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* The Inquisitors from ''WesternAnimation/StarWarsRebels'' can use their spinning double-bladed lightsabers to fly.

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* The Inquisitors from ''WesternAnimation/StarWarsRebels'' can use their spinning double-bladed lightsabers to fly. This was only seen in the episode "Twilight of the Apprentice", and [[WordOfGod behind-the-scenes info said only the mystical properties of Malachor and the Sith temple they were in is what allowed it to work]].
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* WesternAnimation/GabbysDollhouse: the DJ Cousins (DJ Catnip and DJ Comet) can fly by spinning their legs and tail around like helicopter blades.
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* A platform game, ''VideoGame/{{Musya}}'', have you playing as a spear-wielding soldier. While jumping, you can twirl your spear in circles and float in mid-air for a few seconds, a very handy move to help you leap over pitfalls.
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** In the anime, Sanji [[ExtremityExtremist kicks]] Queen in the face so hard that his LongNeck starts spinning until it becomes a propeller, culminating with Queen crashing on Onigashima's ceiling before falling to the ground.
** Sasaki is a somewhat straighter example in that he is able to fly by [[ArtisticLicenseBiology spinning his frill]] while transformed into a [[TemperCeratops triceratops]].
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[[folder:Asian Animation]]
* In episode 3 of ''Animation/InspectorChingum'', the eponymous character spins his staff around and uses it as a propeller to fly around and catch up with that episode's supervillain, who is using a jetpack.
[[/folder]]
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* In older comics, Comicbook/TheMightyThor flew by throwing his hammer and holding on. To hover he'd spin his hammer around over his head. [[Film/{{Thor}} In]] [[Film/TheAvengers2012 the movies]], he spins the hammer before takeoff -- presumably to build momentum.

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* In older comics, Comicbook/TheMightyThor ComicBook/TheMightyThor flew by throwing his hammer and holding on. To hover he'd spin his hammer around over his head. [[Film/{{Thor}} In]] [[Film/TheAvengers2012 the movies]], he spins the hammer before takeoff -- presumably to build momentum.



* ''VideoGame/{{Kirby}}''

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* ''VideoGame/{{Kirby}}''''VideoGame/{{Kirby}}'':



** ''VideoGame/KirbyStarAllies'' lets you play as several characters, including Susie, and while her usual hover method more aptly qualifies as a handheld [[HelicopterBlender Helicopter Blender]], when in her mech, one of her attacks is a [[SpinAttack spin attack]] that gives a very limited glide... unless of course she's powered up with [[BlowYouAway Wind]], in which case it's hardly limited at all.

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** ''VideoGame/KirbyStarAllies'' lets you play as several characters, including Susie, and while her usual hover method more aptly qualifies as a handheld [[HelicopterBlender Helicopter Blender]], HelicopterBlender, when in her mech, one of her attacks is a [[SpinAttack spin attack]] that gives a very limited glide... unless of course she's powered up with [[BlowYouAway Wind]], in which case it's hardly limited at all.



* In ''WesternAnimation/TeenageMutantNinjaTurtles III: Radical Rescue'', as well as games based of off the [[WesternAnimation/TeenageMutantNinjaTurtles2003 2003 series]] and the [[WesternAnimation/{{TMNT}} 2007]] movie, Michelangelo can hover by spinning his nunchakus.

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* In ''WesternAnimation/TeenageMutantNinjaTurtles III: Radical Rescue'', ''VideoGame/TeenageMutantNinjaTurtlesRadicalRescue'', as well as games based of off the [[WesternAnimation/TeenageMutantNinjaTurtles2003 2003 series]] and the [[WesternAnimation/{{TMNT}} 2007]] movie, Michelangelo can hover by spinning his nunchakus.



* ''Videogame/CrashBandicoot3Warped '': Crash can get an upgrade of his SpinAttack that lets him glide in midair by spinning multiple times after jumping. With it and the DoubleJump (and the slide jump trick), he can cover incredible distances, although this is ''technically'' NotQuiteFlight.

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* ''Videogame/CrashBandicoot3Warped ''VideoGame/CrashBandicoot3Warped '': Crash can get an upgrade of his SpinAttack that lets him glide in midair by spinning multiple times after jumping. With it and the DoubleJump (and the slide jump trick), he can cover incredible distances, although this is ''technically'' NotQuiteFlight.
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** ''VideoGame/KirbyStarAllies'' lets you play as several characters, including Susie, and while her usual hover method more aptly qualifies as a handheld [[HelicopterBlender Helicopter Blender]], when in her mech, one of her attacks is a [[SpinAttack spin attack]] that gives a very limited glide... unless of course she's powered up with [[BlowYouAway Wind]], in which case it's hardly limited at all.
** Nearly every Knight character has at least one way to do this, most notably Meta Knight's Mach Tornado and Drill Rush. In fact, pretty much every [[SpinAttack spin-to-win]] move in Kirby at the least provides a little extra air, if not outright flight.
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** Played with in Sokka's Master. Sokka tries out different weapons and spins a lance above his head. It flies away after a short time.

