History Main / GeoEffects

12th Dec '16 5:52:08 AM GlitteringFlowers
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*** The ''VideoGame/FireEmblemFates'' take it UpToEleven with the [[http://fireemblem.wikia.com/wiki/Dragon_Vein Dragon Veins]]: the characters with HeroicLineage (like the Avatar, the Royal Siblings, [[spoiler: their children]] and [[spoiler: those without Royal Blood but who have consumed the [[http://fireemblem.wikia.com/wiki/First_Blood First Blood]] item., ''and'' their kids whose other parent isn't a Royal either, as long as the kid's recruited after the FB was consumed]]) are capable of using some specially marked parts of the maps to alter the outcome of the battle, as effects vary from creating new paths, drying up rivers to create more terrain, creating regeneration spots, freezing enemies, or consuming their weapons.

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*** The ''VideoGame/FireEmblemFates'' take takes it UpToEleven with the [[http://fireemblem.wikia.com/wiki/Dragon_Vein Dragon Veins]]: the characters with HeroicLineage (like the Avatar, the Royal Siblings, [[spoiler: their children]] and [[spoiler: those without Royal Blood but who have consumed the [[http://fireemblem.wikia.com/wiki/First_Blood First Blood]] item., ''and'' their kids whose other parent isn't a Royal either, as long as the kid's recruited after the FB was consumed]]) are capable of using some specially marked parts of the maps to alter the outcome of the battle, as effects vary from creating new paths, drying up rivers to create more terrain, creating regeneration spots, freezing enemies, or consuming their weapons.
12th Dec '16 5:51:44 AM GlitteringFlowers
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** In ''VideoGame/FireEmblem'', units also receive defensive bonuses for standing on terrain features like forests, towns, and mountains.

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** In ''VideoGame/FireEmblem'', ''Franchise/FireEmblem'', units also receive defensive bonuses for standing on terrain features like forests, towns, and mountains.mountains.
*** The ''VideoGame/FireEmblemFates'' take it UpToEleven with the [[http://fireemblem.wikia.com/wiki/Dragon_Vein Dragon Veins]]: the characters with HeroicLineage (like the Avatar, the Royal Siblings, [[spoiler: their children]] and [[spoiler: those without Royal Blood but who have consumed the [[http://fireemblem.wikia.com/wiki/First_Blood First Blood]] item., ''and'' their kids whose other parent isn't a Royal either, as long as the kid's recruited after the FB was consumed]]) are capable of using some specially marked parts of the maps to alter the outcome of the battle, as effects vary from creating new paths, drying up rivers to create more terrain, creating regeneration spots, freezing enemies, or consuming their weapons.
30th Oct '16 10:00:53 AM nombretomado
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* ''{{GURPS}}'' has cover, cover DR, concealment, visibility, attack from above/below, g-force gradients etc. Even the effects of fog on the damage done by laser weapons have official stats.

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* ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' has cover, cover DR, concealment, visibility, attack from above/below, g-force gradients etc. Even the effects of fog on the damage done by laser weapons have official stats.
17th Sep '16 10:35:23 PM YgothanEru
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** Endermen simply hate the water. If they are outside when it is raining, they will teleport all over the place trying to seek shelter. Rainstorms are good if you want the Endermen to stay away.

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** Endermen simply hate the water. If they are outside when it is raining, they will teleport all over the place trying to seek shelter. Rainstorms are good if you want the Endermen to stay away.
15th Sep '16 12:03:42 AM PaulA
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* ''EndersGame'' and the parallel sequel ''Shadows'' series both feature terrain in battle as being important for victory. Memorable scenes in EG show the eponymous Ender learning to think in three dimensions for directing dogfighting in space, and the end of one battle in ''Shadows'' [[spoiler: results from massive flooding of the battlefield.]]

