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* In the StarWarsLegends novel ''Literature/TheHanSoloAdventures'', Han favors his right hand but is also perfectly capable of quick-drawing and and shooting with his left. This is how he defeats the gunman Gallandro, who's even faster and and a better shot than he is, but only with his right hand. He hands Gallandro a box of cash that's rigged with a shock device, and to make sure he has no time to notice and drop the box, [[DeliberateInjuryGambit activated it while they're both holding it]]. This temporarily disables both of their right hands. Han shifts his holster so his blaster is ready to be drawn left-handed, and the normally unstoppable Gallandro flees because he's now at a disadvantage.

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indentation.


* ''VideoGame/TheElderScrollsVSkyrim'' allows the player to be either left or right handed with a one-handed weapon or spells. Two-handed weapons are still always used right handed, though.
** Same deal with shields, who are always relegated to the left hand.

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* ''VideoGame/TheElderScrollsVSkyrim'' allows the player to be either left or right handed with a one-handed weapon or spells. Two-handed weapons are still always used right handed, though.
** Same deal with shields, who are
though. Likewise, if a shield is equipped, it is always relegated to the left hand.
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** Same deal with shields, who are always relegated to the left hand.
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* In ''WesternAnimation/VoltronLegendaryDefender'', Keith is able to use his sword with both hands, even teleporting it from a pinned hand to the other in order to gain an advantage.
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Heroic Ambidexterity is only vaguely related to real life ambidexterity, as Heroic Ambidexterity is exclusively combat-related; whether it extends to civilian tasks will usually not be discussed. Heroic Ambidexterity also only ever occurs in characters who have excellent dexterity in general and who would be powerful even if they were not ambidextrous (in real life, one can be ambidextrous and still have average or low dexterity). It follows from the latter that the Heroic Ambidexter is strong even among the strong, and conversely, describing a warrior as ambidextrous may be a shorthand for characterizing them as a distinguished champion.

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Heroic Ambidexterity is only vaguely related to real life ambidexterity, as Heroic Ambidexterity is exclusively combat-related; whether it extends to civilian tasks will usually not be discussed. Heroic Ambidexterity also only ever occurs in characters who have excellent dexterity in general and who would be powerful even if they were not ambidextrous (in real life, one can be ambidextrous and still have average or low dexterity). It follows from the latter that the Heroic Ambidexter is strong even among the strong, and conversely, describing a warrior as ambidextrous may be is often a shorthand for characterizing them as a distinguished champion.
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Little bit clearer (for lefthanders, the dominant hand is "usually" the left).


Most of us are only really good doing stuff with a specific hand, the so-called dominant hand (usually this is the right). The other hand is limited to an inglorious existence as the clumsy assistant of its smart twin. ... Isn't that, in a way, wasting a perfectly good hand? Wouldn't it be cool if ''both'' our hands were "right" hands? Wouldn't that make us twice as strong?

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Most of us are only really good doing stuff with a specific hand, the so-called dominant hand (usually (for most of us, this is the right). The other hand is limited to an inglorious existence as the clumsy assistant of its smart twin. ... Isn't that, in a way, wasting a perfectly good hand? Wouldn't it be cool if ''both'' our hands were "right" hands? Wouldn't that make us twice as strong?
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(forgot to actually remove the pothole)


* Impossible Super-Ambidexterity: Like Advanced Ambidexterity, but the warrior uses two weapons to successfully engage two ''different'' [[MeleeATrois targets]] at the same time.

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* Impossible Super-Ambidexterity: Like Advanced Ambidexterity, but the warrior uses two weapons to successfully engage two ''different'' [[MeleeATrois targets]] targets at the same time.
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A Melee A Trois is a three-way battle (1 vs 1 vs 1). A 1 vs 2 battle is not a Melee A Trois.
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We don't have any examples involving ambidextrous feet. What makes characters with Handy Feet, Armed Legs etc special is that they can use their legs in ways that normal people can't at all; whether they use the right foot, left foot, or both feet does not matter so much. — Multi Armed Multitasking explicitly says that multi-armed weapon-wielding is Multi Armed And Dangerous instead.


