History Main / GaidenGame

4th Oct '17 9:32:14 PM MyFinalEdits
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*** There are three Gaiden games with each of them a part of the three major continuties ("Classic", [[VideoGame/SuperRobotWarsAlpha Alpha]], and [[VideoGame/SuperRobotWarsOriginalGeneration Original Generation]]). The first Gaiden game ''[[VideoGame/SuperRobotWarsGaiden Super Robot Wars Gaiden: Lord of Elementals]]'' told of the origins of the Masou Kishin characters, a group of [[OriginalGeneration Banpresto-created originals not seen anywhere else]]. ''Super Robot Wars Alpha Gaiden'' focused on TimeTravel and wasn't necessary for players to enjoy the previous Alpha game (most likely because Banpresto wanted an excuse to show off obscure mecha series, since it was full of them). ''Super Robot Wars Original Generation Gaiden'' fits this trope because it was shorter than the average [=SRW=], including several extras such as a battle viewer and a card game. It's also downplayed, though, since all three are essentially ''sequels'' that happen to have the word "gaiden" in their name. ''VideoGame/SuperRobotWarsAlpha'' depends on the player having some foreknowledge of the events set in ''VideoGame/SuperRobotWarsEX'' or ''VideoGame/SuperRobotWarsGaiden'' for background on the Masou Kishin characters, otherwise one can get too confused at the references they make to Alpha's back story. ''Alpha Gaiden'' is heavily referenced in the proper sequel ''Alpha 2'', where the [[Manga/GetterRobo Dinosaur Empire]] is defeated for the third time, and the finale ''Alpha 3'' assumes the player knows of Sanger Zonvolt's role at the Earth Cradle, despite the fact it was supposed to be highly secretive. Hell, the fact the [[Anime/MobileSuitZetaGundam Titans]] are more or less liberally screwed and [[Anime/MobileSuitGundam Char Anzable's]] disillusionment with humanity DEPENDS on the events of Alpha Gaiden. In short, Banpresto's definition of "gaiden" means a game that provides story details bridging the gap and answering the EpilepticTrees present in the other games in continuity. In fact, there's very little an "Original Generation 3" couldn't reference the events of ''Original Generation Gaiden'', considering both the effects on existing characters and all the {{EarlyBirdCameo}}es present in that game.

to:

*** ** There are three Gaiden games with each of them a part of the three major continuties ("Classic", [[VideoGame/SuperRobotWarsAlpha Alpha]], and [[VideoGame/SuperRobotWarsOriginalGeneration Original Generation]]). The first Gaiden game ''[[VideoGame/SuperRobotWarsGaiden Super Robot Wars Gaiden: Lord of Elementals]]'' told of the origins of the Masou Kishin characters, a group of [[OriginalGeneration Banpresto-created originals not seen anywhere else]]. ''Super Robot Wars Alpha Gaiden'' focused on TimeTravel and wasn't necessary for players to enjoy the previous Alpha game (most likely because Banpresto wanted an excuse to show off obscure mecha series, since it was full of them). ''Super Robot Wars Original Generation Gaiden'' fits this trope because it was shorter than the average [=SRW=], including several extras such as a battle viewer and a card game. It's also downplayed, though, since all three are essentially ''sequels'' that happen to have the word "gaiden" in their name. ''VideoGame/SuperRobotWarsAlpha'' depends on the player having some foreknowledge of the events set in ''VideoGame/SuperRobotWarsEX'' or ''VideoGame/SuperRobotWarsGaiden'' for background on the Masou Kishin characters, otherwise one can get too confused at the references they make to Alpha's back story. ''Alpha Gaiden'' is heavily referenced in the proper sequel ''Alpha 2'', where the [[Manga/GetterRobo Dinosaur Empire]] is defeated for the third time, and the finale ''Alpha 3'' assumes the player knows of Sanger Zonvolt's role at the Earth Cradle, despite the fact it was supposed to be highly secretive. Hell, the fact the [[Anime/MobileSuitZetaGundam Titans]] are more or less liberally screwed and [[Anime/MobileSuitGundam Char Anzable's]] disillusionment with humanity DEPENDS on the events of Alpha Gaiden. In short, Banpresto's definition of "gaiden" means a game that provides story details bridging the gap and answering the EpilepticTrees present in the other games in continuity. In fact, there's very little an "Original Generation 3" couldn't reference the events of ''Original Generation Gaiden'', considering both the effects on existing characters and all the {{EarlyBirdCameo}}es present in that game.
4th Oct '17 9:30:58 PM MyFinalEdits
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** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' involves the Link from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' waking up on a mysterious island during his travels. Later, a Creator/{{Capcom}}[=/=]Creator/{{Nintendo}} collaboration brought us the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' series as a midquel set between the two.

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** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' involves the Link from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' waking up on a mysterious island during his travels. Later, a Creator/{{Capcom}}[=/=]Creator/{{Nintendo}} collaboration brought us made the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' series as a midquel set between the two.



* ''VideoGame/MetroidPrimeHunters'' is connected to the ''VideoGame/MetroidPrimeTrilogy'' trilogy since it takes place between ''Metroid Prime 1'' and ''2'', but that's where the connections end. While the Prime series focuses on recurring element, Phazon, Hunters does not use or reference Phazon at all, but the story focuses on Samus and a bunch of other bounty hunters all fighting each other for a rumored absolute power contained somewhere in the galaxy. The game focuses a lot more on the online multiplayer as well, whereas the ''Prime'' trilogy only used multiplayer once (local, no online) and it was a side thing instead of a main attraction.
** Since ''VideoGame/MetroidOtherM'''s release, the creator of the series has said he considers the ''Prime'' trilogy in general to be this. It makes sense given that the ''Prime'' series takes place in-between ''Metroid'' and ''Metroid II'', which didn't need interquels to understand the general plot: Space Pirates steal Metroids, Samus stops them; Metroids are then considered too dangerous to exist, so Samus is sent to exterminate them.
*** The irony is that ''Other M'' itself can also be easily labeled as a gaiden game, due to the fact that it's structured and presented radically different from any other game in the series and serves as a bizarre prequel of sorts to an earlier game that was perfectly understandable by itself.

