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* ''Manga/{{Naruto}}'' zig-zags between whether it wants to follow this trope or not. On the one hand, teamwork is a major focus of Konohagure and they way the construct teams. But on the other, virtually everything comes down to a one-on-one battle anyway, with [[CombatByChampion the best warrior of one side inevitably facing the best of the opposition]]. Also, the eponymous protagonist at first begins the story with only persistence as his major trait, but he later discovers his unique talent is being CursedWithAwesome, and gains resolve in his desire to become Hokage despite having little to no practical ability. [[spoiler:And later chapters reveal that he was always ''exceedingly'' talented even without the above curse, though in ways that were not readily noticeable.]]

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* ''Manga/{{Naruto}}'' zig-zags between whether it wants to follow this trope or not.
**
On the one hand, teamwork is a major focus of Konohagure and they way the construct teams. But on the other, virtually everything comes down to a one-on-one battle anyway, with [[CombatByChampion the best warrior of one side inevitably facing the best of the opposition]]. Also,
** Konoha,
the central setting of the series, has a belief called the "Will of Fire" which basically insists that RightMakesMight and that love is the secret to strength and peace. This belief best manifests in [[SuperiorSuccessor in each successive generation becoming more powerful than the previous]].
** The
eponymous protagonist at first begins the story with only persistence (a weak belief that he's special, despite everyone looking down him) as his major trait, but he trait. The entire starting arc essentially exists to ''teach'' Naruto the values that will give him HeroicResolve. Even then, however, his lack of actual technical skill or aptitude is constantly a plot point. Then, Naruto later discovers his unique talent is being CursedWithAwesome, and gains resolve in his desire to become Hokage despite having little to no practical ability.CursedWithAwesome. [[spoiler:And later chapters reveal that he was always ''exceedingly'' talented even without the above curse, though in ways that were not readily noticeable.]]]] By the end of the series, Naruto's hard work has made him one of the single most talented shinobi in the series.
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** However, at the same time, Toriyama also codified {{Ki}}. According to him, ki is determined by courage and vigor and "being in one's true mind", which is flat out the basis of this trope. In addition, he also introduced PowerLevels, which were essentially a sort of scientific measurement of a person's overall ki and battle capabilities. Toriyama stated he ''specifically'' introduced Power Levels to show how pointless and unreliable they were. In other words, guts and courage ultimately overruled academic limits. Toriyama did take several steps to try and subvert this trope, but a combination of ExecutiveMeddling and PanderingToTheBase shot those attempts down.

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** However, at the same time, Toriyama also codified {{Ki}}. According to him, ki is determined by courage and vigor and "being in one's true mind", which is flat out the basis of this trope. In addition, he also introduced PowerLevels, which were essentially a sort of scientific measurement of a person's overall ki and battle capabilities. Toriyama stated he ''specifically'' introduced Power Levels to show how pointless and unreliable they were. In other words, guts and courage ultimately overruled academic limits. Toriyama did take several steps to try and subvert this trope, but a combination of ExecutiveMeddling and PanderingToTheBase shot those attempts down.
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At its most basic, Yamato-damashii implies pure merit, worthiness or simply being or becoming "better". It is the process by which any living being can achieve its maximum potential [[TimeToUnlockMoreTruePotential or even higher]]. It can be described as a plethora of virtues, in words that may not translate directly into English well, but here we'll organize them into [[RuleOfThree three forms]]: talent, insight, and persistence.

* '''Koyū''' (or Talent) is any [[InTheBlood trait]], [[TheGift gift]] or [[OrphansPlotTrinket possession]] that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo. Often, the character's main "talent" is having an overabundance of the next two qualities below. In short, it's something you've always had deep inside, whether or not you were aware of it.
* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[RightMakesMight correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] [[MoreHeroThanThou ideals may go far]], [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[DoomedMoralVictor superior believer would rather die.]]

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At its most basic, Yamato-damashii implies pure merit, worthiness or simply being or becoming "better". It is the process by which any living being can achieve its maximum potential [[TimeToUnlockMoreTruePotential or even higher]]. It can be described as a plethora of virtues, in words that may not translate directly into English well, but here we'll organize them into [[RuleOfThree three forms]]: talent, insight, and persistence.

* '''Koyū''' (or Talent) is any [[InTheBlood trait]], [[TheGift gift]] or [[OrphansPlotTrinket possession]] that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo.told]]. Often, the character's main "talent" is having an overabundance of the next two qualities below. In short, it's something you've always had deep inside, whether or not you were aware of it.
* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy [[TheKirk soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[RightMakesMight correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] [[MoreHeroThanThou ideals may go far]], [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[DoomedMoralVictor superior believer would rather die.]]

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Thus, Akira doesn't necessarily show much Koyū, but his Chie and Kakan are enough to make him the strongest player of his generation.
* WorldWarII was a RealLife deconstruction. Japan's rulers seemed to think that this was a substitute for firepower, not to mention a justification for war crimes against Korea and other Asian nations.

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** Thus, Akira doesn't necessarily show much Koyū, but his Chie and Kakan are enough to make him the strongest player of his generation.
* WorldWarII was a RealLife deconstruction. Japan's rulers seemed to think that this was a substitute for firepower, not to mention a justification for war crimes against Korea and other Asian nations.nations.
* ''VideoGame/{{Hakuouki}}'' examines the concept, and Shiranui even uses the phrase "yamato-damashii" when he quotes his friend [[http://en.wikipedia.org/wiki/Takasugi_Shinsaku Takasugi Shinsaku]]. It's very much viewed in the context of the EndOfAnAge, and to some extent deconstructed: when the Boshin War breaks out, Hijikata grimly acknowledges that the day is long past when "fighting spirit" was enough to overcome the vast disadvantage in numbers, equipment, and training that they face compared to their enemies. Kondou's failure to come to the same realization leads to a crushing defeat at the battle of Koufu-Katsunuma and causes Harada and Nagakura to break ties with the group. Nevertheless, resolve and persistence in particular are virtues to which Hijikata and the Shinsengumi remain utterly devoted.
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* In ''Manga/HikaruNoGo'', this is examined with regard to Akira Touya. When he asks his father if he has talent at go (Koyū), his father responds,
-->'''Kouyou Touya:''' Talent at Go? I'm not sure if you have that or not. But even if you don't, you have two much greater talents. One is [[{{Determinator}} your willingness to try harder than anyone else.]] The other is [[ThePowerOfLove your undying love of Go.]]
Thus, Akira doesn't necessarily show much Koyū, but his Chie and Kakan are enough to make him the strongest player of his generation.
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* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo. Often, the character's main "talent" is having an overabundance of the next two qualities below. In short, it's something you've always had deep inside, whether or not you were aware of it.

