History Main / FanworkBan

20th Feb '17 4:21:25 AM jormis29
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* Inverted by a Fanwork Encouragement with the Open Gaming License featured by Creator/WizardsOfTheCoast's release of TabletopGame/DungeonsAndDragons 3rd Edition. After buying the franchise from [=TSR=], [=WotC=] did an in-depth study of what went wrong before. The consensus that that there was an oversaturation of [=RPG=] systems on the market competing for a limited fanbase. D&D was the leader, but games like TabletopGame/TheWorldOfDarkness and TabletopGame/{{Shadowrun}} had sizable followings with very non-compatible rulesets. This meant that there was little "cross-pollination" between customers of different games. The solution was the Open Gaming License. For the simple price of including a [=WotC=]-mandated IDoNotOwn notice in the final product, other companies could make free use of [=WotC's=] d20 roleplaying system without paying any licensing fees or restrictions. The only catch was that other companies could not publish the actual rules themselves; instead, players would be directed to [=WotC=]'s core rulebooks. It was a win-win: Other companies could tap into the existing TabletopGame/DungeonsAndDragons fanbase for their products, while [=WotC=] itself could deal with the more important work of concentrating on rules updates and leave the traditionally lower-margin items like campaign settings and adventure modules to others. The end result was similar to the Dot Com craze; dozens of independent game companies came out of the woodwork to cash in on the wide-open license.

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* Inverted by a Fanwork Encouragement with the Open Gaming License featured by Creator/WizardsOfTheCoast's release of TabletopGame/DungeonsAndDragons 3rd Edition. After buying the franchise from [=TSR=], Creator/{{TSR}}, [=WotC=] did an in-depth study of what went wrong before. The consensus that that there was an oversaturation of [=RPG=] systems on the market competing for a limited fanbase. D&D was the leader, but games like TabletopGame/TheWorldOfDarkness and TabletopGame/{{Shadowrun}} had sizable followings with very non-compatible rulesets. This meant that there was little "cross-pollination" between customers of different games. The solution was the Open Gaming License. For the simple price of including a [=WotC=]-mandated IDoNotOwn notice in the final product, other companies could make free use of [=WotC's=] d20 roleplaying system without paying any licensing fees or restrictions. The only catch was that other companies could not publish the actual rules themselves; instead, players would be directed to [=WotC=]'s core rulebooks. It was a win-win: Other companies could tap into the existing TabletopGame/DungeonsAndDragons fanbase for their products, while [=WotC=] itself could deal with the more important work of concentrating on rules updates and leave the traditionally lower-margin items like campaign settings and adventure modules to others. The end result was similar to the Dot Com craze; dozens of independent game companies came out of the woodwork to cash in on the wide-open license.
18th Jan '17 10:52:11 AM marcoasalazarm
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* In the aftermath of a legal quagmire regarding the ''Franchise/StarTrek'' FanFilm ''Axanar'', Paramount Pictures (who are the legal holders of the franchise) didn't explicitly ''banned'' Trek Fan Films from being made, but instead set some pretty severe limitations to their creation, including a time limit of 30 minutes tops for "feature-length" films, that the films required official Trek gear on them (and if you made any of your own, you ''could not'' put it up for sale ''anywhere''--this restriction is harsher with starship sets) and that you ''could not'' request money to help fund them in any way (like through Kickstarter), citing this as "making profit".

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* In the aftermath of a legal quagmire regarding the ''Franchise/StarTrek'' FanFilm ''Axanar'', Paramount Pictures (who are the legal holders of the franchise) didn't explicitly ''banned'' Trek Fan Films from being made, but instead set some pretty severe limitations to their creation, including a time limit of 30 minutes tops for "feature-length" films, that the original characters you created for one story ''could not'' appear on another ''in any way'' (effectively killing any type of original series), that the films required official Trek gear on them (and if you made any of your own, you ''could not'' put it up for sale ''anywhere''--this restriction is harsher with starship sets) and that you ''could not'' request money to help fund them in any way (like through Kickstarter), citing this as "making profit".
17th Jan '17 11:17:27 PM marcoasalazarm
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* In the aftermath of a legal quagmire regarding the ''Franchise/StarTrek'' FanFilm ''Axanar'', Paramount Pictures (who are the legal holders of the franchise) didn't explicitly ''banned'' Trek Fan Films from being made, but instead set some pretty severe limitations to their creation, including a time limit of 30 minutes tops for "feature-length" films, that the films required official Trek gear on them (and if you made any of your own, you ''could not'' put it up for sale ''anywhere''--this restriction is harsher with starship sets) and that you ''could not'' request money to help fund them in any way (like through Kickstarter), citing this as "making profit".
13th Jan '17 9:15:42 AM GhostOfAGeek
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-->-- '''{{Website/Cracked}}''', "[[http://www.cracked.com/funny-162-fanfiction/ Fanfiction]]"

