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Comix Zone & Anachronox added



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* In ''{{ComixZone}}'' an author get sucked into the comic he's drawing by his own villain, who then draws mooks for him to fight against throughout the game, with fights happening within panels and all kinds of wall breaking.
* ''{{Anachronox}}'' has {{SuperVillain}} [[NamesToRunAwayFromReallyFast Rictus]] with a comic-book style intro and [[http://www.youtube.com/watch?v=wVgUG3Jkdzc&t=2m49s narrator cameo]].
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* ''{{XIII}}''. The whole game has CelShading to look like a 2D drawn comic book, onomatopoetic effefcts and speech bubbles appear during the gameplay,

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* ''{{XIII}}''. The whole game has CelShading to look like a 2D drawn comic book, onomatopoetic effefcts onomatopoeic effects and speech bubbles appear during the gameplay,
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* WhereOnEarthIsCarmenSandiego, a SaturdayMorningCartoon based on a video game: The characters are aware that they are characters in a video game, and often speak directly to the player. Also, each episode begins and ends with a brief live-action sequence of the Player sitting at his/her computer.
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* Every episode of ''Literature/{{Bakemonogatari}}'' begins with long written quotes from the original {{Light Novel}}s.

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* Every episode of ''Literature/{{Bakemonogatari}}'' ''LightNovel/{{Bakemonogatari}}'' begins with long written quotes from the original {{Light Novel}}s.
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* In the first episode of the anime version of ''[[Anime/TheIdolmaster THE iDOLM@STER]]'' the Producer's lines are all subtitled and not voiced, leading several people to think that the adaptation of the game would be ''literal''.
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[[AC: WebOriginal]]
* In 2006, ''{{Bionicle}}'' had these non-canon on-line animations that, similar to the ''Film/{{Hulk}}'' movie mentioned above, had shifting comic panels instead of normal transitions, adopted 3D ThickLineAnimation to enhance the effect, and were also a series of [[MiniGame mini-games]].
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* ''OreImo'', as {{Visual Novel}}s are a recurring theme in its plot, had choice screens, a BadEnd screen, and at the ending of some episodes, still pictures imitating the style of [=CGs=] you get at the ending of a VisualNovel route.

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* ''OreImo'', ''[[LightNovel/OreNoImoutoGaKonnaNiKawaiiWakeGaNai Ore Imo]]'', as {{Visual Novel}}s are a recurring theme in its plot, had choice screens, a BadEnd screen, and at the ending of some episodes, still pictures imitating the style of [=CGs=] you get at the ending of a VisualNovel route.
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* Every episode of ''{{Bakemonogatari}}'' begins with long written quotes from the original {{Light Novel}}s.

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* Every episode of ''{{Bakemonogatari}}'' ''Literature/{{Bakemonogatari}}'' begins with long written quotes from the original {{Light Novel}}s.
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* {{Heroes}} portrayed itself as a comic book in television form, calling its episodes "chapters" and its seasons "volumes."

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* {{Heroes}} {{Series/Heroes}} portrayed itself as a comic book in television form, calling its episodes "chapters" and its seasons "volumes."
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* {{Literature}} to {{Animation}} and {{Film}}: Starting with a StorybookOpening, or keeping whole written passages from the original work.

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* {{Literature}} to {{Animation}} Animation and {{Film}}: Starting with a StorybookOpening, or keeping whole written passages from the original work.



* ComicBooks to {{Animation}} and {{Film}}: Dividing the screen to comic book panels, or keeping the onomatopoetic illustrations as effects.

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* ComicBooks to {{Animation}} Animation and {{Film}}: Dividing the screen to comic book panels, or keeping the onomatopoetic illustrations as effects.
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Fixed a spelling error.


** And as for ''{{Webcomic/Homestuck}}''... It's styled as InteractiveFiction, originally ''was'' an InteractiveComic (although that has since stopped), is a webcomic that is in style is reminiscent of an illustrated novel, occasionally includes animated features involving sound, and less commonly involves actual games that range from simple {{Fighting Game}}s to RPG-style games revolving around interacting with various characters. Homestuck isn't just IndecisiveMedium, it's ''[[BeyondTheImpossible Shizophrenic Medium]]''.

