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18th Jul '16 3:32:24 AM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] able to equip a wide variety of weaponry and armor. In a group they are the ones to take enemies head on and the primary damage dealer and [[StoneWall taker]]. They tend to be [[JackOfAllStats well-rounded]] with emphasis on powerful attacks and [[MadeOfIron good stamina]] and their overall simplicity makes them a good choice for beginners to play as. Some may sacrifice speed in favor of even greater strength and defense making them a MightyGlacier. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] able to equip a wide variety of weaponry and armor. In a group they are the ones to take enemies head on and the primary damage dealer and [[StoneWall taker]]. They tend to be [[JackOfAllStats well-rounded]] with emphasis on powerful attacks and [[MadeOfIron good stamina]] and their overall simplicity makes them a good choice for beginners to play as.play. Some may sacrifice speed in favor of even greater strength and defense making them a MightyGlacier. Variations include:



** '''[[{{Swashbuckler}} The Swashbuckler]]''': Other Names: ''Fencer'', ''Duelist''. A fighter who tends toward light or no armor and prefers agility, cunning, daring and technical skill to sheer force. Tends to be rogue-like in his or her trappings (though usually more flamboyant than stealthy) and is often used to evoke the Rogue archetype in games where skills and stealth play a small or no role. A likely default class for TheHero, especially in {{JRPG}}s and adventure novels after Creator/AlexandreDumas.

to:

** '''[[{{Swashbuckler}} The Swashbuckler]]''': Other Names: ''Fencer'', ''Duelist''. A fighter who tends toward light or no armor and prefers agility, cunning, daring and technical skill to sheer force. Tends to be rogue-like in his or her trappings (though usually more flamboyant than stealthy) subtle) and is often used to evoke the Rogue archetype in games where skills and stealth play a small or no role. A likely default class for TheHero, especially in {{JRPG}}s and adventure novels after Creator/AlexandreDumas.



* '''The [[TheSneakyGuy Rogue]] Classes''': Other Names: ''Thief'', ''Assassin'', ''Ninja''. Rogues are a diverse class that contains everything from dexterous thieves, to treasure-hunters, to assassins. Common rogue abilities include stealth, infiltration, [[MasterOfUnlocking lockpicking]], [[VideoGameStealing pickpocketing]], [[TrapMaster setting and disarming traps]], inflicting [[StandardStatusEffects status effects]] on foes, and [[BackStab sneak attacks]]. They are [[FragileSpeedster quick but fragile]], unable to take heavy damage, they instead rely on their speed to dodge attacks and slip in and out of the shadows to catch their opponent off guard; as such through consecutive blows they can [[GlassCannon deal a lot of damage when allowed to do so]]. Sometimes Rogues are lumped in with the Ranger class, but more commonly they are differentiated by specializing in melee - particularly with light blades and daggers or ranged attacks using throwing weapons such as knives and shuriken. Variations include:

to:

* '''The [[TheSneakyGuy Rogue]] Classes''': Other Names: ''Thief'', ''Assassin'', ''Ninja''. Rogues are a diverse class that contains everything from dexterous thieves, to treasure-hunters, to assassins. Common rogue abilities include stealth, Masters of stealth and infiltration, [[MasterOfUnlocking lockpicking]], [[VideoGameStealing pickpocketing]], [[TrapMaster setting and disarming traps]], inflicting [[StandardStatusEffects status effects]] on foes, and Rogues prefer to attack when their opponent is [[BackStab sneak attacks]]. least aware]]. They are [[FragileSpeedster quick but fragile]], unable to take heavy damage, they and instead rely on their speed to dodge attacks and slip in and out of the shadows to catch their opponent off guard; as [[TrapMaster setting traps]] and inflicting [[StandardStatusEffects status effects]] on foes to give them the edge. Outside of battle Rogues usually have a wide range of helpful [[UtilityPartyMember utility abilities]] such through consecutive blows they as [[MasterOfUnlocking lockpicking]] to allow them to open locked doors and treasure chests without needing to find/buy keys or the ability to detect and disarm traps. Some can [[GlassCannon deal a lot of damage when allowed even [[VideoGameStealing steal items directly from enemies]] allowing the player to do so]].obtain items that otherwise might be unobtainable. Sometimes Rogues are lumped in with the Ranger class, but more commonly they are differentiated by specializing in melee - particularly with light blades and daggers or ranged attacks using throwing weapons such as knives and shuriken. Variations include:
12th Jul '16 11:53:14 PM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] able to equip a wide variety of close range weaponry and armor. In a group they are the ones to take enemies head on and the primary damage dealer and [[StoneWall taker]]. They tend to be [[JackOfAllStats well-rounded]] with emphasis on powerful attacks and [[MadeOfIron good stamina]] and their overall simplicity makes them a good choice for beginners to play as. Some may gravitate more towards MightyGlacier focusing less on speed in favor of raw strength and defense. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] able to equip a wide variety of close range weaponry and armor. In a group they are the ones to take enemies head on and the primary damage dealer and [[StoneWall taker]]. They tend to be [[JackOfAllStats well-rounded]] with emphasis on powerful attacks and [[MadeOfIron good stamina]] and their overall simplicity makes them a good choice for beginners to play as. Some may gravitate more towards MightyGlacier focusing less on sacrifice speed in favor of raw even greater strength and defense.defense making them a MightyGlacier. Variations include:
12th Jul '16 5:09:18 AM Galacton
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* '''The [[TheSneakyGuy Rogue]] Classes''': Other Names: ''Thief'', ''Assassin'', ''Ninja''. Rogue is a class that contains dexterous thieves, treasure-hunters and stealthy assassins. Common rogue abilities include stealth, infiltration, lockpicking, [[TrapMaster setting and disarming traps]], and [[BackStab sneak attacks]]. They are [[FragileSpeedster quick but fragile]], unable to take heavy damage, they instead rely on their speed to dodge attacks and slip in and out of the shadows to catch their opponent off guard; as such they can [[GlassCannon deal a lot of damage when allowed to do so]]. Sometimes they are lumped in with the Ranger-type classes, but more commonly they are differentiated by specializing in melee - particularly with light blades and daggers or ranged attacks using throwing weapons such as knives and shuriken. Variations include:

to:

* '''The [[TheSneakyGuy Rogue]] Classes''': Other Names: ''Thief'', ''Assassin'', ''Ninja''. Rogue is Rogues are a diverse class that contains everything from dexterous thieves, treasure-hunters and stealthy to treasure-hunters, to assassins. Common rogue abilities include stealth, infiltration, lockpicking, [[MasterOfUnlocking lockpicking]], [[VideoGameStealing pickpocketing]], [[TrapMaster setting and disarming traps]], inflicting [[StandardStatusEffects status effects]] on foes, and [[BackStab sneak attacks]]. They are [[FragileSpeedster quick but fragile]], unable to take heavy damage, they instead rely on their speed to dodge attacks and slip in and out of the shadows to catch their opponent off guard; as such through consecutive blows they can [[GlassCannon deal a lot of damage when allowed to do so]]. Sometimes they Rogues are lumped in with the Ranger-type classes, Ranger class, but more commonly they are differentiated by specializing in melee - particularly with light blades and daggers or ranged attacks using throwing weapons such as knives and shuriken. Variations include:
12th Jul '16 4:24:27 AM Galacton
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** '''[[KnightInShiningArmor The Knight]]''': Other Names: ''Cavalier''[[note]]Whenever the Cavalier isn't its own class[[/note]], ''Guardian'', ''Sentinel''. The Knight is often depicted as a more experienced Fighter. They typically wear bigger, heavier armor, and so may sacrifice speed to be [[StoneWall more defensive]] or gain support abilities to aid their allies in battle (which may include the ability to intercept attacks, a "taunt" which forces enemies to attack them, and/or the ability to make powerful {{Counter Attack}}s against enemies who ignore them). Knights may be able to employ mounted combat on a [[CoolHorse steed]], if there is no dedicated Cavalier class.
** '''[[{{Swashbuckler}} The Swashbuckler]]''': Other Names: ''Fencer'', ''Duelist''. A fighter who tends toward light or no armor and prefers agility, cunning, daring and technical skill to sheer force. Tends to be rogue-like in his or her trappings (though usually more flamboyant than subtle) and is often used to evoke the Rogue archetype in games where skills and stealth play a small or no role. A likely default class for TheHero, especially in {{JRPG}}s and adventure novels after Creator/AlexandreDumas.

