History Main / GeoEffects

24th Mar '18 11:10:35 PM nombretomado
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* In SonicX, [[spoiler:when Shadow tries to hunt down Cosmo on the Blue Typhoon]], Tails uses his knowledge of the layout of the ship to launch Shadow ''out of a cannon,'' which actually succeeds in inconveniencing Shadow [[TeleportersAndTransporters for about five seconds.]]

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* In SonicX, ''Anime/SonicX'', [[spoiler:when Shadow tries to hunt down Cosmo on the Blue Typhoon]], Tails uses his knowledge of the layout of the ship to launch Shadow ''out of a cannon,'' which actually succeeds in inconveniencing Shadow [[TeleportersAndTransporters for about five seconds.]]
23rd Mar '18 11:51:10 AM Malady
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* In addition to the standard terrain tactics, ''RedStormRising'' features a rare seaborne variant for the NATO amphibious fleet off Iceland, which causes navigational nightmares when it stages its landing in a rock-filled harbor. This pays off handsomely when the bombers of Soviet Naval Aviation tries to employ its favorite tactic, the MacrossMissileMassacre: the antiship missiles are designed to be used in the open ocean, where the only radar and heat signatures are those of ships. In a harbor filled with volcanic mini-islands, many of the missiles surviving the fleet's point defenses get confused and end up blasting empty rocks instead of NATO ships, with many of the rocks having smoke pots on them to add heat signals to screw up infrared back-up sensors.

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* In addition to the standard terrain tactics, ''RedStormRising'' ''Literature/RedStormRising'' features a rare seaborne variant for the NATO amphibious fleet off Iceland, which causes navigational nightmares when it stages its landing in a rock-filled harbor. This pays off handsomely when the bombers of Soviet Naval Aviation tries to employ its favorite tactic, the MacrossMissileMassacre: the antiship missiles are designed to be used in the open ocean, where the only radar and heat signatures are those of ships. In a harbor filled with volcanic mini-islands, many of the missiles surviving the fleet's point defenses get confused and end up blasting empty rocks instead of NATO ships, with many of the rocks having smoke pots on them to add heat signals to screw up infrared back-up sensors.
21st Mar '18 9:09:39 AM Diask
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* [[{{Comicbook/SpiderMan}} Spider-Man]] once fought the Lizard on a train, winning by luring him into a refrigerated car and playing keep away until the temperature weakened his cold-blooded opponent enough to take him out.

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* [[{{Comicbook/SpiderMan}} Spider-Man]] Comicbook/SpiderMan once fought the Lizard on a train, winning by luring him into a refrigerated car and playing keep away until the temperature weakened his cold-blooded opponent enough to take him out.



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* ''VideoGame/AdvanceWars'' and ''VideoGame/FireEmblem'' have forms of this too, some terrains provide better cover than others (AW: better defense, FE: better evasion). In fact, [[TurnBasedStrategy TBS]] are generally pretty big on terrain effects.

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* ''VideoGame/AdvanceWars'' and ''VideoGame/FireEmblem'' have forms of this too, some terrains provide better cover than others (AW: better defense, FE: better evasion). In fact, [[TurnBasedStrategy TBS]] {{T|urnBasedStrategy}}BS are generally pretty big on terrain effects.



* ''Franchise/{{Disgaea}}'' is the TropeNamer. You can use the Geo Effects to your advantage. The effects range from stat boosts to making evil clones of your team to kill every round to outright invulnerability. You can also destroy the Geo Effects, and doing so will change the colors of the squares they're on to match the destroyed Effect, or destroy the squares if it's a Null. Setting up a chain that destroys all the Geo Panels will injure every enemy onscreen and earn you a massive bonus at the fight's end.

