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*** Especially Konami Japan, who's number is nothing but 5's, 7's, 3's and 0's.
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** A maximum of 7650 points can be scored at once in ''Pac-Land'', ''Pac-Mania'' and ''Marvel Land''.

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** A maximum of 7650 points can be scored at once in ''Pac-Land'', ''Pac-Mania'' ''Pac-Mania'', ''Märchen Maze'' and ''Marvel Land''.
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* ''OhMyGoddess'': the protagonist sometimes signs his name as "K1" (Keiichi).

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* ''OhMyGoddess'': ''Manga/AhMyGoddess'': the protagonist sometimes signs his name as "K1" (Keiichi).



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* "888..." is read as "pachipachipachi..."[[note]]note that it's written ''pachi'' and not ''hachi''; this involved a phenomenon called ''[[https://en.wikipedia.org/wiki/Rendaku rendaku]]''[[/note]], an onomotopeia for clapping. You can sometimes see long streams of 8's in NicoNicoDouga video scrolling comments.

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* "888..." is read as "pachipachipachi..."[[note]]note that it's written ''pachi'' and not ''hachi''; this involved involves a phenomenon called ''[[https://en.wikipedia.org/wiki/Rendaku rendaku]]''[[/note]], an onomotopeia for clapping. You can sometimes see long streams of 8's in NicoNicoDouga video scrolling comments.
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* "8888..." is read as "pachipachipachi"[[note]]note that it's written ''pachi'' and not ''hachi''; this involved a phenomenon called ''[[https://en.wikipedia.org/wiki/Rendaku rendaku]]''[[/note]], an onomotopeia for clapping. You can sometimes see long streams of 8's in NicoNicoDouga video scrolling comments.

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* "8888..."888..." is read as "pachipachipachi"[[note]]note "pachipachipachi..."[[note]]note that it's written ''pachi'' and not ''hachi''; this involved a phenomenon called ''[[https://en.wikipedia.org/wiki/Rendaku rendaku]]''[[/note]], an onomotopeia for clapping. You can sometimes see long streams of 8's in NicoNicoDouga video scrolling comments.
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* "8888..." is read as "pachipachipachi"[[note]]note that it's written ''pachi'' and not ''hachi''; this involved a phenomenon called ''[[https://en.wikipedia.org/wiki/Rendaku rendaku]]''[[/note]], an onomotopeia for clapping. You can sometimes see long streams of 8's in NicoNicoDouga video scrolling comments.
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** ''{{beatmania}} IIDX'' has "G59", read as ''jigoku'' (hell). It's even composed by the same person.
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* ''OhMyGoddess'': the protagonist sometimes signs his name as "K1" (Keiichi).
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** Keisuke Nago also wears a shirt at one point reading 753 (''nagosan'').
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* 2424, ''VideoGame/PuyoPuyo''. Is occasionally an ArcNumber in the [[ExcusePlot minimal]] storylines.
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* In Zone 20 of ''Atlantis no Nazo'', "Key Word ~Nagoya~" appears over a pyramid to the right of three {{Moai}} statues. "Nagoya" is supposed to be a clue to stand on each of the three heads in turn and throw bombs seven, five and eight times, respectively.

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* In Zone 20 of ''Atlantis no Nazo'', Nazo'' has "Key Word ~Nagoya~" appears appearing over a pyramid in the 20th Zone, to the right of three {{Moai}} Moai statues. "Nagoya" is supposed to be a clue to stand on each of the three heads in turn and throw bombs seven, five and eight times, respectively.
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* In Zone 20 of ''Atlantis no Nazo'', "Key Word ~Nagoya~" appears over a pyramid to the right of three {{Moai}} statues. "Nagoya" is supposed to be a clue to stand on each of the three heads in turn and throw bombs seven, five and eight times, respectively.
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*** Then Tricoro goes ahead and makes unlock conditions for a series of boss songs all revolve around 573 too.
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** A maximum of 7650 points can be scored at once in ''Pac-Land'', ''Pac-Mania'' and ''Marvel Land''.
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* 893 is often used to refer to the {{Yakuza}}, such as protection money being paid to "Customer #893."
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||8 || ha(chi), ya ||

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||8 || ha(chi), ba, ya ||
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||2 || fu, ni, tsu ||

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||2 || fu, bu, pu, ni, tsu ||
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||0 || o, ma(ru) ||

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||0 || ma(ru), o, ma(ru) re(i) ||
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* In ''Manga/{{Bleach}}'', Ichigo is 15 years old, was born on July 15, and has the number 15 on some of his shirts and his bedroom door.
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** ''VideoGame/TheIdolmaster'' revolves around fictional talent agency 765 Production.

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** ''VideoGame/TheIdolmaster'' revolves around fictional talent agency 765 Production.Production, whose rival company 961 Production is headed by a man named Kuroi.
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** ''VideoGame/TheIdolmaster'' revolves around fictional talent agency 765 Production.
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** The ''Namco Museum Vol. 3'' version of ''VideoGame/TheTowerOfDruaga'' includes the secret "Another Tower," where the trick to revealing the treasure chest on one of the floors is letting the timer reach 7650.
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** Xiaomu from ''VideoGame/NamcoXCapcom'' is 765 years old.

