History Main / IndecisiveMedium

8th Feb '17 1:50:49 PM margdean56
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A work in one medium, that heavily relies on the unique quirks of ''another'', different medium, as if it would try to remind us every time that the story is just adapted from another form.

It might happen because the original work is so famous, that everyone will think about it in that format anyways: Literature/TheBible is a book, ''Theatre/RomeoAndJuliet'' is a theater play, ''Film/CitizenKane'' is a movie, ''WesternAnimation/LooneyTunes'' is a series of animated cartoons, and ''Franchise/SuperMarioBros'' is a video game. If you are making an adaptation of these, your audience won't be fooled into believing that they are watching an equal version to the original, so you might as well stylistically remind everyone that yes, this is a mere imitation of the real deal.

Another cause might be that the original format influences the plot so heavily, that it simply wouldn't work in the other format.

Yet, it isn't necessarily an [[MediaAdaptationTropes adaptation trope]], maybe the work is just heavily ''inspired by'' another medium, and this is why it may try posing as its member, without actually being adapted from it. For example, a television series that is [[ReadingIsCool all about how awesome reading is]] might have [[UnusualChapterNumbers "chapters" instead of "episodes", or an anime about video games might have "levels".]]

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A work in one medium, that heavily relies on the unique quirks of ''another'', different medium, as if it would try it's trying to remind us every all the time that the story is just adapted from another form.

It might happen because the original work is so famous, famous that everyone will think about it in that format anyways: Literature/TheBible is a book, ''Theatre/RomeoAndJuliet'' is a theater play, ''Film/CitizenKane'' is a movie, ''WesternAnimation/LooneyTunes'' is a series of animated cartoons, and ''Franchise/SuperMarioBros'' is a video game. If you are making an adaptation of these, your audience won't be fooled into believing that they are watching an equal version to the original, so you might as well stylistically remind everyone that yes, this is a mere imitation of the real deal.

Another cause might be that the original format influences the plot so heavily, heavily that it simply wouldn't work in the other format.

Yet, it isn't necessarily an [[MediaAdaptationTropes adaptation trope]], maybe trope]]. Maybe the work is just heavily ''inspired by'' another medium, and this is why it may try posing as its member, an example, without actually being adapted from it. For example, a television series that is [[ReadingIsCool all about how awesome reading is]] might have [[UnusualChapterNumbers "chapters" instead of "episodes", or an anime about video games might have "levels".]]



* ComicBooks to Animation and {{Film}}: Dividing the screen to comic book panels, or keeping the onomatopoetic illustrations as effects.

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* ComicBooks to Animation and {{Film}}: Dividing the screen to into comic book panels, or keeping the onomatopoetic illustrations as effects.
8th Feb '17 8:08:50 AM corruptmalemenace
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* ''Film/{{Clue}}'' is based on a board game where solving the murder is the point of the game and so, for obvious reasons, the solution is rarely the same twice in a row. When the film was first released, each showing of it had [[MultipleEndings one of three different endings]], allowing viewers to see the film twice and get a different solution to the murder each time.
13th Nov '16 3:42:48 AM HighCrate
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* Arguably the point of the film adaptation of ''Film/SinCity'', or it would have just been a FilmNoir.
15th Oct '16 7:23:42 AM Micah
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28th Sep '16 5:11:18 PM Twentington
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* ''Webcomic/{{Sonichu}}'' sometimes seems to treat itself more as a ''television series'', given its references to "episodes" throughout.
3rd Jul '16 7:16:01 PM nombretomado
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* In 2006, ''Franchise/{{Bionicle}}'' had these non-canon on-line animations that, similar to the ''Film/{{Hulk}}'' movie mentioned above, had shifting comic panels instead of normal transitions, adopted 3D ThickLineAnimation to enhance the effect, and were also a series of [[MiniGame mini-games]].

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* In 2006, ''Franchise/{{Bionicle}}'' ''Toys/{{Bionicle}}'' had these non-canon on-line animations that, similar to the ''Film/{{Hulk}}'' movie mentioned above, had shifting comic panels instead of normal transitions, adopted 3D ThickLineAnimation to enhance the effect, and were also a series of [[MiniGame mini-games]].
12th Apr '16 8:10:41 PM TrustBen
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[[AC: {{Literature}}]]
* ''Literature/CreaturesOfLightAndDarkness'' by Creator/RogerZelazny has one chapter that's written as an epic poem and another that's written as a script for a play.
* ''Literature/TheInventionOfHugoCabret'' is a book about the history of film and was heavily inspired by the author's love of early movies; as a result, most of it is told in the form of pictures, with a fade in/fade out at the beginning and end, and only the bits where there are dialogue are rendered as text.




[[AC: {{Literature}}]]
* ''Literature/CreaturesOfLightAndDarkness'' by Creator/RogerZelazny has one chapter that's written as an epic poem and another that's written as a script for a play.
* ''Literature/TheInventionOfHugoCabret'' is a book about the history of film and was heavily inspired by the author's love of early movies; as a result, most of it is told in the form of pictures, with a fade in/fade out at the beginning and end, and only the bits where there are dialogue are rendered as text.

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\n[[AC: {{Literature}}]]\n* ''Literature/CreaturesOfLightAndDarkness'' by Creator/RogerZelazny has one chapter that's written as an epic poem and another that's written as a script for a play.
* ''Literature/TheInventionOfHugoCabret'' is a
Post-ad break scenes on ''Series/IZombie'' start with comic book about the history of film and was heavily inspired by the author's love of early movies; as a result, most of it is told in the form of pictures, with a fade in/fade out at the beginning and end, and only the bits where there are dialogue are rendered as text.
panels transitioning to live action.
5th Feb '16 5:57:52 PM nombretomado
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* ''VideoGame/{{Tyrian}} 2000'' displays an "INSERT COIN" message in its AttractMode, though it never was an ArcadeGame.

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* ''VideoGame/{{Tyrian}} 2000'' displays an "INSERT COIN" message in its AttractMode, though it never was an ArcadeGame.UsefulNotes/ArcadeGame.
15th Jun '15 7:06:42 PM Prfnoff
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* ''VideoGame/EvilZone'' is a FightingGame whose story mode is presented as episodes of a TV series.
17th May '15 12:00:51 AM zoop
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* While ''Series/{{Wishbone}}'' generally averts this trope, the "Romeo and Juliet" episode plays it straight. Instead of Wishbone fantasizing about being a character in the story, as he usually does, in this episode he fantasizes about being an actor ''playing'' Romeo on stage. This allows the show to keep the downer ending without being actually depressing.
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