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* '''Koyū''' (or Talent) is any trait, gift [[InTheBlood trait]], [[TheGift gift]] or possession [[OrphansPlotTrinket possession]] that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo. Often, the character's main "talent" is having an overabundance of the next two qualities below. In short, it's something you've always had deep inside, whether or not you were aware of it.
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If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will [[DieOrFly unlock their true potential when the time is right.]] Villains, rivals and antagonists, on the other hand, will be lacking in at least one in comparison to the protagonist. Even an antagonist that starts out as seemingly invincible will wind up defeated when this flaw is eventually exposed.

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If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will [[DieOrFly unlock their true potential when the time is right.]] Villains, rivals and antagonists, on the other hand, will be lacking in at least one in comparison to the protagonist. [[NotSoInvincibleAfterAll Even an antagonist that starts out as seemingly invincible will wind up defeated when this flaw is eventually exposed.
exposed.]]
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* WorldWarII was a RealLife deconstruction. Japan's rulers seemed to think that this was a substitute for firepower.

to:

* WorldWarII was a RealLife deconstruction. Japan's rulers seemed to think that this was a substitute for firepower.firepower, not to mention a justification for war crimes against Korea and other Asian nations.
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* ''Manga/{{Bleach}}'' plays it absolutely straight with Ichigo as the poster boy. Gifted with ungodly high reiatsu, guided by a superb moral compass, and persistent to never give up and risk everything to succeed. Further, he's not only gone into [[LeeroyJenkins sure-death scenarios]] with abandon, but he's ''actually DIED'' twice!

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* ''Manga/{{Bleach}}'' plays it absolutely straight with Ichigo as the poster boy. Gifted with ungodly high reiatsu, guided by a superb moral compass, and persistent enough to never give up and risk everything to succeed. Further, he's not only gone by rushing into [[LeeroyJenkins sure-death scenarios]] with abandon, but he's abandon--having ''actually DIED'' twice!
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* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[DoomedMoralVictor superior believer would rather die.]]

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* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[MoreHeroThanThou [[RightMakesMight correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] [[MoreHeroThanThou ideals may go far, far]], [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[DoomedMoralVictor superior believer would rather die.]]
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* ''Manga/HajimeNoIppo'' not only follows this trope, but specifically calls it out by name more than once.

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* ''Manga/HajimeNoIppo'' not only follows this trope, but the very title is translated as "Fighting Spirit". The story specifically calls it out Japanese Spirit by name more than once.
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Don\'t know how nobody caught this major flub.


*** '''Chie''': Ideals are thrown back and forth between various characters, each of whom has their own ideas about life. [[EstablishingCharacterMoment In the very first chapter]], Kenshin states that Kaoru's father's ideology of "the sword that protects life" is a utopian, impractical ideal, but one that he would rather believe in instead of the true nature of ''kenjutsu'' as a killing art. Other characters have their own ideologies, (e.g. Saitou's "Aku. Soku. Zan.", or "Swift Death to Evil"), and the entire focus of the Kyoto Arc pits Kenshin's principles of the strong protecting the weak versus Shishio's "The strong are food for the weak". Soujirou even asks if [[MightMakesRight winning the fight proves that the victor's ideals are right]] (a concept which Kenshin rejects). At the end of the arc, it's even stated that time (or "the age") was the one that decided the winner. [[spoiler: And subverted in the epilogue to the arc, where Japan's real-world rise to militarism prior to WorldWarII is described, suggesting that Kenshin's fight may have been in vain.]]

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*** '''Chie''': Ideals are thrown back and forth between various characters, each of whom has their own ideas about life. [[EstablishingCharacterMoment In the very first chapter]], Kenshin states that Kaoru's father's ideology of "the sword that protects life" is a utopian, impractical ideal, but one that he would rather believe in instead of the true nature of ''kenjutsu'' as a killing art. Other characters have their own ideologies, (e.g. Saitou's "Aku. Soku. Zan.", or "Swift Death to Evil"), and the entire focus of the Kyoto Arc pits Kenshin's principles of the strong protecting the weak versus Shishio's "The strong weak are food for the weak".strong". Soujirou even asks if [[MightMakesRight winning the fight proves that the victor's ideals are right]] (a concept which Kenshin rejects). At the end of the arc, it's even stated that time (or "the age") was the one that decided the winner. [[spoiler: And subverted in the epilogue to the arc, where Japan's real-world rise to militarism prior to WorldWarII is described, suggesting that Kenshin's fight may have been in vain.]]
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Compare how well the concept fits into TheHerosJourney. Also compare with stories that follow a ThudAndBlunder plot. The main character can also very easily categorized as an {{Ubermensch}}, with their nemesis being representative of [[StrawNihilist the "Last Man"]].

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Compare how well the concept fits into TheHerosJourney. Also compare with stories that follow a ThudAndBlunder plot. The main character can also very easily categorized as an {{Ubermensch}}, with their nemesis being representative of [[StrawNihilist the "Last Man"]].
Man"]]. Any character that succeeds at Yamato-Damashii is likely to have RealLifeSuperPowers in some form, if not actual MagicAndPowers.
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* '''Kakan''' (or Persistence) is [[HeroicWillpower the willpower that makes the impossible possible]]. It's the [[TheDeterminator willingness to never give up]], to [[ShonenUpgrade push yourself higher than before]], and [[TrainingFromHell to work your hardest.]] It's become codified as the "training arc" between battles or [[MadeOfIron the ability to survive fatal damage]] through sheer will alone. At its core, it's the belief that any problem can be overcome just by trying harder.

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* '''Kakan''' (or Persistence) is [[HeroicWillpower the willpower that makes the impossible possible]]. It's the [[TheDeterminator willingness to never give up]], to [[ShonenUpgrade push yourself higher than before]], and [[TrainingFromHell to work your hardest.]] It's become codified as the "training arc" between battles or [[MadeOfIron the ability to survive fatal damage]] through sheer will alone. At its core, it's the belief that any problem can be overcome just by trying harder.
harder. Its largest flaw is the ''"genkai"'' (or limit), where one's will is held back by the imperfections or injuries to one's body.
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Wrong term.


