History Main / IrrelevantSidequest

11th Jan '18 12:47:06 PM BeerBaron
Is there an issue? Send a Message


* These are arguably the whole point of ''Franchise/TheElderScrolls'' series. There are dozens upon dozens of irrelevant side-quests (The first two had infinite quests that were procedurally-generated on-demand), all of which are optional. Even the "main quest" a.k.a the game's entire plot, is optional. Players are expected to pick-and-choose which ones to complete on their own.
** This doesn't keep four out of five games from having main plots with good in-universe reasons for why you ''[[TakeYourTime shouldn't]]'' keep them hanging (the exception is ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', which instead has reasons ''why'' you'd go off and do entirely unrelated things for a while).
** Note that at specific points in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', it is recommended to you to go do things outside the main quest in order to keep up your cover story as a freelance adventurer and as a way to gain money and experience.

to:

* These ''Franchise/TheElderScrolls'':
** Standard for the series in general. The vast majority of the LoadsAndLoadsOfSidequests offered
are arguably completley irrelevent to the whole point main quest. From the opposite perspective, this is also true for the main quest itself. As soon as [[OpeningTheSandbox the Sandbox is opened]], you can move away from the main quest and spend hundreds of ''Franchise/TheElderScrolls'' series. There hours on everything else the game in question has to offer. Some of the series' [[SidequestSidestory faction questlines]] are dozens upon dozens of irrelevant side-quests (The first two had infinite quests that were procedurally-generated on-demand), all of which are optional. Even nearly as expansive as the "main quest" a.k.main quest itself and can keep you occupied for a the game's entire plot, is optional. Players are expected to pick-and-choose which ones to complete while on their own.
** This doesn't keep four out
own. That said, the majority of five games from having the main plots with good quests in the series have in-universe reasons for why you ''[[TakeYourTime shouldn't]]'' keep them hanging (the ''shouldn't'' TakeYourTime.
** One
exception is ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', which instead has reasons ''why'' you'd go off and do entirely unrelated things for a while).
while.
** Note that at specific points in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', Morrowind]]'' even takes it is a step further than usual by having it explicitly recommended to you to go do things outside the main quest in order to keep up your cover story as a freelance adventurer and as a way to gain money and experience.
7th Jun '17 5:01:41 PM Mooncalf
Is there an issue? Send a Message

Added DiffLines:

* Incredibly common in ''VideoGame/{{Starbound}}'': If you wander into a settlement, there will be no shortage of people eager to distract you from your quest to save the universe by roping you into chores to help them make friends, acquire cool hats, expand their store's inventory, or rescue missing friends from bandits.
2nd Jun '17 8:56:29 PM Jacob175
Is there an issue? Send a Message


** Many aren't as irrelevant as they initially look. The masters on Dantooine point out that the Jedi are not a cloistered order and that their isolation from the common people they obstensibly serve, especially the ones right outside their enclave doors, do not make it any ''easier'' for them to make allies. There is a signifigant chunk of the galaxy who doesn't see a damn bit of difference between Jedi and Sith, and this is made ''very'' clear in the second game. Of course, if you're playing for VideoGameCrueltyPotential, you can add refined kerosene to that bad reputation.

to:

** Many aren't as irrelevant as they initially look. The masters on Dantooine point out that the Jedi are not a cloistered order and that their isolation from the common people they obstensibly ostensibly serve, especially the ones right outside their enclave doors, do not make it any ''easier'' for them to make allies. There is a signifigant significant chunk of the galaxy who doesn't see a damn bit of difference between Jedi and Sith, and this is made ''very'' clear in the second game. Of course, if you're playing for VideoGameCrueltyPotential, you can add refined kerosene to that bad reputation.



*** The gene therapy couple get a TakeThatUs in the sequel in incidental dialogue. She's still worried.

to:

*** The gene therapy couple get a TakeThatUs bit of SelfDeprecation in the sequel in incidental dialogue. She's still worried.