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* ''VideoGame/MetroidPrimeHunters'' is connected to the ''VideoGame/MetroidPrimeTrilogy'' trilogy (itself a Gaiden interquel between ''VideoGame/{{Metroid 1}}'' and ''VideoGame/MetroidIIReturnOfSamus'') since it takes place between ''Metroid Prime 1'' ''VideoGame/MetroidPrime'' and ''2'', ''VideoGame/MetroidPrime2Echoes'', but that's where the connections end. While the Prime ''Prime'' series focuses on recurring element, Phazon, Hunters does not use or reference Phazon at all, but the story focuses on Samus and a bunch of other bounty hunters all fighting each other for a rumored absolute power contained somewhere in the galaxy. The game focuses a lot more on the online multiplayer as well, whereas the ''Prime'' trilogy only used multiplayer once (local, no online) and it was a side thing instead of a main attraction.
** Since ''VideoGame/MetroidOtherM'''s release, the creator of the series has said he considers the ''Prime'' trilogy in general to be this. It makes sense given that the ''Prime'' series takes place in-between ''Metroid'' and ''Metroid II'', which didn't need interquels to understand the general plot: Space Pirates steal Metroids, Samus stops them; Metroids are then considered too dangerous to exist, so Samus is sent to exterminate them.
*** The irony is that ''Other M'' itself can also be easily labeled as a gaiden game, due to the fact that it's structured and presented radically different from any other game in the series and serves as a bizarre prequel of sorts to an earlier game that was perfectly understandable by itself.
attraction.



* ''VideoGame/SuperRobotWars'' has three Gaiden games with each of them a part of the three major continuties ("Classic", [[VideoGame/SuperRobotWarsAlpha Alpha]], and [[VideoGame/SuperRobotWarsOriginalGeneration Original Generation]]). The first Gaiden game ''[[VideoGame/SuperRobotWarsGaiden Super Robot Wars Gaiden: Lord of Elementals]]'' told of the origins of the Masou Kishin characters, a group of [[OriginalGeneration Banpresto-created originals not seen anywhere else]]. ''Super Robot Wars Alpha Gaiden'' focused on TimeTravel and wasn't necessary for players to enjoy the previous Alpha game (most likely because Banpresto wanted an excuse to show off obscure mecha series, since it was full of them). ''Super Robot Wars Original Generation Gaiden'' fits this trope because it was shorter than the average [=SRW=], including several extras such as a battle viewer and a card game. It's also downplayed, though, since all three are essentially ''sequels'' that happen to have the word "gaiden" in their name. ''VideoGame/SuperRobotWarsAlpha'' depends on the player having some foreknowledge of the events set in ''VideoGame/SuperRobotWarsEX'' or ''VideoGame/SuperRobotWarsGaiden'' for background on the Masou Kishin characters, otherwise one can get too confused at the references they make to Alpha's back story. ''Alpha Gaiden'' is heavily referenced in the proper sequel ''Alpha 2'', where the [[Manga/GetterRobo Dinosaur Empire]] is defeated for the third time, and the finale ''Alpha 3'' assumes the player knows of Sanger Zonvolt's role at the Earth Cradle, despite the fact it was supposed to be highly secretive. Hell, the fact the [[Anime/MobileSuitZetaGundam Titans]] are more or less liberally screwed and [[Anime/MobileSuitGundam Char Anzable's]] disillusionment with humanity DEPENDS on the events of Alpha Gaiden. In short, Banpresto's definition of "gaiden" means a game that provides story details bridging the gap and answering the EpilepticTrees present in the other games in continuity. In fact, there's very little an "Original Generation 3" couldn't reference the events of ''Original Generation Gaiden'', considering both the effects on existing characters and all the {{EarlyBirdCameo}}es present in that game.
** A better example is ''[[VideoGame/EndlessFrontier Super Robot Wars OG Saga: Endless Frontier]]''. While a spin-off, the back-story establishes the events in Original Generation continuity ultimately influenced the entirety of Endless Frontier. Its sequel ''Endless Frontier EXCEED'' even manages to rope in characters ''from'' the main Original Generation games.

to:

* ''VideoGame/SuperRobotWars'' has ''VideoGame/SuperRobotWars'':
*** There are
three Gaiden games with each of them a part of the three major continuties ("Classic", [[VideoGame/SuperRobotWarsAlpha Alpha]], and [[VideoGame/SuperRobotWarsOriginalGeneration Original Generation]]). The first Gaiden game ''[[VideoGame/SuperRobotWarsGaiden Super Robot Wars Gaiden: Lord of Elementals]]'' told of the origins of the Masou Kishin characters, a group of [[OriginalGeneration Banpresto-created originals not seen anywhere else]]. ''Super Robot Wars Alpha Gaiden'' focused on TimeTravel and wasn't necessary for players to enjoy the previous Alpha game (most likely because Banpresto wanted an excuse to show off obscure mecha series, since it was full of them). ''Super Robot Wars Original Generation Gaiden'' fits this trope because it was shorter than the average [=SRW=], including several extras such as a battle viewer and a card game. It's also downplayed, though, since all three are essentially ''sequels'' that happen to have the word "gaiden" in their name. ''VideoGame/SuperRobotWarsAlpha'' depends on the player having some foreknowledge of the events set in ''VideoGame/SuperRobotWarsEX'' or ''VideoGame/SuperRobotWarsGaiden'' for background on the Masou Kishin characters, otherwise one can get too confused at the references they make to Alpha's back story. ''Alpha Gaiden'' is heavily referenced in the proper sequel ''Alpha 2'', where the [[Manga/GetterRobo Dinosaur Empire]] is defeated for the third time, and the finale ''Alpha 3'' assumes the player knows of Sanger Zonvolt's role at the Earth Cradle, despite the fact it was supposed to be highly secretive. Hell, the fact the [[Anime/MobileSuitZetaGundam Titans]] are more or less liberally screwed and [[Anime/MobileSuitGundam Char Anzable's]] disillusionment with humanity DEPENDS on the events of Alpha Gaiden. In short, Banpresto's definition of "gaiden" means a game that provides story details bridging the gap and answering the EpilepticTrees present in the other games in continuity. In fact, there's very little an "Original Generation 3" couldn't reference the events of ''Original Generation Gaiden'', considering both the effects on existing characters and all the {{EarlyBirdCameo}}es present in that game.
** A better example is ''[[VideoGame/EndlessFrontier '[[VideoGame/EndlessFrontier Super Robot Wars OG Saga: Endless Frontier]]''. While a spin-off, the back-story establishes the events in Original Generation continuity ultimately influenced the entirety of Endless Frontier. Its sequel ''Endless Frontier EXCEED'' even manages to rope in characters ''from'' the main Original Generation games.



