History Main / InfinityPlusOneSword

30th Jul '16 3:43:30 AM Morgenthaler
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* In ''VideoGame/UltimaVII: The Black Gate'', the game didn't even come with the Infinity Plus One Sword, the Black Sword -- it was added to the game through an expansion pack, ''Forge of Virtue''. As Infinity Plus One Swords go, it ranked right up there, making the rest of the game ridiculously easy -- including such things as Instant Magic Recharge, one-shot kills on ANY creature, etc. It had to be created in the expansion pack, and was useless without the demon who was trapped in the hilt. In the game's sequel, ''UltimaVIIPartII: Serpent Isle'', you wind up having it teleported away from you, and when you find it again, you must release the demon inside in order to escape the dungeon you have been imprisoned in.

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* In ''VideoGame/UltimaVII: The Black Gate'', the game didn't even come with the Infinity Plus One Sword, the Black Sword -- it was added to the game through an expansion pack, ''Forge of Virtue''. As Infinity Plus One Swords go, it ranked right up there, making the rest of the game ridiculously easy -- including such things as Instant Magic Recharge, one-shot kills on ANY creature, etc. It had to be created in the expansion pack, and was useless without the demon who was trapped in the hilt. In the game's sequel, ''UltimaVIIPartII: ''VideoGame/UltimaVIIPartII: Serpent Isle'', you wind up having it teleported away from you, and when you find it again, you must release the demon inside in order to escape the dungeon you have been imprisoned in.
22nd Jul '16 2:28:45 PM MadCat221
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* In ''VideoGame/SidMeiersPirates'', the Ship of The Line is the largest ship in the Frigate class; it has the largest maximum gun complement of any ship, the fast speed when sailing with the wind that all in the Frigate class have, and durability second only to the sluggish Flag Galleon. There is no guaranteed spawn for a Ship of The Line, and they only appear as "New Warships" or, more rarely, really heavy-duty pirate hunters; both of which require you to ''really'' savage one of the non-Spanish national powers to induce. By the time you might actually get one, you will likely have no need for its thunderous 24x2 gun broadsides, and might opt to reduce its gun complement to that of a basic Frigate (32 guns total, still nothing to scoff at) so you don't accidentally overkill your targets, and [[MundaneUtility use the extra space for more storage of captured spoils]] so you have less need to tug other ships along for cargo overflow.

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* In ''VideoGame/SidMeiersPirates'', the Ship of The Line is the largest ship in the Frigate [[LightningBruiser Frigate]] class; it has the largest maximum gun complement of any ship, the fast speed when sailing with the wind that all in the Frigate class have, and durability second only to the sluggish Flag Galleon. There is no guaranteed spawn for a Ship of The Line, and they only appear as "New Warships" or, more rarely, really heavy-duty pirate hunters; both of which require you to ''really'' savage one of the non-Spanish national powers to induce. By the time you might actually get one, you will likely have no need for its thunderous 24x2 gun broadsides, and might opt to reduce its gun complement to that of a basic Frigate (32 guns total, still nothing to scoff at) so you don't accidentally overkill your targets, and [[MundaneUtility use the extra space for more storage of captured spoils]] so you have less need to tug other ships along for cargo overflow.
22nd Jul '16 2:28:20 PM MadCat221
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* In ''VideoGame/SidMeiersPirates'', the Ship of The Line is the largest ship in the Frigate class; it has the largest maximum gun complement of any ship, the fast speed when sailing with the wind that all in the Frigate class have, and durability second only to the sluggish Flag Galleon. There is no guaranteed spawn for a Ship of The Line, and they only appear as "New Warships" or, more rarely, really heavy-duty pirate hunters; both of which require you to ''really'' savage one of the non-Spanish national powers to induce. By the time you might actually get one, you will likely have no need for its thunderous 24x2 gun broadsides, and might opt to reduce its gun complement to that of a basic Frigate (32 guns total, still nothing to scoff at) so you don't accidentally overkill your targets, and [[MundaneUtility use the extra space for more storage of captured spoils]] so you have less need to tug other ships along for cargo overflow.
17th Jul '16 12:51:55 PM rjd1922
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*** Copy Abilities, the two best ones in the game by a mile. They are also the only two abilities in the game that can perform all three ability-specific actions: cut strings, break gray blocks, and pound pegs.
*** Smash gives Kirby "[[ContinuityNod familiar fighting moves]]", specifically his moveset from his appearances in the ''VideoGame/SuperSmashBros'' series, which includes attacks from several other abilities. For most of the game, it's only available by beating a Master Hand or Crazy Hand miniboss, until you hit every big switch in the game to unlock the copy ability room.

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*** The Smash and Master Copy Abilities, the two best ones in the game by a mile. They are also the only two abilities in the game that can perform all three ability-specific actions: cut strings, break gray blocks, and pound pegs.
*** Smash gives Kirby "[[ContinuityNod "[[MythologyGag familiar fighting moves]]", specifically his moveset from his appearances in the ''VideoGame/SuperSmashBros'' series, which includes attacks from several other abilities. For most of the game, it's only available by beating a Master Hand or Crazy Hand miniboss, until you hit every big switch in the game to unlock the copy ability room.
12th Jul '16 1:34:10 PM IamTheCaligula
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* ''VideoGame/{{Undertale}}'' has the Real Knife and The Locket, which boost your ATK and DEF by a whopping ''99'' - for comparison, the second-strongest piece of equipment only gives a 20-point boost. Unfortunately, they're both completely useless -- when you find them, there are no RandomEncounters left in the entire game, and the only boss fight left is a OneHitPointWonder (making the Real Knife useless) who only deals ScratchDamage [[note]]actually DeathOfAThousandCuts since the said boss outright ignores MercyInvincibility[[/note]](making The Locket worthless).

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* ''VideoGame/{{Undertale}}'' has the Real Knife and The Locket, Knife, which boost your ATK and DEF by a whopping ''99'' - for comparison, the second-strongest piece of equipment weapon only gives a 20-point 15-point boost. Unfortunately, they're both it's completely useless -- when you find them, it, there are no RandomEncounters left in the entire game, and the only boss fight left is a OneHitPointWonder (making the Real Knife useless) who only deals ScratchDamage [[note]]actually DeathOfAThousandCuts since the said boss outright ignores MercyInvincibility[[/note]](making The Locket worthless).can dodge every single one of your attacks.
9th Jul '16 10:10:21 AM PhilEdP
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** According to the game info in ''VideoGame/{{Breath of Fire|I}}'', the hero's best weapons are, in order: Dragon Sword, Emperor's Sword, Tri-Rang. The player will realize during gameplay that the order actually goes: [[InfinityPlusOneSword Tri-Rang]], [[AwesomeButImpractical Emperor's Sword]], [[DiscOneNuke Dragon Sword]]. The Tri-rang is the 2nd strongest of the 3 weapons, but is the lightest AND hits everyone on the screen. To get it, take Adult Nina (and her Great Bird form) behind a tower at the top of the world map. No level grinding, no epic sidequests, just find the tower, press B, pick up Uber-weapon. Of course, if you didn't read the FAQ, you [[GuideDangIt won't know it's there]].

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** According to the game info in ''VideoGame/{{Breath of Fire|I}}'', the hero's best weapons are, in order: Dragon Sword, Emperor's Sword, Tri-Rang. The player will realize during gameplay that the order actually goes: [[InfinityPlusOneSword Tri-Rang]], [[AwesomeButImpractical Emperor's Sword]], [[DiscOneNuke Dragon Sword]]. The Tri-rang is the 2nd strongest of the 3 weapons, but is the second lightest AND hits everyone on the screen. To get it, take Adult Nina (and her Great Bird form) behind a tower at the top of the world map. No level grinding, no epic sidequests, just find the tower, press B, pick up Uber-weapon. Of course, if you didn't read the FAQ, you [[GuideDangIt won't know it's there]].



** The DS Remake rewards you for defeating the new BonusBoss with an even more ultimate weapon (The Dream Blade) for Crono with an even more ridiculously high critical hit ratio (''90''%!!!).

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** The DS Remake rewards you for defeating the new BonusBoss with an even more ultimate weapon (The Dream Blade) Blade/Dreamseeker) for Crono with an even more ridiculously high critical hit ratio (''90''%!!!).
27th Jun '16 12:28:13 PM legendaryweredragon
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** Recently the above items, (not counting the Dungeoneering weapons) have been overtaken by the tier 92 weapons gained by defeating the new boss Telos, which are the Staff of Sliske, the Seren Godbow, and the Zaros Godsword.
22nd Jun '16 7:59:11 PM JM1982
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** Subverted in ''VideoGame/FinalFantasyIX'', where Steiner's InfinityPlusOneSword is supposedly the Excalibur II. In practice, however, his Ragnarok is the '''real''' InfinityPlusOne sword, since the Excalibur II is more of a BraggingRightsReward than anything else. This is because you can only get the latter sword by going go from the start of the game to a point roughly halfway through the final dungeon and search in a specific area, ''in less than 12 hours''. In a game that spans '''''four discs'''''. This time limit is infamous for making it almost impossible to get the sword on the EU version due to the game not having been adapted to the European 50Hz refresh rate, which makes it run a bit slower while the timer (which is linked to the PSX clock) runs normally. The only way to still get the sword in those versions is to exploit a bug and open the console's disc hatch whenever a video cutscene starts, which allows you to skip them and saving you ''just'' enough time to get the sword, if you are lucky. Note that to do all this, you will miss out on a huge amount of other content for the game-the Excalibur II really doesn't count as an InfinityPlusOneSword because it is all but ''impossible'' to get if you play the game normally.

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** Subverted in ''VideoGame/FinalFantasyIX'', where Steiner's InfinityPlusOneSword is supposedly the Excalibur II. In practice, however, his Ragnarok is the '''real''' InfinityPlusOne sword, InfinityPlusOneSword, since the Excalibur II is more of a BraggingRightsReward than anything else. This is because you can only get the latter sword by going go from the start of the game to a point roughly halfway through the final dungeon and search in a specific area, ''in less than 12 hours''. In a game that spans '''''four discs'''''. This time limit is infamous for making it almost impossible to get the sword on the EU version due to the game not having been adapted to the European 50Hz refresh rate, which makes it run a bit slower while the timer (which is linked to the PSX clock) runs normally. The only way to still get the sword in those versions is to exploit a bug and open the console's disc hatch whenever a video cutscene starts, which allows you to skip them and saving you ''just'' enough time to get the sword, if you are lucky. Note that to do all this, you will miss out on a huge amount of other content for the game-the Excalibur II really doesn't count as an InfinityPlusOneSword because it is all but ''impossible'' to get if you play the game normally.
22nd Jun '16 7:58:40 PM JM1982
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** A variation exists in ''VideoGame/FinalFantasyIX'', whereby in order to obtain Steiner's InfinityPlusOneSword, the Excalibur II, the player has to go from the start of the game to a point roughly halfway through the final dungeon and search in a specific area, ''in less than 12 hours''. In a game that spans '''''four discs'''''. This time limit is infamous for making it almost impossible to get the sword on the EU version due to the game not having been adapted to the European 50Hz refresh rate, which makes it run a bit slower while the timer (which is linked to the PSX clock) runs normally. The only way to still get the sword in those versions is to exploit a bug and open the console's disc hatch whenever a video cutscene starts, which allows you to skip them and saving you ''just'' enough time to get the sword, if you are lucky.

to:

** A variation exists Subverted in ''VideoGame/FinalFantasyIX'', whereby in order to obtain where Steiner's InfinityPlusOneSword, InfinityPlusOneSword is supposedly the Excalibur II, II. In practice, however, his Ragnarok is the player has to '''real''' InfinityPlusOne sword, since the Excalibur II is more of a BraggingRightsReward than anything else. This is because you can only get the latter sword by going go from the start of the game to a point roughly halfway through the final dungeon and search in a specific area, ''in less than 12 hours''. In a game that spans '''''four discs'''''. This time limit is infamous for making it almost impossible to get the sword on the EU version due to the game not having been adapted to the European 50Hz refresh rate, which makes it run a bit slower while the timer (which is linked to the PSX clock) runs normally. The only way to still get the sword in those versions is to exploit a bug and open the console's disc hatch whenever a video cutscene starts, which allows you to skip them and saving you ''just'' enough time to get the sword, if you are lucky. Note that to do all this, you will miss out on a huge amount of other content for the game-the Excalibur II really doesn't count as an InfinityPlusOneSword because it is all but ''impossible'' to get if you play the game normally.
5th Jun '16 11:01:44 PM wolftickets1969
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** Spray n' Pray, a silenced submachine gun that packs double the ballistic damage of its vanilla counterparts, plus 15 points of ''explosive'' damage, further boosted by the Demolitions Expert perk. Can be [[DiscOneNuke bought early on]] from Cricket if you have the caps.
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