History Main / IndecisiveMedium

20th Jun '17 3:27:51 AM Korodzik
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* ''VideoGame/HotlineMiami2WrongNumber'' makes several cinematographic references. The levels are called "scenes" and are divided into "acts". In the level selection menu, each level is represented by a VHS tape cover. Pausing the game causes a VHS-style pause effect to appear on the screen, and when the plot moves forward or backward a couple of years, a "fast forward" or "rewind" screen appears. And at the end of the "table sequence" cutscene (shown as an intro when re-playing the game after beating it), [[spoiler:Richard is shown activating a movie projector moments before the game starts.]]
28th May '17 2:20:20 AM erforce
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* ''VideoGame/AlanWake'' splits itself up into episodes complete with a recap at the start of the next chapter to make itself more like a TV series. The DLC game ''Alan Wake: American Nightmare'' has a narrator just to drive home the similarity between the plot and a ''Series/TheTwilightZone'' episode.

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* ''VideoGame/AlanWake'' splits itself up into episodes complete with a recap at the start of the next chapter to make itself more like a TV series. The DLC game ''Alan Wake: American Nightmare'' ''VideoGame/AlanWakesAmericanNightmare'' has a narrator just to drive home the similarity between the plot and a ''Series/TheTwilightZone'' episode.
21st May '17 5:53:22 PM nombretomado
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* ''Series/{{Heroes}}'' portrayed itself as a comic book in television form, calling its episodes "chapters" and its seasons "volumes." The early scene in each chapter with the chapter title written on the landscape is designed to look like a WillEisner-style opening SplashPanel.

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* ''Series/{{Heroes}}'' portrayed itself as a comic book in television form, calling its episodes "chapters" and its seasons "volumes." The early scene in each chapter with the chapter title written on the landscape is designed to look like a WillEisner-style Creator/WillEisner-style opening SplashPanel.
30th Apr '17 9:22:54 AM JoeMerl
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* A minor example: ''WesternAnimation/AvatarTheLastAirbender'' and its SequelSeries ''WesternAnimation/TheLegendOfKorra'' had titled screens that refer to seasons as a "book" and each episode as a "chapter."
8th Feb '17 1:50:49 PM margdean56
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A work in one medium, that heavily relies on the unique quirks of ''another'', different medium, as if it would try to remind us every time that the story is just adapted from another form.

It might happen because the original work is so famous, that everyone will think about it in that format anyways: Literature/TheBible is a book, ''Theatre/RomeoAndJuliet'' is a theater play, ''Film/CitizenKane'' is a movie, ''WesternAnimation/LooneyTunes'' is a series of animated cartoons, and ''Franchise/SuperMarioBros'' is a video game. If you are making an adaptation of these, your audience won't be fooled into believing that they are watching an equal version to the original, so you might as well stylistically remind everyone that yes, this is a mere imitation of the real deal.

Another cause might be that the original format influences the plot so heavily, that it simply wouldn't work in the other format.

Yet, it isn't necessarily an [[MediaAdaptationTropes adaptation trope]], maybe the work is just heavily ''inspired by'' another medium, and this is why it may try posing as its member, without actually being adapted from it. For example, a television series that is [[ReadingIsCool all about how awesome reading is]] might have [[UnusualChapterNumbers "chapters" instead of "episodes", or an anime about video games might have "levels".]]

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A work in one medium, that heavily relies on the unique quirks of ''another'', different medium, as if it would try it's trying to remind us every all the time that the story is just adapted from another form.

It might happen because the original work is so famous, famous that everyone will think about it in that format anyways: Literature/TheBible is a book, ''Theatre/RomeoAndJuliet'' is a theater play, ''Film/CitizenKane'' is a movie, ''WesternAnimation/LooneyTunes'' is a series of animated cartoons, and ''Franchise/SuperMarioBros'' is a video game. If you are making an adaptation of these, your audience won't be fooled into believing that they are watching an equal version to the original, so you might as well stylistically remind everyone that yes, this is a mere imitation of the real deal.

Another cause might be that the original format influences the plot so heavily, heavily that it simply wouldn't work in the other format.

Yet, it isn't necessarily an [[MediaAdaptationTropes adaptation trope]], maybe trope]]. Maybe the work is just heavily ''inspired by'' another medium, and this is why it may try posing as its member, an example, without actually being adapted from it. For example, a television series that is [[ReadingIsCool all about how awesome reading is]] might have [[UnusualChapterNumbers "chapters" instead of "episodes", or an anime about video games might have "levels".]]



* ComicBooks to Animation and {{Film}}: Dividing the screen to comic book panels, or keeping the onomatopoetic illustrations as effects.

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* ComicBooks to Animation and {{Film}}: Dividing the screen to into comic book panels, or keeping the onomatopoetic illustrations as effects.
8th Feb '17 8:08:50 AM corruptmalemenace
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* ''Film/{{Clue}}'' is based on a board game where solving the murder is the point of the game and so, for obvious reasons, the solution is rarely the same twice in a row. When the film was first released, each showing of it had [[MultipleEndings one of three different endings]], allowing viewers to see the film twice and get a different solution to the murder each time.
13th Nov '16 3:42:48 AM HighCrate
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* Arguably the point of the film adaptation of ''Film/SinCity'', or it would have just been a FilmNoir.
15th Oct '16 7:23:42 AM Micah
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28th Sep '16 5:11:18 PM Twentington
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* ''Webcomic/{{Sonichu}}'' sometimes seems to treat itself more as a ''television series'', given its references to "episodes" throughout.
3rd Jul '16 7:16:01 PM nombretomado
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* In 2006, ''Franchise/{{Bionicle}}'' had these non-canon on-line animations that, similar to the ''Film/{{Hulk}}'' movie mentioned above, had shifting comic panels instead of normal transitions, adopted 3D ThickLineAnimation to enhance the effect, and were also a series of [[MiniGame mini-games]].

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* In 2006, ''Franchise/{{Bionicle}}'' ''Toys/{{Bionicle}}'' had these non-canon on-line animations that, similar to the ''Film/{{Hulk}}'' movie mentioned above, had shifting comic panels instead of normal transitions, adopted 3D ThickLineAnimation to enhance the effect, and were also a series of [[MiniGame mini-games]].
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