* ''VideoGame/ChronoCross'' is somewhat of a Gaiden Game for ''VideoGame/ChronoTrigger'', being set 10 years after the "present" time in the latter and retaining only a handful of characters, all of whom show up in three scenes or fewer. What really makes it gaiden, though, is the fact that, in the end, the entire point of the story is to resolve a hanging plot thread from its predecessor (see UrbanLegendOfZelda).
** ''Radical Dreamers'' was a Japan-only text adventure Gaiden Game to ''Chrono Trigger'' released on the SNES' Satellaview addon. It was later overhauled, greatly expanded, turned into a proper RPG... and became ''Chrono Cross''.
* The ''Worlds of Ultima'' series were Gaiden Game's taking the fantasy-based Ultima VI engine (and main character) to other settings, such as Mars. ''Ultima Underworld'' was also a Gaiden Game, being a side story set in the main Ultima world, because its plot directly bridged ''Ultima VII'' and ''Ultima VII Part 2'' (in fact, in the latter the PC starts with a quest item obtained in [=UU2=] with no in-game explanation of where it came from).
** The two console games from the mid 90s, ''Ultima: Runes of Virtue'' and ''Ultima: ROV 2'', would certainly count as well. Both games are set in the usual Ultima game world, and feature characters and towns familiar from the parent series. But both games are more like action games than [=RPG=]s, and neither one is part of the official Ultima chronology. They are, like ''Underworld'', a separate mini-series of their own.
* There are two Japan-only games in the ''VideoGame/{{Suikoden}}'' series called, quite simply, ''Suikogaiden volumes 1 and 2''. These games are basically side-stories featuring a previously-unknown character from Harmonia named Nash Latkje (who would later appear as a Star of Destiny in ''VideoGame/SuikodenIII''). The two games take place around the time of ''Suikoden II'', the first starting before and during [[VideoGame/SuikodenII SII]], and the second taking place shortly after the end of [[VideoGame/SuikodenII SII]]. In both games, Nash interacts with various characters from ''VideoGame/SuikodenII'', giving more perspective on many of the lesser-known characters.
** Also ''[[VideoGame/SuikodenTactics Suikoden Tactics/Rhapsodia]]'', set just after ''VideoGame/SuikodenIV''.

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* ''VideoGame/ChronoCross'' is somewhat of a Gaiden Game for ''VideoGame/ChronoTrigger'', being set 10 years after the "present" time in the latter and retaining only a handful of characters, all of whom show up in three scenes or fewer. What really makes it gaiden, though, is the fact that, in the end, the entire point of the story is to resolve a hanging plot thread from its predecessor (see UrbanLegendOfZelda).
**
UrbanLegendOfZelda). ''Radical Dreamers'' was a Japan-only text adventure Gaiden Game to ''Chrono Trigger'' released on the SNES' Satellaview addon. It was later overhauled, greatly expanded, turned into a proper RPG... and became ''Chrono Cross''.
* The ''Worlds of Ultima'' series were Gaiden Game's taking the fantasy-based Ultima VI engine (and main character) to other settings, such as Mars. ''Ultima Underworld'' was also a Gaiden Game, being a side story set in the main Ultima world, because its plot directly bridged ''Ultima VII'' and ''Ultima VII Part 2'' (in fact, in the latter the PC starts with a quest item obtained in [=UU2=] with no in-game explanation of where it came from).
** The
from). There are also the two console games from the mid 90s, ''Ultima: Runes of Virtue'' and ''Ultima: ROV 2'', would certainly count as well.2''. Both games are set in the usual Ultima game world, and feature characters and towns familiar from the parent series. But both games are more like action games than [=RPG=]s, and neither one is part of the official Ultima chronology. They are, like ''Underworld'', a separate mini-series of their own.
* There are two Japan-only games in the ''VideoGame/{{Suikoden}}'' series called, quite simply, ''Suikogaiden volumes 1 and 2''. These games are basically side-stories featuring a previously-unknown character from Harmonia named Nash Latkje (who would later appear as a Star of Destiny in ''VideoGame/SuikodenIII''). The two games take place around the time of ''Suikoden II'', the first starting before and during [[VideoGame/SuikodenII SII]], and the second taking place shortly after the end of [[VideoGame/SuikodenII SII]]. In both games, Nash interacts with various characters from ''VideoGame/SuikodenII'', giving more perspective on many of the lesser-known characters.
** Also
characters. Lastly, ''[[VideoGame/SuikodenTactics Suikoden Tactics/Rhapsodia]]'', Tactics/Rhapsodia]]'' is another example, set just after ''VideoGame/SuikodenIV''.



* ''VideoGame/NieR'' is one of ''VideoGame/{{Drakengard}}'', with the former taking place after the most bizarre ending of the latter (Caim and Angelus chase an EldritchAbomination into modern day Tokyo and and after defeating it are blown to hell by fighter jets).
** Not only that, but Drakengard's joke ending becomes [[CerebusRetcon very serious]] for Nier. [[spoiler: Caim, Angelus, and their quarry brought magic into the real world... and magical diseases like [[DepopulationBomb White Chlorination Syndrome]] [[ApocalypseHow against which a world without magic had no defense]]...]]

