History Main / JackOfAllTrades

16th Sep '17 12:18:02 PM FantiSci
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* Lance, in ''WesternAnimation/VoltronLegendaryDefender''. He doesn't have a clear specialization like the rest of the team, who are usually supremely gifted in one particular area: Shiro is an impeccable leader, Keith is an AcePilot, Pidge is a GadgeteerGenius and Hunk is TheEngineer and SupremeChef. Whenever someone is asked what Lance is, they tend to respond with some variant of "the goofball." From the viewer's perspective, however, Lance is the only member of the team who can do just about anything to a decent standard -- he's just not ''exceptional'' in anything. His lion, Blue, also falls into this category, having neither the most speed, most heavy armor or most firepower, but being able to operate comfortably in all environments and situations.
** The [[spoiler:lion-swap]] further demonstrates Lance's adaptability even as it adds to his woes: [[spoiler:Lance is able to adequately pilot the temperamental Red, supposedly the polar opposite of laid-back Blue...but he loses Blue to Allura, who Lance suspects may be a MasterOfAll, pushing him further down the pecking order]].
10th Aug '17 2:37:32 AM CountDorku
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* There are some fairly flexible characters in ''TabletopGame/SentinelsOfTheMultiverse'', but one of the most versatile is Tempest. His deck has options for single-target mauling, multi-target suppression, team defense, ongoing/environment removal, card draw, trash recursion, and healing.
23rd Jul '17 11:52:03 PM IndirectActiveTransport
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* Wrestling/LouThesz: professional wrestler, promoter, manager, commentator, referee, wrestling trainer, combat trainer and a dog trainer.
14th Jul '17 8:15:39 AM BloodPlum
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* In the {{Manga/Naruto}} fanfic ''Fanfic/SugarPlums'' one of the characters Benjiro is said to be so average that he ranks average skill in almost all ninja arts with the only tilting being that he's water natured. It's noted that in of itself is downright bizarre and contrasting considering all of the other characters are all incredibly specialized in one or two fields.
27th Jun '17 10:45:13 AM PlasmaTalon
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* The Ultramarines of ''TabletopGames/Warhammer40000'' pride themselves on how well rounded and versatile they are. Lacking the specialization and talent of other chapters but making up for with their ability to employ any tactic. Their Primarch was known for this as well, being second best to his brothers in their chosen fields, but most competent overall.
13th Jun '17 1:54:08 PM Adeon
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* Inquisitors in the second edition of ''TabletopGames/DarkHeresy'' have access to a talent called Jack of All Trades which gives them basic training in all non-specialist skills.
14th May '17 5:00:04 PM nombretomado
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* ''MagicTheGathering'':

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* ''MagicTheGathering'':''TabletopGame/MagicTheGathering'':



* Classic ''{{Traveller}}''. The Jack of All Trades skill allowed a character to use any other skill at level 0, which meant that they would avoid penalties for lack of skill but not gain any bonuses either.

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* Classic ''{{Traveller}}''.''TabletopGame/{{Traveller}}''. The Jack of All Trades skill allowed a character to use any other skill at level 0, which meant that they would avoid penalties for lack of skill but not gain any bonuses either.
20th Apr '17 9:43:53 AM FF32
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* In ''Franchise/ShinMegamiTenseiPersona'', there are playable characters who are an example of this very trope. In the series people can awaken a manifestation of their personality called a Persona, they usually only have 1, and they more commonly fall under the Major Arcana. The protagonists from ''VideoGame/Persona3'', ''VideoGame/Persona4'', and ''VideoGame/Persona5'' specifically are the exception to other Persona users in their respective games as their main Personas are of the Fool Arcana, it has been noted as being the "Jack of all trades" as it grants the users Persona the ability to inherit and learn any skill. The Fool is also the only Major Arcana that has been shown to normally obtain the power of the Wild Card, which allows the user to use many other Personas outside and inside of their Major Arcana (''VideoGame/{{Persona}}'' and ''VideoGame/Persona2'' are exceptions as they allow all characters to switch out Personas in battle and ''VideoGame/PersonaQ'''s Wild Card functions differently than the mentioned Persona titles). This makes the protagonist extremely versatile while also being equally as weak, as they also inherit the weakness' or lack thereof of the selected Persona.

