History Main / GetBackHereBoss

19th Aug '17 12:52:37 AM jormis29
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* In the ''Franchise/TotalWar'' series, particularly ''[[VideoGame/RomeTotalWar Rome]]'':

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* In the ''Franchise/TotalWar'' ''VideoGame/TotalWar'' series, particularly ''[[VideoGame/RomeTotalWar Rome]]'':
15th Jul '17 9:48:22 AM nombretomado
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** Many Sonic games nowadays have this kind of battle as a standard boss, as it is very suited to the "Modern Sonic" gameplay style: three of the four bosses in ''SonicAndTheSecretRings'', half the bosses in ''VideoGame/SonicUnleashed'', and a third of the bosses plus the final boss in ''VideoGame/SonicColors'' (one pictured) are of the "running battle" variety, where you have to catch up to the boss to attack while also avoiding its counterattacks.

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** Many Sonic games nowadays have this kind of battle as a standard boss, as it is very suited to the "Modern Sonic" gameplay style: three of the four bosses in ''SonicAndTheSecretRings'', ''VideoGame/SonicAndTheSecretRings'', half the bosses in ''VideoGame/SonicUnleashed'', and a third of the bosses plus the final boss in ''VideoGame/SonicColors'' (one pictured) are of the "running battle" variety, where you have to catch up to the boss to attack while also avoiding its counterattacks.
15th Jul '17 9:21:38 AM nombretomado
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** [[ThatOneBoss King Arthur]] in ''[[SonicStorybookSeries Sonic and the Black Knight]]''. Any time he's fought, he spends the whole fight galloping away on his horse. The first time, he stops and waits for you after

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** [[ThatOneBoss King Arthur]] in ''[[SonicStorybookSeries Sonic and the Black Knight]]''.''VideoGame/SonicAndTheBlackKnight''. Any time he's fought, he spends the whole fight galloping away on his horse. The first time, he stops and waits for you after
10th Jul '17 7:16:32 PM billybobfred
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* In ''VideoGame/DragonBallXenoverse2''[='s=] Kai Advancement Placement Test, your first opponent his Hercule, who will automatically turn around and run away, knowing he's ''way'' out of his league. You have to chase him down and beat him up. Thankfully, the fighters after him stand their ground.

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* In ''VideoGame/DragonBallXenoverse2''[='s=] Kai God-rank Advancement Placement Test, your first opponent his Hercule, is [[FakeUltimateHero Hercule]], who will automatically turn around and run away, knowing he's ''way'' out of his league. You have to chase him down and beat him up. Thankfully, the fighters after him stand their ground.
7th Jul '17 7:18:21 AM Gigabic
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* In ''VideoGame/NetHack'', [[BanditMook "covetous" enemies]] can teleport to you or away from you at will, even on levels where teleporting is otherwise disabled. When wounded, they teleport to the up stairs, and then climb up a level when you approach. In theory, they could repeat this cycle all the way to the top of the dungeon. The trick is to lure them away from the up stairs, and then stand on them yourself; the monster won't think to flee to the down stairs instead.
* The ''VideoGame/SlashEmExtended'' fork gives some bosses like Vlad the Impaler a supply of scrolls that allow them to teleport to a random dungeon level. If they use it, the player may have to search the entire dungeon if they want to kill the boss.

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* In ''VideoGame/NetHack'', [[BanditMook "covetous" enemies]] such as named demons and your quest nemesis can teleport to you or away from you at will, even on levels where teleporting is otherwise disabled. When wounded, they teleport to the up stairs, and then climb up a level when you approach. In theory, they could repeat this cycle all the way to the top of the dungeon. The trick is to lure them away from the up stairs, and then stand on them yourself; the monster won't think to flee to the down stairs instead.
* ** The ''VideoGame/SlashEmExtended'' fork gives some bosses like Vlad the Impaler a supply of scrolls that allow them to teleport to a random dungeon level. If they use it, the player may have to search the entire dungeon if they want to kill the boss.
29th Jun '17 1:54:48 AM rtg142857
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** The bunny minigame returns with a Star Bunny several times in ''VideoGame/SuperMarioGalaxy'', in the demo as well as several other galaxies. Fortunately, this time they can be slowed with Star Bits. It only appears once in ''VideoGame/SuperMarioGalaxy2'', however.
17th Jun '17 2:38:20 PM BGFU
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* You also have to chase Electro in ''VideoGame/SpiderManWebOfShadows'', as well as Black Cat. This time though, none of them really want it.
2nd Jun '17 4:42:41 PM MagiMecha
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* In ''VideoGame/DragonBallXenoverse2''[='s=] Kai Advancement Placement Test, your first opponent his Hercule, who will automatically turn around and run away, knowing he's ''way'' out of his league. You have to chase him down and beat him up. Thankfully, the fighters after him stand their ground.
21st May '17 12:37:31 PM Rorosilky5
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** In ''VideoGame/SonicGenerations'', all three rival bosses [[spoiler:(Metal Sonic, Shadow, and Silver)]], as well as the Modern-era bosses of both versions[[note]]Egg Dragoon in HD, Egg Emperor on the 3DS[[/note]], all work this way.
*** More specifically, the Rival bosses are all races on the 3DS version. The HD versions ''are'' actual battles, and the [[spoiler:Shadow]] battle... um... can we just call it [[BestBossEver awesome]]?

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** In ''VideoGame/SonicGenerations'', all three rival bosses [[spoiler:(Metal (Metal Sonic, Shadow, and Silver)]], Silver), as well as the Modern-era bosses of both versions[[note]]Egg Dragoon in HD, Egg Emperor on the 3DS[[/note]], all work this way.
*** More specifically, the Rival bosses are all races on the 3DS version. The HD versions ''are'' actual battles, and the [[spoiler:Shadow]] Shadow battle... um... can we just call it [[BestBossEver awesome]]?
20th May '17 1:27:36 PM nombretomado
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* ''VagrantStory'': The final boss. '''SO MUCH'''. Your only chance of hitting him is when he stops to attack ''you''.

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* ''VagrantStory'': ''VideoGame/VagrantStory'': The final boss. '''SO MUCH'''. Your only chance of hitting him is when he stops to attack ''you''.
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