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* ''Franchise/{{Disgaea}}'' is the TropeNamer. You In ''Franchise/{{Disgaea}}'', you can use the Geo Effects to your advantage. The effects range from stat boosts to making evil clones of your team to kill every round to outright invulnerability. You can also destroy the Geo Effects, and doing so will change the colors of the squares they're on to match the destroyed Effect, or destroy the squares if it's a Null. Setting up a chain that destroys all the Geo Panels will injure every enemy onscreen and earn you a massive bonus at the fight's end.



** Similar to Final Fantasy Tactics, the landscape can be a hindrance or an advantage to the player. With enough height, you can strike mobs below you while they cannot reach you. If there's a huge drop off nearby, you can attack a mob and push them off a cliff for major damage or outright kill them.

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** Similar to Final Fantasy Tactics, the The landscape can be a hindrance or an advantage to the player. With enough height, you can strike mobs below you while they cannot reach you. If there's a huge drop off nearby, you can attack a mob and push them off a cliff for major damage or outright kill them.



* In ''VideoGame/{{DivinityOriginalSin}}'', player and enemies are all affected by terrain. Be it via a spell (like Midnight Oil) or natural, its effects will affect every unit. Both can also interact with the terrain condition using spells or scrolls. A puddle of water could be turned into a static cloud if one were to use a lightning spell on it, whereas using a fire spell on an oil puddle will set it ablaze, damaging units that stand in the fire.

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* In ''VideoGame/{{DivinityOriginalSin}}'', ''VideoGame/DivinityOriginalSin'', player and enemies are all affected by terrain. Be it via a spell (like Midnight Oil) or natural, its effects will affect every unit. Both can also interact with the terrain condition using spells or scrolls. A puddle of water could be turned into a static cloud if one were to use a lightning spell on it, whereas using a fire spell on an oil puddle will set it ablaze, damaging units that stand in the fire.



* In ''VideoGame/TenMinuteSpaceStrategy'', where you fight can easily decide on the outcome of the battle; [[HomeFieldAdvantage fighting above your colonies]] (especially ones that have ancient defences on them), fighting within a radius of your military space stations and fighting in deep space with "space aces" trait all add to your effectiveness in battle.
* Dave from ''VideoGame/CosmicStarHeroine'' has a skill "Envirohack" which effects an effect that depends on the area you're in, such as healing your party in jungles of Rhomu, poisoning enemies on dirty streets of Araenu or electrifying them inside high-tech facilities.



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* The obligatory Literature/WhateleyUniverse example: in "Ayla and the Birthday Brawl", the supposedly unstoppable [[MarySue Team Kimba]] does a simulation where they get blown to pieces by ordinary baseline soldiers who use geo effects and sound tactical planning against them.

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* The obligatory Literature/WhateleyUniverse example: in In ''Literature/WhateleyUniverse'' story "Ayla and the Birthday Brawl", the supposedly unstoppable [[MarySue Team Kimba]] does a simulation where they get blown to pieces by ordinary baseline soldiers who use geo effects and sound tactical planning against them.



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19th Mar '18 5:15:37 PM nombretomado
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* At the Battle of Thermopylae, 1500 Greeks (including the famous [[ThreeHundred 300]] Spartans) held off 250,000 Persians for three days and recorded almost 100,000 casualties by bottlenecking them in the eponymous cliffs.

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* At the Battle of Thermopylae, 1500 Greeks (including the famous [[ThreeHundred 300]] Film/ThreeHundred Spartans) held off 250,000 Persians for three days and recorded almost 100,000 casualties by bottlenecking them in the eponymous cliffs.
9th Mar '18 5:08:56 PM Fuyumoto
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Added DiffLines:

* ''VideoGame/{{AkaSeka}}'': Each character is native to a country within the game's universe, and employing them in battles taking place in that country will grant them buffs as well as bonus experience points. For example, Abe no Seimei is from the Miyabi country, so bringing him to a battle in that country makes him more powerful and gives him more experience points.
5th Feb '18 1:42:21 AM Kadorhal
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* Presumably the Ewoks from ''StarWars'' would not have had [[RockBeatsLaser such an easy go of it]] if they had not understood the terrain so well.
** And who can forget the High Ground arms race? In ''Episode I'', Darth Maul stands over Obi-wan Kenobi, as the latter dangles above a bottomless pit. Maul fails to take advantage of the terrain, and Obi-wan leaps over his head and bisects him upon landing. Obi-wan clearly learned from Maul's mistake: He gains the high ground in ''Episode III'', and when Darth Vader attempts to leap over him, Obi-wan slices three of his limbs off in mid-leap. Darth Vader then learns from ''his'' experience: When Luke gains the high ground in ''Episode VI'', instead of jumping up, Vader stays where he is and [[ThrowingYourSwordAlwaysWorks throws his lightsaber at him]].
** The Franchise/StarWarsExpandedUniverse includes a form of lightsaber combat devoted to using the geography and surroundings to your advantage. It's called Sokan, if you care. Lightsaber fighting also has a style of flying combat, called Trispzest. [[http://starwars.wikia.com/wiki/Lightsaber_combat Here.]]

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* Presumably the Ewoks from ''StarWars'' ''Franchise/StarWars'' would not have had [[RockBeatsLaser such an easy go of it]] if they had not understood the terrain so well.
** And who can forget the High Ground arms race? In ''Episode I'', ''[[Film/ThePhantomMenace Episode I]]'', Darth Maul stands over Obi-wan Kenobi, as the latter dangles above a bottomless pit. Maul fails to take advantage of the terrain, and Obi-wan leaps over his head and bisects him upon landing. Obi-wan clearly learned from Maul's mistake: He gains the high ground in ''Episode III'', ''[[Film/RevengeOfTheSith Episode III]]'', and when Darth Vader attempts to leap over him, Obi-wan slices three of his limbs off in mid-leap. Darth Vader then learns from ''his'' experience: When Luke gains the high ground in ''Episode VI'', ''[[Film/ReturnOfTheJedi Episode VI]]'', instead of jumping up, Vader stays where he is and [[ThrowingYourSwordAlwaysWorks throws his lightsaber at him]].
** The Franchise/StarWarsExpandedUniverse [[Franchise/StarWarsLegends old Expanded Universe]] includes a form of lightsaber combat devoted to using the geography and surroundings to your advantage. It's called Sokan, if you care. Lightsaber fighting also has a style of flying combat, called Trispzest. [[http://starwars.wikia.com/wiki/Lightsaber_combat Here.]]



** GeoEffects also appear in the other Creator/NipponIchi tactical [=RPGs=], including ''[[VideoGame/LaPucelle La Pucelle Tactics]],'' ''VideoGame/PhantomBrave,'' and ''VideoGame/SoulNomadAndTheWorldEaters''.

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** GeoEffects Geo effects also appear in the other Creator/NipponIchi tactical [=RPGs=], including ''[[VideoGame/LaPucelle La Pucelle Tactics]],'' ''VideoGame/PhantomBrave,'' and ''VideoGame/SoulNomadAndTheWorldEaters''.



** In the ''VideoGame/PokemonBlackAndWhite'' games, [[http://www.serebii.net/games/combo.shtml you can make your own]] GeoEffects, by using three specific moves in different combinations.

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** In the ''VideoGame/PokemonBlackAndWhite'' games, [[http://www.serebii.net/games/combo.shtml you can make your own]] GeoEffects, geo effects, by using three specific moves in different combinations.



* The obligatory Literature/WhateleyUniverse example: in "Ayla and the Birthday Brawl", the supposedly unstoppable [[MarySue Team Kimba]] does a simulation where they get blown to pieces by ordinary baseline soldiers who use GeoEffects and sound tactical planning against them.

to:

* The obligatory Literature/WhateleyUniverse example: in "Ayla and the Birthday Brawl", the supposedly unstoppable [[MarySue Team Kimba]] does a simulation where they get blown to pieces by ordinary baseline soldiers who use GeoEffects geo effects and sound tactical planning against them.