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** Played with in Sokka's Master.the episode "Sokka's Master". Sokka tries out different weapons and spins a lance above his head. It flies away after a short time.
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* ''WesternAnimation/RandyCunninghamNinthGradeNinja'': In the episode, "Der Monster Klub", Randy uses his scarf to snatch a baton thrown at him and spin it fast enough to fly like a helicopter. He calls it the [[CallingYourAttacks "ninja-helicopter-baton flying manuever"]].

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* ''WesternAnimation/RandyCunninghamNinthGradeNinja'': In the episode, episode "Der Monster Klub", Randy uses his scarf to snatch a baton thrown at him and spin it fast enough to fly like a helicopter. He calls it the [[CallingYourAttacks "ninja-helicopter-baton flying manuever"]].
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[[caption-width-right:350: The classic [[CallingYourAttacks ninja-helicopter-baton flying manuever]].]]

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[[caption-width-right:350: The classic [[CallingYourAttacks [[BattleBaton ninja-helicopter-baton flying manuever]].]]
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* ''WesternAnimation/RandyCunninghamNinthGradeNinja'': In episode, "Der Monster Klub", Randy uses his scarf to snatch a baton thrown at him and spin it fast enough to fly like a helicopter. He calls it the [[CallingYourAttacks "ninja-helicopter-baton flying manuever"]].

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* ''WesternAnimation/RandyCunninghamNinthGradeNinja'': In the episode, "Der Monster Klub", Randy uses his scarf to snatch a baton thrown at him and spin it fast enough to fly like a helicopter. He calls it the [[CallingYourAttacks "ninja-helicopter-baton flying manuever"]].
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* ''WesternAnimation/RandyCunninghamNinthGradeNinja'': In episode, "Der Monster Klub", Randy uses his scarf to snatch a baton thrown at him and spin it fast enough to fly like a helicopter. He calls it the [[CallingYourAttacks "ninja-helicopter-baton flying manuever"]].
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[[caption-width-right:350: The classic [[CallingYourAttacks ninja-helicopter-baton flying manuever]].]]
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[[quoteright:350:[[WesternAnimation/RandyCunninghamNinthGradeNinja https://static.tvtropes.org/pmwiki/pub/images/vlcsnap_2020_10_20_14h58m25s792.png]]]]

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[[quoteright:350:[[WesternAnimation/RandyCunninghamNinthGradeNinja https://static.tvtropes.org/pmwiki/pub/images/vlcsnap_2020_10_20_14h58m25s792.png]]]]
org/pmwiki/pub/images/vlcsnap_2020_10_20_14h58m25s792_5.png]]]]
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** Buffalo of Donquixote Pirates uses Spin Spin Fruit power to spin things on his body, allowing him to fly. He notably spins his odd dreadlock hair and the juttings on his shoes to make himself a biplane.

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** Buffalo of Donquixote Pirates uses Spin Spin Fruit power to spin things on his body, allowing him to fly. He notably [[HelicopterHair spins his odd oddly-shaped dreadlock hair hair]] and the juttings on his shoes to make himself a biplane.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vlcsnap_2020_10_20_14h58m25s792.png]]

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[[quoteright:350:https://static.[[quoteright:350:[[WesternAnimation/RandyCunninghamNinthGradeNinja https://static.tvtropes.org/pmwiki/pub/images/vlcsnap_2020_10_20_14h58m25s792.png]]
png]]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vlcsnap_2020_10_20_14h58m25s792.png]]
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Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. DoNotTryThisAtHome, especially if trying to slow your fall.