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** And as for ''{{Webcomic/Homestuck}}''... It's styled as InteractiveFiction, originally ''was'' an InteractiveComic (although that has since stopped), is a webcomic that is in style is reminiscent of an illustrated novel, occasionally includes animated features involving sound, and less commonly involves actual games that range from simple {{Fighting Game}}s to RPG-style games revolving around interacting with various characters. Homestuck isn't just IndecisiveMedium, it's ''[[BeyondTheImpossible Shizophrenic Schizophrenic Medium]]''.
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** And as for ''{{Webcomic/Homestuck}}''... It's styled as InteractiveFiction, originally ''was'' an InteractiveComic (although that has since stopped), is a webcomic that is in style is reminiscent of an illustrated novel, occasionally includes animated features involving sound, and less commonly involves actual games that range from simple {{Fighting Game}}s to RPG-style games revolving around interacting with various characters. Homestuck isn't just IndecisiveMedium, it's ''[BeyondTheImpossible Shizophrenic Medium]]''.

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** And as for ''{{Webcomic/Homestuck}}''... It's styled as InteractiveFiction, originally ''was'' an InteractiveComic (although that has since stopped), is a webcomic that is in style is reminiscent of an illustrated novel, occasionally includes animated features involving sound, and less commonly involves actual games that range from simple {{Fighting Game}}s to RPG-style games revolving around interacting with various characters. Homestuck isn't just IndecisiveMedium, it's ''[BeyondTheImpossible ''[[BeyondTheImpossible Shizophrenic Medium]]''.
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* MSPaintAdventures are presented as InteractiveFiction games.

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* MSPaintAdventures ''MSPaintAdventures'' are presented as InteractiveFiction games.
** And as for ''{{Webcomic/Homestuck}}''... It's styled as InteractiveFiction, originally ''was'' an InteractiveComic (although that has since stopped), is a webcomic that is in style is reminiscent of an illustrated novel, occasionally includes animated features involving sound, and less commonly involves actual games that range from simple {{Fighting Game}}s to RPG-style games revolving around interacting with various characters. Homestuck isn't just IndecisiveMedium, it's ''[BeyondTheImpossible Shizophrenic Medium]]''.
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* ''ThePrincessBride'' was presented as a movie about a grandfather reading the book (which the movie [[BlatantLies was based on]]) to his sick grandson. Presumably after [[HeyItsThatGuy the grandfather retired from his job]] [[{{Columbo}} as a detective]], [[TheWonderYears and before the kid would go on to spend]] TheSixties [[HowIMetYourMother chasing after Pineapple Girl]].

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* ''ThePrincessBride'' ''Film/ThePrincessBride'' was presented as a movie about a grandfather reading the a book (which the movie [[BlatantLies was based on]]) to his sick grandson. Presumably after [[HeyItsThatGuy grandson, echoing [[Literature/ThePrincessBride the grandfather retired from his job]] [[{{Columbo}} novel]]'s FramingDevice of annotations in which the "editor" recalled being read the book himself as a detective]], [[TheWonderYears and before the kid would go on to spend]] TheSixties [[HowIMetYourMother chasing after Pineapple Girl]]. boy.



* ''TheAdventuresOfBriscoCountyJr'' had each episode broken down so that each act was a chapter in a pulp western. One episode even had a father (in-universe, mind you) reading one of these books to his son, in a manner not unlike ThePrincessBride.

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* ''TheAdventuresOfBriscoCountyJr'' had each episode broken down so that each act was a chapter in a pulp western. One episode even had a father (in-universe, mind you) reading one of these books to his son, in a manner not unlike ThePrincessBride. ''Film/ThePrincessBride''.
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* {{Heroes}} portrayed itself as a comic book in television form, calling its episodes "chapters" and its seasons "volumes."
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None

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[[AC: WebComics]]
* MSPaintAdventures are presented as InteractiveFiction games.
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* Movies set in the MarvelUniverse start off by flipping through comic book pages.
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* VisualNovels to {{Anime}}: {{Dating Sim Shot}}s, maybe even with menu options.

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* VisualNovels {{Visual Novel}}s to {{Anime}}: {{Dating Sim Shot}}s, maybe even with menu options.



* ''OreImo'', as VisualNovels are a recurring theme in its plot, had choice screens, a BadEnd screen, and at the ending of some episodes, still pictures imitating the style of [=CGs=] you get at the ending of a VisualNovel route.

