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** ''VideoGame/CastlevaniaCircleOfTheMoon'': Bone Heads take less damage from fire attacks.
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* ''VideoGame/CastlevaniaLamentOfInnocence'': Fire Elementals and Flame Zombies are immune to the fire whip.
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* The Franchise/{{Castlevania}} series: If a game has a MonsterCompendium, they usually list elemental resistances:
** ''VideoGame/CastlevaniaHarmonyOfDissonance'': Bone Pillars use fire in their attacks, and they're listed as "Tolerance: Fire".
** ''VideoGame/CastlevaniaLamentOfInnocence'': Fire Elementals and Flame Zombies are immune to the fire whip.
** ''VideoGame/CastlevaniaHarmonyOfDissonance'': Bone Pillars use fire in their attacks, and they're listed as "Tolerance: Fire".
** ''VideoGame/CastlevaniaLamentOfInnocence'': Fire Elementals and Flame Zombies are immune to the fire whip.
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* While not truly fire-proof, box turtles evolved their ability to completely enclose themselves in their shells as a means of protection not only from predators but also from brush-fires.
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* While not truly fire-proof, box turtles evolved their ability to completely enclose themselves in their shells as a means of protection not only from predators but also from brush-fires.the brush-fires that are common in their habitat.
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* While not truly fire-proof, box turtles evolved their ability to completely enclose themselves in their shells as a means of protection not only from predators but also from brush-fires.
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* ''Webcomic/{{Sunbird}}'': Sunbirds, and the people bonded to them, can't burn.
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* ''Series/{{The Flash|2014}}'': [[WreathedInFlames Firestorm]] and [[FusionDance his components]] are all immune to fire, by extension of being able to generate it from his body.
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* ''Series/{{The Flash|2014}}'': ''Series/TheFlash2014'': [[WreathedInFlames Firestorm]] and [[FusionDance his components]] are all immune to fire, by extension of being able to generate it from his body.
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---> "Just kidding. I'm fine. I'm fine. Just a little fire".
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-> ''"He was no dragon. Fire cannot kill a dragon."''
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* ''Anime/FairyTail'': Natsu uses fire-based FullContactMagic as his primary weapon. As a result, he's completely immune to fire, as a {{Required Secondary Power|s}}. The only times he's ever been injured by flames are against the Flame God Slayer Zancrow, whose [[SacredFlames divine flames]] had the unique property of countering Natsu's, and against Wizard King August, who basically dropped a FantasticNuke [[spoiler:of Fire Dragon Slayer Magic since he [[PowerCopying copied Natsu's magic]]]]. Even then, in both these cases Natsu still has incredible resistance against their attacks that would have incinerated just about anyone else.
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* ''Anime/FairyTail'': ''Manga/FairyTail'': Natsu uses fire-based FullContactMagic as his primary weapon. As a result, he's completely immune to fire, as a {{Required Secondary Power|s}}. The only times he's ever been injured by flames are against the Flame God Slayer Zancrow, whose [[SacredFlames divine flames]] had the unique property of countering Natsu's, and against Wizard King August, who basically dropped a FantasticNuke [[spoiler:of Fire Dragon Slayer Magic since he [[PowerCopying copied Natsu's magic]]]]. Even then, in both these cases Natsu still has incredible resistance against their attacks that would have incinerated just about anyone else.
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* ''VideoGame/DungeonKeeper'': The Demon Spawn, Dragon, Horned Reaper and Hellhound are all capable of easily traversing through Lava without taking any damage. In fact, Dragons can passively gain experience by making lairs near lava.
* ''VideoGame/DungeonKeeper2'': [[FierySalamander Salamanders]] and their [[EvilCounterpart Good Counterparts]] the Giants are both immune to fire, enabling them to wade through lava unharmed and shrug off the Inferno spell. The Salamander's immunity and [[PlayingWithFire personal fire magic]] are a mythological nod to salamanders as AlchemicElementals, but no explanation is given for the Giants.
* ''VideoGame/DungeonKeeper2'': [[FierySalamander Salamanders]] and their [[EvilCounterpart Good Counterparts]] the Giants are both immune to fire, enabling them to wade through lava unharmed and shrug off the Inferno spell. The Salamander's immunity and [[PlayingWithFire personal fire magic]] are a mythological nod to salamanders as AlchemicElementals, but no explanation is given for the Giants.