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* In ''Franchise/ShinMegamiTenseiPersona'', there are playable characters who are an example of this very trope. In the series people can awaken a manifestation of their personality called a Persona, they usually only have 1, and they more commonly fall under the Major Arcana. The protagonists from ''VideoGame/Persona3'', ''VideoGame/Persona4'', and ''VideoGame/Persona5'' specifically are the exception to other Persona users in their respective games as their main Personas are of the Fool Arcana, it has been noted as being the "Jack of all trades" as it grants the users Persona the ability to inherit and learn any skill. The Fool is also the only Major Arcana that has been shown to normally obtain the power of the Wild Card, which allows the user to use many other Personas outside and inside of their Major Arcana (''VideoGame/{{Persona}}'' and ''VideoGame/Persona2'' are exceptions as they allow all characters to switch out Personas in battle and ''VideoGame/PersonaQ'''s ''VideoGame/PersonaQShadowOfTheLabyrinth'''s Wild Card functions differently than the mentioned Persona titles). This makes the protagonist extremely versatile while also being equally as weak, as they also inherit the weakness' or lack thereof of the selected Persona.
20th Apr '17 8:19:55 AM FF32
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* In ''Franchise/ShinMegamiTenseiPersona'', there are playable characters who are an example of this very trope. In the series people can awaken a manifestation of their personality called a Persona, they usually only have 1, and they more commonly fall under the Major Arcana. The protagonists from ''VideoGame/Persona3'', ''VideoGame/Persona4'', and ''VideoGame/Persona5'' specifically are the exception to other Persona users in their respective games as their main Personas are of the Fool Arcana, it has been noted as being the "Jack of all trades" as it grants the users Persona the ability to inherit and learn any skill. The Fool is also the only Major Arcana that has been shown to normally obtain the power of the Wild Card, which allows the user to use many other Personas outside and inside of their Major Arcana (''VideoGame/RevelationsPersona'' and ''VideoGame/Persona2'' are exceptions as they allow all characters to switch out Personas in battle and ''VideoGame/PersonaQ'''s Wild Card functions differently than the mentioned Persona titles). This makes the protagonist extremely versatile while also being equally as weak, as they also inherit the weakness' or lack thereof of the selected Persona.

to:

* In ''Franchise/ShinMegamiTenseiPersona'', there are playable characters who are an example of this very trope. In the series people can awaken a manifestation of their personality called a Persona, they usually only have 1, and they more commonly fall under the Major Arcana. The protagonists from ''VideoGame/Persona3'', ''VideoGame/Persona4'', and ''VideoGame/Persona5'' specifically are the exception to other Persona users in their respective games as their main Personas are of the Fool Arcana, it has been noted as being the "Jack of all trades" as it grants the users Persona the ability to inherit and learn any skill. The Fool is also the only Major Arcana that has been shown to normally obtain the power of the Wild Card, which allows the user to use many other Personas outside and inside of their Major Arcana (''VideoGame/RevelationsPersona'' (''VideoGame/{{Persona}}'' and ''VideoGame/Persona2'' are exceptions as they allow all characters to switch out Personas in battle and ''VideoGame/PersonaQ'''s Wild Card functions differently than the mentioned Persona titles). This makes the protagonist extremely versatile while also being equally as weak, as they also inherit the weakness' or lack thereof of the selected Persona.
16th Apr '17 8:18:03 PM AzurePhantasm
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Added DiffLines:

*In ''Franchise/ShinMegamiTenseiPersona'', there are playable characters who are an example of this very trope. In the series people can awaken a manifestation of their personality called a Persona, they usually only have 1, and they more commonly fall under the Major Arcana. The protagonists from ''VideoGame/Persona3'', ''VideoGame/Persona4'', and ''VideoGame/Persona5'' specifically are the exception to other Persona users in their respective games as their main Personas are of the Fool Arcana, it has been noted as being the "Jack of all trades" as it grants the users Persona the ability to inherit and learn any skill. The Fool is also the only Major Arcana that has been shown to normally obtain the power of the Wild Card, which allows the user to use many other Personas outside and inside of their Major Arcana (''VideoGame/RevelationsPersona'' and ''VideoGame/Persona2'' are exceptions as they allow all characters to switch out Personas in battle and ''VideoGame/PersonaQ'''s Wild Card functions differently than the mentioned Persona titles). This makes the protagonist extremely versatile while also being equally as weak, as they also inherit the weakness' or lack thereof of the selected Persona.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.JackOfAllTrades