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Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. DoNotTryThisAtHome, especially if trying to slow your fall.\n
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Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. DoNotTryThisAtHome.

to:

Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. DoNotTryThisAtHome.
DoNotTryThisAtHome, especially if trying to slow your fall.
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Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. Don'tTryThisAtHome.

to:

Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. Don'tTryThisAtHome.
DoNotTryThisAtHome.
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Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. [[Don'tTryThisAtHome]]

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Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine. [[Don'tTryThisAtHome]]
Don'tTryThisAtHome.
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Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine.

to:

Basically this is whenever a character spins something above his or her head to slow a fall or even hover or fly. This trope excludes anything made to be used like that, since that would just be a flying machine with an odd look or functionality. The same goes for MacGyvering something, since that just constitutes a weird, but still made for that purpose flying machine.
machine. [[Don'tTryThisAtHome]]
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* ''WesternAnimation/WoodyWoodpecker'': Dooley accidentally accomplishes this by spinning the whip he tries to flay Woody with.

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SubTrope of EverythingsBetterWithSpinning; SuperTrope to HeliCritter and HelicopterHair. See also SpinToDeflectStuff for a variant usage of the spinning staff.

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SubTrope of EverythingsBetterWithSpinning; SpectacularSpinning; SuperTrope to HeliCritter and HelicopterHair. See also SpinToDeflectStuff for a variant usage of the spinning staff.

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* ''Videogame/CrashBandicoot3Warped '': Crash can get an upgrade of his SpinAttack that lets him glide in midair by spinning multiple times after jumping. With it and the DoubleJump (and the slide jump trick), he can cover incredible distances.

to:

* ''Videogame/CrashBandicoot3Warped '': Crash can get an upgrade of his SpinAttack that lets him glide in midair by spinning multiple times after jumping. With it and the DoubleJump (and the slide jump trick), he can cover incredible distances.distances, although this is ''technically'' NotQuiteFlight.
* Similar to the above, in ''[[VideoGame/JazzJackrabbit Jazz Jackrabbit 2]]'' Jazz and Lori can spin their ears for a few seconds, allowing them to glide. A power-up allows all characters to temporarily use an upgraded form of this that is ''actual'' flight.

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Also go in subtropes.


* ''Film/TheNewAdventuresOfPippiLongstocking'' has Pippi use this in a homemade autogyro (with her as the rotor turning a broom). The device is not at all aerodynamic (being a glorified multi-person go-kart), so it's more likely that Pippi [[AchievementsInIgnorance just didn't care that it was impossible]].

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* ''Film/TheNewAdventuresOfPippiLongstocking'' ''[[Literature/PippiLongstocking The New Adventures of Pippi Longstocking]]'' has Pippi use this in a homemade autogyro (with her as the rotor turning a broom). The device is not at all aerodynamic (being a glorified multi-person go-kart), so it's more likely that Pippi [[AchievementsInIgnorance just didn't care that it was impossible]].



* Dixie Kong and Tiny Kong from the ''Franchise/DonkeyKong'' series hover by whipping their hair.



* In ''VideoGame/SuperSmashBros'', all the different [[Franchise/TheLegendOfZelda Links]] use their spin slash attack as a recovery move, making them go upwards when performed in the air.

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* In ''VideoGame/SuperSmashBros'', all ''VideoGame/SuperSmashBros'':
** All
the different [[Franchise/TheLegendOfZelda Links]] use their spin slash attack as a recovery move, making them go upwards when performed in the air.



* Tails from ''VideoGame/SonicTheHedgehog'' flies by spinning his signature two tails.



[[folder:Webcomics]]
* ''Webcomic/AwkwardZombie'' has a take on how Doduo, a flying Pokemon with no wings, can fly using this trope.
[[/folder]]
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Moving to Heli Critter.


[[folder:Films -- Animation]]
* Japeth the CrazyPrepared Goat in ''WesternAnimation/{{Hoodwinked}}'' has a pair of spinning horns that he uses as helicopter rotors to escape from an off-the-rails mine cart.
[[/folder]]
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* ''Franchise/JakAndDaxter'' Jak can spin in the air to hover for a bit, spin in mid-jump to go a bit farther and even spin just before hitting the ground to avoid fall damage.

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* ''Franchise/JakAndDaxter'' ''VideoGame/JakAndDaxter'' Jak can spin in the air to hover for a bit, spin in mid-jump to go a bit farther and even spin just before hitting the ground to avoid fall damage.



[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]

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* ''WesternAnimation/SpongeBobSquarePants'' episode "Band Geeks": During band practice, the baton twirlers twirl too fast and fly off, crashing into a blimp.

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* ''WesternAnimation/SpongeBobSquarePants'' episode ''WesternAnimation/SpongeBobSquarePants'':
**
"Band Geeks": During band practice, the baton twirlers twirl too fast and fly off, crashing into a blimp.blimp.
** "F.U.N.": [=SpongeBob=] is able to fly by twirling a police baton.
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Live Action TV was missing an end folder



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[[/folder]]

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