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* ''VideoGame/DungeonKeeper'': The ''VideoGame/DungeonKeeper'':
** In the first game, the Demon Spawn, Dragon, Horned Reaper and Hellhound are all capable of easily traversing through Lava without taking any damage. In fact, Dragons can passively gain experience by making lairs near lava.
* ''VideoGame/DungeonKeeper2'': ** In the second game, [[FierySalamander Salamanders]] and their [[EvilCounterpart Good Counterparts]] the Giants are both immune to fire, enabling them to wade through lava unharmed and shrug off the Inferno spell. The Salamander's immunity and [[PlayingWithFire personal fire magic]] are a mythological nod to salamanders as AlchemicElementals, but no explanation is given for the Giants.
** In the first game, the Demon Spawn, Dragon, Horned Reaper and Hellhound are all capable of easily traversing through Lava without taking any damage. In fact, Dragons can passively gain experience by making lairs near lava.
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[[folder:Web Comics]]
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[[caption-width-right:350:"Ignore the little screams of burning agony in the background."]]
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* ''Literature/CircleOfMagic'': Fire mages like Daja can walk through flames unscathed.
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* ''Literature/CircleOfMagic'': Fire Smith mages like Daja and Frostpine can walk through flames unscathed.unscathed. However, it's mentioned that not every fire mage has immunity to fire and even less have immunity to smoke. It's also not a blanket immunity to heat overall: Daja is still vulnerable to lava since it's not used in smithing.
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* ''Franchise/TheIncredibles'': One of the licensed comics reveals that Jack-Jack is impervious to fire, as a side effect of his [[PlayingWithFire fire powers]].
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* ''WesternAnimation/TheIncredibles'': One of the licensed comics reveals that Jack-Jack is impervious to fire, as a side effect of his [[PlayingWithFire fire powers]].
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* ''WesternAnimation/TheIncredibles'': ''Franchise/TheIncredibles'': One of the licensed comics reveals that Jack-Jack is impervious to fire, as a side effect of his [[PlayingWithFire fire powers]].
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* ''WesternAnimation/TheIncredibles'': One of the licensed comics reveals that Jack-Jack is impervious to fire, as a side effect of his [[PlayingWithFire fire powers]].
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* ''WesternAnimation/TheIncredibles'': ''Franchise/TheIncredibles'': One of the licensed comics reveals that Jack-Jack is impervious to fire, as a side effect of his [[PlayingWithFire fire powers]].
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* ''Literature/PrincessesOfThePizzaParlor'': From episode one, Selvi's "drake-scale armor", which does give fire resistance, as seen in episode five, but at that point, it's only indicated by:
--> '''Uncle:''' If a monster's shooting fire at you, hide behind Princess Selvi.
--> '''Uncle:''' If a monster's shooting fire at you, hide behind Princess Selvi.
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The only instant kill hazards that other types could be immune to are electricity in Pikmin 2 (which was made nonlethal in 3) and crushing (Rock's immunity). Fire has never been an instant kill, although it kills fast in the first game.
* ''VideoGame/TheBindingOfIsaac'': Some enemies, such as Clotties, take no damage from fireplaces found in the various dungeons. They will instead turn to feiry versions that are often stronger. For player convenience, fire attacks from Isaac will still hurt them, to prevent certain items from being completely useless against them.
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* ''VideoGame/EpicBattleFantasy'': The fire resistance stat is a percentage that is the amount of reduction on fire element damage. It's possible for it to become high enough to entirely negate fire-based damage.
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* ''VideoGame/EpicBattleFantasy'': The fire resistance stat is a percentage that is the amount of reduction on fire element damage. It's possible for it to become high enough to entirely negate or even get healed by fire-based damage.
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* ''VideoGame/{{Pikmin}}'': Most types of Pikmin are immune to environmental hazards that will instantly kill the others. Red Pikmin are immune to fire. This is suggested to be because of their noses acting as a highly efficient ventilation system.
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* ''VideoGame/{{Pikmin}}'': Most types of Pikmin are immune to environmental hazards that will instantly kill the others. Red Pikmin are immune to fire. This is suggested to be because of their noses acting as a highly efficient ventilation system.
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* ''TabletopGame/{{Pathfinder}}'':
** Elementals from the Plane of Fire are immune to burning damage as part and parcel of being flame made flesh.
** Flytrap leshys are resistant to fire damage, allowing them to more easily control wildfires as part of their duties.
** Elementals from the Plane of Fire are immune to burning damage as part and parcel of being flame made flesh.
** Flytrap leshys are resistant to fire damage, allowing them to more easily control wildfires as part of their duties.
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A defied trope is one where a character specifically recognizes that it's happening and takes steps to prevent it from doing so.
