History Main / FantasyCharacterClasses

12th May '16 9:56:11 AM Morgenthaler
Is there an issue? Send a Message


** '''[[GoodIsNotNice The Templar]]''': Other Names: ''Inquisitor''. Named after the KnightsTemplar, the Templar is more of an assassin mixed with a Cleric. The chief role in the story is generally to do the church's dirty work, ferreting out heretics and covering up the great conspiracy. In battle, they may be anything, but tend to be a [[JackOfAllStats jack of all trades]], weaker than a Paladin, Cleric, or Rogue in their specialties, but able to handle all of their roles to one extent or another. They can also be defined as MageKiller / TheWitchHunter, especially in settings where the Church is very much at odds with some, if not all, mages. If the Cleric class normally comes with innate restrictions or drawbacks (e.g. [[CannotTellALie must always tell the truth]], [[ArmorAndMagicDontMix cannot wear metal armor]], must avoid contact with TheDarkSide) then a Templar can usually [[OneHeroHoldTheWeaksauce ignore at least some of them]].

to:

** '''[[GoodIsNotNice The Templar]]''': Other Names: ''Inquisitor''. Named after the KnightsTemplar, UsefulNotes/TheKnightsTemplar, the Templar is more of an assassin mixed with a Cleric. The chief role in the story is generally to do the church's dirty work, ferreting out heretics and covering up the great conspiracy. In battle, they may be anything, but tend to be a [[JackOfAllStats jack of all trades]], weaker than a Paladin, Cleric, or Rogue in their specialties, but able to handle all of their roles to one extent or another. They can also be defined as MageKiller / TheWitchHunter, especially in settings where the Church is very much at odds with some, if not all, mages. If the Cleric class normally comes with innate restrictions or drawbacks (e.g. [[CannotTellALie must always tell the truth]], [[ArmorAndMagicDontMix cannot wear metal armor]], must avoid contact with TheDarkSide) then a Templar can usually [[OneHeroHoldTheWeaksauce ignore at least some of them]].
22nd Apr '16 5:45:43 PM Galacton
Is there an issue? Send a Message


* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. They are usually recommended for beginners and tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] to make up for their lack of range. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are basically melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. They are usually recommended for beginners and tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] to make up for their lack of range.stamina]]; though they usually have few if any ranged attacks. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:
20th Apr '16 4:14:57 PM Galacton
Is there an issue? Send a Message


** '''[[BareFistedMonk The Monk]]''': Other Names: ''[[Franchise/FinalFantasy Black Belt]], Martial Artist, [[TabletopGame/DungeonsAndDragons Mystic]]''. The Monk is partway between the Fighter and the Rogue... kind of. They are usually bare-fisted warriors who either eschew weapons entirely or use only martial artsy weapons like nunchucks and staves. They are often {{Glass Cannon}}s, or if the Knight is a GlassCannon, they'll be {{Mighty Glacier}}s. They often have access to some sort of {{Ki Attack}}s and build up attacks. Self-sufficiency is what sets them apart from classes relying on fragile magics, higher powers or expensive items.

to:

** '''[[BareFistedMonk The Monk]]''': Other Names: ''[[Franchise/FinalFantasy Black Belt]], Martial Artist, Fighter[[note]]If fighter isn't already taken as a class name[[/note]], [[TabletopGame/DungeonsAndDragons Mystic]]''. The Monk is partway between the Fighter and the Rogue... kind of. They are usually bare-fisted warriors who either eschew weapons entirely or use only martial artsy weapons like nunchucks and staves. They are often {{Glass Cannon}}s, or if the Knight is a GlassCannon, they'll be {{Mighty Glacier}}s. They often have access to some sort of {{Ki Attack}}s and build up attacks. Self-sufficiency is what sets them apart from classes relying on fragile magics, higher powers or expensive items.
19th Apr '16 2:53:44 AM JugadorXEI
Is there an issue? Send a Message


A Character Class in RPGs is a job that determines a character's abilities (and depending on the game possibly even their origin, education, and home area). While most common in RolePlayingGames, they have recently began to appear in other genres. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.

to:

A Character Class in RPGs [[{{RolePlaying Game}} RPGs]] is a job that determines a character's abilities (and depending on the game possibly even their origin, education, and home area). While most common in RolePlayingGames, they have recently began to appear in other genres. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.
2nd Apr '16 11:54:40 AM Galacton
Is there an issue? Send a Message


A common type of GameSystem is the CharacterClassSystem where a character's abilities (and depending on the game possibly even their origin, education, and home area) are determined by the class that they choose. Most common in RolePlayingGames, but also sometimes appear in other genres. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.