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* ''VideoGame/NieR'' is one of ''VideoGame/{{Drakengard}}'', with the former taking place after the most bizarre ending of the latter (Caim and Angelus chase an EldritchAbomination into modern day Tokyo and and after defeating it are blown to hell by fighter jets).
** Not only that, but
jets). Drakengard's joke ending becomes [[CerebusRetcon very serious]] for Nier. [[spoiler: Caim, Angelus, and their quarry brought magic into the real world... and magical diseases like [[DepopulationBomb White Chlorination Syndrome]] [[ApocalypseHow against which a world without magic had no defense]]...]]



* ''VideoGame/FalloutNewVegas'' is an odd case of a Gaiden Game that is more of a sequel to its predecessor (''VideoGame/{{Fallout 2}}'') than [[VideoGame/{{Fallout 3}} the actual sequel]] is: ''3'' was made by a different developer (Bethesda) than Black Isle, the developers of the first two, and moved the setting to the opposite end of the country. ''New Vegas'''s developer (Obsidian) had many key members in common with Black Isle, takes place closer to familiar ground, and incorporates many elements from the cancelled ''Van Buren'' project that was originally going to be ''Fallout 3''.
** Additionally, most of the add-ons for ''3'' and ''New Vegas'' have a separate map from the main game, as well as a self-contained story.

to:

* ''VideoGame/FalloutNewVegas'' is an odd case of a Gaiden Game that is more of a sequel to its predecessor (''VideoGame/{{Fallout 2}}'') than [[VideoGame/{{Fallout 3}} the actual sequel]] is: ''3'' was made by a different developer (Bethesda) than Black Isle, the developers of the first two, and moved the setting to the opposite end of the country. ''New Vegas'''s developer (Obsidian) had many key members in common with Black Isle, takes place closer to familiar ground, and incorporates many elements from the cancelled ''Van Buren'' project that was originally going to be ''Fallout 3''.
**
3''. Additionally, most of the add-ons for ''3'' and ''New Vegas'' have a separate map from the main game, as well as a self-contained story.



* The numbering of the four * .5 games (''Immaterial and Missing Power'', ''Shoot the Bullet'', ''Scarlet Weather Rhapsody'', ''Double Spoiler'', ''Hopeless Masquerade'' and ''Urban Legend in Limbo'') would imply that they're all gaiden games to the main VideoGame/{{Touhou}} series (Touhou 12.3, ''Hisoutensoku'', is an ExpansionPack to SWR), especially since none of them use the same gameplay system ([=IaMP=], SWR, HM and [=ULiL=] are 2D {{Fighting Game}}s, and [=StB=] and DS are {{Boss Rush}}es where you take pictures instead of fighting back). However, of the six, [=StB=] and DS are the only ones [[ExcusePlot without an actual plot]] -- whereas the events and new character introduced in [=IaMP=] are acknowledged in the [[AllThereInTheManual canon books]] ''Perfect Memento in Strict Sense'', ''Bohemian Archive in Japanese Red'', and ''Silent Sinner in Blue'' (SWR was made after those books came out).

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* ''VideoGame/{{Touhou}}'':
**
The numbering of the four * .5 games (''Immaterial and Missing Power'', ''Shoot the Bullet'', ''Scarlet Weather Rhapsody'', ''Double Spoiler'', ''Hopeless Masquerade'' and ''Urban Legend in Limbo'') would imply that they're all gaiden games to the main VideoGame/{{Touhou}} series (Touhou 12.3, ''Hisoutensoku'', is an ExpansionPack to SWR), especially since none of them use the same gameplay system ([=IaMP=], SWR, HM and [=ULiL=] are 2D {{Fighting Game}}s, and [=StB=] and DS are {{Boss Rush}}es where you take pictures instead of fighting back). However, of the six, [=StB=] and DS are the only ones [[ExcusePlot without an actual plot]] -- whereas the events and new character introduced in [=IaMP=] are acknowledged in the [[AllThereInTheManual canon books]] ''Perfect Memento in Strict Sense'', ''Bohemian Archive in Japanese Red'', and ''Silent Sinner in Blue'' (SWR was made after those books came out).



* ''VideoGame/TimeCrisis: Project Titan'', ''Crisis Zone'', and ''VideoGame/RazingStorm''.
** To clarify, Project Titan was a PSX-only sequel starring Richard Miller. It most definitely took place after 1 (note Wild Dog's mechanical arm); how long is uncertain. It doesn't affect anything that happens afterward, so it's no surprise you don't hear about it. Crisis Zone and Razing Storm are unrelated games which use the TC2-and-later engine.

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* ''VideoGame/TimeCrisis: Project Titan'', ''Crisis Zone'', and ''VideoGame/RazingStorm''.
** To clarify,
''VideoGame/RazingStorm''. Project Titan was a PSX-only sequel starring Richard Miller. It most definitely took place after 1 (note Wild Dog's mechanical arm); how long is uncertain. It doesn't affect anything that happens afterward, so it's no surprise you don't hear about it. Crisis Zone and Razing Storm are unrelated games which use the TC2-and-later engine.



* ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'' each have a number of spinoff tabletop games in their universes. Warhammer Fantasy's games include TabletopGame/WarhammerFantasyRoleplay, the gang-based ''TabletopGame/{{Mordheim}}'', American football parody ''TabletopGame/BloodBowl'' (even referring to the mystical god 'Nuffle'), the naval fleet based game ''Man O'War'' and massive-battle ''Warmaster''. 40k has the large-scale "narrative wargame" ''TabletopGame/{{Inquisitor}}'', space combat ''TabletopGame/BattlefleetGothic'', massive-battle ''Epic'', all-Ork ''Gorkamorka'', air-battle ''Aeronautica Imperialis'', gang-based ''TabletopGame/{{Necromunda}}'' and recently the role-playing game ''TabletopGame/DarkHeresy''.