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** Most fiery enemies throughout the series apply to this trope. A non-fiery example as far as this goes is the [[GoddamnedBats Keese, a common bat enemy]] with the ability to become a [[InfernalRetaliation flying divebombing fireball]] when exposed to anything fiery, such as a torch or arrows, until it hits Link and loses its flame in the process, but then can go back for more whenever possible. However, [[AnIcePerson Ice Keese]], a type of Keese found in snowy regions, [[KillItWithFire defy this trope]].
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** Most fiery enemies throughout the series apply to this trope. A non-fiery example as far as this goes is the [[GoddamnedBats Keese, a common bat enemy]] with the ability to become a [[InfernalRetaliation flying divebombing fireball]] when exposed to anything fiery, such as a torch or arrows, until it hits Link and loses its flame in the process, but then can go back for more whenever possible. However, [[AnIcePerson Ice Keese]], a type of Keese found in snowy regions, [[KillItWithFire defy this trope]].are an exception]].
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** Most fiery enemies throughout the series apply to this trope. A non-fiery example as far as this goes is the [[GoddamnedBats Keese, a common bat enemy]] with the ability to become a [[InfernalRetaliation flying divebombing fireball]] when exposed to anything fiery, such as a torch or arrows, until it hits Link and loses its flame in the process, but then can go back for more whenever possible.
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** Most fiery enemies throughout the series apply to this trope. A non-fiery example as far as this goes is the [[GoddamnedBats Keese, a common bat enemy]] with the ability to become a [[InfernalRetaliation flying divebombing fireball]] when exposed to anything fiery, such as a torch or arrows, until it hits Link and loses its flame in the process, but then can go back for more whenever possible. However, [[AnIcePerson Ice Keese]], a type of Keese found in snowy regions, [[KillItWithFire defy this trope]].
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** Most fiery enemies throughout the series apply to this trope. A non-fiery example as far as this goes is the [[GoddamnedBats Keese, a common bat enemy]] with the ability to become a [[InfernalRetaliation flying divebombing fireball]] when exposed to anything fiery, such as a torch or arrows, until it hits Link and loses its flame in the process, but then can go back for more whenever possible.
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* ''VideoGame/{{Minecraft}}'': Mobs native to [[FireAndBrimstoneHell the Nether]] are unable to catch fire or take damage from it. The player and other mobs can gain such fire immunity temporarily by drinking a potion of fire resistance.
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* ''VideoGame/{{Minecraft}}'': Mobs native to [[FireAndBrimstoneHell the Nether]] are unable to catch fire or take damage from it. The player and other mobs can gain such fire immunity temporarily by drinking a potion of fire resistance.resistance, something the Witch mobs do naturally when catching fire.
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* ''Literature/TheDaevabadTrilogy'': As [[ElementalEmbodiment embodiments of fire]], the [[OurGeniesAreDifferent djinn]] aren't affected by heat or flame, although magical ''rumi'' fire was [[MagicFire specially created]] to bypass this. They can use this as an ExploitedImmunity, superheating their surroundings to burn non-immune enemies.
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** The Night King is completely immune to heat and fire, being AnIcePerson. Even when Daenerys has Drogon breathe a jet of dragonfire directly onto him, [[NoSell he is completely unharmed when it ends]], and even gives Daenerys the tiniest smirk in response.
** Daenerys herself is also immune to fire, something she first shows by walking into a raging bonfire to hatch her dragons. She later makes clever use of the ability by setting a building on fire while she and a group of her enemies are locked inside of it. They all die, while she walks out of the blaze with her clothes burned off but otherwise unharmed.
** Daenerys herself is also immune to fire, something she first shows by walking into a raging bonfire to hatch her dragons. She later makes clever use of the ability by setting a building on fire while she and a group of her enemies are locked inside of it. They all die, while she walks out of the blaze with her clothes burned off but otherwise unharmed.
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** Daenerys Targaryen is immune to fire, something she first shows by walking into a raging bonfire to hatch her dragons. She later makes clever use of the ability by setting a Dothraki building on fire while she and a group of her enemies are locked inside of it. They all die, while she walks out of the blaze with her clothes burned off but otherwise unharmed.