If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a ''seishin'' or "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will [[DieOrFly unlock their true potential when the time is right.]] Villains, rivals and antagonists, on the other hand, will be lacking in at least one in comparison to the protagonist. Even an antagonist that starts out as seemingly invincible will wind up defeated when this flaw is eventually exposed.

to:

If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a ''seishin'' or "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will [[DieOrFly unlock their true potential when the time is right.]] Villains, rivals and antagonists, on the other hand, will be lacking in at least one in comparison to the protagonist. Even an antagonist that starts out as seemingly invincible will wind up defeated when this flaw is eventually exposed.

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* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]

to:

* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture [[DoomedMoralVictor superior believer would rather die.]]



SubTrope of HeroicSpirit.



It's highly likely that the entire story concept is derived off of {{Wuxia}} (''Manga/DragonBall'', the codifer of modern {{Shounen}}, was heavily inspired by wuxia).

In America, the closest this concept approaches is the {{Superhero}} and HollywoodActionHero. {{Western}}s also have a similar feeling, but vastly different story structure.

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It's highly likely that the entire story concept structure is derived off of {{Wuxia}} (''Manga/DragonBall'', the codifer of modern {{Shounen}}, was heavily inspired by wuxia).

wuxia). In America, the closest this concept approaches is the {{Superhero}} and HollywoodActionHero. {{Western}}s also have a similar feeling, but vastly different story structure.



* ''Manga/HajimeNoIppo'' not only follows this trope, but specifically calls it out by name more than once. It's flat out stated to be the most common and powerful trait of every Japanese boxer (though other nationalities are capable of it). The virtues of Talent, Resolve, and Persistence are thus personified by the characters of Takamura, Coach Kamagawa, and Ippo himself, respectively.

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* ''Manga/HajimeNoIppo'' not only follows this trope, but specifically calls it out by name more than once.
**
It's flat out stated to be the most common and powerful trait of every Japanese boxer (though other nationalities are capable of it). The virtues of Talent, Resolve, and Persistence are thus personified by the characters of Takamura, Coach Kamagawa, and Ippo himself, respectively.respectively.
** It's also deconstructed in this series through the characters of Aoki Masaru and Kimura Tetsuya. They've been boxing for many, many years and worked hard in the process. [[HardWorkHardlyWorks However, neither has ever had a championship belt, and they tend to suffer crushing losing streaks.]] When comparing themselves to Ippo, they state that Ippo is a "Hard Work Genius"--able to gain geometric leaps in skill through training, while most others will only gain a marginal difference.
-->'''Coach Kamagawa:''' "Not everyone who works hard will succeed. But everyone who succeeds has worked hard."
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* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo. Often, the character's main "talent" is having an overabundance of the next two qualities below.
* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]

to:

* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo. Often, the character's main "talent" is having an overabundance of the next two qualities below.
below. In short, it's something you've always had deep inside, whether or not you were aware of it.
* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeats restrictions, academia, logic and science]] if they get in its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]] ]]
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* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeat academia, logic and science]] if it gets in their way. It is born from [[WorthyOpponent powerful adversity]], and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]

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* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's also HeroicResolve combined with [[BookDumb instinctual common sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeat defeats restrictions, academia, logic and science]] if it gets they get in their its way. It is born from [[WorthyOpponent facing powerful adversity]], and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]

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* Played absolutely straight in ''Manga/OnePiece''. Firstly, even with the rather intricate ElementalRockPaperScissors system, HeroicResolve tends to be the factor that decides the fights in the favor of the heroes. Secondly, [[ThePiratesWhoDontDoAnything considering that they are criminals and all]], the Straw Hat Pirates end up doing the morally right thing a lot more often than the marines sided with [[TheGovernment the corrupt]] [[OneWorldOrder World Government]]. And thirdly, there exists a force known as Haki which actually means "ambition". [[TheHero Luffy]] is gifted with the rare Conqueror's Haki with which you can literally knock out WeakWilled opponents ''with sheer spirit alone''.

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* Played absolutely straight in ''Manga/OnePiece''.
**
Firstly, even with the rather intricate ElementalRockPaperScissors system, HeroicResolve tends to be the factor that decides the fights in the favor of the heroes. heroes.
**
Secondly, [[ThePiratesWhoDontDoAnything considering that they are criminals and all]], the Straw Hat Pirates end up doing the morally right thing a lot more often than the marines sided with [[TheGovernment the corrupt]] [[OneWorldOrder World Government]]. Government]].
**
And thirdly, there exists a force known as Haki which actually means "ambition". [[TheHero Luffy]] is gifted with the rare Conqueror's Haki with which you can literally knock out WeakWilled opponents ''with sheer spirit alone''.



* Ash Ketchum of ''Anime/{{Pokémon}}'' fits each of these tropes above. At first, it seems "Talent" is his exception, but Ash is stated several times to have an unusual ability to create deep bonds with Pokémon due to his extremely good heart and persistence. For example, Pikachu started out hating him, but quickly grew to love him when he faced a flock of Pidgeys to protect her, and Charizard warmed up to him after he burned his hands taking care of it while injured.

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* Ash Ketchum of ''Anime/{{Pokémon}}'' ''Anime/{{Pokemon}}'' fits each of these tropes above. At first, it seems "Talent" is his exception, but Ash is stated several times to have an unusual ability to create deep bonds with Pokémon due to his extremely good heart and persistence. For example, Pikachu started out hating him, but quickly grew to love him when he faced a flock of Pidgeys to protect her, and Charizard warmed up to him after he burned his hands taking care of it while injured.
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* Ash Ketchum of ''Anime/{{Pokémon}}'' fits each of these tropes above. At first, it seems "Talent" is his exception, but Ash is stated several times to have an unusual ability to create deep bonds with Pokémon due to his extremely good heart and persistence. For example, Pikachu started out hating him, but quickly grew to love him when he faced a flock of Pidgeys to protect her, and Charizard warmed up to him after he burned his hands taking care of it while injured.
** In most [[BigDamnMovie feature-length movies]], Ash is either TheChosenOne or somehow important to saving a city, country, or even the entire world.
** There's even an instance in the first season of the series where Ash is facing an opponent who's turned Pokémon battles into a "science", relying upon data and statistics to win. His attitude upsets his family, and offends Ash, who states that fighting spirit and instinct are the only true things that determine the outcome of a Pokémon battle.
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* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo.