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* ''EndersGame'' ''Literature/EndersGame'' and the parallel sequel ''Shadows'' ''Literature/EndersShadow'' series both feature terrain in battle as being important for victory. Memorable scenes in EG show the eponymous Ender learning to think in three dimensions for directing dogfighting in space, and the end of one battle in ''Shadows'' [[spoiler: results from massive flooding of the battlefield.]]
24th Jul '16 5:51:05 PM nombretomado
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* Infantry in ''CompanyOfHeroes'' use the "cover dots" system. Any place chosen as a destination is rated for the cover it provides, indicated by a colored dot. As in real ranged warfare, it's absolutely vital.

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* Infantry in ''CompanyOfHeroes'' ''VideoGame/CompanyOfHeroes'' use the "cover dots" system. Any place chosen as a destination is rated for the cover it provides, indicated by a colored dot. As in real ranged warfare, it's absolutely vital.
24th Jul '16 5:44:53 PM nombretomado
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* Many modern RTS games like ''VideoGame/CommandAndConquer'', ''WorldInConflict'', ''CompanyOfHeroes'', etc. allow infantry to enter fortified areas like buildings or forests, which give them massive defensive bonuses. Naturally, there are ways to get them out like using grenades or flamethrowers.

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* Many modern RTS games like ''VideoGame/CommandAndConquer'', ''WorldInConflict'', ''CompanyOfHeroes'', ''World in Conflict'', ''VideoGame/CompanyOfHeroes'', etc. allow infantry to enter fortified areas like buildings or forests, which give them massive defensive bonuses. Naturally, there are ways to get them out like using grenades or flamethrowers.
15th Jul '16 12:36:27 AM anza_sb
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[[quoteright:180:[[WebComic/VGCats http://static.tvtropes.org/pmwiki/pub/images/cit_vg_cats_150_-_hax.jpg]]]]
[[caption-width-right:180:[[http://www.vgcats.com/comics/?strip_id=150 Translation: "I win."]]]]

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[[quoteright:180:[[WebComic/VGCats [[quoteright:300:[[Webcomic/VGCats http://static.tvtropes.org/pmwiki/pub/images/cit_vg_cats_150_-_hax.jpg]]]]
[[caption-width-right:180:[[http://www.
org/pmwiki/pub/images/high_ground_hax_resize.jpg]]]]
[[caption-width-right:300:[[Film/RevengeOfTheSith Translation:]] [[http://www.
vgcats.com/comics/?strip_id=150 Translation: "I win."]]]]



* ''Webcomic/VGCats'' had a comic on this based on ''StarWars Episode 3''. [[http://www.vgcats.com/comics/?strip_id=150 "I have the High Ground."]]

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* ''Webcomic/VGCats'' had a comic on this based on ''StarWars ''Franchise/StarWars [[Film/RevengeOfTheSith Episode 3''.3]]''. [[http://www.vgcats.com/comics/?strip_id=150 "I have the High Ground."]]
9th May '16 2:54:52 AM Morgenthaler
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* The characters in ''{{Gettysburg}}'' constantly talk about the high ground, including Little Round Top, throughout all three days of the battle. The first day both sides fear the other will march on the high ground (the Union did). The second day is the CMOA defense of Little Round Top. The third day they talk about the Union artillery on the high ground commanding the battlefield.

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* The characters in ''{{Gettysburg}}'' ''Film/{{Gettysburg}}'' constantly talk about the high ground, including Little Round Top, throughout all three days of the battle. The first day both sides fear the other will march on the high ground (the Union did). The second day is the CMOA defense of Little Round Top. The third day they talk about the Union artillery on the high ground commanding the battlefield.
16th Apr '16 3:56:00 PM MoonByte
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Added DiffLines:

* The reason why hundreds and thousands of american soldiers died when invading Germany at Omaha beach. The germans had a gigantic beach, followed by high hills filled with bunkers while the american forces had boats that put them straight into the open the second they would leave. Additionally, the germans had placed multiple obstacles on the beach to avoid the soldiers simply charging for the hills, ending in a brutal blood bath until the Rangers and a few small troops under General Norman Cota finally made it up the hills.
** The Rhine was a natural obstacle for the western allies while invade Germany. German forces destroyed multiple bridges in the hopes to block off the invasion or at least slow them down considerably. The plan might have been successful, if it weren't for certain bridges not breaking upon the explosions getting activated.
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