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* ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'' each have a number of spinoff tabletop games in their universes. universes.
**
Warhammer Fantasy's games include TabletopGame/WarhammerFantasyRoleplay, the gang-based ''TabletopGame/{{Mordheim}}'', American football parody ''TabletopGame/BloodBowl'' (even referring to the mystical god 'Nuffle'), the naval fleet based game ''Man O'War'' and massive-battle ''Warmaster''. 40k has the large-scale "narrative wargame" ''TabletopGame/{{Inquisitor}}'', space combat ''TabletopGame/BattlefleetGothic'', massive-battle ''Epic'', all-Ork ''Gorkamorka'', air-battle ''Aeronautica Imperialis'', gang-based ''TabletopGame/{{Necromunda}}'' and recently the role-playing game ''TabletopGame/DarkHeresy''.



** ''VideoGame/DisgaeaInfinite'' (also for the PSP) can also be considered a Gaiden Game to the series. You also play as a Prinny in this game, however the approach is different than in the previous title.

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** * ''VideoGame/DisgaeaInfinite'' (also for the PSP) can also be considered a Gaiden Game to the series. You also play as a Prinny in this game, however the approach is different than in the previous title.



* ''VisualNovel/PhoenixWrightAceAttorney'''s bonus case, only present on the DS version (the original Japan-only GBA version ends at the fourth case), features a case where only 5 characters (Phoenix, Edgeworth, Gumshoe, the Judge and the Bellboy) from the rest of the series appear, the rest being completely new. This is due to the case taking place between the first and second games, and the writers couldn't mess with the continuity already set by the sequels which had already been released in Japan. The plot and characters feel perfectly like a sidestory.
** The fifth case has been fully worked into the canon with ''VisualNovel/ApolloJusticeAceAttorney'' featuring Ema as the game's Gumshoe.

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* ''VisualNovel/PhoenixWrightAceAttorney'''s ''VisualNovel/PhoenixWrightAceAttorney'':
** The
bonus case, only present on the DS version (the original Japan-only GBA version ends at the fourth case), features a case where only 5 characters (Phoenix, Edgeworth, Gumshoe, the Judge and the Bellboy) from the rest of the series appear, the rest being completely new. This is due to the case taking place between the first and second games, and the writers couldn't mess with the continuity already set by the sequels which had already been released in Japan. The plot and characters feel perfectly like a sidestory.
**
sidestory. The fifth case has been fully worked into the canon with ''VisualNovel/ApolloJusticeAceAttorney'' featuring Ema as the game's Gumshoe.



* ''Higurashi Daybreak'', a doujin game for ''VisualNovel/HigurashiWhenTheyCry'' that's literally [[WordOfDante become a canon side story]].

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* ''VisualNovel/HigurashiWhenTheyCry'':
**
''Higurashi Daybreak'', a doujin game for ''VisualNovel/HigurashiWhenTheyCry'' that's literally [[WordOfDante become a canon side story]].



** Similarly, ''VisualNovel/UminekoWhenTheyCry'' will soon have its own Gaiden Game in the form of ''Umineko No Naku Koro Ni - Tsubasa'', and will contain all the side stories released beforehand.

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** Similarly, ''VisualNovel/UminekoWhenTheyCry'' will soon have its own Gaiden Game in the form of ''Umineko No Naku Koro Ni - Tsubasa'', and will contain all the side stories released beforehand.
26th Sep '17 7:14:49 PM X2X
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* ''Franchise/MortalKombat''[='s=] action games: ''VideoGame/MortalKombatMythologiesSubZero'', ''VideoGame/MortalKombatSpecialForces'' (starring Jax), and the more recent ''VideoGame/MortalKombatShaolin Monks'' with Liu Kang and Kung Lao. ''Mythologies'' serves as a distant prequel to the events of ''VideoGame/MortalKombat4'' while also setting up the elder Sub-Zero's enmity with Scorpion and [[spoiler:eventual transformation into Noob Saibot]], whereas ''Shaolin Monks'' is a BroadStrokes retelling of [[VideoGame/MortalKombat1 the first]] [[VideoGame/MortalKombat2 two games]] with a noticeable changes to the narrative (though ''VideoGame/MortalKombat9'' makes a nod or two its way). No one likes to talk about ''Special Forces'', but it was eventually and definitely rendered [[CanonDiscontinuity officially non-canon]] by ''VideoGame/MortalKombatX'' and its corresponding comics.

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* ''Franchise/MortalKombat''[='s=] action games: ''VideoGame/MortalKombatMythologiesSubZero'', ''VideoGame/MortalKombatSpecialForces'' (starring Jax), and the more recent ''VideoGame/MortalKombatShaolin Monks'' ''VideoGame/MortalKombatShaolinMonks'' with Liu Kang and Kung Lao. ''Mythologies'' serves as a distant prequel to the events of ''VideoGame/MortalKombat4'' while also setting up the elder Sub-Zero's [[ArchEnemy enmity with Scorpion Scorpion]] and [[spoiler:eventual transformation into Noob Saibot]], whereas ''Shaolin Monks'' is a BroadStrokes retelling of [[VideoGame/MortalKombat1 the first]] [[VideoGame/MortalKombat2 two games]] with a noticeable changes to the narrative (though ''VideoGame/MortalKombat9'' makes a nod or two its way).way all the same). No one likes to talk about ''Special Forces'', but it was eventually and definitely rendered [[CanonDiscontinuity officially non-canon]] by ''VideoGame/MortalKombatX'' and its corresponding comics.
26th Sep '17 7:13:38 PM X2X
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* After the original ''VideoGame/GuiltyGear'', the following titles, ''Guilty Gear X'' and the ''Guilty Gear XX'' [[CapcomSequelStagnation installments]], were officially designated as sidestories like the novels, drama [=CDs=], and ''Guilty Gear Xtra'' manga, with the "true" continuation officially being ''Guilty Gear 2: Overture'' (and, much later, ''Guilty Gear Xrd'' after that). WordOfGod says they're very much in-canon, with ''Accent Core Plus'' telling the story of how certain characters got to where they are [[TimeSkip by the time of]] ''Overture''.