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* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo. Often, the character's main "talent" is having an overabundance of the next two qualities below.
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Simplifying things a bit.


"Yamato-damashii" is loosely translated into "the spirit/soul of Japan", and defined as anything and everything which makes Japan (and the Japanese) unique, distinct, and great. Of course, this creates the logical question: "What is Japanese?"

At its most basic, Yamato-damashii implies pure merit, worthiness or simply becoming a "better" person. It is the process by which any living being can achieve its maximum potential [[TimeToUnlockMoreTruePotential or even higher]]. It can be described as a plethora of virtues, in words that may not translate directly into English well, but here we'll organize them into [[RuleOfThree three forms]]: talent, insight, and persistence.

* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo.
* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's actually deeper than that, because it also implies HeroicResolve combined with [[BookDumb instinctual common sense]]; all of which combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeat academia, logic and science]]. It must be challenged and proven not only by [[WorthyOpponent adversity]], but how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]

to:

"Yamato-damashii" is loosely translated into "the spirit/soul of Japan", and defined as anything and everything which makes Japan (and the Japanese) unique, distinct, and great. Of course, this creates the logical question: "What What is Japanese?"

"Japanese"?

At its most basic, Yamato-damashii implies pure merit, worthiness or simply being or becoming a "better" person. "better". It is the process by which any living being can achieve its maximum potential [[TimeToUnlockMoreTruePotential or even higher]]. It can be described as a plethora of virtues, in words that may not translate directly into English well, but here we'll organize them into [[RuleOfThree three forms]]: talent, insight, and persistence.

* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo.
StatusQuo.
* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's actually deeper than that, because it also implies HeroicResolve combined with [[BookDumb instinctual common sense]]; all of which sense]]. Those three things combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeat academia, logic and science]]. science]] if it gets in their way. It must be challenged and proven not only by is born from [[WorthyOpponent powerful adversity]], but and relies on how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]



If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a ''seishin'' or "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will unlock their true potential when the time is right. Villains, rivals and antagonists, on the other hand, will be lacking in at least one in comparison to the protagonist. Even an antagonist that starts out as seemingly invincible will wind up defeated when this flaw is eventually exposed.

to:

If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a ''seishin'' or "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will [[DieOrFly unlock their true potential when the time is right. right.]] Villains, rivals and antagonists, on the other hand, will be lacking in at least one in comparison to the protagonist. Even an antagonist that starts out as seemingly invincible will wind up defeated when this flaw is eventually exposed.
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* ''Anime/GurrenLagann'' gives us this advice: "Go BeyondTheImpossible and kick reason to the curb!" Furthermore, you have things like Spiral Power, constant {{Shonen Upgrade}}s and constant references to confidence, spirit, and resolve. It's safe to say that Gurren Lagann is this trope in its purest form.

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* ''Anime/GurrenLagann'' gives us this advice: "Go BeyondTheImpossible and kick reason to the curb!" Furthermore, you have things like Spiral Power, constant {{Shonen Upgrade}}s and constant references to confidence, spirit, and resolve. It's safe to say that Gurren Lagann is this trope in its purest form.form.
* WorldWarII was a RealLife deconstruction. Japan's rulers seemed to think that this was a substitute for firepower.
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Yes it is. It\'s specifically about spirit trumping logic and reason.

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** And last, when Gin and Aizen are walking through the Precipice World back to Soul Society, a Cleaner (a giant spiritual bullet train that destroys anything it touches) is seconds away from hitting them. When Aizen (in the first stage of his OneWingedAngel form) steps up to challenge the thing, Gin states that the Cleaner "belongs to the world of reason" and that [[{{Ki}} spirit energy is useless to defeat it]]. Aizen calmly walks up to the Cleaner, states that "Reason is only for those who must rely on it to survive", and destroys the Cleaner effortlessly.
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not this trope


** And last, when Gin and Aizen are walking through the Precipice World back to Soul Society, a Cleaner (a giant spiritual bullet train that destroys anything it touches) is seconds away from hitting them. When Aizen (in the first stage of his OneWingedAngel form) steps up to challenge the thing, Gin states that the Cleaner "belongs to the world of reason" and that [[{{Ki}} spirit energy is useless to defeat it]]. Aizen calmly walks up to the Cleaner, states that "Reason is only for those who must rely on it to survive", and destroys the Cleaner effortlessly.

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* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's actually deeper than that, because it also implies HeroicResolve combined with instinctual [[BookDumb wisdom and common sense]], which [[TheMcCoy soundly defeat academia, logic and science]]. It must be challenged and proven not only by [[WorthyOpponent adversity]], but how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]

to:

* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's actually deeper than that, because it also implies HeroicResolve combined with [[BookDumb instinctual [[BookDumb wisdom and common sense]], sense]]; all of which combine into a form of advanced SimpleMindedWisdom that [[TheMcCoy soundly defeat academia, logic and science]]. It must be challenged and proven not only by [[WorthyOpponent adversity]], but how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]


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** One blatant example when this trope is used is during Ichigo's fight with Renji. He and Renji are evenly-matched physically, although Renji has the edge on him in experience. Then, Ichigo has a flashback to his training with Urahara, in which Urahara talks extensively about Resolve, and how you simply need to ''know'' your resolve will work. Instead of dodging and thinking "I don't want to be cut", when you dodge, you think "I '''will not''' be cut!" After Ichigo finds his Resolve, he defeats Renji with one strike.
** Another example is during a training session against his [[EnemyWithin Inner Hollow]]. The hollow berates Ichigo for trying to rely on ''logic'' to defeat his enemies and says that doesn't work.
** Yet another example is when Yoruichi is training Ichigo to use Bankai (notice a pattern yet?). She tells us the quote above, which succinctly tells us what Yamato-Damashii is, in a nutshell.
** And last, when Gin and Aizen are walking through the Precipice World back to Soul Society, a Cleaner (a giant spiritual bullet train that destroys anything it touches) is seconds away from hitting them. When Aizen (in the first stage of his OneWingedAngel form) steps up to challenge the thing, Gin states that the Cleaner "belongs to the world of reason" and that [[{{Ki}} spirit energy is useless to defeat it]]. Aizen calmly walks up to the Cleaner, states that "Reason is only for those who must rely on it to survive", and destroys the Cleaner effortlessly.
Is there an issue? Send a MessageReason:
None


If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a ''seishin'' or "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will unlock their true potential when the time is right.

to:

If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a ''seishin'' or "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will unlock their true potential when the time is right.
right. Villains, rivals and antagonists, on the other hand, will be lacking in at least one in comparison to the protagonist. Even an antagonist that starts out as seemingly invincible will wind up defeated when this flaw is eventually exposed.
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See TheOtherWiki for more information on [[http://en.wikipedia.org/wiki/Yamato-damashii yamato-damashii.]]