* ''VideoGame/PaperMario'' has a lot of these. Especially in the form of mail delivery and Koopa Koot's favors.

to:

* ''VideoGame/PaperMario'' has a lot of these. Especially in the form of mail delivery and Koopa Koot's favors. [[VideoGame/PaperMarioTheThousandYearDoor The sequel]] justified it a bit better by accessing them from an "trouble center" where you could specifically take on jobs for extra cash and items.



* Lampshaded hilariously in ''VideoGame/DungeonsOfDredmor'' where players can accept tasks from Inconsequentia, the "Goddess of Sidequests". True to her name, any quests she offers have absolutely no outcome on the game aside from a minor reward. Most of these quests consist entirely of placing a randomly generated artifact onto a randomly generated shrine. Fitting for an [[AffectionateParody Affectionate Parody]] of Roguelikes and [=RPGs=] in general.
* Justified in ''VideoGame/FantasyLife''. You'll almost inevitably be a jack of all trades (and end up a master of them all), and there's a two-in-three chance that you'll be specialized in a industrial Life (read: profession) such as miner or tailer, so the busy-work requests make perfect sense.
* Justified in ''VideoGame/XenobladeChroniclesX''. BLADE is explicitly a combination of armed forces, police force, and every public service there is. The Mediators might specialize in keeping the peace in NLA, but every BLADE is expected to at least consider every job that needs doing, from mudane coffee machine repair through to Tyrant hunting.

to:

* Lampshaded hilariously in ''VideoGame/DungeonsOfDredmor'' where players can accept tasks from Inconsequentia, the "Goddess of Sidequests". True to her name, any quests she offers have absolutely no outcome on the game aside from a minor reward. Most of these quests consist entirely of placing a randomly generated artifact onto a randomly generated shrine. Fitting for an [[AffectionateParody Affectionate Parody]] AffectionateParody of Roguelikes and [=RPGs=] in general.
* Justified in ''VideoGame/FantasyLife''. You'll almost inevitably be a jack of all trades (and end up a master of them all), and there's a two-in-three chance that you'll be specialized in a industrial Life (read: profession) such as miner or tailer, tailor, so the busy-work requests make perfect sense.
* Justified in ''VideoGame/XenobladeChroniclesX''. BLADE is explicitly a combination of armed forces, police force, and every public service there is. The Mediators might specialize in keeping the peace in NLA, but every BLADE is expected to at least consider every job that needs doing, from mudane mundane coffee machine repair through to Tyrant hunting.hunting.
* ''VideoGame/RakenzarnTales'' justifies these in that the sidequests are specific requests sent to the character's guild, which serves as an all-purpose help center for clientele. Hence, if you didn't have that whole world-saving business to take care of, it would literally be your job to go out and provide whatever help is requested of you. For an added touch of realism, you will have to call on one of your allies to solve some quests, as some quests are simply outside of Kyuu's skill set and knowledge to take care of.
20th May '17 11:25:33 AM nombretomado
Is there an issue? Send a Message


* Justified in the ''Franchise/{{Ultima}}'' games from ''[[VideoGame/UltimaIV IV]]'' onward, where your character is explicitly a role-model for the population and helping people out boosts the KarmaMeter. In ''[[VideoGame/UltimaVII VII]]'', Lord British encourages you to mingle with the citizens and solve their sidequests.

to:

* Justified in the ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' games from ''[[VideoGame/UltimaIV IV]]'' onward, where your character is explicitly a role-model for the population and helping people out boosts the KarmaMeter. In ''[[VideoGame/UltimaVII VII]]'', Lord British encourages you to mingle with the citizens and solve their sidequests.
25th Apr '17 10:04:22 PM AnotherGamer
Is there an issue? Send a Message


* ''[[VideoGame/LightningReturnsFinalFantasyXIII Lightning Returns: Final Fantasy XIII]]'' justifies this as Lightning is the Savior tasked by God to go and save the souls of people for a new world that's ending. You save people's souls by helping them with their various, somewhat trivial problems.