** The Night King is completely immune to heat and fire, being AnIcePerson. Even when Daenerys has Drogon breathea jet of dragonfire directly onto him, [[NoSell he is completely unharmed when it ends]], and even gives Daenerys the tiniest smirk in response.
** Daenerys herself is also immune to fire, something she first shows by walking into * ''Series/HouseOfTheDragon'': King Viserys Targaryen puts a raging bonfire to hatch her dragons. She later makes clever use of the ability by setting hand over burning candles without suffering from a building on fire while she and a group of her enemies are locked inside of it. They all die, while she walks out of the blaze with her clothes burned off but otherwise unharmed.burn.
** The Night King is completely immune to heat and fire, being AnIcePerson. Even when Daenerys has Drogon breathe
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This may be either an innate or acquired characteristic. In the first case, it's usually associated with characters and creatures with [[PlayingWithFire fire-based]] ElementalPowers, {{Breath Weapon}}s, and the like, because the flames usually come out of their own bodies and this is a {{Required Secondary Power|s}} to avoid being burned alive whenever they throw out fireballs. It is also usually associated with creatures found in very high-temperature environments, such as volcanoes or [[FireAndBrimstoneHell the fiery pits of Hell]], for the same reasons. In the second case, this ability may be granted by special protective clothing, {{Magic Potion}}s and the like, granting characters the ability temporarily venture into environments where they'd otherwise burn alive.
The inverses are WeakToFire and KillItWithFire, where burning something is the best way to get ride of it, ManOnFire, in which people burn easily, and MadeOfIncendium, in which something burns really easily. Due to fire's common use as a weapon, this is very very prone to being an ExploitedImmunity. Someone with this power may walk dramatically OutOfTheInferno. If it's able to catch fire but that just makes it more of a problem, that's InfernalRetaliation, and if being on fire just makes someone look cool, that's IncendiaryExponent. When a character is not only immune to fire and heat but actively strengthened by them, that's FeedItWithFire. In the case of fire-based creatures with fire immunity, this overlaps with LikeCannotCutLike.
The inverses are WeakToFire and KillItWithFire, where burning something is the best way to get ride of it, ManOnFire, in which people burn easily, and MadeOfIncendium, in which something burns really easily. Due to fire's common use as a weapon, this is very very prone to being an ExploitedImmunity. Someone with this power may walk dramatically OutOfTheInferno. If it's able to catch fire but that just makes it more of a problem, that's InfernalRetaliation, and if being on fire just makes someone look cool, that's IncendiaryExponent. When a character is not only immune to fire and heat but actively strengthened by them, that's FeedItWithFire. In the case of fire-based creatures with fire immunity, this overlaps with LikeCannotCutLike.
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This may be either an innate or acquired characteristic. In the first case, it's usually associated with characters and creatures with [[PlayingWithFire fire-based]] ElementalPowers, {{Breath Weapon}}s, and the like, because the flames usually come out of their own bodies and this is a {{Required Secondary Power|s}} to avoid being burned alive whenever they throw out fireballs. It is also usually associated with creatures found in very high-temperature environments, such as volcanoes or [[FireAndBrimstoneHell the fiery pits of Hell]], for the same reasons. In the second case, this ability may be granted by special protective clothing, {{Magic Potion}}s and the like, granting characters the ability to temporarily venture into environments where they'd otherwise burn alive.
The inverses are WeakToFire and KillItWithFire, where burning something is the best way to getride rid of it, ManOnFire, in which people burn easily, and MadeOfIncendium, in which something burns really easily. Due to fire's common use as a weapon, this is very very, very prone to being an ExploitedImmunity. Someone with this power may walk dramatically OutOfTheInferno. If it's able to catch fire but that just makes it more of a problem, that's InfernalRetaliation, and if being on fire just makes someone look cool, that's IncendiaryExponent. When a character is not only immune to fire and heat but actively strengthened by them, that's FeedItWithFire. In the case of fire-based creatures with fire immunity, this overlaps with LikeCannotCutLike.
The inverses are WeakToFire and KillItWithFire, where burning something is the best way to get
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* ''Toys/{{Bionicle}}'': As a {{Required Secondary Power|s}} of his fire-creation abilities, Tahu the Toa of Fire is immune to flames and intense heat. When his powers are stolen by the Bohrok-Kal, he becomes susceptible to high temperatures and burns.