to:

A common type of GameSystem Character Class in RPGs is the CharacterClassSystem where a job that determines a character's abilities (and depending on the game possibly even their origin, education, and home area) are determined by the class that they choose. Most area). While most common in RolePlayingGames, but also sometimes they have recently began to appear in other genres. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.
21st Mar '16 2:24:10 PM Galacton
Is there an issue? Send a Message


* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are simply melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. They are usually recommended for beginners and tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] to make up for their lack of range. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are simply melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. They are usually recommended for beginners and tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] to make up for their lack of range. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:
9th Mar '16 2:28:20 PM Galacton
Is there an issue? Send a Message


* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, one of them will always map to the Fighter. Fighters are melee specialists able to wield a wide variety of [[CloseRangeCombatant close range weaponry]] and equip stronger/heavier armor than the other classes. They tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron high stamina]] and are usually recommended for beginners. They may [[CloseRangeCombatant lack any sort of ranged attack at all]]. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, one of them will always map to the most basic is usually the Fighter. Fighters are simply melee specialists able to wield equip a wide variety of [[CloseRangeCombatant close range weaponry]] and equip stronger/heavier armor than the other classes. They tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron high stamina]] and are usually recommended for beginners. They may [[CloseRangeCombatant lack any sort of ranged attack at all]].armor. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. They are usually recommended for beginners and tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] to make up for their lack of range. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:
2nd Mar '16 8:18:51 PM LovePsychothefirst
Is there an issue? Send a Message


** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though that term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, owns, or who specializes in hunting, dragons. A Dragon Knight usually has a variety of extra abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. In many lucky circumstances, they may [[DragonRider own a dragon as a pet (either a big one large enough to ride on, or a smaller one).]] They seem to be associated with [[BladeOnAStick spears]] [[Franchise/FinalFantasy for some reason]].

to:

** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though that term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, owns, or who specializes in hunting, dragons. A Dragon Knight usually has a variety of extra abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. In many lucky circumstances, they may [[DragonRider [[InstantAwesomeJustAddDragons own a dragon as a pet (either pet]] ([[DragonRider either a big one large enough to ride on, on]], [[ShoulderPet or a smaller one).]] They seem to be associated with [[BladeOnAStick spears]] [[Franchise/FinalFantasy for some reason]].
12th Feb '16 9:49:28 PM Galacton
Is there an issue? Send a Message


* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, one of them will always map to the Fighter. Fighters are melee specialists able to wield a wide variety of [[CloseRangeCombatant close range weaponry]] and equip stronger/heavier armor than the other classes. They tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron high stamina]] and or usually recommended for beginners. They may [[CloseRangeCombatant lack any sort of ranged attack at all]]. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, one of them will always map to the Fighter. Fighters are melee specialists able to wield a wide variety of [[CloseRangeCombatant close range weaponry]] and equip stronger/heavier armor than the other classes. They tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron high stamina]] and or are usually recommended for beginners. They may [[CloseRangeCombatant lack any sort of ranged attack at all]]. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:
9th Feb '16 5:30:07 PM Galacton
Is there an issue? Send a Message


* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, one of them will always map to the Fighter. Fighters are melee specialists able to wield a wide variety of [[CloseRangeCombatant close range weaponry]]. They tend to be the JackOfAllStats and are usually recommended for beginners; though they can gravitate towards MightyGlacier, focusing less on speed in favor of strength and [[MadeOfIron stamina]]. They may be able to wear heavier armor than the rest of the classes to justify their lack of speed as due to their heavy equipment. As a primarily physical attacker they may [[CloseRangeCombatant lack any sort of ranged attack at all]]. In a group they are usually the primary damage dealer and taker. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, one of them will always map to the Fighter. Fighters are melee specialists able to wield a wide variety of [[CloseRangeCombatant close range weaponry]]. weaponry]] and equip stronger/heavier armor than the other classes. They tend to be the JackOfAllStats [[JackOfAllStats well-rounded characters]] with powerful attacks and are [[MadeOfIron high stamina]] and or usually recommended for beginners; though they can gravitate towards MightyGlacier, focusing less on speed in favor of strength and [[MadeOfIron stamina]]. beginners. They may be able to wear heavier armor than the rest of the classes to justify their lack of speed as due to their heavy equipment. As a primarily physical attacker they may [[CloseRangeCombatant lack any sort of ranged attack at all]]. In a group they are usually the ones to take enemies head on and thus the primary damage dealer and taker. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:
This list shows the last 10 events of 165. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.FantasyCharacterClasses