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* After the original ''VideoGame/GuiltyGear'', the following titles, ''Guilty Gear X'' and the ''Guilty Gear XX'' [[CapcomSequelStagnation installments]], were officially designated as sidestories like the novels, drama [=CDs=], and ''Guilty Gear Xtra'' manga, with the "true" continuation officially being ''Guilty Gear 2: Overture'' (and, much later, ''Guilty Gear Xrd'' after that). being touted as the "true" continuation of the first game's story. WordOfGod says they're still very much in-canon, with ''Accent Core Plus'' telling (part of) the story of how certain characters got to where they are [[TimeSkip by the time of]] ''Overture''.
26th Sep '17 7:11:25 PM X2X
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Gaiden Games are sometimes titled from the direct translation of the Japanese word ''gaiden'', meaning "another story". Frequently, these games are released on portables or less-powerful systems, but modified appropriately. They are often lower budget and can be seen as cash-ins, but can be interesting if they choose a different viewpoint, poke fun at the original, or are simply more innovative than a large-budget game might be allowed to be.

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Gaiden Games are sometimes titled from the direct translation of the Japanese word ''gaiden'', meaning "another story". story." Frequently, these games are released on portables or less-powerful systems, but modified appropriately. They are often lower budget and can be seen as cash-ins, but can be interesting if they choose a different viewpoint, poke fun at the original, or are simply more innovative than a large-budget game might be allowed to be.



* ''VideoGame/PrinceOfPersiaTheForgottenSands'' is is the fourth installment in the Sands Of Times series and an interquel between the first and the second but it's actually a stand-alone story. The events of the first game are mentionned once or twice and the forgotten sands are unrelated to the sands of times.

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* ''VideoGame/PrinceOfPersiaTheForgottenSands'' is is [[TrilogyCreep the fourth installment installment]] in the Sands Of Times ''Sands of Time'' series and an interquel {{interquel}} between [[VideoGame/PrinceOfPersiaTheSandsOfTime the first first]] and [[VideoGame/PrinceOfPersiaWarriorWithin the second second]] but it's actually a stand-alone standalone story. The events of the first game are mentionned mentioned once or twice and the forgotten sands are unrelated to the sands Sands of times.Time.



* ''VideoGame/MeltyBlood'', the rather popular 2D Fighter Gaiden Game to ''Tsukihime'', which follows a plotline that didn't quite make it into the actual visual novel.

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* ''VideoGame/MeltyBlood'', the rather popular 2D Fighter Gaiden Game to ''Tsukihime'', ''VisualNovel/{{Tsukihime}}'', which follows a plotline that didn't quite make it into the actual visual novel.



* After the original ''VideoGame/GuiltyGear,'' X and X2 are sidestories like the drama cds. The main plot is now in ''VideoGame/GuiltyGear 2: Overture''. (Don't worry, WordOfGod still says it's canon...mostly...especially with the release of Accent Core plus...which seems to tell the story on how they got to Overture.)
* ''VideoGame/SoulCalibur 2'''s Weapon Master Mode appears to be a gaiden storyline: Weapon Master Mode takes place...somewhere other than Europe and Asia. Also, none of the Soul Calibur characters appear in Weapon Master Mode; the characters in Weapon Master Mode use the Soul Calibur fighters as "avatars", i.e. you're not actually fighting Mitsurugi, you're fighting some guy named Edgar. [[spoiler: Although there is a Lizardman named Calcos, aka Aeon Calcos who was transformed into Lizardman in the first Soul Calibur.]] [[MindScrew Boy is this complicated.]]
** Weapon Master Mode is definitively a gaiden, likely not related to the main plot (thought there are a few hints of it being a tale from the distant past, like [[spoiler: Tristy's final words, which seems to hint that either him or the player is Edge Master; and the existence of Arcturus, Algol's son from 4]]. Oh, and [[spoiler: the Calcos lizardman was just a ContinuityNod, not meant to be the one in the main games]].
** In ''Soul Calibur 3'', it was a Euro-Asian conflict, by chance, happened to be in the areas where the characters looking for Soul Edge. [[spoiler:The king you worked for had it all along, and is batshit insane.]]
** Chronicles of the Sword is an AlternateUniverse, set on a ficticious continent with ficticious countries, and starring the Soul cast as mere cameos with no storyline relevance. It's not part of the main canon.
* MortalKombat's action games: ''MK Mythologies: Sub-Zero'', ''MK: Special Forces'' (starring Jax), and the more recent ''MK: Shaolin Monks'' with Liu Kang and Kung Lao.
** Also the Konquest Mode from ''MK: Deception'', which starts 50 years before the main game's story and ends in the beginning of Deception, and shows the story of one of the characters' exploits while [[spoiler: unknowingly serving the BigBad's personal agenda]].
* The first ''VideoGame/StreetFighterEX'' originally had the WorkingTitle ''Street Fighter Gaiden'' and the plot of the ''EX'' series (what little it has) is considered a side-story to ''VideoGame/StreetFighterII''.