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See TheOtherWiki for more information on [[http://en.wikipedia.org/wiki/Yamato-damashii yamato-damashii.]]]] Also read our own [[Analysis/JapaneseSpirit Analysis page]] for how the trope overlaps with [[JapaneseMythology Shintoism]] and other media.

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A story setting doesn't actually ''need'' to have a Japan to possess this trope. This is more about the general tone and logic that the story employs, which is more reflective of the setting it was created in than the one it takes place in.

Compare the PillarsOfMoralCharacter, a separate but overlapping Japanese values system that more than likely defines what virtues the character's resolve springs from. Also compare {{Kawaisa}}, which is a later attempt at an idealized Japanese culture.

It's highly likely that the entire story concept is derived off of {{Wuxia}} (''Manga/DragonBall'', the codifer of modern {{Shounen}}, was heavily inspired by wuxia).

In America, the closest this concept approaches is the {{Superhero}} and HollywoodActionHero. {{Western}}s also have a similar feeling, but vastly different story structure.

Compare how well the concept fits into TheHerosJourney. Also compare with stories that follow a ThudAndBlunder plot. The main character can also very easily categorized as an {{Ubermensch}}, with their nemesis being representative of [[StrawNihilist the "Last Man"]].

See TheOtherWiki for more information on [[http://en.wikipedia.org/wiki/Yamato-damashii yamato-damashii.]]



'''NOTE: Putting everything in this section within the "Analysis" tab, as the article is quite long as it is.'''

Yamato-damashii has existed in some form for centuries. Japan has a long history of [[PatrioticFervor national and ethnic pride]], partially codified in the [[JapaneseMythology Shinto belief]] that the Japanese islands themselves were divine. In the past, when [[ImperialChina China was the cultural center of the Asian world]], Yamato-damashii was used to [[BrainsEvilBrawnGood draw distinction between the academic and scholarly Chinese values]] and the [[SimpleMindedWisdom simpler Japanese common sense.]][[note]]There was a parable of a Chinese scholar who is murdered by a burglar. For all his intellect and reason, it didn't save him from such a simple and childish death.[[/note]] Aside from scholars like Motoori Norinaga, the concept was barely mentioned throughout the centuries afterward, but reached its peak once [[ImperialJapan Japan began to modernize itself]]. With the entire country desperate to copy, and catch up to, the more advanced West, it became important once again to define what being "Japanese" meant.

Positively, Yamato-Damashii is a rejection of [[TheSpock emotionless logic]] and the failure to try because something is difficult or seems impossible. In this sense, it follows the simple creed of "the only way to fail is not to try your best". On the pragmatic level, Yamato-Damshii is ''intended'' to refer to "RealLife" ingenuity, and not blind optimism. It inspires people to constantly be better, to focus more on uncharted paths than roads already paved, and to retain hope even at the DarkestHour. One way of looking at how this differs from the west is that, unlike Shintoism, Christianity has a clear disconnect between mortals and the divine; humans should try to be ''like God'', but can never BE divine. On the other hand, Shintoism believed that every human was born with a ''musubi'', or a divine spark [[EnlightenmentSuperpower just waiting to be unlocked.]] In this philosophy, every person is born with everything they ever need to become great in their own way. In short, people who have talent should not be [[IndividualityIsIllegal held back to accomodate for the less-talented]], and the less-talented should acknowledge their limitations and perhaps [[NormalFishInATinyPond try to succeed in other respects.]]

However, this can be a problem if "talent" is dictated by societal conformity and elitism, and if those without it are outright discarded or shunned. (After all, if someone is talentless, and thus unworthy of having their story told, why should anyone care?) Negatively, Yamato-Damashii can be compared to {{Social Darwinis|t}}m, and has also been compared to the western concepts of the "WhiteMansBurden" and "[[{{Eagleland}} American Exceptionalism]]" in that it assigns a specific ethnic group with an immeasurably valuable trait. Yamato-damashii is about all the things that makes Japan and her people good, and by proxy, what the rest of the world lacks. Furthermore, it is ''specifically'' a [[StrawVulcan condemnation of academia in favor of common sense, adaptive thinking, and individual merit]]--in other words, if scholarly wisdom indicates that there is a MillionToOneChance, yamato-damashii demands that those odds not only be challenged, but beaten. Furthermore, stemming from the code of bushido, [[NoTrueScotsman a true follower of yamato-damashii]] will have risked sure-death for their cause at least once. This led to the [[SuicideAttack glorification of kamikaze tactics]] in WorldWarII, which ([[RealityEnsues contrary to use of this trope in fiction]]) [[TropeBreaker did not work out so well]]. And finally, this trope is also partly responsible for the phenomenon of "karoshi", which translates to "death from overwork" in Japanese. In recent decades, Japanese culture has cultivated the existence of the {{Salaryman}} and the {{Otaku}}, who pursue their respective interests with obsessive tenacity.

Naturally, there are still traces of this in Japanese culture and media--a minor means of spotting it is with the phrase "Ganbatte! (Do your best!)" in place of the Western "Good luck!"--although some scholars predict it will die out fairly soon. The concept of {{Kawaisa}} has been adopted as its chief replacement, although it can be argued that it still promotes a powerful emotional ideal (in this case, cuteness and delicacy) over a logical or unpleasant one. Another possible result of this trope is that Japan at large still has a [[http://www.bbc.co.uk/news/10543126 mistrust of technology]] in favor of the GoodOldWays.
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A story setting doesn't actually ''need'' to have a Japan to possess this trope. This is more about the general tone and logic that the story employs, which is more reflective of the setting it was created in than the one it takes place in.

Compare the PillarsOfMoralCharacter, a separate but overlapping Japanese values system that more than likely defines what virtues the character's resolve springs from. Also compare {{Kawaisa}}, which is a later attempt at an idealized Japanese culture.

It's highly likely that the entire story concept is derived off of {{Wuxia}} (''Manga/DragonBall'', the codifer of modern {{Shounen}}, was heavily inspired by wuxia).

In America, the closest this concept approaches is the {{Superhero}} and HollywoodActionHero. {{Western}}s also have a similar feeling, but vastly different story structure.