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-->-- '''{{Website/Cracked}}''', "[[http://www."[[https://web.archive.org/web/20120104205201/http://www.cracked.com/funny-162-fanfiction/ com/funny-162-fanfiction Fanfiction]]"



* Of a sort on {{Neopets}}. In the Nickelodeon Kids & Family Virtual Worlds Group games terms of service (which includes Neopets, Website/PetpetPark, {{Nicktropolis}}, and VideoGame/MonkeyQuest), all rights to making derivative works under Fair Use are given up. However, Neopets at the least still has original art, poetry, and storytelling contests, as well as the Neopian Times (which accepts fan comics and stories), all of which have rules that all submissions must follow in order to be accepted (such as NoHuggingNoKissing).

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* Of a sort on {{Neopets}}.Franchise/{{Neopets}}. In the Nickelodeon Kids & Family Virtual Worlds Group games terms of service (which includes Neopets, Website/PetpetPark, {{Nicktropolis}}, and VideoGame/MonkeyQuest), all rights to making derivative works under Fair Use are given up. However, Neopets at the least still has original art, poetry, and storytelling contests, as well as the Neopian Times (which accepts fan comics and stories), all of which have rules that all submissions must follow in order to be accepted (such as NoHuggingNoKissing).
4th Jan '17 6:40:24 AM JonVonBass
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** This has later been clarified to be only porn using assets ripped from the game. If you use fanmade assets they seem to leave you and your smut alone.
20th Dec '16 2:27:27 AM OnoderaTearer
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* While Creator/{{Hasbro}} seems to have no problem with non-toy ''Franchise/{{Transformers}}'' fabworks, they are notoriously opposed to third-party Transformer toys that are created to bear a resemblance to any character in the franchise, and unlike with ''Franchise/MyLittlePony'', have shown zero interest in partnering with companies. Many fans even side with Hasbro and have a strong dislike of these toys as a result (including a few action figure customizers, who produce and sell their own unofficial toys on eBay without permission from the IP holder... the irony is not lost on some of us.). One possible reason for this unwillingness may be that most of the companies making these toys are located in China, which would make it difficult to monetize or regulate sale or production. While Hasbro has yet to really stop online stores that sell these toys (partly because many of those retailers also carry Hasbro stock and they do not wish to lose large customer bases), they have banned even the possession of these toys at [[FanConvention BotCon]] - not the sale, mind you - and will attempt to confiscate ANY copy brought to the convention, even personal possessions. Whether or not they can legally do that... of course, this has led to a few unofficial ''Transformers'' conventions focusing heavily on third-party merchandise in retaliation.

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* While Creator/{{Hasbro}} seems to have no problem with non-toy ''Franchise/{{Transformers}}'' fabworks, fanworks, they are notoriously opposed to third-party Transformer toys that are created to bear a resemblance to any character in the franchise, and unlike with ''Franchise/MyLittlePony'', have shown zero interest in partnering with companies. Many fans even side with Hasbro and have a strong dislike of these toys as a result (including a few action figure customizers, who produce and sell their own unofficial toys on eBay without permission from the IP holder... the irony is not lost on some of us.). One possible reason for this unwillingness may be that most of the companies making these toys are located in China, which would make it difficult to monetize or regulate sale or production. While Hasbro has yet to really stop online stores that sell these toys (partly because many of those retailers also carry Hasbro stock and they do not wish to lose large customer bases), they have banned even the possession of these toys at [[FanConvention BotCon]] - not the sale, mind you - and will attempt to confiscate ANY copy brought to the convention, even personal possessions. Whether or not they can legally do that... of course, this has led to a few unofficial ''Transformers'' conventions focusing heavily on third-party merchandise in retaliation.
20th Dec '16 2:26:47 AM OnoderaTearer
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* Neither Kishimoto nor Viz Media has ever taken action to shut down ''Franchise/{{Naruto}}'' fan works, and Shonen Jump publishes Fan Art of all its regulars, ''Naruto'' included. However, even though they have a section on the official website for Fanfics and Fan Art, it is against the rules of the forum to publish a fan work using trademarked characters. [[EpilepticTrees They must be serious about avoiding cross-pollination between fan ideas and official material.]]

