History Main / FrictionlessReentry

24th Mar '17 7:57:47 PM TheRoguePenguin
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** Averted (?) In ''Film/StarTrekIntoDarkness'', the ''Enterprise'' is in freefall after the damage the ''Vengeance'' has caused and the ship starts burning up. Sulu even says that, without the shields, they'll burn up - you see panels being torn off as its in freefall. However, the ''Enterprise'' ''doesn't'' burn up - it's heavily ravaged from all the shit it went through, but it's still flyable. Even worse, when the ''Vengeance'' zips pass mere seconds later, it isn't even ''harmed at all''!

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** Averted (?) In ''Film/StarTrekIntoDarkness'', the Zig-zagged in ''Film/StarTrekIntoDarkness''. The ''Enterprise'' is in freefall after the damage the ''Vengeance'' has caused and the ship starts burning up. Sulu even says that, without the shields, they'll burn up - -- you see panels being torn off as its in freefall. However, the ''Enterprise'' ultimately ''doesn't'' burn up - -- it's heavily ravaged from all the shit it went through, but it's still flyable. Even worse, when the ''Vengeance'' zips pass mere seconds later, it isn't even ''harmed at all''!all''!
** Averted in ''Film/StarTrekBeyond''. When the ''Enterprise'' saucer is forced into a minimally controlled entry into a planet's atmosphere, aiming the saucer so it's presenting minimal air resistance, the front of the ship is still charred and it loses a fair amount of hull plating. The drone ships, which are smaller and pursing at full speed, are incinerated.
3rd Jan '17 1:00:11 PM ZombieAladdin
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** That being said, there has been no case in the entire series of an organic character falling from the upper atmosphere without being in a vehicle designed for it or tapping into the [[RealityWarper reality-warping]] power of the Chaos Emeralds to protect them. It seems ascending is just fine in the Sonic games, but descending is always lethal.

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** That being said, there has been no case in the entire series of an organic character falling from the upper atmosphere to the troposphere without being in a vehicle designed for it or tapping into the [[RealityWarper reality-warping]] power of the Chaos Emeralds to protect them. It seems ascending is just fine in the Sonic games, but descending is always lethal. The endings of ''VideoGame/Sonic3AndKnuckles'' and ''VideoGame/SonicAdvance'' even show the invulnerable, non-breathing Super Sonic and whatever objects he's carrying encounter some atmospheric friction as he's falling back down.
3rd Jan '17 12:54:52 PM ZombieAladdin
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** That being said, there has been no case in the entire series of an organic character falling from the upper atmosphere without being in a vehicle designed for it or tapping into the [[RealityWarper reality-warping]] power of the Chaos Emeralds to protect them. It seems ascending is just fine in the Sonic games, but descending is always lethal.
23rd Dec '16 3:36:26 PM Darth_Meow_504
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** The Sulaco is a starship, it has enough power and fuel to enter or exit the gravity well at will so it's not limited to orbital velocity. At the time the Cheyenne drops from it, the Sulaco's speed is not stated but it's clearly not so fast that atmospheric entry is a problem for the dropship --in fact, it drops vertically using gravity to accelerate and then fires thrusters to gain additional speed. This clearly implies that the craft was moving significantly slower than orbital velocity, presumably slow enough that atmospheric friction wasn't an issue.
20th Dec '16 12:15:01 PM Blazer
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* ''Franchise/StarTrek''
** Averted in ''Film/StarTrekIIITheSearchForSpock'' as the destroyed ''Enterprise'' streaks through the skies of the Genesis Planet, becoming a spectacular fireball as it does.
** In ''Film/StarTrekGenerations'', when the saucer section of the ''Enterprise''-D is blown into the planet's gravitational pull by the stardrive section's destruction, you can see the front end of the saucer ignite into flames, but once it enters planetside, there's no visible damage on the front. It's implied that the shields saved it from being destroyed. Doesn't save it from being ravaged once it hits the planet itself.
** Averted (?) In ''Film/StarTrekIntoDarkness'', the ''Enterprise'' is in freefall after the damage the ''Vengeance'' has caused and the ship starts burning up. Sulu even says that, without the shields, they'll burn up - you see panels being torn off as its in freefall. However, the ''Enterprise'' ''doesn't'' burn up - it's heavily ravaged from all the shit it went through, but it's still flyable. Even worse, when the ''Vengeance'' zips pass mere seconds later, it isn't even ''harmed at all''!
20th Dec '16 8:56:12 AM Blazer
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*** Interestingly, when Kira sends the Freedom Gundam through the atmosphere as part of his BigDamnHeroes[=/=]HesBack moment, the Freedom nor Kira suffer from this. It's implied that the Phase Shift Armor that runs through the suit was sufficient enough to survive; the Freedom had the advantage of having near-unlimited energy with its N-Jammer Canceller and a clear-minded Kira at the controls, while the first time Kira went catatonic after the Duel destroyed a civilian shuttle he tried to protect and the Strike is battery powered, thus it wasn't sure how long it could survive.
19th Dec '16 10:53:12 PM Blazer
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* In ''Manga/GetterRobo Armageddon'', this is averted as the Getter Team and Shin Getter is thought lost when their attempt to destroy Ganymede is foiled and they're launched back to Earth when their own Stoner Sunshine is reflected back at them. They're unable to reright themselves as they enter the atmosphere and it's feared that they've burnt up. Thankfully, Shin Dragon saves the day.
19th Dec '16 9:00:42 PM TheRoguePenguin
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** In the ''Series/StarTrekTheNextGeneration'' "The Arsenal of Freedom", this is averted when Geordi uses the friction from atmospheric reentry to expose a cloaked drone harassing the ''Enterprise''.

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** In the ''Series/StarTrekTheNextGeneration'' episode "The Arsenal of Freedom", this is averted when Geordi uses the friction from atmospheric reentry to expose a cloaked drone harassing the ''Enterprise''.
19th Dec '16 8:59:31 PM TheRoguePenguin
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* ''Franchise/StarTrek'':
** In the ''Series/StarTrekTheNextGeneration'' "The Arsenal of Freedom", this is averted when Geordi uses the friction from atmospheric reentry to expose a cloaked drone harassing the ''Enterprise''.
** In ''Series/StarTrekVoyager'', ''Voyager'' is able to land on planets without this ever being a problem. Averted in the "Equinox" two-parter, when the captain of the ''Equinox'' directs his ship into the atmosphere of a planet, knowing it would tax his shields. ''Voyager'' follows, suffering the same, only they are also being harassed by extra-dimensional aliens constantly assaulting their shields, so Janeway has to give up before the shields fail.
25th Oct '16 11:40:30 PM KeithM
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* Someone falling from very Low Earth Orbit (but relatively stationary in respect to the surface below, so they fall almost straight down) would hit a maximum speed of 800 miles an hour and then begin slowing due to air resistance, a speed that an aircraft or even a spacesuit with modern materials would have no problem dealing with in terms of frictional heating. The main problem with the idea of orbital height skydiving is that it's easy for the friction at such high speeds to induce a spin or tumble which could cause the diver to black out or be injured or killed due to the g-forces involved. Some kind of drogue parachute, however, which could stabilize the skydiver and slow them down slightly, is entirely feasible.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FrictionlessReentry