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* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': In the Forest Temple, the Bow is guarded by a pair of Stalfos who can revive if you take too long to defeat one after the other. They later show up during the escape from Ganondorf's collapsing castle, where they can take up a lot of your [[TimedMission limited time]] if you haven't mastered fighting them.
* ''VideoGame/TheLegendOfZeldaTwilightPrincess'': Shadow Beasts always attack in groups of 3 or more, and when only one is left standing it will let out a howl that revives the others. To defeat them you must use area attacks to take down the last two at once.

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* ''Franchise/TheLegendOfZelda'':
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''VideoGame/TheLegendOfZeldaOcarinaOfTime'': In the Forest Temple, the Bow is guarded by a pair of Stalfos who can revive if you take too long to defeat one after the other. They later show up during the escape from Ganondorf's collapsing castle, where they can take up a lot of your [[TimedMission limited time]] if you haven't mastered fighting them.
* ** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': Shadow Beasts always attack in groups of 3 or more, and when only one is left standing it will let out a howl that revives the others. To defeat them you must use area attacks to take down the last two at once.
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* ''Literature/TheReckonersTrilogy'': The titular Epic in ''Mitosis'' has the power of at-will duplication, with no "prime" copy. So as long as even one of him exists, he can have a hundred bodies again within a minute.

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* ''Literature/TheReckonersTrilogy'': The titular Epic in ''Mitosis'' has the power of at-will duplication, with no "prime" copy. So as long as even one of him exists, he can have a hundred bodies again within a minute. Fortunately, he also suffers from ConservationOfNinjutsu: the more copies of him exist, the weaker and more fragile each individual copy becomes.
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* In ''Literature/PercyJacksonAndTheOlympians'', Geryon has three torsos, each with its own heart, which gives Percy some trouble fighting him. He winds up praying to [[TheArcher Apollo and Artemis]] for a shot that goes through all three. ([[FridgeLogic For some reason, it never occurs to him to just try lopping off Geryon's single head with his sword]].)

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* In ''Literature/PercyJacksonAndTheOlympians'', Geryon has three torsos, each with its own heart, which gives Percy some trouble fighting him. He winds up praying to [[TheArcher Apollo and Artemis]] Artemis for a shot that goes through all three. ([[FridgeLogic For some reason, it never occurs to him to just try lopping off Geryon's single head with his sword]].)
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* In ''VideoGame/{{Deadbolt}}'', some vampire enemies will revive shortly after being killed unless you destroy the phylactery holding their soul. The twin sisters Amber and Evelynn made each other their phylactery, requiring you to kill both within seconds of each other, a task made difficult by them being far apart.... if not for your player character being able to warp through the vents conveniently connecting their rooms.
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Compare HydraProblem (cutting the hydra's head may make 2 more heads appear in its place), as well as KillOneOthersGetStronger (another situation where simultaneous destruction may be a beneficial tactic). Contrast FromASingleCell.

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Compare HydraProblem (cutting the hydra's head may make 2 more heads appear in its place), as well as KillOneOthersGetStronger (another situation where simultaneous destruction may be a beneficial tactic). Contrast FromASingleCell. See also AntiRegeneration for tactics to deal with this ability.
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* Sternritter Mask De Masculine from ''Manga/{{Bleach}}'' is supported by his fan James who can revive Mask from any lethal injury. However, this healing goes both ways: If James is killed first but Mask is still alive, he can revive James as well. Thus, to kill them, the two must be killed at (roughly) the same time, hence why Renji immediately goes for the kill after Mask accidentally kills James in a FriendlyFire.
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* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': In the Forest Temple, the Bow is guarded by a pair of Stalfos who can revive if you take too long to defeat one after the other. They later show up during the escape from Ganondorf's collapsing castle, where they can take up a lot of your [[TimedMission limited time]] if you haven't mastered fighting them.
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* ''VideoGame/GuildWars2'':
** The meta-event in Auric Basin (''Heart of Thorns'') concludes with a four-way battle against four Octovines. All four of them must be defeated within two minutes of the first one's defeat or any defeated Octovines will revive.
** At one point in ''Path of Fire'', the Commander battles the ghosts of the twin queens Nahlah and Dahlah. Initially they're fought separately, but to conclude the fight you have to drop both of them within 20 seconds of each other.
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* ''VideoGame/{{Arknights}}'': One of the bosses of Integrated Strategies 3 consists of the Tidelinked Bishop and Tidelinked Archon. When one of them has their health depleted, they'll be knocked out and start regenerating health, and revive once they reach full health. The only way to defeat them is to have both knocked out at the same time, which will kill them. The Bishop has much more health than the Archon, so the latter is likely to be knocked out multiple times through the fight.
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* In ''VideoGame/DeepRockGalactic'', the Dreadnought Twins are a boss encounter consisting of an Arbalest, which scuttles around on the ceiling firing fireballs, and a Lacerator, which charges in to maul and breathe fire at close range. If one of the Twins' health bar gets too low, both retreat and become temporarily invulnerable as they heal to equalize their health bars... and once one of the Twins dies, the other TurnsRed and becomes much more dangerous. The best way for a team to deal with the Twins then is to coordinate their damage output so that both monsters' health bars are reduced at about the same rate, preventing them from healing and making sure the last surviving Twin won't have much health to act on.
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* In the ''[[VideoGame/DontStarve Don't Starve Together]]'' event ''The Forge'', the 2018 version of the event had the [[{{Fratbro}} Rhinocebros, Flatbrim and Snapback]], a DualBoss that would revive each other if one was defeated.

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** In the postgame of the [[VideoGame/MegaManBattleNetwork2 second]] and [[VideoGame/MegaManBattleNetwork3WhiteAndBlue third]] games, there are some preset encounters containing two or three three identical enemies with infinite HP regeneration and ability to instantly revive themselves if you take them out one by one. To win these fights, you have to kill all enemies with one attack at the same time.

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** In The Protectos in the postgame of the [[VideoGame/MegaManBattleNetwork2 second]] and [[VideoGame/MegaManBattleNetwork3WhiteAndBlue third]] games, there game are some preset encounters containing two or three three identical enemies with infinite HP regeneration and ability to instantly revive themselves if you take them out one by one. To win these fights, you have to kill all enemies with one attack at the same time.


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** The Numbers in the postgame of the third game are similar to the previous game's Protectos, except you must take out all same numbers in one go and in order (i.e. delete all the [=1s=] at the same time, then [=2s=], then [=3s=]). Hit any of them out of order and they retaliate with a [[OneHitKill 1000-damage attack]].

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