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* Neither Kishimoto Creator/MasashiKishimoto nor Viz Media has ever taken action to shut down ''Franchise/{{Naruto}}'' fan works, and Shonen Jump publishes Fan Art of all its regulars, ''Naruto'' included. However, even though they have a section on the official website for Fanfics and Fan Art, it is against the rules of the forum to publish a fan work using trademarked characters. [[EpilepticTrees They must be serious about avoiding cross-pollination between fan ideas and official material.]]



** A number of other parodies and satirical works still remain online as of 2016, however, most notably the Captain Haddock meme, and a political cartoon portraying former Australian Prime Minister Kevin Rudd as Tintin - the latter led to another lawsuit by Moulinsart, but since Bill Leak claimed fair use on the basis of using the Tintin character for commentary or parody, Moulinsart conceded and has since allowed Leak to use Tintin for as long as he isn't profiting from the original work.

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** A number of other parodies and satirical works still remain online as of 2016, however, most notably the Captain Haddock "HA HA HA, OH WOW" meme, and a political cartoon portraying former Australian Prime Minister Kevin Rudd as Tintin - the latter led to another lawsuit by Moulinsart, but since Bill Leak claimed fair use on the basis of using the Tintin character for commentary or parody, Moulinsart conceded and has since allowed Leak to use Tintin for as long as he isn't profiting from the original work.



* LEGO sent C&D notices against video game fan art site [=VGBoxArt=] owing to copyright infringement concerns. While this led to a rule that explicitly forbade any LEGO-related video game covers on the site, a number of them still slip through the cracks.

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* LEGO Toys/{{LEGO}} sent C&D notices against video game fan art site [=VGBoxArt=] owing to copyright infringement concerns. While this led to a rule that explicitly forbade any LEGO-related video game covers on the site, a number of them still slip through the cracks.



* While Creator/{{Hasbro}} seems to have no problem with non-toy ''Franchise/{{Transformers}}'' fabworks, they are notoriously opposed to third-party Transformer toys that are created to bear a resemblance to any character in the franchise, and unlike with ''Franchise/MyLittlePony'', have shown zero interest in partnering with companies. Many fans even side with Hasbro and have a strong dislike of these toys as a result (including a few action figure customizers, who produce and sell their own unofficial toys on eBay without permission from the IP holder... the irony is not lost on some of us.). One possible reason for this unwillingness may be that most of the companies making these toys are located in China, which would make it difficult to monetize or regulate sale or production. While Hasbro has yet to really stop online stores that sell these toys (partly because many of those retailers also carry Hasbro stock and they do not wish to lose large customer bases), they have banned even the possession of these toys at [[FanConvention BotCon]] - not the sale, mind you - and will attempt to confiscate ANY copy brought to the convention, even personal possessions. Whether or not they can legally do that... of course, this has led to a few unofficial ''Transformers'' conventions focusing heavily on third-party merchandise in retaliation.



** Which is a bit strange as the act of teabagging in ''Halo'' is seemingly given a free pass even though this appears to fall under obscene content as described in the aforementioned page.

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** Which is a bit strange as the player act of teabagging in ''Halo'' is seemingly given a free pass even though this appears to fall under obscene content as described in the aforementioned page.