Hypothetically HandyFeet (and ArmedLegs and LegCannon) and, better yet, MultiArmedAndDangerous can give said individual [[MultiarmedMultitasking even more options]].

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Hypothetically HandyFeet (and ArmedLegs and LegCannon) and, better yet, MultiArmedAndDangerous can give said individual [[MultiarmedMultitasking even Combatants with more options]].than the usual number of arms fall under MultiArmedAndDangerous.
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"sprite mirroring causes a character's weapon hand to switch" is exactly why Ambidextrous Sprite is called Ambidextrous Sprite. The ambidexterity of an Ambidextrous Sprite is merely an artifact of the medium, not a special ability that distinguishes this character from other characters.


Has nothing to do with AmbidextrousSprite, unless sprite mirroring causes a character's weapon hand to switch.

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Has nothing to do with AmbidextrousSprite, unless sprite mirroring causes a character's weapon hand to switch.
AmbidextrousSprite.
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* Inverted in ''Series/TheFlash2014''. While most speedsters can [[{{Vibroweapon}} vibrate their right hands]], the Season 3 BigBad Savitar has a BladeBelowTheShoulder on each hand and uses both at different parts of his storyline.
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[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]



* Like his [[ComicBook/JudgeDredd comicbook counterpart]], ''Film/{{Dredd}}'''s version of Judge Dredd is able to shoot with both hands. He noticeably shoots an [[KillItWithFire incendiary round]] off with his left hand, taking out [[OneHitPolykill several mooks at once]].

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* Like his [[ComicBook/JudgeDredd comicbook comic-book counterpart]], ''Film/{{Dredd}}'''s version of Judge Dredd is able to shoot with both hands. He noticeably shoots an [[KillItWithFire incendiary round]] off with his left hand, taking out [[OneHitPolykill several mooks at once]].



[[folder: Real Life]]

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[[folder: Real [[folder:Real Life]]
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* ''Manga/HajimeNoIppo'': There are a few fighters that fight with basically not stance, which allows those boxer to be adept with either side of their body. The only explicit version of ambidextrous fighter seen in the series are Randy Boy Junior and his father. Randy Boy Junior is proficient in both his left, his right, and "squared" (without a leading foot or arm). This gives Randy Boy Junior the advantage of not being open on any side, and gives the opponent three different styles to fight against. It also gives him the ability to disrupt a counter-puncher's ability to setup counters, as Randy Boy Junior's "Asura" style is significantly more unpredictable.

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* ''Manga/HajimeNoIppo'': There are a few fighters that fight with basically not no stance, which allows those boxer to be adept with either side of their body. The only explicit version of ambidextrous fighter seen in the series fighters are Randy Boy Junior and his father. Randy Boy Junior is proficient in both his left, his right, and "squared" (without a leading foot or arm). This gives Randy Boy Junior the advantage of not being open on having any side, openings, and gives the opponent three different styles to fight against. It also gives him the ability to disrupt a counter-puncher's ability to setup counters, as Randy Boy Junior's "Asura" style is Junior can freely switch between all three stances, making him significantly more unpredictable.
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* ''Manga/HajimeNoIppo'': There are a few fighters that fight with basically not stance, which allows those boxer to be adept with either side of their body. The only explicit version of ambidextrous fighter seen in the series are Randy Boy Junior and his father. Randy Boy Junior is proficient in both his left, his right, and "squared" (with a lead arm). This gives Randy Boy Junior the advantage of not being open on any side, and gives the opponent three different styles to fight against. It also gives him the ability to disrupt a counter-puncher's ability to setup counters, as Randy Boy Junior's "Asura" style is significantly more unpredictable.