Compare how well the concept fits into TheHerosJourney. Also compare with stories that follow a ThudAndBlunder plot. The main character can also very easily categorized as an {{Ubermensch}}, with their nemesis being representative of [[StrawNihilist the "Last Man"]].

See TheOtherWiki for more information on [[http://en.wikipedia.org/wiki/Yamato-damashii yamato-damashii.]]
----
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->"Do you remember the first time when you were a child that you stood up and walked on your own? If you don't remember doing it, and yet you did it, it means that you weren't conscious of it at the time. So how did you know how to do it? The answer is all humans are born already knowing how to stand up. Just as birds are born knowing how to fly, and fish are born already knowing how to swim. It's because of what we call instinct. All living creatures use instinct to obtain their natural powers when the time comes that they need them."
-->--'''Yoruichi Shihouin''', ''Manga/{{Bleach}}'', summarizing the philosophy.

"Yamato-damashii" is loosely translated into "the spirit/soul of Japan", and defined as anything and everything which makes Japan (and the Japanese) unique, distinct, and great. Of course, this creates the logical question: "What is Japanese?"

At its most basic, Yamato-damashii implies pure merit, worthiness or simply becoming a "better" person. It is the process by which any living being can achieve its maximum potential [[TimeToUnlockMoreTruePotential or even higher]]. It can be described as a plethora of virtues, in words that may not translate directly into English well, but here we'll organize them into [[RuleOfThree three forms]]: talent, insight, and persistence.

* '''Koyū''' (or Talent) is any trait, gift or possession that makes someone a BornWinner. In stronger forms, they're a [[StoryBreakerPower story-breaker]], [[GodModeSue capable of bending]], [[NewPowersAsThePlotDemands changing]], or [[BeyondTheImpossible outright breaking the rules]]. In milder forms, "talent" is simply [[AnthropicPrinciple something which makes a character stand out]], and be [[TheChosenOne worthy of having their story told]], with a quality which rubs against the StatusQuo.
* '''Chie''' (or Insight/Resolve) can be described as an [[TheFettered unshakable belief or faith]], but it's actually deeper than that, because it also implies HeroicResolve combined with instinctual [[BookDumb wisdom and common sense]], which [[TheMcCoy soundly defeat academia, logic and science]]. It must be challenged and proven not only by [[WorthyOpponent adversity]], but how [[MoreHeroThanThou correct your insight is.]] [[NotQuiteTheRightThing Incorrect or obsolete]] ideals may go far, [[DefeatMeansFriendship but they will either]] [[VillainsDyingGrace lose out to the superior]], or the [[MartyrdomCulture superior believer would rather die.]]
* '''Kakan''' (or Persistence) is [[HeroicWillpower the willpower that makes the impossible possible]]. It's the [[TheDeterminator willingness to never give up]], to [[ShonenUpgrade push yourself higher than before]], and [[TrainingFromHell to work your hardest.]] It's become codified as the "training arc" between battles or [[MadeOfIron the ability to survive fatal damage]] through sheer will alone. At its core, it's the belief that any problem can be overcome just by trying harder.

If you've ever read, seen or heard of a Japanese story with even a hint of a ToBeAMaster or DefeatingTheUndefeatable plot, each of these three traits probably sound familiar to you. Most successful or powerful characters will have at least one and elements of others, but you can spot the {{Protagonist}} as the shining example (a ''seishin'' or "genius"). In the off chance that (s)he ''doesn't'' have all three, '''resolve''' will be the most likely of the three, followed by '''persistence''', and they'll probably find out that [[SuetifulAllAlong they actually had a talent all along that was easily overlooked.]] This is because Yamato-Damashii is fueled by the belief that everyone who tries their best and finds their resolve will unlock their true potential when the time is right.

{{Ki}}, or some other equivalent [[TheForce Force]], will be what measures a character's mastery of the trinity. Regardless of physical or mental disadvantages, an abundance of ki will usually make you MasterOfYourDomain. Ki is largely symbolic of overall worthiness in this regard, although it is more likely to be [[AbstractScale treated as a measurable and objective ability.]] In a battle of Ki, the person with the greater amount will often be able to NoSell just about anything to symbolize that they have ascended to a higher level of talent.

Heroes that follow this are [[ThisIsSomethingHesGotToDoHimself likely to defeat the villain or solve their problems largely by themselves]], or only with indirect support. Others in a FiveManBand may help the hero reach their destination, [[PlotTailoredToTheParty deal with specific threats]] or fight the CoDragons, but they will [[InTheEndYouAreOnYourOwn barely do anything more than buy time or distract the villain]] for the FinalBattle. Further, the heroes are more likely to go well out of their way to put [[HonorBeforeReason honor and pride at a higher priority than victory.]] When the villain is defeated (and it's always just ''one'' villain in the end [[note]]See [[ConsoleRPGCliches169To192 The "Ghaleon" Rule]][[/note]]), it is almost always AFTER they've achieved their OneWingedAngel form or have acquired the almighty MacGuffin; when the hero finally succeeds, it is always with the knowledge that the villain was completely crushed at their most powerful and despite every dirty trick.

Often, the hero will not reach their peak until their resolve and persistence are tested against the BigBad himself, at which point they will win via EleventhHourSuperpower.[[note]]Which is lifted directly from the concept of ''musubi'' (or, the power of creation), which is he divine spark that all souls have, but is only unlocked by the truly prosperous.[[/note]]

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'''NOTE: Putting everything in this section within the "Analysis" tab, as the article is quite long as it is.'''

Yamato-damashii has existed in some form for centuries. Japan has a long history of [[PatrioticFervor national and ethnic pride]], partially codified in the [[JapaneseMythology Shinto belief]] that the Japanese islands themselves were divine. In the past, when [[ImperialChina China was the cultural center of the Asian world]], Yamato-damashii was used to [[BrainsEvilBrawnGood draw distinction between the academic and scholarly Chinese values]] and the [[SimpleMindedWisdom simpler Japanese common sense.]][[note]]There was a parable of a Chinese scholar who is murdered by a burglar. For all his intellect and reason, it didn't save him from such a simple and childish death.[[/note]] Aside from scholars like Motoori Norinaga, the concept was barely mentioned throughout the centuries afterward, but reached its peak once [[ImperialJapan Japan began to modernize itself]]. With the entire country desperate to copy, and catch up to, the more advanced West, it became important once again to define what being "Japanese" meant.