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* After the original ''VideoGame/GuiltyGear,'' X ''VideoGame/GuiltyGear'', the following titles, ''Guilty Gear X'' and X2 are the ''Guilty Gear XX'' [[CapcomSequelStagnation installments]], were officially designated as sidestories like the novels, drama cds. The main plot is now in ''VideoGame/GuiltyGear [=CDs=], and ''Guilty Gear Xtra'' manga, with the "true" continuation officially being ''Guilty Gear 2: Overture''. (Don't worry, Overture'' (and, much later, ''Guilty Gear Xrd'' after that). WordOfGod still says it's canon...mostly...especially they're very much in-canon, with the release of Accent ''Accent Core plus...which seems to tell Plus'' telling the story on of how they certain characters got to Overture.)
where they are [[TimeSkip by the time of]] ''Overture''.
* ''VideoGame/SoulCalibur 2'''s ''[[VideoGame/SoulSeries Soulcalibur II]]'''s Weapon Master Mode appears to be a gaiden storyline: Weapon Master Mode storyline, as it takes place...place... somewhere other than Europe and Asia. Also, none of the Soul Calibur ''Soul'' series characters appear in Weapon Master Mode; the characters in Weapon Master Mode use the Soul Calibur fighters as "avatars", "avatars," i.e. you're not actually fighting Mitsurugi, you're fighting some guy named Edgar. [[spoiler: Although [[spoiler:Although there is a Lizardman named Calcos, aka Aeon Calcos who was transformed into Lizardman in the first Soul Calibur.''Soulcalibur''.]] [[MindScrew Boy is this complicated.]]
** Weapon Master Mode is definitively a gaiden, likely not related to the main plot (thought there are a few hints of it being a tale from the distant past, like [[spoiler: Tristy's [[spoiler:Tristy's final words, which seems to hint that either him them or the player is Edge Master; Master (though Tristy [[SamusIsAGirl is female]] despite "appearing" in Weapon Master Mode as Kilik, evidenced by a single, easily-missable pronoun in the Scenario text that plays at the beginning of Chapter 9); and the existence of Arcturus, Algol's son from 4]]. ''IV'']]. Oh, and [[spoiler: the [[spoiler:the Calcos lizardman Lizardman was just a ContinuityNod, not meant to be the one in the main games]].
** In ''Soul Calibur 3'', ''Soulcalibur III'', it was a Euro-Asian conflict, by chance, happened to be in the areas where the characters looking for Soul Edge. [[spoiler:The king you worked for had it all along, and is batshit insane.]]
** Chronicles of the Sword is an AlternateUniverse, set on a ficticious fictitious continent with ficticious fictitious countries, and starring the Soul cast as mere cameos with no storyline relevance. It's not part of the main canon.
* MortalKombat's ''Franchise/MortalKombat''[='s=] action games: ''MK Mythologies: Sub-Zero'', ''MK: Special Forces'' ''VideoGame/MortalKombatMythologiesSubZero'', ''VideoGame/MortalKombatSpecialForces'' (starring Jax), and the more recent ''MK: Shaolin ''VideoGame/MortalKombatShaolin Monks'' with Liu Kang and Kung Lao.
Lao. ''Mythologies'' serves as a distant prequel to the events of ''VideoGame/MortalKombat4'' while also setting up the elder Sub-Zero's enmity with Scorpion and [[spoiler:eventual transformation into Noob Saibot]], whereas ''Shaolin Monks'' is a BroadStrokes retelling of [[VideoGame/MortalKombat1 the first]] [[VideoGame/MortalKombat2 two games]] with a noticeable changes to the narrative (though ''VideoGame/MortalKombat9'' makes a nod or two its way). No one likes to talk about ''Special Forces'', but it was eventually and definitely rendered [[CanonDiscontinuity officially non-canon]] by ''VideoGame/MortalKombatX'' and its corresponding comics.
** Also the Konquest Mode from ''MK: Deception'', ''[[VideoGame/MortalKombat Deception]]'', which starts 50 years before the main game's story and ends in the beginning of Deception, ''Deception'', and shows the story of one of the characters' exploits while [[spoiler: unknowingly [[spoiler:unknowingly serving the BigBad's personal agenda]].
* The first ''VideoGame/StreetFighterEX'' originally had the WorkingTitle ''Street Fighter Gaiden'' and the plot of the ''EX'' series (what little it has) is considered a side-story to ''VideoGame/StreetFighterAlpha'' and/or ''VideoGame/StreetFighterII''.
24th Sep '17 9:12:58 AM nombretomado
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* ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'' each have a number of spinoff tabletop games in their universes. Warhammer Fantasy's games include TabletopGame/WarhammerFantasyRoleplay, the gang-based ''TabletopGame/{{Mordheim}}'', American football parody ''TabletopGame/BloodBowl'' (even referring to the mystical god 'Nuffle'), the naval fleet based game ''Man O'War'' and massive-battle ''Warmaster''. 40k has the large-scale "narrative wargame" ''TabletopGame/{{Inquisitor}}'', space combat ''BattlefleetGothic'', massive-battle ''Epic'', all-Ork ''Gorkamorka'', air-battle ''Aeronautica Imperialis'', gang-based ''TabletopGame/{{Necromunda}}'' and recently the role-playing game ''TabletopGame/DarkHeresy''.

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* ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'' each have a number of spinoff tabletop games in their universes. Warhammer Fantasy's games include TabletopGame/WarhammerFantasyRoleplay, the gang-based ''TabletopGame/{{Mordheim}}'', American football parody ''TabletopGame/BloodBowl'' (even referring to the mystical god 'Nuffle'), the naval fleet based game ''Man O'War'' and massive-battle ''Warmaster''. 40k has the large-scale "narrative wargame" ''TabletopGame/{{Inquisitor}}'', space combat ''BattlefleetGothic'', ''TabletopGame/BattlefleetGothic'', massive-battle ''Epic'', all-Ork ''Gorkamorka'', air-battle ''Aeronautica Imperialis'', gang-based ''TabletopGame/{{Necromunda}}'' and recently the role-playing game ''TabletopGame/DarkHeresy''.
16th Sep '17 10:37:46 AM nombretomado
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* ''VideoGame/MetalSlug'' has a canon gaiden game on the GameBoyAdvance, detailing a new training facility that was overrun by Morden's forces. Best of all, two of the trainees, playable characters Walter and Tyra, single-handedly take it all back.