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* ''Toys/{{Bionicle}}'': As a rule, fire-element Toa can tolerate flames and extreme heat due to their {{Required Secondary Power|s}} Power|s}}, and could possibly survive submerging in lava for a few seconds. Vakama is even shown jumping into a vat of glowing-hot molten metal in his fire-creation abilities, Tahu the Toa of Fire is immune to flames character animation and intense heat.one of Tahu's favored pastimes is surfing on molten rock. When his powers are stolen by the Bohrok-Kal, he becomes susceptible to high temperatures and burns.
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* ''Series/WhatWeDoInTheShadows'': In "Gail", energy vampire Colin Robinson [[SelfImmolation sets himself on fire]] with gasoline to prank Laszlo, revealing that he is in fact immune to it.
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* ''Series/WhatWeDoInTheShadows'': ''Series/WhatWeDoInTheShadows2019'': In "Gail", energy vampire Colin Robinson [[SelfImmolation sets himself on fire]] with gasoline to prank Laszlo, revealing that he is in fact immune to it.
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* ''VideoGame/PlantsVsZombies2ItsAboutTime'': The Imp Dragon zombie is the only zombie in the game that is completely immune to fire damage, meaning that plants like Snapdragon, Torchwood and Fire Peashooter are utterly useless against it. This immunity even extends to hypnotized Imp Dragons fighting on your side -- a Firebreather Zombie's otherwise-powerful fire breath does jack to it.
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* ''Series/WhatWeDoInTheShadows'': In "Gail", energy vampire Colin Robinson [[SelfImmolation sets himself on fire]] with gasoline to prank Laszlo, revealing that he is in fact immune to it.
---> "Just kidding. I'm fine. I'm fine. Just a little fire".
---> "Just kidding. I'm fine. I'm fine. Just a little fire".
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* ''WebAnimation/BattleForDreamIsland'': Being literally made of it, Firey is immune to fire and, in some episodes, can be seen casually swimming around in lava. Objects made of metal (but not Yoyle Metal) seem to have this ability as well.
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* ''WesternAnimation/{{Castlevania|2017}}'': One of the demons that attack the Lindensfeld priory in "[[Recap/Castlevania2017S3E10AbandonAllHope Abandon All Hope]]" is a hollow lizard-like creature full of fire that effortlessly absorbs Sypha's fire magic.
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* ''WesternAnimation/{{Castlevania|2017}}'': ''WesternAnimation/Castlevania2017'': One of the demons that attack the Lindensfeld priory in "[[Recap/Castlevania2017S3E10AbandonAllHope Abandon All Hope]]" is a hollow lizard-like creature full of fire that effortlessly absorbs Sypha's fire magic.magic.
* ''WesternAnimation/TheDragonPrince'': When sunfire elves enter their superpowered state, they become immune to damage from heat and can walk unharmed through flames.
* ''WesternAnimation/TheDragonPrince'': When sunfire elves enter their superpowered state, they become immune to damage from heat and can walk unharmed through flames.
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* In ''ComicBook/{{Superman}}'' story arc ''ComicBook/TheLeperFromKrypton'', the Flammbronians are an alien race who can live in stars thanks to be naturally and completely impervious to fire and heat.
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* ''Franchise/SuperMarioBros'': Buzzy Beetles are entirely immune to Mario's fireballs, and must be dealt with by stomping on them to make them withdraw into their shells and then throwing them into a BottomlessPit before they reemerge.
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* ''Franchise/SuperMarioBros'': Buzzy Beetles are entirely immune to Mario's fireballs, and must be dealt with by stomping on them to make them withdraw into their shells and then throwing them into a BottomlessPit before they reemerge. Spike Tops combine this trope with TheSpiny, making them even tougher to deal with.
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Kind of impressive that that wasn't caught for so long.
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Most creatures find burning to be something of a problem, and thus cannot safely interact with fire, burning objects or combustible materials. Some, however, find themselves entirely immune to the effects of fire, and unable to be harmed by either direct contact with flames or scorching temperatures. Unlike more combustible personages, they may freely walk into infernos, handle burning objects or stride across lave fields no worse for the wear.
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Most creatures find burning to be something of a problem, and thus cannot safely interact with fire, burning objects or combustible materials. Some, however, find themselves entirely immune to the effects of fire, and unable to be harmed by either direct contact with flames or scorching temperatures. Unlike more combustible personages, they may freely walk into infernos, handle burning objects or stride across lave lava fields no worse for the wear.
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