History Main / GeoEffects

16th Mar '17 9:38:38 AM nombretomado
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* Based on ''D&D'''s ''Unearthed Arcana'', "favored environment" was brought in as a buyable feat for anyone in ''MutantsAndMasterminds'', although the bonus is capped as with all other bonuses, meaning that a character with it is just as good as everyone else in their given terrain, but a bit worse everywhere else.
* ''MagicTheGathering'' has a class of creature abilities collectively known as "landwalk", which makes a creature with it unblockable if the other player has a land of that type (plainswalk, forestwalk, etc.). There are also some creatures that can't attack unless the opponent had an appropriate land type (like [[http://ww2.wizards.com/gatherer/CardDetails.aspx?id=129719 Sea Monster]]), but this is much less common. There are some other spells that may fall under this, like [[http://ww2.wizards.com/gatherer/CardDetails.aspx?id=13191 Familiar Ground]].

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* Based on ''D&D'''s ''Unearthed Arcana'', "favored environment" was brought in as a buyable feat for anyone in ''MutantsAndMasterminds'', ''TabletopGame/MutantsAndMasterminds'', although the bonus is capped as with all other bonuses, meaning that a character with it is just as good as everyone else in their given terrain, but a bit worse everywhere else.
* ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' has a class of creature abilities collectively known as "landwalk", which makes a creature with it unblockable if the other player has a land of that type (plainswalk, forestwalk, etc.). There are also some creatures that can't attack unless the opponent had an appropriate land type (like [[http://ww2.wizards.com/gatherer/CardDetails.aspx?id=129719 Sea Monster]]), but this is much less common. There are some other spells that may fall under this, like [[http://ww2.wizards.com/gatherer/CardDetails.aspx?id=13191 Familiar Ground]].
12th Mar '17 11:14:47 AM nombretomado
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* The Earth chapter of MiyamotoMusashi's ''Book of Five Rings'' discussed taking advantage of terrain types and altitudes, with more emphasis on the marshaling of troops, drawn from his own experiences in command.

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* The Earth chapter of MiyamotoMusashi's UsefulNotes/MiyamotoMusashi's ''Book of Five Rings'' discussed taking advantage of terrain types and altitudes, with more emphasis on the marshaling of troops, drawn from his own experiences in command.
28th Feb '17 6:55:46 PM Theriocephalus
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** On top of the long distances involved, potential invaders would also have to deal with the fact that large numbers of the civilian populace of both countries are armed, or have access to firearms through friends or family. On top of this, many of those people hunt, and know the terrain like the backs of their hands. So, to put it in perspective, assuming your fleet gets out of its harbor and doesn't get bombed to oblivion by the Air Force, or sniped from the depths by US Submarines, or meet any one of the eleven US Super Carriers, and the force actually ''DOES'' land on a US Beach, the invaders will very quickly find themselves facing 300 ''million'' people who have access to firearms and most likely know how to use them... it's NightmareFuel that convinced Admiral Isoroku Yamamoto that invading the United States would be a ''very'' bad idea.

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** On top of the long distances involved, potential invaders would also have to deal with the fact that large numbers of the civilian populace of both countries are armed, or have access to firearms through friends or family. On top of this, many of those people hunt, and know the terrain like the backs of their hands. So, to put it in perspective, assuming your fleet gets out of its harbor and doesn't get bombed to oblivion by the Air Force, or sniped from the depths by US Submarines, submarines, or meet any one of the eleven US Super Carriers, Supercarriers (which is at least seven more than any other nation can put to sea), and the force actually ''DOES'' land on a US Beach, beach, the invaders will very quickly find themselves facing 300 ''million'' people who have access to firearms and most likely know how to use them... it's NightmareFuel that convinced Admiral Isoroku Yamamoto that invading the United States would be a ''very'' bad idea.


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** Also worth noting that if Japan ''had'' invaded the U.S., they'd have had to do so from the west coast, which would have meant fighting their way through a very broad system of mountain ranges and desert basins, which wouldn't have made it any easier.
12th Dec '16 5:52:08 AM GlitteringFlowers
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*** The ''VideoGame/FireEmblemFates'' take it UpToEleven with the [[http://fireemblem.wikia.com/wiki/Dragon_Vein Dragon Veins]]: the characters with HeroicLineage (like the Avatar, the Royal Siblings, [[spoiler: their children]] and [[spoiler: those without Royal Blood but who have consumed the [[http://fireemblem.wikia.com/wiki/First_Blood First Blood]] item., ''and'' their kids whose other parent isn't a Royal either, as long as the kid's recruited after the FB was consumed]]) are capable of using some specially marked parts of the maps to alter the outcome of the battle, as effects vary from creating new paths, drying up rivers to create more terrain, creating regeneration spots, freezing enemies, or consuming their weapons.