to:

** '''[[KnightInShiningArmor The Knight]]''': Other Names: ''Cavalier''[[note]]Whenever the Cavalier isn't its own class[[/note]], ''Guardian'', ''Sentinel''. The Knight is often depicted as a more experienced Fighter. They typically wear bigger, heavier armor, and so may sacrifice speed to be [[StoneWall more defensive]] or gain support abilities to aid their allies in battle (which may include the ability to intercept attacks, a "taunt" which forces enemies to attack them, and/or the ability to make powerful {{Counter Attack}}s against enemies who ignore them). Knights may be able to employ mounted combat on a [[CoolHorse steed]], mounted combat]], if there is no dedicated Cavalier class.
** '''[[{{Swashbuckler}} The Swashbuckler]]''': Other Names: ''Fencer'', ''Duelist''. A fighter who tends toward light or no armor and prefers agility, cunning, daring and technical skill to sheer force. Tends to be rogue-like in his or her trappings (though usually more flamboyant than subtle) stealthy) and is often used to evoke the Rogue archetype in games where skills and stealth play a small or no role. A likely default class for TheHero, especially in {{JRPG}}s and adventure novels after Creator/AlexandreDumas.



** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though this term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, [[HalfHumanHybrid part]], owns, or specializes in hunting, dragons. A Dragon Knight usually has a variety of abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. Some are able to [[InstantAwesomeJustAddDragons tame or train dragons as pets]] (typically [[DragonRider either big ones large enough to ride on]], [[ShoulderPet or smaller species/hatchlings]]) or even transform into a dragon themselves. They seem to be associated with [[BladeOnAStick spears]] for [[FinalFantasyIV some reason]].

to:

** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though this term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, [[HalfHumanHybrid part]], owns, or specializes in hunting, dragons. A Dragon Knight usually has a variety of abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. Some are able to [[InstantAwesomeJustAddDragons tame or train dragons as pets]] dragons]] (typically [[DragonRider either big ones large enough to ride on]], [[ShoulderPet or smaller species/hatchlings]]) or even transform into a dragon themselves. They seem to be associated with [[BladeOnAStick spears]] for [[FinalFantasyIV some reason]].



* '''The Rogue Classes''': Other Names: ''Thief'', ''Assassin'', ''Ninja''. Rogues are dexterous thieves, treasure-hunters and assassins. Experts in stealth, infiltration, lockpicking, [[TrapMaster setting and disarming traps]], and [[BackStab sneak attacks]]. They tend to be [[FragileSpeedster quick but fragile]], unable to take heavy damage, and instead rely on their agility and stealth to slip in and out of the shadows and attack when their opponent is most vulnerable; as such they can [[GlassCannon deal a lot of damage when allowed to do so]]. Sometimes they are lumped in with the Ranger-type classes, but more commonly they are differentiated by specializing in melee - particularly with light blades and daggers or ranged attacks using throwing weapons such as knives and shuriken. See also TheSneakyGuy. Variations include:

to:

* '''The Rogue [[TheSneakyGuy Rogue]] Classes''': Other Names: ''Thief'', ''Assassin'', ''Ninja''. Rogues are Rogue is a class that contains dexterous thieves, treasure-hunters and stealthy assassins. Experts in Common rogue abilities include stealth, infiltration, lockpicking, [[TrapMaster setting and disarming traps]], and [[BackStab sneak attacks]]. They tend to be are [[FragileSpeedster quick but fragile]], unable to take heavy damage, and they instead rely on their agility speed to dodge attacks and stealth to slip in and out of the shadows and attack when to catch their opponent is most vulnerable; off guard; as such they can [[GlassCannon deal a lot of damage when allowed to do so]]. Sometimes they are lumped in with the Ranger-type classes, but more commonly they are differentiated by specializing in melee - particularly with light blades and daggers or ranged attacks using throwing weapons such as knives and shuriken. See also TheSneakyGuy. Variations include:
10th Jul '16 12:29:21 AM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are the ones to take enemies head on and the primary damage dealer and taker. They tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] which makes them a good choice for beginners to play as. Some may gravitate more towards MightyGlacier focusing less on speed in favor of raw strength and defense. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are [[CloseRangeCombatant melee specialists specialists]] able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] weaponry and armor. In a group they are the ones to take enemies head on and the primary damage dealer and taker. [[StoneWall taker]]. They tend to be [[JackOfAllStats well-rounded characters]] well-rounded]] with emphasis on powerful attacks and [[MadeOfIron good stamina]] which and their overall simplicity makes them a good choice for beginners to play as. Some may gravitate more towards MightyGlacier focusing less on speed in favor of raw strength and defense. Variations include:
6th Jul '16 1:49:02 AM Galacton
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* '''The Rogue Classes''': Other Names: See below. Rogues are usually dexterous thieves, treasure-hunters and assassins who are experts in stealth, infiltration, lockpicking, [[TrapMaster setting and disarming traps]], and [[BackStab sneak attacks]]. In almost any game with classes, there will be at least one that maps to the Rogue. They are often lumped in with Ranger-type characters, but more commonly specialize in melee - particularly with light blades and daggers. They tend to be [[FragileSpeedster quick but fragile]], limited to light armor, but [[GlassCannon deal a lot of damage when allowed to do so]]. See also TheSneakyGuy. Variations include:

to:

* '''The Rogue Classes''': Other Names: See below. ''Thief'', ''Assassin'', ''Ninja''. Rogues are usually dexterous thieves, treasure-hunters and assassins who are experts assassins. Experts in stealth, infiltration, lockpicking, [[TrapMaster setting and disarming traps]], and [[BackStab sneak attacks]]. In almost any game with classes, there will be at least one that maps to the Rogue. They are often lumped in with Ranger-type characters, but more commonly specialize in melee - particularly with light blades and daggers. They tend to be [[FragileSpeedster quick but fragile]], limited unable to light armor, but take heavy damage, and instead rely on their agility and stealth to slip in and out of the shadows and attack when their opponent is most vulnerable; as such they can [[GlassCannon deal a lot of damage when allowed to do so]].so]]. Sometimes they are lumped in with the Ranger-type classes, but more commonly they are differentiated by specializing in melee - particularly with light blades and daggers or ranged attacks using throwing weapons such as knives and shuriken. See also TheSneakyGuy. Variations include:
4th Jul '16 4:26:47 AM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are basically melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are the ones to take enemies head on and the primary damage dealer and taker. They tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] which makes them a good choice for beginners to play as. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are basically melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are the ones to take enemies head on and the primary damage dealer and taker. They tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]] which makes them a good choice for beginners to play as. Some may gravitate more towards MightyGlacier when the focus is focusing less on speed in favor of raw strength and defense often justifying it by saying that their heavy equipment slows them down.defense. Variations include:



* '''The Rogue Classes''': Other Names: See below. Rogues are usually dexterous thieves, treasure-hunters and assassins who are experts in stealth, infiltration, lockpicking, setting and disarming traps, and [[BackStab sneak attacks]]. In almost any game with classes, there will be at least one that maps to the Rogue. They are often lumped in with Ranger-type characters, but more commonly specialize in melee - particularly with light blades and daggers. They tend to be [[FragileSpeedster quick but fragile]], limited to light armor, but [[GlassCannon deal a lot of damage when allowed to do so]]. See also TheSneakyGuy. Variations include:

to:

* '''The Rogue Classes''': Other Names: See below. Rogues are usually dexterous thieves, treasure-hunters and assassins who are experts in stealth, infiltration, lockpicking, [[TrapMaster setting and disarming traps, traps]], and [[BackStab sneak attacks]]. In almost any game with classes, there will be at least one that maps to the Rogue. They are often lumped in with Ranger-type characters, but more commonly specialize in melee - particularly with light blades and daggers. They tend to be [[FragileSpeedster quick but fragile]], limited to light armor, but [[GlassCannon deal a lot of damage when allowed to do so]]. See also TheSneakyGuy. Variations include:
3rd Jul '16 12:55:10 AM Galacton
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** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though this term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, [[HalfHumanHybrid part]], owns, or specializes in hunting, dragons. A Dragon Knight usually has a variety of abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. Some are able to [[InstantAwesomeJustAddDragons tame or train dragons as pets]] (typically [[DragonRider either big ones large enough to ride on]], [[ShoulderPet or smaller species/hatchlings]]) or even transform into a dragon themselves. They seem to be associated with [[BladeOnAStick spears]] for[[FinalFantasyIV some reason]].