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* ''Manga/HajimeNoIppo'': There are a few fighters that fight with basically not stance, which allows those boxer to be adept with either side of their body. The only explicit version of ambidextrous fighter seen in the series are Randy Boy Junior and his father. Randy Boy Junior is proficient in both his left, his right, and "squared" (with (without a lead leading foot or arm). This gives Randy Boy Junior the advantage of not being open on any side, and gives the opponent three different styles to fight against. It also gives him the ability to disrupt a counter-puncher's ability to setup counters, as Randy Boy Junior's "Asura" style is significantly more unpredictable.
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* ""Manga/HajimeNoIppo": There are a few fighters that fight with basically not stance, which allows those boxer to be adept with either side of their body. The only explicit version of ambidextrous fighter seen in the series are Randy Boy Junior and his father. Randy Boy Junior is proficient in both his left, his right, and "squared" (with a lead arm). This gives Randy Boy Junior the advantage of not being open on any side, and gives the opponent three different styles to fight against. It also gives him the ability to disrupt a counter-puncher's ability to setup counters, as Randy Boy Junior's "Asura" style is significantly more unpredictable.

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* ""Manga/HajimeNoIppo": ''Manga/HajimeNoIppo'': There are a few fighters that fight with basically not stance, which allows those boxer to be adept with either side of their body. The only explicit version of ambidextrous fighter seen in the series are Randy Boy Junior and his father. Randy Boy Junior is proficient in both his left, his right, and "squared" (with a lead arm). This gives Randy Boy Junior the advantage of not being open on any side, and gives the opponent three different styles to fight against. It also gives him the ability to disrupt a counter-puncher's ability to setup counters, as Randy Boy Junior's "Asura" style is significantly more unpredictable.
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* ""Manga/HajimeNoIppo": There are a few fighters that fight with basically not stance, which allows those boxer to be adept with either side of their body. The only explicit version of ambidextrous fighter seen in the series are Randy Boy Junior and his father. Randy Boy Junior is proficient in both his left, his right, and "squared" (with a lead arm). This gives Randy Boy Junior the advantage of not being open on any side, and gives the opponent three different styles to fight against. It also gives him the ability to disrupt a counter-puncher's ability to setup counters, as Randy Boy Junior's "Asura" style is significantly more unpredictable.
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->''He was the last man in Ireland who had equal dexterity in striking with his right and with his left hand. He was the last man in Ireland who had true valour.''

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->''He ->''"He was the last man in Ireland who had equal dexterity in striking with his right and with his left hand. He was the last man in Ireland who had true valour.''"''
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* In ''WesternAnimation/Castlevania2017'', Trevor Belmont is just as capable wielding his whip with his left hand as he is his right — during his battle with Alucard, he switches his sword between hands and manages to hold off a stronger, magically-capable opponent wielding a longer blade.
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Has nothing to do with AmbidextrousSprite.

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Has nothing to do with AmbidextrousSprite.
AmbidextrousSprite, unless sprite mirroring causes a character's weapon hand to switch.



* Link of the ''VideoGame/LegendOfZelda'' series, has traditionally been TheSouthpaw; but in the earliest games, because of technical limitations, his sprite would switch hands depending on which way it was facing, and in later games, to accommodate motion controls, he reverted to being right-handed in order to match the majority of players (although handedness doesn't actually affect gameplay). WordOfGod decided that he's ambidextrous with a preference for his left or right hand, depending on incarnation, in order to smooth over the inconsistencies.

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* Link of the ''VideoGame/LegendOfZelda'' series, has traditionally been TheSouthpaw; but in the earliest games, because of technical limitations, [[AmbidextrousSprite his sprite would switch hands depending on which way it was facing, facing]], and in later games, to accommodate motion controls, he reverted to being right-handed in order to match the majority of players (although handedness doesn't actually affect gameplay). WordOfGod decided that he's ambidextrous with a preference for his left or right hand, depending on incarnation, in order to smooth over the inconsistencies.
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* Shawn Spencer in {{Psych}}. He's typically right-handed, but in "Shawn Takes a Shot in the Dark," he manages to successfully shoot out a car's engine using his left hand, with an injured left shoulder.

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* Shawn Spencer in {{Psych}}.Series/{{Psych}}. He's typically right-handed, but in "Shawn Takes a Shot in the Dark," he manages to successfully shoot out a car's engine using his left hand, with an injured left shoulder.
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* ''Film/{{Shooter}}. Bob Lee Swagger is predominantly a righty, but when his right hand gets injured, he is shown to be just as competent with his left. For the record, Creator/MarkWahlberg is [[TheSouthpaw a lefty]].

