History Main / FloatingContinent

12th Aug '16 4:04:34 PM morenohijazo
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* Two of the planets shown in the trailers for ''VideoGame/NoMansSky'' (specifically, New Arion from the "Infinite Worlds" Trailer and Soleth Prime from the E3 Gameplay trailer) have floating continents, though to different degrees from each other (New Arion is completely comprised of these while Soleth Prime simply has rocks that float a few meters above the planetary surface); player can also find similar planets due to how planet generation is handled.

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* Two of the planets shown in the trailers for ''VideoGame/NoMansSky'' has planets with these, though they're rare. Two of the planets shown in the trailers (specifically, New Arion from the "Infinite Worlds" Trailer and Soleth Prime from the E3 Gameplay trailer) trailer, as well as "A Night Under No Man's Sky" at PSX) have floating continents, continents and feature these alongside more conventional landmasses, though to different degrees from each other (New Arion is completely comprised of these while Soleth Prime simply has rocks that float a few meters above the planetary surface); player can also find similar planets due to how planet generation is handled.



* ''VideoGame/NoMansSky'' has planets with these, though they're rare. A good example would be Soleth Prime, which showed up in the game's "Infinite Worlds" and E3 Trailers, as well as "A Night Under No Man's Sky" at PSX and features these alongside more conventional landmasses.
6th Aug '16 10:05:37 AM nombretomado
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* Superbia, the home of the International Ultramarine Corps in the DCUniverse, is a city that floats over the remains of Montevideo.

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* Superbia, the home of the International Ultramarine Corps in the DCUniverse, Franchise/DCUniverse, is a city that floats over the remains of Montevideo.
25th Jul '16 3:00:30 AM Morgenthaler
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* One of the levels in ''SoulcasterII'' is set in the ruins of a flying city.

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* One of the levels in ''SoulcasterII'' ''VideoGame/SoulcasterII'' is set in the ruins of a flying city.
5th Jul '16 4:10:14 PM morenohijazo
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* ''VideoGame/TheTalosPrinciple'': The Messengers' resting places.
18th Jun '16 11:31:17 PM Rorosilky5
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* The DreamWorld Fade in the ''Franchise/DragonAge'' setting features the so-called Black City (formerly Golden City of the Maker) floating ominously in the sky. According to the lore, it is seen from every point of the Fade (Euclidean geometry be damned) and it actually ''is'' from every Fade level in the games. On the other hand, it is completely unreachable by the player as of part two. Still, one DLC features a character strongly implies to have been to the Black City.

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* The DreamWorld Dream World Fade in the ''Franchise/DragonAge'' setting features the so-called Black City (formerly Golden City of the Maker) floating ominously in the sky. According to the lore, it is seen from every point of the Fade (Euclidean geometry be damned) and it actually ''is'' from every Fade level in the games. On the other hand, it is completely unreachable by the player as of part two. Still, one DLC features a character strongly implies to have been to the Black City.



* ''VideoGame/KirbyAirRide'''s City Trial mode has a structure floating above the city called the Sky Garden, accessible via the volcano's launching pad.

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* ''VideoGame/KirbyAirRide'''s ''Franchise/{{Kirby}}'':
** ''Kirby Air Ride'''s
City Trial mode has a structure floating above the city called the Sky Garden, accessible via the volcano's launching pad.pad.
** The entirety of ''VideoGame/KirbyTripleDeluxe'' takes place on the floating islands known as Floralia.
2nd Jun '16 7:48:53 AM IAmNotAFunguy
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** ''VideoGame/SuperMarioSunshine'' has Pianta Village, a giant continent floating above a group of mushrooms.
2nd Jun '16 1:14:44 AM jormis29
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* ''Stratosphere'' has flying fortresses that you control directly. The game is divided in between a building interface, where you get to build the fortress of your dreams, and the actual action, where you control the fortress as if it was a ship and blast enemy fortresses out of the sky while you try to minimize damage to yours. Everything is explained away with the presence of magical minerals of some sort.

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* ''Stratosphere'' ''VideoGame/StratosphereConquestOfTheSkies'' has flying fortresses that you control directly. The game is divided in between a building interface, where you get to build the fortress of your dreams, and the actual action, where you control the fortress as if it was a ship and blast enemy fortresses out of the sky while you try to minimize damage to yours. Everything is explained away with the presence of magical minerals of some sort.
27th May '16 12:54:40 PM Akaihiryuu
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* FinalFantasyXIV has Sea of Clouds, and Churning Mists. These are both in the first expansion, Heavensward.

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* FinalFantasyXIV ''VideoGame/FinalFantasyXIV'' has Sea of Clouds, and Churning Mists. These are both in the first expansion, Heavensward.
27th May '16 12:26:01 PM Akaihiryuu
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* FinalFantasyXIV has Sea of Clouds, and Churning Mists. These are both in the first expansion, Heavensward.
17th May '16 7:59:26 AM Nargrakhan
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** Even if they were built on Earth or in Earth-orbit, they wouldn't be that expensive. Some NASA engineers have proposed inflatable habitats as cheap (relatively speaking) space habitats. This really wouldn't be that different.

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** Even if they were built on Earth or in Earth-orbit, they wouldn't be that expensive. Some NASA engineers have proposed inflatable habitats as cheap (relatively speaking) space habitats. This really wouldn't be that different. Venusian acids and toxins could also be exported off world, the profits of which could be used recoup colonization costs to investors back on the Earth.
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