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* ''OreImo'', as VisualNovels {{Visual Novel}}s are a recurring theme in its plot, had choice screens, a BadEnd screen, and at the ending of some episodes, still pictures imitating the style of [=CGs=] you get at the ending of a VisualNovel route.
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It wasn\'t


* ''MaxPayne'' was never (to my knowledge) a graphic novel, but the cutscenes are presented as a dynamic comic strip.

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* ''MaxPayne'' was never (to my knowledge) a graphic novel, but the cutscenes are presented as a dynamic comic strip.
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[[AC: {{Literature}}]]
* ''Creatures of Light and Darkness'' by RogerZelazny has one chapter that's written as an epic poem and another that's written as a script for a play.
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* The sides of most of the stages in JumpSuperStars and JumpUltimateStars look like a stack of pulp paper, mimicking the pages of WeeklyShonenJump. Because of this, you can [[DieChairDie rip the sides away,]] allowing you to ring out your opponent. As your health goes down, you colors become more washed out as well, becoming greyscale when you only have a sliver of health. And, of course, the InventoryManagementPuzzle that uses actual panels from the manga to determine your lineup.
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* ''Hulk (2003)'''s screen was divided into comic book panels for a scene or two.

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* ''Hulk ''Film/{{Hulk}} (2003)'''s screen was divided into comic book panels for a scene or two.



* ''{{Watchmen}}'' has the "Rorschach's Journal" sections that narrate parts of the graphic novel as internal monologue in the movie.
* ''{{FightClub}}'' is narrated by Edward Norton's character, to mimic the book's first person narration.

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* ''{{Watchmen}}'' ''Film/{{Watchmen}}'' has the "Rorschach's Journal" sections that narrate parts of the graphic novel as internal monologue in the movie.
* ''{{FightClub}}'' ''FightClub'' is narrated by Edward Norton's character, to mimic the book's first person narration.



* The onomatopoetic "Biff! Bam! Pow!"s in the ''{{Batman}}'' '60s TV series.

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* The onomatopoetic "Biff! Bam! Pow!"s in the ''{{Batman}}'' ''Series/{{Batman}}'' '60s TV series.
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A work, that heavily relies on the unique quirks of ''another'', different medium, as if it would try to remind us every time that the story is just adapted from another form.

It might happen because the original work is so famous, that everyone will think about it in that format anyways: TheBible is a book, RomeoAndJuliet is a theater play, and SuperMario is a video game. If you are making an adaptation of these, your audience won't be fooled into believing that they are watching an equal version to the original, so you might as well stylistically remind everyone that yes, this is a mere imitation of the real deal.

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A work, work in one medium, that heavily relies on the unique quirks of ''another'', different medium, as if it would try to remind us every time that the story is just adapted from another form.

It might happen because the original work is so famous, that everyone will think about it in that format anyways: TheBible is a book, RomeoAndJuliet ''RomeoAndJuliet'' is a theater play, and SuperMario ''SuperMario'' is a video game. If you are making an adaptation of these, your audience won't be fooled into believing that they are watching an equal version to the original, so you might as well stylistically remind everyone that yes, this is a mere imitation of the real deal.
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* ''ScottPilgrimVsTheWorld'' does this twofold: as a film adaptation of a comic book whose plot runs on video-game logic, it has quite a few video-game elements (scores, extra lives, enemies that turn into coins when defeated, and so on) as well as displaying most of its flashback scenes in the form of animated comic book panels.

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* ''ScottPilgrimVsTheWorld'' does this twofold: as a film adaptation of a comic book whose plot runs on video-game logic, it has quite a few video-game elements (scores, extra lives, enemies that turn into coins when defeated, and so on) as well as displaying most of its flashback scenes in the form of animated comic book panels.panels and making extensive use of comic-book style onomatopoeia.
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* ''ScottPilgrimVsTheWorld'' does this twofold: as a film adaptation of a comic book whose plot runs on video-game logic, it has quite a few video-game elements (scores, extra lives, enemies that turn into coins when defeated, and so on) as well as displaying most of its flashback scenes in the form of animated comic books.