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* ''Film/{{Shooter}}. ''Film/{{Shooter}}'': Bob Lee Swagger is predominantly a righty, but when his right hand gets injured, he is shown to be just as competent with his left. For the record, Creator/MarkWahlberg is [[TheSouthpaw a lefty]].
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* In the original ''VisualNovel/{{Kanon}}'', we only see that Mai fights left-handed, but the 2006 anime shows that she eats right-handed, making her ambidextrous and just preferring to use different hands for different tasks.
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* [[BountyHunter Manco]] from ''Film/ForAFewDollarsMore'' is an unusual example. In his EstablishingCharacterMoment, he deals cards and performs hand-to-hand combat with his left hand, but all his shooting is done with his right.
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* ''VideoGame/{{Doom}}'' had an interesting take on this trope; The Marine punches and uses the pistol with his left hand, but fires the [[ShotgunsAreJustBetter shotgun]] and plasma rifle with his right. It's hard to tell which hand he uses for the [[GatlingGood Chaingun]], [[StuffBlowingUp rocket launcher]] and the [[{{BFG}} BFG9000]], as they're just in the centre of the screen. ''VideoGame/Doom2'' adds a right-handed double barrelled shotgun as well as a [[ChainsawGood chainsaw]] operated predominantly using the right hand on the trigger and the left on the support grip.

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* ''VideoGame/{{Doom}}'' had an interesting take on this trope; The Marine punches and uses the pistol with his left hand, but fires the [[ShotgunsAreJustBetter shotgun]] and plasma rifle with his right. It's hard to tell which hand he uses for the [[GatlingGood Chaingun]], [[StuffBlowingUp rocket launcher]] and the [[{{BFG}} BFG9000]], as they're just in the centre of the screen. ''VideoGame/Doom2'' ''VideoGame/DoomII'' adds a right-handed double barrelled shotgun as well as a [[ChainsawGood chainsaw]] operated predominantly using the right hand on the trigger and the left on the support grip.
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* ''VideoGame/Quake2'' had a similar option.

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* ''VideoGame/Quake2'' ''VideoGame/QuakeII'' had a similar option.
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[[folder:Film]]
* ''Film/{{Shooter}}. Bob Lee Swagger is predominantly a righty, but when his right hand gets injured, he is shown to be just as competent with his left. For the record, Creator/MarkWahlberg is [[TheSouthpaw a lefty]].
* Like his [[ComicBook/JudgeDredd comicbook counterpart]], ''Film/{{Dredd}}'''s version of Judge Dredd is able to shoot with both hands. He noticeably shoots an [[KillItWithFire incendiary round]] off with his left hand, taking out [[OneHitPolykill several mooks at once]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/TheElderScrollsVSkyrim'' allows the player to be either left or right handed with a one-handed weapon or spells. Two-handed weapons are still always used right handed, though.
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None

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* ''VideoGame/Quake2'' had a similar option.
* The first ''VideoGame/SoldierOfFortune'' allowed the player to switch hands when using the [[HandCannon Silver Talon]], though bizarrely not with any other weapon.
* ''VideoGame/{{Doom}}'' had an interesting take on this trope; The Marine punches and uses the pistol with his left hand, but fires the [[ShotgunsAreJustBetter shotgun]] and plasma rifle with his right. It's hard to tell which hand he uses for the [[GatlingGood Chaingun]], [[StuffBlowingUp rocket launcher]] and the [[{{BFG}} BFG9000]], as they're just in the centre of the screen. ''VideoGame/Doom2'' adds a right-handed double barrelled shotgun as well as a [[ChainsawGood chainsaw]] operated predominantly using the right hand on the trigger and the left on the support grip.
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* ''VideoGame/{{Unreal|I}}'' has the option to keep the equipped gun on the left, right or center of the screen, a choice that impacts the orientation of the projectiles. In the "right" and "center" options, the PlayerCharacter holds the weapon right-handed, while for "left" (s)he goes full southpaw. You can change the handedness at any point, even during a game in progress, and in fact at least one GameMod that introduces leaning swaps weapon hands accordingly.

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