Added: 1365

Changed: 160

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* 573 stands for {{Konami}}, and the number appears in many of their games.

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* 573 stands for {{Konami}}, and the number appears in many of their games.games; it appears on high score tables and background elements from time to time. The background elements in question are sometimes quite subtle or hidden references.
** There are 573 arrows on the Heavy chart for ''[[VideoGame/DanceDanceRevolution MAX 300]]''; something that wasn't immediately obvious because it was listed on the ''DDRMAX'' stats screen as 555 steps of which 18 are jumps.
** On really old ''VideoGame/{{Beatmania}}'' versions, there is a mix of the ''VideoGame/MetalGearSolid'' theme where you repeatedly trigger a bass drum sample - 5 times, then 7 times, then 3 times - on sixteenths, with well-spaced single hits in between.
** In many cell-phone games that feature the KonamiCode, "B and A" at the end is often replaced by 573.
** ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]'' has three areas where you need a certain three digits at the end of your money amount to open doors. One of them is, yes, 573.
** In ''[[VideoGame/MitsumeteKnight Mitsumete Knight R: Daibouken Hen]]'', the icon sprite of one of the game's [[VirtualPaperDoll numerous pieces of equipement]], the "[[SuspiciouslySpecificDenial No-Brand Pendant]]", depicts a necklace with the number "573" written on it.
** In ''VideoGame/{{Beatmania}} IIDX'', you need to finish a song with at least 80% on your gauge to clear it. Finish with ''exactly'' 80% and you get a bonus of 5730 points.
** Even the [[http://www.konami-digital-entertainment.com/contact.php phone numbers]] for Konami's offices frequently end in 573.
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* 765 stands for Creator/{{Namco|Bandai}}, and the number likewise appears in many of their games.

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* 765 stands for Creator/{{Namco|Bandai}}, Creator/{{Namco|Bandai}} (''namuko''), and the number likewise appears in many of their games.




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* ''428'' is the title of a VisualNovel set in the city of Shibuya.
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* 524 Records, a label established by Yasuharu Konishi.
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* In ''KamenRiderKiva'', entering 193 on the [=IXARiser=] triggers the Rising IXA transformation.

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* In ''KamenRiderKiva'', entering 193 (''ikusa'') on the [=IXARiser=] triggers the Rising IXA transformation.
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[[AC:LiveActionTV]]
* In ''KamenRiderKiva'', entering 193 on the [=IXARiser=] triggers the Rising IXA transformation.

Added: 421

Changed: 88

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||0 || o ||

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||0 || o o, ma(ru) ||




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* This trope is all over ''Manga/KatekyoHitmanReborn'' in the characters' names:
-->27: '''Tsuna'''yoshi Sawada\\
59: Hayato '''Goku'''dera\\
80: Takeshi '''Yama'''moto\\
69: '''Muku'''ro Rokudo\\
96: Chrome Do'''kuro'''\\
18: Kyoya '''Hiba'''ri\\
101: Irie Shou'''ichi'''\\
100: Byakuran ("B/Hyaku" = 100)
** This is also how they list their {{Shipping}}, so don't be surprised if a YaoiFangirl has a sort of random four digit (or sometimes five or six [[OT3 or more]] digit) number in their fanfic summaries.
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Numbers in Japanese don't have a single pronunciation: both kun'yomi (native Japanese) and on'yomi (Chinese-derived) readings are commonly used. Japanese speakers take advantage of these different phonetic readings, mixing them freely to produce mnemonic phrases to remember numbers by. This device, called ''goroawase'' (wordplay), also can be reversed to convert many Japanese names or phrases into code numbers.

''Goroawase'' numbers are read digit for digit, with each digit arbitrarily assigned a kun'yomi, on'yomi or GratuitousEnglish reading, often shortened to the first syllable or phonetically modified. Here is a list of digits and their possible readings:

||0 || o ||
||1 || hi(to), i(chi), wan ||
||2 || fu, ni, tsu ||
||3 || mi, sa(n), za ||
||4 || [[FourIsDeath shi]], yo(n) ||
||5 || go, ko ||
||6 || mu, ro(ku) ||
||7 || na([[SevenIsNana na]]) ||
||8 || ha(chi), ya ||
||9 || ku, kyu ||
||10 || to ||
||. (decimal point) || ten ||
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!!Examples:

[[AC:{{Anime}} and {{Manga}}]]
* In ''Manga/SoulEater'', the number to call {{Shinigami}} is 42-42-564 (''shini-shini-goroshi'', "death-death-murder").
* In ''Manga/KeroroGunsou'', Keroro, Kururu and Natsumi are often associated with the numbers K66, 966 and 723.

[[AC:VideoGames]]
* 573 stands for {{Konami}}, and the number appears in many of their games.
* 765 stands for Creator/{{Namco|Bandai}}, and the number likewise appears in many of their games.
* ''VideoGame/DanceDanceRevolution'' has a song titled ".59", read as ''tengoku'' (heaven).

[[AC:RealLife]]
* {{Suda51}}, the name adopted by the video game creator Goichi Suda.
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