to:

* ''[[VideoGame/LightningReturnsFinalFantasyXIII Lightning Returns: Final Fantasy XIII]]'' justifies this as Lightning is the Savior tasked by God to go and save the souls of people for so that they can be reborn in a new world that's ending.world, as the current one is on its last legs and will be destroyed in 2 weeks at best. You save people's souls by helping them with their various, somewhat trivial problems.
2nd Mar '17 11:44:18 AM BeerBaron
Is there an issue? Send a Message


** Note that at specific points in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', you were explicitly told to go off and do unrelated things for a while before you could continue the main quest.

to:

** Note that at specific points in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', it is recommended to you were explicitly told to go off and do unrelated things for a while before you could continue outside the main quest.quest in order to keep up your cover story as a freelance adventurer and as a way to gain money and experience.
7th Nov '16 8:37:40 AM ImpudentInfidel
Is there an issue? Send a Message


*** ''VideoGame/MassEffect2'': also has the assignments where the Normandy's mess officer asks you to do his grocery shopping and the engineers ask you to obtain an engine part. Although both [[LampshadeHanging point out that it's a ridiculous thing to ask of his commanding officer only for Shepard to volunteer anyway.]] [[FridgeBrilliance But then, Commander Shepard would have a personal interest in insuring that the mess hall where they eat has decent food.]]

to:

*** ''VideoGame/MassEffect2'': also has the assignments where the Normandy's mess officer asks you to do his grocery shopping and the engineers ask you to obtain an engine part. Although both [[LampshadeHanging point out that it's a ridiculous thing to ask of his commanding officer only for Shepard to volunteer anyway.]] [[FridgeBrilliance But then, Commander Shepard would have a personal interest in insuring that the mess hall where they eat has decent food.]]]] It's not completely ridiculous in either case; the food is luxury ingredients too expensive to get on the kitchen's normal budget, while the engine part is a rare out-of-production piece that Shepard randomly comes across at a scrap dealer.
16th May '16 5:31:10 PM supergod
Is there an issue? Send a Message


** ''Videogame/BaldursGate 2'' is much better about it: the sidequests are ''just'' as irrelevant, but you either a) have a personal stake, b) make it clear that you're looking for a large sum of cash for a personal quest, or c) given to you ''because'' you're an ass-kicking demi-god. Throne of Bhaal is also significant in that there are ''no'' irrelevant sidequests ''per se'': some seem that way, but end up being relevant later.

to:

** * ''Videogame/BaldursGate 2'' is much better about it: the sidequests are ''just'' as irrelevant, but you either a) have a personal stake, b) can make it clear that you're looking for a large sum of cash for a personal quest, or c) given to you ''because'' you're an ass-kicking demi-god. Throne of Bhaal is also significant in that there are ''no'' irrelevant sidequests ''per se'': some seem that way, but end up being relevant later.
3rd Mar '16 10:28:32 AM Kazmahu
Is there an issue? Send a Message

Added DiffLines:

* Justified in ''VideoGame/FantasyLife''. You'll almost inevitably be a jack of all trades (and end up a master of them all), and there's a two-in-three chance that you'll be specialized in a industrial Life (read: profession) such as miner or tailer, so the busy-work requests make perfect sense.
* Justified in ''VideoGame/XenobladeChroniclesX''. BLADE is explicitly a combination of armed forces, police force, and every public service there is. The Mediators might specialize in keeping the peace in NLA, but every BLADE is expected to at least consider every job that needs doing, from mudane coffee machine repair through to Tyrant hunting.
11th Dec '15 2:01:01 AM jormis29
Is there an issue? Send a Message


** ''College Humor'' parodied this [[http://www.youtube.com/watch?v=bbUqEPUZ-ds in one video]].

to:

** ''College Humor'' ''Website/CollegeHumor'' parodied this [[http://www.youtube.com/watch?v=bbUqEPUZ-ds in one video]].
This list shows the last 10 events of 109. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.IrrelevantSidequest