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* ''ScottPilgrimVsTheWorld'' does this twofold: as a film adaptation of a comic book whose plot runs on video-game logic, it has quite a few video-game elements (scores, extra lives, enemies that turn into coins when defeated, and so on) as well as displaying most of its flashback scenes in the form of animated comic books.book panels.
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* In KennethBranagh 's ''HenryV'', [[http://www.youtube.com/watch?v=B5dI65LvbrE The Prologue]] - which is about making theater magic by suspending your disbelief over the people prancing about on stage are pretending to be the ''real'' Henry V etc. - is said in an empty soundstage. Then at the very end: "Who, Prologue-like, your humble patience pray / Gently to hear, kindly to judge, our play!" and he throws open some doors showing a production utilizing the hyperrealism of film.

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* In KennethBranagh 's KennethBranagh's ''HenryV'', [[http://www.youtube.com/watch?v=B5dI65LvbrE The Prologue]] - which is about making theater magic by suspending your disbelief over the people prancing about on stage are pretending to be the ''real'' Henry V etc. - is said in an empty soundstage. Then at the very end: "Who, Prologue-like, your humble patience pray / Gently to hear, kindly to judge, our play!" and he throws open some doors showing a production utilizing the hyperrealism of film.

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Removed: 174

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* In KennethBranagh 's ''HenryV'' [[http://www.youtube.com/watch?v=B5dI65LvbrE The Prologue]] - which is about making theater magic by suspending your disbelief over the people prancing about on stage are pretending to be the ''real'' Henry V etc. - is said in an empty soundstage. Then at the very end: "Who, Prologue-like, your humble patience pray / Gently to hear, kindly to judge, our play!" and he throws open some doors showing a production utilizing the hyperrealism of film.

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* In KennethBranagh 's ''HenryV'' ''HenryV'', [[http://www.youtube.com/watch?v=B5dI65LvbrE The Prologue]] - which is about making theater magic by suspending your disbelief over the people prancing about on stage are pretending to be the ''real'' Henry V etc. - is said in an empty soundstage. Then at the very end: "Who, Prologue-like, your humble patience pray / Gently to hear, kindly to judge, our play!" and he throws open some doors showing a production utilizing the hyperrealism of film.



* The ''ScottPilgrim'' movie kept a lot of the visual sound effects, and video game elements.
** the movie also keeps the chapter titles and many of the narrator's captions from the books, including the little boxes with info like a person's name, occupation, and age.

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* The ''ScottPilgrim'' movie kept ''ScottPilgrimVsTheWorld'' does this twofold: as a lot film adaptation of a comic book whose plot runs on video-game logic, it has quite a few video-game elements (scores, extra lives, enemies that turn into coins when defeated, and so on) as well as displaying most of its flashback scenes in the visual sound effects, and video game elements.
** the movie also keeps the chapter titles and many
form of the narrator's captions from the books, including the little boxes with info like a person's name, occupation, and age. animated comic books.




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* The credits of ''Series/TheCape'' show comic book panels coming to life.
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* ''OreImo'', as VisualNovels are a recurring theme in its plot, had choice screens, a BadEnd screen, and at the ending of some episodes, still pictures imitating the style of [=CGs=] you get at the ending of a VN route.

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* ''OreImo'', as VisualNovels are a recurring theme in its plot, had choice screens, a BadEnd screen, and at the ending of some episodes, still pictures imitating the style of [=CGs=] you get at the ending of a VN VisualNovel route.

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!!!Examples:

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!!!Examples:
!!Examples:



* TheRoyalTenenbaums parodies this with chapters showing sections from a nonexistent Book Of The Film, partly because the movie is inspired by JDSalinger's Glass family stories.

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* TheRoyalTenenbaums ''TheRoyalTenenbaums'' parodies this with chapters showing sections from a nonexistent Book Of The Film, partly because the movie is inspired by JDSalinger's Glass family stories.



* {{XIII}}. The whole game has CelShading to look like a 2D drawn comic book, onomatopoetic effefcts and speech bubbles appear during the gameplay,

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* {{XIII}}.''{{XIII}}''. The whole game has CelShading to look like a 2D drawn comic book, onomatopoetic effefcts and speech bubbles appear during the gameplay,



* Disney's ''WinnieThePooh'' frequently featured the characters as illustrations in the original book, complete with hopping between the pages and walking on the letters of the text. Unlike {{StorybookOpening}}s, this happened all the way during the story.

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* Disney's ''WinnieThePooh'' frequently featured the characters as illustrations in the original book, complete with hopping between the pages and walking on the letters of the text. Unlike {{StorybookOpening}}s, this happened all the way during the story.story.
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