to:

** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though this term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, [[HalfHumanHybrid part]], owns, or specializes in hunting, dragons. A Dragon Knight usually has a variety of abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. Some are able to [[InstantAwesomeJustAddDragons tame or train dragons as pets]] (typically [[DragonRider either big ones large enough to ride on]], [[ShoulderPet or smaller species/hatchlings]]) or even transform into a dragon themselves. They seem to be associated with [[BladeOnAStick spears]] for[[FinalFantasyIV for [[FinalFantasyIV some reason]].



* '''The Rogue Classes''': Other Names: See below. Rogues are usually dexterous thieves or treasure-hunters who are experts in stealth, infiltration, lockpicking, traps and the disarming thereof, sneak attacks, and [[BackStab attacking from the rear]]. In almost any game with classes, there will be at least one that maps to the Rogue. They are often lumped in with Ranger-type characters, but more commonly specialize in melee - particularly with light blades and daggers. They tend to be [[FragileSpeedster quick but fragile]], limited to light armor, but [[GlassCannon deal a lot of damage when allowed to do so]]. See also TheSneakyGuy. Variations include:

to:

* '''The Rogue Classes''': Other Names: See below. Rogues are usually dexterous thieves or thieves, treasure-hunters and assassins who are experts in stealth, infiltration, lockpicking, traps setting and the disarming thereof, sneak attacks, traps, and [[BackStab attacking from the rear]].sneak attacks]]. In almost any game with classes, there will be at least one that maps to the Rogue. They are often lumped in with Ranger-type characters, but more commonly specialize in melee - particularly with light blades and daggers. They tend to be [[FragileSpeedster quick but fragile]], limited to light armor, but [[GlassCannon deal a lot of damage when allowed to do so]]. See also TheSneakyGuy. Variations include:
2nd Jul '16 10:55:54 PM Galacton
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** '''[[ThePaladin The Paladin]]''': Other Names: ''Crusader'', ''Templar'', ''Inquisitor''[[note]]Whenever the Templar isn't its own class[[/note]]. The Paladin is a Fighter with the power of [[LightEmUp Light]] and [[WhiteMagic healing]] magic, as well as defensive buffs for their allies. Their devotion to their god or deity gives them various prayers, healing abilities and [[HolyHandGrenade light-based]] spells to protect themselves and others. Naturally, they are a type of MagicKnight. They are also quite good at [[GoodHurtsEvil laying the smite down on undead, demons and other traditionally evil supernatural creatures]]. However, they may have behavioral limits: some rulesets impose varying penalties on taking actions that stray too far from LawfulGood, which can lead to weakening of abilities, loss of abilities or sometimes even being kicked out of the "Paladin" class entirely. If the setting doesn't have behavioral limitations they may have lower [[GlassCannon stamina]] or [[MightyGlacier speed]] to balance out their magic.
** '''[[BlackKnight The Dark Knight]]''': Other Names: ''[[TabletopGame/DungeonsAndDragons Blackguard, Hexblade]]'', ''Antipaladin'', ''[[VideoGame/WarcraftIII Death]] [[VideoGame/WorldOfWarcraft Knight]]''. The Dark Knight class is the [[EvilCounterpart opposite number of the Paladin]], possessing the power of [[CastingAShadow Darkness]] and often [[{{Necromancer}} necromantic]] or [[BlackMagic dark-magic oriented abilities]] that deal large amounts of damage to enemies, although often [[CastFromHitPoints with a price.]] They may have abilities that lower their target's stats or inflict StandardStatusEffects also. As the opposite of the Paladin, they may do more damage to [[ElementalRockPaperScissors light based enemies]] such as angels, fairies or other traditionally good/holy creatures even if LightIsNotGood or find such foes to be [[HolyBurnsEvil their biggest weakness]]. They generally do not suffer the behavioral limitations of Paladins, except possibly when they are the literal counterpart of Paladins and need to behave accordingly. Note:[[BatmanCanBreatheInSpace Do not, usually, have the ability to breathe in space.]]
** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though that term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, owns, or who specializes in hunting, dragons. A Dragon Knight usually has a variety of extra abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. In many lucky circumstances, they may [[InstantAwesomeJustAddDragons own a dragon as a pet]] ([[DragonRider either a big one large enough to ride on]], [[ShoulderPet or a smaller one).]] They seem to be associated with [[BladeOnAStick spears]] [[Franchise/FinalFantasy for some reason]].