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*** The ''VideoGame/FireEmblemFates'' take takes it UpToEleven with the [[http://fireemblem.wikia.com/wiki/Dragon_Vein Dragon Veins]]: the characters with HeroicLineage (like the Avatar, the Royal Siblings, [[spoiler: their children]] and [[spoiler: those without Royal Blood but who have consumed the [[http://fireemblem.wikia.com/wiki/First_Blood First Blood]] item., ''and'' their kids whose other parent isn't a Royal either, as long as the kid's recruited after the FB was consumed]]) are capable of using some specially marked parts of the maps to alter the outcome of the battle, as effects vary from creating new paths, drying up rivers to create more terrain, creating regeneration spots, freezing enemies, or consuming their weapons.
12th Dec '16 5:51:44 AM GlitteringFlowers
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** In ''VideoGame/FireEmblem'', units also receive defensive bonuses for standing on terrain features like forests, towns, and mountains.

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** In ''VideoGame/FireEmblem'', ''Franchise/FireEmblem'', units also receive defensive bonuses for standing on terrain features like forests, towns, and mountains.mountains.
*** The ''VideoGame/FireEmblemFates'' take it UpToEleven with the [[http://fireemblem.wikia.com/wiki/Dragon_Vein Dragon Veins]]: the characters with HeroicLineage (like the Avatar, the Royal Siblings, [[spoiler: their children]] and [[spoiler: those without Royal Blood but who have consumed the [[http://fireemblem.wikia.com/wiki/First_Blood First Blood]] item., ''and'' their kids whose other parent isn't a Royal either, as long as the kid's recruited after the FB was consumed]]) are capable of using some specially marked parts of the maps to alter the outcome of the battle, as effects vary from creating new paths, drying up rivers to create more terrain, creating regeneration spots, freezing enemies, or consuming their weapons.
30th Oct '16 10:00:53 AM nombretomado
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* ''{{GURPS}}'' has cover, cover DR, concealment, visibility, attack from above/below, g-force gradients etc. Even the effects of fog on the damage done by laser weapons have official stats.

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* ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' has cover, cover DR, concealment, visibility, attack from above/below, g-force gradients etc. Even the effects of fog on the damage done by laser weapons have official stats.
17th Sep '16 10:35:23 PM YgothanEru
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** Endermen simply hate the water. If they are outside when it is raining, they will teleport all over the place trying to seek shelter. Rainstorms are good if you want the Endermen to stay away.

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** Endermen simply hate the water. If they are outside when it is raining, they will teleport all over the place trying to seek shelter. Rainstorms are good if you want the Endermen to stay away.
15th Sep '16 12:03:42 AM PaulA
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* ''EndersGame'' and the parallel sequel ''Shadows'' series both feature terrain in battle as being important for victory. Memorable scenes in EG show the eponymous Ender learning to think in three dimensions for directing dogfighting in space, and the end of one battle in ''Shadows'' [[spoiler: results from massive flooding of the battlefield.]]

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* ''EndersGame'' ''Literature/EndersGame'' and the parallel sequel ''Shadows'' ''Literature/EndersShadow'' series both feature terrain in battle as being important for victory. Memorable scenes in EG show the eponymous Ender learning to think in three dimensions for directing dogfighting in space, and the end of one battle in ''Shadows'' [[spoiler: results from massive flooding of the battlefield.]]
24th Jul '16 5:51:05 PM nombretomado
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* Infantry in ''CompanyOfHeroes'' use the "cover dots" system. Any place chosen as a destination is rated for the cover it provides, indicated by a colored dot. As in real ranged warfare, it's absolutely vital.

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* Infantry in ''CompanyOfHeroes'' ''VideoGame/CompanyOfHeroes'' use the "cover dots" system. Any place chosen as a destination is rated for the cover it provides, indicated by a colored dot. As in real ranged warfare, it's absolutely vital.
24th Jul '16 5:44:53 PM nombretomado
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* Many modern RTS games like ''VideoGame/CommandAndConquer'', ''WorldInConflict'', ''CompanyOfHeroes'', etc. allow infantry to enter fortified areas like buildings or forests, which give them massive defensive bonuses. Naturally, there are ways to get them out like using grenades or flamethrowers.

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* Many modern RTS games like ''VideoGame/CommandAndConquer'', ''WorldInConflict'', ''CompanyOfHeroes'', ''World in Conflict'', ''VideoGame/CompanyOfHeroes'', etc. allow infantry to enter fortified areas like buildings or forests, which give them massive defensive bonuses. Naturally, there are ways to get them out like using grenades or flamethrowers.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GeoEffects