** Nintendo still doesn't take [[GameMod Game Mods]] sitting down. At all. Just typing the words "VideoGame/ProjectM" in any post on the Miiverse network will trigger an automatic ban for discussing "[[FelonyMisdemeanor criminal activity]]".
*** ''Project M'' is an interesting case. During the invitational tournament held during E3 2014 to promote ''VideoGame/SuperSmashBros 4'', several of the participants, notable competitive players, had learned that Nintendo was quite aware of ''Project M''. Some of them were even afraid that Nintendo would soon take legal action against the team developing the mod, but such a thing never came to pass. However, later on Nintendo became an official sponsor for Apex 2015, a popular tournament series heavily featuring games in the ''Smash'' series, including ''Project M'', which was now removed from the game lineup. It's largely believed that Nintendo won't just C&D the ''Project M'' team because at the time of the invitational Nintendo was trying to [[WinBackTheCrowd appeal to the competitve community]] and get them interested in Smash 4 after ''VideoGame/SuperSmashBros Brawl'''s [[ContestedSequel lukewarm reception]], which ''Project M'' is seen as a [[BetterThanCanon vastly improved version of]] by [[TournamentPlay that part of the community]], and that C&Ding it would burn that bridge; pretending it doesn't exist is the middle ground they decided on. ''Project M'' eventually ended on its own volition, realizing that the scope of the project had grown so much that Nintendo, if it so chose, could have ''sued'' instead of C&D-ing it.
** Then there's the VideoGame/AnotherMetroid2Remake incident. [=AM2R=] is exactly what it sounds like: a fan-created remake of the second game in the Metroid series, with updated graphics, sound, and new areas. Nintendo sent DMCA notices on it two days after its release on the Metroid series' 30th anniversary, after themselves not marking the occasion with any fanfare. Didn't stop the internet from [[KeepCirculatingTheTapes keeping the game alive]].

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** Nintendo still doesn't take [[GameMod Game Mods]] {{Game Mod}}s sitting down. At all. Just typing the words "VideoGame/ProjectM" in any post on the Miiverse network will trigger an automatic ban for discussing "[[FelonyMisdemeanor criminal activity]]".
*** ''Project M'' is an interesting case. During the invitational tournament held during E3 2014 to promote ''VideoGame/SuperSmashBros 4'', several of the participants, notable competitive players, had learned that Nintendo was quite aware of ''Project M''. Some of them were even afraid that Nintendo would soon take legal action against the team developing the mod, but such a thing never came to pass. However, later on Nintendo became an official sponsor for Apex 2015, a popular tournament series heavily featuring games in the ''Smash'' series, including ''Project M'', which was now removed from the game lineup. It's largely believed that Nintendo won't just C&D the ''Project M'' team because at the time of the invitational Nintendo was trying to [[WinBackTheCrowd appeal to the competitve community]] and get them interested in Smash 4 ''Smash 4'' after ''VideoGame/SuperSmashBros Brawl'''s Brawl''[='=]s [[ContestedSequel lukewarm reception]], which ''Project M'' is seen as a [[BetterThanCanon vastly improved version of]] by [[TournamentPlay that part of the community]], and that C&Ding it would burn that bridge; pretending it doesn't exist is the middle ground they decided on. ''Project M'' eventually ended on its own volition, realizing that the scope of the project had grown so much that Nintendo, if it so chose, could have ''sued'' instead of C&D-ing it.
** Then there's the VideoGame/AnotherMetroid2Remake ''VideoGame/AnotherMetroid2Remake'' incident. [=AM2R=] is exactly what it sounds like: a fan-created remake of the second game in the Metroid series, ''VideoGame/MetroidIIReturnOfSamus'', with updated graphics, sound, and new areas. Nintendo sent DMCA notices on it two days after its release on the Metroid ''Franchise/{{Metroid}}'' series' 30th anniversary, after themselves not marking the occasion with any fanfare. Didn't stop the internet from [[KeepCirculatingTheTapes keeping the game alive]].