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* ''VideoGame/MetalSlug'' has a canon gaiden game on the GameBoyAdvance, UsefulNotes/GameBoyAdvance, detailing a new training facility that was overrun by Morden's forces. Best of all, two of the trainees, playable characters Walter and Tyra, single-handedly take it all back.
15th Sep '17 11:59:11 PM bwburke94
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* The aptly named ''VideoGame/FireEmblemGaiden'' is a side-story to the [[VideoGame/FireEmblemAkaneia original]] ''Franchise/FireEmblem'' game, and the UpdatedRerelease, ''Fire Emblem Echoes: Shadows of Valentia'' also links it to the distant past of ''VideoGame/FireEmblemAwakening'' [[spoiler: what with revealing the origins of ''Awakening'''s BigBad Grima and all]], while ''Fire Emblem: Thracia 776'' is one to ''[[VideoGame/FireEmblemJugdral Genealogy of Holy War]]''. The two titles are generally considered full instalments in the ''Fire Emblem'' series, being the second and fifth respectively, though there are some portions of the Japanese fanbase who don't consider ''Gaiden'' to be a full ''FE'' game. Also present are the {{Satellaview}} instalments in the series, which are briefer games focusing on small groups of the cast of the first/third game doing things in the intervening time period between Dolhr's victory and the start of the first/third games; they were later remade and included as a bonus in ''New Mystery of the Emblem''.

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* The aptly named ''VideoGame/FireEmblemGaiden'' is a side-story to the [[VideoGame/FireEmblemAkaneia original]] ''Franchise/FireEmblem'' game, and the UpdatedRerelease, ''Fire Emblem Echoes: Shadows of Valentia'' also links it to the distant past of ''VideoGame/FireEmblemAwakening'' [[spoiler: what with revealing the origins of ''Awakening'''s BigBad Grima and all]], ''VideoGame/FireEmblemAwakening'', while ''Fire Emblem: Thracia 776'' is one to ''[[VideoGame/FireEmblemJugdral Genealogy of the Holy War]]''. The two titles are generally considered full instalments in the ''Fire Emblem'' series, being the second and fifth respectively, though there are some portions of the Japanese fanbase who don't consider ''Gaiden'' to be a full ''FE'' game. Also present are the {{Satellaview}} instalments in the series, which are briefer games focusing on small groups of the cast of the first/third game doing things in the intervening time period between Dolhr's victory and the start of the first/third games; they were later remade and included as a bonus in ''New Mystery of the Emblem''.



* ''VisualNovel/PhoenixWrightAceAttorney'''s bonus case, only present on the DS version (The original Japan-only GBA version ends at the fourth case), features a case where only 5 characters (Phoenix, Edgeworth, Gumshoe, the Judge and the Bellboy) from the rest of the series appear, the rest being completely new. This is due to the case taking place between the first and second games, and the writers couldn't mess with the continuity already set by the sequels which had already been released in Japan. The plot and characters feel perfectly like a sidestory.
** The fifth case has been worked into the Canon with ''VisualNovel/ApolloJusticeAceAttorney'' featuring Ema as the game's Gumshoe.
** ''Gyakuten Kenji'' (or ''VisualNovel/AceAttorneyInvestigationsMilesEdgeworth''), a Gaiden Game where you play as Miles Edgeworth, Nick's rival. It follows the same general formula except that Edgeworth is actully on the map as a sprite and walks around rather then looking at a static image. There is no court segments (Unless the case taking place in a court house counts), but witnesses are still cross examined in much the same manner as the main series. It now has its own sequel, becoming a Gaiden Series.

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* ''VisualNovel/PhoenixWrightAceAttorney'''s bonus case, only present on the DS version (The (the original Japan-only GBA version ends at the fourth case), features a case where only 5 characters (Phoenix, Edgeworth, Gumshoe, the Judge and the Bellboy) from the rest of the series appear, the rest being completely new. This is due to the case taking place between the first and second games, and the writers couldn't mess with the continuity already set by the sequels which had already been released in Japan. The plot and characters feel perfectly like a sidestory.
** The fifth case has been fully worked into the Canon canon with ''VisualNovel/ApolloJusticeAceAttorney'' featuring Ema as the game's Gumshoe.
** ''Gyakuten Kenji'' (or ''VisualNovel/AceAttorneyInvestigationsMilesEdgeworth''), ''VisualNovel/AceAttorneyInvestigationsMilesEdgeworth'', a Gaiden Game where you play as Miles Edgeworth, Nick's rival. It follows the same general formula except that Edgeworth is actully on the map as a sprite and walks around rather then looking at a static image. There is no court segments (Unless the case taking place in a court house counts), but witnesses are still cross examined in much the same manner as the main series. It now has its own sequel, becoming a Gaiden Series.
15th Sep '17 3:07:56 PM Shadao
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** Since ''VideoGame/MetroidOtherM'''s release, the creator of the series has said he considers the ''Prime'' trilogy in general to be this. It makes sense given that the Prime series takes place in-between ''Metroid'' and ''Metroid II'', which didn't need interquels to understand the general plot: Space Pirates steal Metroids, Samus stops them; Metroids are then considered too dangerous to exist, so Samus is sent to exterminate them.

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** Since ''VideoGame/MetroidOtherM'''s release, the creator of the series has said he considers the ''Prime'' trilogy in general to be this. It makes sense given that the Prime ''Prime'' series takes place in-between ''Metroid'' and ''Metroid II'', which didn't need interquels to understand the general plot: Space Pirates steal Metroids, Samus stops them; Metroids are then considered too dangerous to exist, so Samus is sent to exterminate them.
15th Sep '17 3:07:14 PM Shadao
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** Since ''VideoGame/MetroidOtherM'''s release, the creator of the series has said he considers the ''Prime'' trilogy in general to be this. It makes sense given that the Prime series takes place in-between ''Metroid'' and ''Metroid II'', which didn't need interquels to understand the general plot (Space Pirates steal Metroids for galactic conquests, Samus stops them; Metroids are then considered too dangerous to exist, so Samus is sent to exterminate them).

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** Since ''VideoGame/MetroidOtherM'''s release, the creator of the series has said he considers the ''Prime'' trilogy in general to be this. It makes sense given that the Prime series takes place in-between ''Metroid'' and ''Metroid II'', which didn't need interquels to understand the general plot (Space plot: Space Pirates steal Metroids for galactic conquests, Metroids, Samus stops them; Metroids are then considered too dangerous to exist, so Samus is sent to exterminate them).them.
This list shows the last 10 events of 162. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.GaidenGame