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* ''VideoGame/PokemonSwordAndShield'' has Spikemuth, located in the south east part of the map. It's a loving homage to games like Streets of Rage, featuring a single hallway of a stage complete with [[InvisibleWall Invisible Walls]] (actually Mr. Mime's making barriers), and enemy (trainers) jumping in from the sides of the screens. Derelict buildings, graffiti adorn the street, and it feels quite grungy.

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In VideoGameSettings, the Graffiti Town is a lighter version of GangsterLand where the action takes place in a modern urban area that has all the stereotypical elements of being "urban": tall brick apartment buildings with some wear and tear, elaborate and/or gigantic UsefulNotes/{{graffiti}} on the buildings, and tall chain-link fences. The stage music is usually in the hip-hop genre. Note this setting has to have [[CrapsaccharineWorld exaggerated features of heavy urban areas]], like downtown Los Angeles or New York. So Liberty City from ''VideoGame/GrandTheftAuto'' can't count because the environment is relatively realistic compared to what is described here. Some basketball video games may have this as a court instead of the usual sports stadium.

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In VideoGameSettings, the Graffiti Town is a lighter version of GangsterLand where the action takes place in a modern urban area that has all the stereotypical elements of being "urban": tall brick apartment buildings with some wear and tear, elaborate and/or gigantic UsefulNotes/{{graffiti}} on the buildings, and tall chain-link fences. The stage music is usually in the hip-hop genre.

Note this setting has to have [[CrapsaccharineWorld exaggerated features of heavy urban areas]], like downtown Los Angeles or New York. So Liberty City from ''VideoGame/GrandTheftAuto'' can't count because the environment is relatively realistic compared to what is described here. Some basketball video games may have this as a court instead of the usual sports stadium.
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In VideoGameSettings, the Graffiti Town is a lighter version of GangsterLand where the action takes place in a modern urban area that has all the stereotypical elements of being "urban": tall brick apartment buildings with some wear and tear, elaborate and/or gigantic UsefulNotes/{{graffiti}} on the buildings, and tall chain-link fences. The stage music is usually in the hip-hop genre. Note this setting has to have [[CrapsaccharineWorld exaggerated features of heavy urban areas]], like downtown Los Angeles or New York. So Liberty City from ''VideoGame/GrandTheftAuto'' can't count because the environment is relatively realistic compared to what is described here.

Some basketball video games may have this as a court instead of the usual sports stadium. Not to be confused with ArtCourse.

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In VideoGameSettings, the Graffiti Town is a lighter version of GangsterLand where the action takes place in a modern urban area that has all the stereotypical elements of being "urban": tall brick apartment buildings with some wear and tear, elaborate and/or gigantic UsefulNotes/{{graffiti}} on the buildings, and tall chain-link fences. The stage music is usually in the hip-hop genre. Note this setting has to have [[CrapsaccharineWorld exaggerated features of heavy urban areas]], like downtown Los Angeles or New York. So Liberty City from ''VideoGame/GrandTheftAuto'' can't count because the environment is relatively realistic compared to what is described here.

here. Some basketball video games may have this as a court instead of the usual sports stadium.stadium.

Likely to overlap with MetropolisLevel.
Not to be confused with ArtCourse.
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* In ''WesternAnimation/TurningRed'', UsefulNotes/{{Toronto}} is portrayed like this.
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* The second level in ''VideoGame/StreetsOfRage'' takes place in an urban environment away from the glamourous city that was in the previous stage. The apartment buildings are worn down, graffiti and posters are plastered on the walls, trash is flying in the wind, barrels are everywhere, some areas have chain link fences in the background, and the whole block is filled with punks and other gang-like enemies.
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* ''VideoGame/NoMoreHeroes2DesperateStruggle'': The Rank 2 level, which culminates in a fight against Alice Twilight, is set in a dense urban area filled with tall brick buildings.

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* ''VideoGame/NoMoreHeroes2DesperateStruggle'': The Rank 2 level, which culminates in a fight against Alice Twilight, Twilight in the roof of a building, is set in a dense urban area filled with tall brick buildings.buildings, one of which has a gigantic graffiti modeled after Travis' face.
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* The ''VideoGame/{{Splatoon}}'' series has a largely urban and industrial setting, while nonetheless still being colorful even before the Inklings wreak havoc all over with their ink weaponry. The games even make some very interesting use of graffiti by allowing players to post drawings to social media[[note]]The first game used Creator/{{Nintendo}}'s now-defunct social network Website/{{Miiverse}}, while [[VideoGame/Splatoon2 the sequel]] integrates with either Facebook or Twitter[[/note]] that can show up as graffiti around Inkopolis and in the single and multiplayer levels.

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* The ''VideoGame/{{Splatoon}}'' ''Franchise/{{Splatoon}}'' series has a the various locales that serve as {{Hub World}}s for each game are largely urban clean and industrial setting, while nonetheless still being colorful even before the Inklings wreak havoc all over with their ink weaponry. The games even make some very interesting urban settings, but players are able to use of a mailbox feature to post graffiti by allowing players to post drawings to social media[[note]]The first game used Creator/{{Nintendo}}'s now-defunct social network Website/{{Miiverse}}, while [[VideoGame/Splatoon2 the sequel]] integrates with either Facebook or Twitter[[/note]] that can show up as graffiti around Inkopolis will litter the overworld and in the single and various multiplayer levels. stages.
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* The Rank 2 level in ''VideoGame/NoMoreHeroes 2'', which culminates in a fight against Alice Twilight, is set in a dense urban area filled with tall brick buildings.