* If you dare to use the name ''VideoGame/{{Tetris}}''® or even so much as create a game that involves falling tetriminos, prepare for a C&D letter from The Tetris Company. Unless you pay The Tetris Company licensing fees and royalties. Even if you're not violating their copyrights and only copy elements which the US Supreme Court itself has ruled ''cannot be covered by copyright'' (see ''Lotus v. Borland''), you'll still get [[http://en.wikipedia.org/wiki/SLAPP SLAPP]]'ed with legal threats for the sake of intimidation. This is particularly ironic, as Tetris was created in the Soviet Union by a Soviet citizen doing government work, and thus the game was originally in the Public Domain. At one point, The Tetris Company issued takedown requests to even just [=YouTube=] videos of unofficial ''Tetris'' clones such as ''Texmaster'' and ''Lockjaw''. This caused headaches especially for fans of ''VideoGame/TetrisTheGrandMaster'', as [[NoExportForYou non-Japanese]] ''TGM'' fans only have piracy, clones, and [[KeepCirculatingTheTapes expensive, difficult-to-find arcade hardware]] as their options.

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* If you dare to use the name ''VideoGame/{{Tetris}}''® or even so much as create a game that involves falling tetriminos, prepare for a C&D letter from The Tetris Company. Unless you pay The Tetris Company licensing fees and royalties. Even if you're not violating their copyrights and only copy elements which the US Supreme Court itself has ruled ''cannot be covered by copyright'' (see ''Lotus v. Borland''), you'll still get [[http://en.wikipedia.org/wiki/SLAPP SLAPP]]'ed with legal threats for the sake of intimidation. This is particularly ironic, as Tetris ''Tetris'' was created in the Soviet Union by a Soviet citizen doing government work, and thus the game was originally in the Public Domain. At one point, The Tetris Company issued takedown requests to even just [=YouTube=] videos of unofficial ''Tetris'' clones such as ''Texmaster'' and ''Lockjaw''. This caused headaches especially for fans of ''VideoGame/TetrisTheGrandMaster'', as [[NoExportForYou non-Japanese]] ''TGM'' fans only have piracy, clones, and [[KeepCirculatingTheTapes expensive, difficult-to-find arcade hardware]] as their options.



* An interesting subversion involving Creator/HidekiKamiya and his series ''{{VideoGame/Bayonetta}}''. When Rule 34 of the titular witch hit the internet Hideki was initially upset ... because the art depicted Bayonetta in a submissive role. Once he let his grievances be known and work started showing Bayonetta in a more typical dominant role, Hideki fully approved it.

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* An interesting subversion involving Creator/HidekiKamiya and his series ''{{VideoGame/Bayonetta}}''. When Rule 34 of the titular witch hit the internet Hideki was initially upset ...upset... because the art depicted Bayonetta in a submissive role. Once he let his grievances be known and work started showing Bayonetta in a more typical dominant role, Hideki fully approved it.



** In the early 2000s many ''Simpsons'' Fan sites were shut down successfully by Fox. This is lampshaded in the episode "The Computer Wore Menace Shoes" when Lisa tells Homer his website is just full of copyrighted material from other websites.
* {{Averted}} by Hasbro in regards of WesternAnimation/MyLittlePonyFriendshipIsMagic. In fact, they actually fired their lawyers for sending out C&Ds to fans, saying it was a "Bully Move". FanWorks, Fictions, Arts, Films, Games, pretty much everything is welcome with few exceptions. [[note]]No raping the CMC, no selling for profit[[/note]] Lauren Faust herself has admitted to reading stories on occasion and, even though she's in a diminished role on the show nowadays. One of her biggest rules is that "fans are not to be attacked for creating their own situations!". The one sole exception to the rule was ''VideoGame/MyLittlePonyFightingIsMagic'', and that was mostly because [[WhyFandomCantHaveNiceThings someone had the bright idea to enter it into EVO]], which was something Hasbro could not ignore like other fanworks, and thus had to shut it down. The "for profit" rule has also partially been lifted due to a deal with Shapeways that gives Hasbro a percentage of sales from fan-made items sold through the Shapeways site.