Positively, Yamato-Damashii is a rejection of [[TheSpock emotionless logic]] and the failure to try because something is difficult or seems impossible. In this sense, it follows the simple creed of "the only way to fail is not to try your best". On the pragmatic level, Yamato-Damshii is ''intended'' to refer to "RealLife" ingenuity, and not blind optimism. It inspires people to constantly be better, to focus more on uncharted paths than roads already paved, and to retain hope even at the DarkestHour. One way of looking at how this differs from the west is that, unlike Shintoism, Christianity has a clear disconnect between mortals and the divine; humans should try to be ''like God'', but can never BE divine. On the other hand, Shintoism believed that every human was born with a ''musubi'', or a divine spark [[EnlightenmentSuperpower just waiting to be unlocked.]] In this philosophy, every person is born with everything they ever need to become great in their own way. In short, people who have talent should not be [[IndividualityIsIllegal held back to accomodate for the less-talented]], and the less-talented should acknowledge their limitations and perhaps [[NormalFishInATinyPond try to succeed in other respects.]]

However, this can be a problem if "talent" is dictated by societal conformity and elitism, and if those without it are outright discarded or shunned. (After all, if someone is talentless, and thus unworthy of having their story told, why should anyone care?) Negatively, Yamato-Damashii can be compared to {{Social Darwinis|t}}m, and has also been compared to the western concepts of the "WhiteMansBurden" and "[[{{Eagleland}} American Exceptionalism]]" in that it assigns a specific ethnic group with an immeasurably valuable trait. Yamato-damashii is about all the things that makes Japan and her people good, and by proxy, what the rest of the world lacks. Furthermore, it is ''specifically'' a [[StrawVulcan condemnation of academia in favor of common sense, adaptive thinking, and individual merit]]--in other words, if scholarly wisdom indicates that there is a MillionToOneChance, yamato-damashii demands that those odds not only be challenged, but beaten. Furthermore, stemming from the code of bushido, [[NoTrueScotsman a true follower of yamato-damashii]] will have risked sure-death for their cause at least once. This led to the [[SuicideAttack glorification of kamikaze tactics]] in WorldWarII, which ([[RealityEnsues contrary to use of this trope in fiction]]) [[TropeBreaker did not work out so well]]. And finally, this trope is also partly responsible for the phenomenon of "karoshi", which translates to "death from overwork" in Japanese. In recent decades, Japanese culture has cultivated the existence of the {{Salaryman}} and the {{Otaku}}, who pursue their respective interests with obsessive tenacity.

Naturally, there are still traces of this in Japanese culture and media--a minor means of spotting it is with the phrase "Ganbatte! (Do your best!)" in place of the Western "Good luck!"--although some scholars predict it will die out fairly soon. The concept of {{Kawaisa}} has been adopted as its chief replacement, although it can be argued that it still promotes a powerful emotional ideal (in this case, cuteness and delicacy) over a logical or unpleasant one. Another possible result of this trope is that Japan at large still has a [[http://www.bbc.co.uk/news/10543126 mistrust of technology]] in favor of the GoodOldWays.
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A story setting doesn't actually ''need'' to have a Japan to possess this trope. This is more about the general tone and logic that the story employs, which is more reflective of the setting it was created in than the one it takes place in.

Compare the PillarsOfMoralCharacter, a separate but overlapping Japanese values system that more than likely defines what virtues the character's resolve springs from. Also compare {{Kawaisa}}, which is a later attempt at an idealized Japanese culture.

It's highly likely that the entire story concept is derived off of {{Wuxia}} (''Manga/DragonBall'', the codifer of modern {{Shounen}}, was heavily inspired by wuxia).

In America, the closest this concept approaches is the {{Superhero}} and HollywoodActionHero. {{Western}}s also have a similar feeling, but vastly different story structure.

Compare how well the concept fits into TheHerosJourney. Also compare with stories that follow a ThudAndBlunder plot. The main character can also very easily categorized as an {{Ubermensch}}, with their nemesis being representative of [[StrawNihilist the "Last Man"]].

See TheOtherWiki for more information on [[http://en.wikipedia.org/wiki/Yamato-damashii yamato-damashii.]]
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!!Examples:
* ''Manga/HajimeNoIppo'' not only follows this trope, but specifically calls it out by name more than once. It's flat out stated to be the most common and powerful trait of every Japanese boxer (though other nationalities are capable of it). The virtues of Talent, Resolve, and Persistence are thus personified by the characters of Takamura, Coach Kamagawa, and Ippo himself, respectively.
* Played absolutely straight in ''Manga/OnePiece''. Firstly, even with the rather intricate ElementalRockPaperScissors system, HeroicResolve tends to be the factor that decides the fights in the favor of the heroes. Secondly, [[ThePiratesWhoDontDoAnything considering that they are criminals and all]], the Straw Hat Pirates end up doing the morally right thing a lot more often than the marines sided with [[TheGovernment the corrupt]] [[OneWorldOrder World Government]]. And thirdly, there exists a force known as Haki which actually means "ambition". [[TheHero Luffy]] is gifted with the rare Conqueror's Haki with which you can literally knock out WeakWilled opponents ''with sheer spirit alone''.
* ''Manga/{{Naruto}}'' zig-zags between whether it wants to follow this trope or not. On the one hand, teamwork is a major focus of Konohagure and they way the construct teams. But on the other, virtually everything comes down to a one-on-one battle anyway, with [[CombatByChampion the best warrior of one side inevitably facing the best of the opposition]]. Also, the eponymous protagonist at first begins the story with only persistence as his major trait, but he later discovers his unique talent is being CursedWithAwesome, and gains resolve in his desire to become Hokage despite having little to no practical ability. [[spoiler:And later chapters reveal that he was always ''exceedingly'' talented even without the above curse, though in ways that were not readily noticeable.]]
* ''Manga/{{Bleach}}'' plays it absolutely straight with Ichigo as the poster boy. Gifted with ungodly high reiatsu, guided by a superb moral compass, and persistent to never give up and risk everything to succeed. Further, he's not only gone into [[LeeroyJenkins sure-death scenarios]] with abandon, but he's ''actually DIED'' twice!
* Interestingly, ''Manga/DragonBall'' [[UnBuiltTrope did not follow this trope at first.]] In fact, AkiraToriyama intentionally subverted it several times. In particular, though Goku definitely possesses the traits of Yamato-Damashii, Toriyama would never allow Goku to win a TournamentArc ([[DoubleSubversion until the King Piccolo arc, which is the only time the world was actually at stake]]), despite fans demanding it. Secondly, the victories against Raditz and Vegeta were both done with true teamwork (as opposed to a GodModeSue with token support). However, from the Namek Saga onward, Dragonball slowly helped codify this trope in {{Shounen}}. A later example is when fans were dissatisfied with the Android villains (partially because there was more than one, and because they did not appear to be {{Worthy Opponent}}s), forcing him to make Cell the main antagonist.
** However, at the same time, Toriyama also codified {{Ki}}. According to him, ki is determined by courage and vigor and "being in one's true mind", which is flat out the basis of this trope. In addition, he also introduced PowerLevels, which were essentially a sort of scientific measurement of a person's overall ki and battle capabilities. Toriyama stated he ''specifically'' introduced Power Levels to show how pointless and unreliable they were. In other words, guts and courage ultimately overruled academic limits. Toriyama did take several steps to try and subvert this trope, but a combination of ExecutiveMeddling and PanderingToTheBase shot those attempts down.
* In the ''Videogame/{{Persona}}'' series, the main characters tend to fit this trope quite well. The Protagonist's social links tend to characterize him/her as TheAce, and (s)he typically has stats like Academics, Understanding, Diligence, and Courage that exemplify this. And almost always, the BigBad is defeated by the hero alone with the aid of an EleventhHourSuperpower.
* Deconstructed in ''Manga/MiraiNikki''. In a ThereCanBeOnlyOne plot involving ScryVsScry, the protagonist is not talented (at least, no moreso than the other characters), does not have resolve, and can barely be considered to have anything resolving willpower. But his good heart is what causes the female lead, Yuno, to develop a MadLove for him, and Yuno ''certainly'' everything this trope dictates. She's exceptionally talented, insightful, and determined. [[spoiler:But the zigs and zags keep coming throughout the story--Yuno is only TheAce because of her AbusiveParents, and is actually an empty broken person inside who needs Yuki to validate herself. And later on, when Yuki's parents are murdered, he finally gets the resolve he needed...but it starts to slowly erode his willpower and push him into madness to the point that he would rather die than kill Yuno. In the end, Yuno betrays him because of this and it's revealed that she's actually the BigBad, having manipulated everything to this conclusion. Since Yuki won't kill her and become God, then it wouldn't make sense for them to commit a lovers' suicide; she can travel back in time and be with his past self all over again (as she did last time after SHE became God). In the end, Yuki and Yuno become horribly broken people, and it's only through the intervention of others that the story even manages to avoid an outright DownerEnding.]]
*As a manga about [[JidaiGeki swordsmen during the Meiji Restoration]], it's no surprise that ''Manga/RurouniKenshin'' uses and discusses aspects of this trope extensively.
**The three traits:
***'''Koyuu''': The main character, most of his supporting cast, and the majority of antagonists in the series all have some gift or trait that makes them stand out as fighters. Kenshin, by far, shows himself to be the most talented of all in skill, and starts off the series having attained the title of "the strongest". [[spoiler: This is subsequently deconstructed as the series shows the toll that his style of swordsmanship takes on his body, in spite of his talent.]]
***'''Chie''': Ideals are thrown back and forth between various characters, each of whom has their own ideas about life. [[EstablishingCharacterMoment In the very first chapter]], Kenshin states that Kaoru's father's ideology of "the sword that protects life" is a utopian, impractical ideal, but one that he would rather believe in instead of the true nature of ''kenjutsu'' as a killing art. Other characters have their own ideologies, (e.g. Saitou's "Aku. Soku. Zan.", or "Swift Death to Evil"), and the entire focus of the Kyoto Arc pits Kenshin's principles of the strong protecting the weak versus Shishio's "The strong are food for the weak". Soujirou even asks if [[MightMakesRight winning the fight proves that the victor's ideals are right]] (a concept which Kenshin rejects). At the end of the arc, it's even stated that time (or "the age") was the one that decided the winner. [[spoiler: And subverted in the epilogue to the arc, where Japan's real-world rise to militarism prior to WorldWarII is described, suggesting that Kenshin's fight may have been in vain.]]
***'''Kakan''': Starting from the second half of the manga, Kenshin's pivotal fights are decided by two things: the [[DangerousForbiddenTechnique Succession Technique]], and the inability to die thanks to sheer force of will. Sanosuke has his own TrainingArc, and Yahiko spends most of the manga pushing his limits in order to become stronger. The Succession Technique is even explicitly stated to be affected by the user's will to live and resolve.
**Japanese Nationalism: Played with.
***Subverted on the surface. Kenshin doesn't fight for Japan, but for his own ideals and to protect the weak, having learnt the cost of getting politically involved during his career in the Bakumatsu. Shishio, ''the villain'' of the Kyoto Arc, seeks the rise of Japan as a great power and intends to shape it in his own ideals.
***However, subtext suggests a straighter interpretation. A large number of of Kenshin's opponents adopt non-Japanese technology (A Gatling gun, Shishio's ''Rengoku'' battleship [[spoiler: which he purchased from Enishi]], an arm-mounted Armstrong cannon), forms of dress (e.g. Soujirou's and Houji's clothing), and other mannerisms and influences (e.g. Enishi's dealings in China). Kenshin and his supporting cast are more traditional in garb and style, and occasionally described as belonging to the previous era (e.g. the phasing out of ''kenjutsu'' and swordsmanship, even Kenshin's own insistence that the ''hitokiri'' should've been left behind with the Bakumatsu), and Houji explicitly compares defeating Kenshin to taking over Japan.
**Patterns: Kenshin's gauntlets in the Kyoto and Jinchuu Arcs plays this completely straight - while Kenshin's supporting cast helps deal with the BigBad's henchmen (and may interfere in the final fight to little benefit), it's always up to Kenshin to take on the BigBad himself with minimal external aid, and the fight always boils down to pitting his use of the Succession Technique (as mentioned, a symbol of his resolve) against his opponent's strongest move - following which the opponent is both physically and psychologically defeated.
* ''Anime/GurrenLagann'' gives us this advice: "Go BeyondTheImpossible and kick reason to the curb!" Furthermore, you have things like Spiral Power, constant {{Shonen Upgrade}}s and constant references to confidence, spirit, and resolve. It's safe to say that Gurren Lagann is this trope in its purest form.

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