to:

** '''[[ThePaladin The Paladin]]''': Other Names: ''Holy Knight'', ''Crusader'', ''Templar'', ''Inquisitor''[[note]]Whenever the Templar isn't its own class[[/note]]. The Paladin is a Fighter with the power of [[LightEmUp Light]] and [[WhiteMagic healing]] magic, as well as defensive buffs for their allies. Their devotion to their god or deity gives them various prayers, healing abilities and [[HolyHandGrenade light-based]] spells to protect themselves and others. Naturally, they are a type of MagicKnight. They are also quite good at [[GoodHurtsEvil laying the smite down on undead, demons and other traditionally evil supernatural creatures]]. However, they may have behavioral limits: some rulesets impose varying penalties on taking actions that stray too far from LawfulGood, which can lead to weakening of abilities, loss of abilities or sometimes even being kicked out of the "Paladin" class entirely. If the setting doesn't have behavioral limitations they may have lower [[GlassCannon stamina]] or [[MightyGlacier speed]] to balance out their magic.
** '''[[BlackKnight The Dark Knight]]''': Other Names: ''[[TabletopGame/DungeonsAndDragons Blackguard, Hexblade]]'', ''Antipaladin'', ''[[VideoGame/WarcraftIII Death]] [[VideoGame/WorldOfWarcraft Knight]]''. The Dark Knight class is the [[EvilCounterpart opposite number of the Paladin]], possessing the power of [[CastingAShadow Darkness]] and often [[{{Necromancer}} necromantic]] or [[BlackMagic dark-magic oriented abilities]] that deal large amounts of damage to enemies, although often [[CastFromHitPoints with a price.at the cost of their own HP.]] They may have abilities that lower their target's stats or inflict StandardStatusEffects also. As the opposite of the Paladin, they may do more damage to [[ElementalRockPaperScissors light based enemies]] such as angels, fairies or other traditionally good/holy creatures even if LightIsNotGood or find such foes to be [[HolyBurnsEvil their biggest weakness]]. They generally do not suffer the behavioral limitations of Paladins, except possibly when they are the literal counterpart of Paladins and need to behave accordingly. Note:[[BatmanCanBreatheInSpace Do not, usually, have the ability to breathe in space.]]
accordingly.
** '''[[DragonKnight The Dragon Knight]]''': Other Names: ''Dragoon'' (though that this term originally meant a soldier who [[DualModeUnit could fight mounted or as infantry]]). A Fighter who either is in the employ of, powered by, [[HalfHumanHybrid part]], owns, or who specializes in hunting, dragons. A Dragon Knight usually has a variety of extra abilities that mimic or relate to dragons in some way -- flight or high jumping ability, fire breath, and dealing extra damage to dragons are all common. In many lucky circumstances, they may Some are able to [[InstantAwesomeJustAddDragons own a dragon tame or train dragons as a pet]] ([[DragonRider pets]] (typically [[DragonRider either a big one ones large enough to ride on]], [[ShoulderPet or a smaller one).]] species/hatchlings]]) or even transform into a dragon themselves. They seem to be associated with [[BladeOnAStick spears]] [[Franchise/FinalFantasy for for[[FinalFantasyIV some reason]].
29th Jun '16 5:05:55 PM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are basically melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are the ones to take enemies head on and the primary damage dealer and taker. They are usually recommended for beginners and tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]]. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are basically melee specialists able to equip a wide variety of [[CloseRangeCombatant close range weaponry]] and armor. In a group they are the ones to take enemies head on and the primary damage dealer and taker. They are usually recommended for beginners and tend to be [[JackOfAllStats well-rounded characters]] with powerful attacks and [[MadeOfIron good stamina]].stamina]] which makes them a good choice for beginners to play as. Some may gravitate more towards MightyGlacier when the focus is less on speed in favor of strength and defense often justifying it by saying that their heavy equipment slows them down. Variations include:
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