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** In the early 2000s many ''Simpsons'' Fan ''Series/TheSimpsons'' fan sites were shut down successfully by Fox. This is lampshaded in the episode "The "[[Recap/TheSimpsonsS12E6TheComputerWoreMenaceShoes The Computer Wore Menace Shoes" Shoes]]" when Lisa tells Homer his website is just full of copyrighted material from other websites.
* {{Averted}} by Hasbro Creator/{{Hasbro}} in regards of WesternAnimation/MyLittlePonyFriendshipIsMagic. In fact, they actually fired their lawyers for sending out C&Ds to fans, saying it was a "Bully Move". FanWorks, Fictions, Arts, Films, Games, pretty much everything is welcome with few exceptions. [[note]]No raping the CMC, no selling for profit[[/note]] Lauren Faust herself has admitted to reading stories on occasion and, even though she's in a diminished role on the show nowadays. One of her biggest rules is that "fans are not to be attacked for creating their own situations!". The one sole exception to the rule was ''VideoGame/MyLittlePonyFightingIsMagic'', and that was mostly because [[WhyFandomCantHaveNiceThings someone had the bright idea to enter it into EVO]], which was something Hasbro could not ignore like other fanworks, and thus had to shut it down. The "for profit" rule has also partially been lifted due to a deal with Shapeways that gives Hasbro a percentage of sales from fan-made items sold through the Shapeways site.



* {{Downplayed}} with {{Transformers}}, however. While Hasbro seems to have no problem with FanWorks, they are notoriously opposed to third party robots that are created to bear a resemblance to any character in the franchise, and unlike with My Little Pony, have shown zero inetrest in partnering with companies. Many Hasbro fans even side with Hasbro and have a strong dislike of these toys as a result(including a few action figure customizers, who produce and sell their own unofficial toys on eBay without permission from the IP holder... the irony is not lost on some of us). One possible reason for this unwillingness may be that most of the companies making these toys are located in China, which would make it difficult to monetize or regulate sale or production. While Hasbro has yet to really stop online stores that sell these toys(partly because many of those retailers also carry Hasbro stock and they do not wish to lose large customer bases), they have banned even the possession of these toys at Botcon- not the sale, mind you- they will attempt to confiscate ANY copy brought to the convention, even personal possessions. Whether or not they can legally do that.... of course, this has led to a few unofficial Transformers conventions focusing heavily on third party merchandise in retaliation.
6th Dec '16 6:49:02 PM ryanasaurus0077
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[[folder: Music]]
* Sony is rather notorious in some video creation circles for [=DMCAing=] any video with Sony-owned music in it. It's gotten to the point where some such circles forbid the inclusion of Sony-owned music in any video for fear of Sony hitting them where it hurts.
[[/folder]]
30th Nov '16 4:50:52 PM talewind
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* Fans of ''Literature/{{Bordertown}}'' had to follow some rules outlined by creator Terri Windling if they wanted to create fan works. Of course, any fan work had to be non-commercial; additionally, works were required to include a specific copyright disclaimer, existing characters could only be used with permission from the characters' respective creators (Windling gave permission for a handful of her characters in the rules themselves), and dramatic and gaming rights were strictly reserved by Windling. Said rules were at one point detailed on the [[http://bordertownseries.com/ official website]], but appear to have been taken down sometime between 2015 and 2016.

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* Fans of ''Literature/{{Bordertown}}'' had to follow some rules outlined by creator Terri Windling if they wanted to create fan works. Of course, any fan work had to be non-commercial; additionally, works were required to include a specific copyright disclaimer, existing characters could only be used with permission from the characters' respective creators (Windling gave permission for a handful of her characters in the rules themselves), and dramatic and gaming rights were strictly reserved by Windling. Said rules were at one point detailed on the [[http://bordertownseries.com/ official website]], website, but appear to have been were taken down sometime between 2015 and 2016.down. Fortunately, they were [[http://www.loony-archivist.com/borderland/rules.htm archived]] by a fan site.
30th Nov '16 4:48:21 PM talewind
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* Fans of ''Literature/{{Bordertown}}'' had to follow some rules outlined by creator Terri Windling if they wanted to create fan works. Of course, any fan work had to be non-commercial; additionally, works were required to include a specific copyright disclaimer, existing characters could only be used with permission from the characters' respective creators (Windling gave permission for a handful of her characters in the rules themselves), and dramatic and gaming rights were strictly reserved by Windling. Said rules were at one point detailed on the [[http://bordertownseries.com/ official website]], but appear to have been taken down sometime between 2015 and 2016.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FanworkBan