exactly like ours. It's [[InvokedTrope Invoked]] firstly as an example of parallel worlds that don't follow logic, and secondly as a contrast to worlds like [[StupidJetpackHitler Reich-5]] and [[CosmicHorrorStory Taft-7]].
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* ''VideoGame/PaperMarioTheThousandYearDoor'' has you doing classic levels from ''VideoGame/SuperMarioBros'' as ''Bowser'' at three points.

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* ''VideoGame/PaperMarioTheThousandYearDoor'' has you doing classic levels from ''VideoGame/SuperMarioBros'' as ''Bowser'' at three points.points- a field level after Chapter 2, a water level after Chapter 4, and a castle level after Chapter 6.



* ''VideoGame/NarutoShippudenUltimateNinjaStormGenerations'' has The Tale of Killer Bee, which consists of 4 fights with absolutely zero plot justification, sandwiched between Killer Bee rapping about how awesome he is and who he's going to fight next. It certainly fits the "clashing with the overall mood of the game" part of the description. Beware of the surprise SNKBoss at the end though!

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* ''VideoGame/NarutoShippudenUltimateNinjaStormGenerations'' has The Tale of Killer Bee, which consists of 4 four fights with absolutely zero plot justification, sandwiched between Killer Bee rapping about how awesome he is and who he's going to fight next. It certainly fits the "clashing with the overall mood of the game" part of the description. Beware of the surprise SNKBoss at the end end, though!
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None


** As of the 1.4 update, using the seed 05162020 to generate a world results in... odd things happening. Such as the Dungeon entrance being underground beneath a giant dead tree, a giant lava ocean in the middle of the Underworld, a massively oversized Lizarhd Temple, ''both'' Crimson and Corruption biomes being present on the same map (normally impossible upon first generating a world), and the marble and granite caves having their shapes swapped. The Guide is also replaced with the Party Girl, custom BGM plays in place of the standard, and two otherwise unobtainable meme items are added to the chest pools.

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** As of the 1.4 update, using the seed 05162020 to generate a world results in... odd things happening. Such as the Dungeon entrance being underground beneath a giant dead tree, a giant lava ocean in the middle of the Underworld, a massively oversized Lizarhd Temple, an overabundance of giant trees, sky islands being either desert or tundra rather than the standard forest, ''both'' Crimson and Corruption biomes being present on the same map (normally impossible upon first generating a world), and the marble and granite caves having their shapes swapped. The Guide is also replaced with the Party Girl, custom BGM an alternate soundtrack plays in place of the standard, and two otherwise unobtainable meme items are added to the chest pools.

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* ''VideoGame/{{Terraria}}'': As of the 1.4 update, using the seed 05162020 to generate a world results in... odd things happening. Such as the Dungeon entrance being underground beneath a giant dead tree, a giant lava ocean in the middle of the Underworld, a massively oversized Lizarhd Temple, ''both'' Crimson and Corruption biomes being present on the same map (normally impossible upon first generating a world), and the marble and granite caves having their shapes swapped. The Guide is also replaced with the Party Girl, custom BGM plays in place of the standard, and two otherwise unobtainable meme items are added to the chest pools.

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* ''VideoGame/{{Terraria}}'': ''VideoGame/{{Terraria}}'':
**
As of the 1.4 update, using the seed 05162020 to generate a world results in... odd things happening. Such as the Dungeon entrance being underground beneath a giant dead tree, a giant lava ocean in the middle of the Underworld, a massively oversized Lizarhd Temple, ''both'' Crimson and Corruption biomes being present on the same map (normally impossible upon first generating a world), and the marble and granite caves having their shapes swapped. The Guide is also replaced with the Party Girl, custom BGM plays in place of the standard, and two otherwise unobtainable meme items are added to the chest pools.pools.
** The seed "not the bees" results in an entire bee-themed world generating, in which all water is replaced by honey, all forest by jungle, the desert is a single gigantic beehive, and Queen Bee spawns are littered all over the surface. The Dungeon is also painted yellow. Some have questioned if it is even possible to complete game progression when starting from scratch in this seed.
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* ''VideoGame/{{Terraria}}'': As of the 1.4 update, using the seed 05162020 to generate a world results in... odd things happening. Such as the Dungeon entrance being underground beneath a giant dead tree, a giant lava ocean in the middle of the Underworld, a massively oversized Lizarhd Temple, ''both'' Crimson and Corruption biomes being present on the same map (normally impossible upon first generating a world), and the marble and granite caves having their shapes swapped. The Guide is also replaced with the Party Girl, custom BGM plays in place of the standard, and two otherwise unobtainable meme items are added to the chest pools.

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