** It took them awhile. Hannibal was a master of GeoEffects and used them in two earlier battles to defeat Roman armies. First at the Trebia where he encouraged the Romans to charge through an ice cold river. Second at the Lake Trasimene where caught a Roman army in an ambush between the lake shore and the wooded hills where his light troops were hidden.

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** It took them awhile. Hannibal was a master of GeoEffects geo effects and used them in two earlier battles to defeat Roman armies. First at the Trebia where he encouraged the Romans to charge through an ice cold river. Second at the Lake Trasimene where caught a Roman army in an ambush between the lake shore and the wooded hills where his light troops were hidden.
14th Jan '18 11:32:08 AM nombretomado
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** GeoEffects also appear in the other Creator/NipponIchi tactical [=RPGs=], including ''[[LaPucelle La Pucelle Tactics]],'' ''VideoGame/PhantomBrave,'' and ''VideoGame/SoulNomadAndTheWorldEaters''.

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** GeoEffects also appear in the other Creator/NipponIchi tactical [=RPGs=], including ''[[LaPucelle ''[[VideoGame/LaPucelle La Pucelle Tactics]],'' ''VideoGame/PhantomBrave,'' and ''VideoGame/SoulNomadAndTheWorldEaters''.
13th Jan '18 10:03:01 PM Naram-Sin
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* The ''Franchise/AgeOfEmpires'' series takes into account cliffs (projectiles are more letal if fired from the top), high ground (same), makes units slower when going uphill and faster when going downhill, and allows units to take cover in some buildings like town centers and castles (which, if they are villagers or archers, will boost the building's attack against the enemy).
** In some campaign scenarios of ''III'', the units health will decrease with the cold and only recover after taking shelter in a cave or near a fire.
* ''Imperium III'' reduces the health of units and eventually kills them unless they are routinely provided with food wagons. In the Egypt scenario, several places in the Nile delta carry malaria and will also damage your troops if you march them through there, and keep damaging them after.
26th Sep '17 7:50:46 AM TheKaizerreich
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* The reason why hundreds and thousands of american soldiers died when invading Germany at Omaha beach. The germans had a gigantic beach, followed by high hills filled with bunkers while the american forces had boats that put them straight into the open the second they would leave. Additionally, the germans had placed multiple obstacles on the beach to avoid the soldiers simply charging for the hills, ending in a brutal blood bath until the Rangers and a few small troops under General Norman Cota finally made it up the hills.

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* The reason why hundreds and thousands of american American soldiers died when invading Germany at Omaha beach. The germans Germans had a gigantic beach, followed by high hills filled with bunkers bunkers, while the american American forces had boats that put them straight into the open the second they would leave. Additionally, the germans Germans had placed multiple obstacles on the beach (including thousands of land mines mounted on sticks just tall enough to be functional but invisible in the waters, which exploded when landing craft or emerging troops hit them) to avoid the soldiers simply charging for the hills, ending in a brutal blood bath until the Rangers and a few small troops under General Norman Cota finally made it up the hills.hills - which only happened, according to the American plan that foresaw all this, after the Germans had finally run out of ammo.
24th Jun '17 9:51:54 AM nombretomado
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** General Winter did not always help Russians. Mongols were able to crisscross the Russian plains and conquer at will thanks to frozen rivers and swamps. Even during WorldWarTwo, frozen ground on which tanks could maneuver easily gave the Germans an excellent chance to capture Moscow at the end of 1941, during which they penetrated into outskirts of the city, even if they failed at the end.

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** General Winter did not always help Russians. Mongols were able to crisscross the Russian plains and conquer at will thanks to frozen rivers and swamps. Even during WorldWarTwo, UsefulNotes/WorldWarII, frozen ground on which tanks could maneuver easily gave the Germans an excellent chance to capture Moscow at the end of 1941, during which they penetrated into outskirts of the city, even if they failed at the end.
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