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* ''VideoGame/NoMoreHeroes2DesperateStruggle'': The Rank 2 level in ''VideoGame/NoMoreHeroes 2'', level, which culminates in a fight against Alice Twilight, is set in a dense urban area filled with tall brick buildings.
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* [[VideoGame/FinalFantasyVII Midgar]] is an industrial metropolis, filled with smog from the Mako reactors.

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* [[VideoGame/FinalFantasyVII Midgar]] ''VideoGame/FinalFantasyVII'' Midgar is an industrial metropolis, filled with smog from the Mako reactors.
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* [[VideoGame/FinalFantasyVII Midgar]].
* In the first {{VideoGame/Manhunt}} game, Carcer City is a mix between this and a BleakLevel.

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* [[VideoGame/FinalFantasyVII Midgar]].
Midgar]] is an industrial metropolis, filled with smog from the Mako reactors.
* In the first {{VideoGame/Manhunt}} ''{{VideoGame/Manhunt}}'' game, Carcer City is a mix between this and a BleakLevel.
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%% Administrivia/ZeroContextExample. Add context to the entry before bringing it back. * The Rank 2 level in ''VideoGame/NoMoreHeroes 2''.

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%% Administrivia/ZeroContextExample. Add context to the entry before bringing it back. * The Rank 2 level in ''VideoGame/NoMoreHeroes 2''.2'', which culminates in a fight against Alice Twilight, is set in a dense urban area filled with tall brick buildings.
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* Early seasons of ''Series/SesameStreet'' contained elements of this since it was originally marketed toward children in urban areas. Many of the "letters of the day" even appeared as graffiti as seen [[http://fairbankspedestrian.files.wordpress.com/2008/01/sesame1.jpg?w=230&h=275 here]].

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* Early seasons of ''Series/SesameStreet'' contained elements of this since it was originally marketed toward children in urban areas. Many of the "letters of the day" even appeared as graffiti as seen [[http://fairbankspedestrian.files.wordpress.com/2008/01/sesame1.jpg?w=230&h=275 here]].seen here.]]
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* In the first {{VideoGame/Manhunt}} game, Carcer City is a mix between this and a BleakLevel.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_0640.jpg]]
[[caption-width-right:350:Telluria City from the ''VideoGame/{{TOME}}'' RPG]]

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[[quoteright:350:[[VideoGame/StreetFighterAlpha https://static.
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[[caption-width-right:350:Telluria City from the ''VideoGame/{{TOME}}'' RPG]]
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* Prison Planet Thantos in ''VideoGame/{{Bomberman}} 64: The Second Attack''. Although it a post apocalyptic version with zombies, rogue bikers, and gaping chasms.
* The entirety of ''VideoGame/TheWorldEndsWithYou'' takes place in Shibuya. In ''VideoGame/KingdomHeartsDreamDropDistance'', [[FirstTown Traverse Town]] has become a sort of stand-in for Shibuya, complete with the ''[=TWEWY=]'' cast as [[TheCameo cameos]].

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* Prison Planet Thantos in ''VideoGame/{{Bomberman}} 64: The Second Attack''. Although it a post apocalyptic post-apocalyptic version with zombies, rogue bikers, and gaping chasms.
* The entirety of ''VideoGame/TheWorldEndsWithYou'' takes place in Shibuya. In ''VideoGame/KingdomHeartsDreamDropDistance'', ''VideoGame/KingdomHearts3DDreamDropDistance'', [[FirstTown Traverse Town]] has become a sort of stand-in for Shibuya, complete with the ''[=TWEWY=]'' cast as [[TheCameo cameos]].
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[[VideoGame/{{TOME}} quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_0640.jpg]]

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[[VideoGame/{{TOME}} quoteright:350:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/image_0640.jpg]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_01_13_at_120437_am.png]]

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[[quoteright:350:https://static.[[VideoGame/{{TOME}} quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_01_13_at_120437_am.png]] org/pmwiki/pub/images/image_0640.jpg]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_01_13_at_120437_am.png]]
[[caption-width-right:350:Telluria City from the ''VideoGame/{{TOME}}'' RPG]]
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Some basketball video games may have this as a court instead of the usual sports stadium.

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Some basketball video games may have this as a court instead of the usual sports stadium.
stadium. Not to be confused with ArtCourse.
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* Telluria City from the ''VideoGame/TOME'' RPG is a perfect example. Not as hostile as a GangsterLand, but with graffiti and urban imagery abound.

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* Telluria City from the ''VideoGame/TOME'' ''VideoGame/{{TOME}}'' RPG is a perfect example. Not as hostile as a GangsterLand, but with graffiti and urban imagery abound.
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* Telluria City from the VideoGame/''TOME'' RPG is a perfect example. Not as hostile as a GangsterLand, but with graffiti and urban imagery abound.

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* Telluria City from the VideoGame/''TOME'' ''VideoGame/TOME'' RPG is a perfect example. Not as hostile as a GangsterLand, but with graffiti and urban imagery abound.
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* Telluria City from the VideoGame/''{{TOME}}'' RPG is a perfect example. Not as hostile as a GangsterLand, but with graffiti and urban imagery abound.

to:

* Telluria City from the VideoGame/''{{TOME}}'' VideoGame/''TOME'' RPG is a perfect example. Not as hostile as a GangsterLand, but with graffiti and urban imagery abound.
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* Telluria City from the VideoGame/''{{TOME}}'' RPG is a perfect example. Not as hostile as a GangsterLand, but with graffiti and urban imagery abound.
Is there an issue? Send a MessageReason:
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