History Main / FantasyCharacterClasses

6th Jan '17 7:02:02 PM Galacton
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In [[{{RolePlaying Game}} RPGs]] a Character Class is a job that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area). While still most common in RolePlayingGames, they have recently began to appear in other genres. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.

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In [[{{RolePlaying Game}} RPGs]] a Character Class is a job something that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area). While still most common area) often in RolePlayingGames, they have recently began to appear in other genres.the form of a job or fighting style. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.
abilities. While still most common in RolePlayingGames, they have recently began to appear in other genres.



* '''[[ForestRanger The Ranger Classes]]''': Other Names: ''[[VideoGame/WorldOfWarcraft Hunter]]''. {{Ranger}}s are woodsmen skilled at surviving in the wild. They may be lumped in with Fighters or Rogues (above) but more often than not are a separate tree of classes all their own. Archery is generally their favored skill, although most can fall back on swordplay if necessary. Rangers may also be skilled in some form of wilderness or nature magic. They may be very good at fighting a specific type of enemy, and often take on the role of TheHunter against such foes. [[FantasyGunControl Rarely]], a Ranger may have access to guns as well as bows.

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* '''[[ForestRanger The Ranger Classes]]''': Other Names: ''[[VideoGame/WorldOfWarcraft Hunter]]''. {{Ranger}}s are woodsmen skilled at surviving in the wild. They may be lumped in with Fighters or Rogues (above) but more often than not are a separate tree of classes all their own. Archery is generally their favored skill, although most can fall back on swordplay if necessary. Rangers may also be skilled in some form of wilderness or nature magic. They may be very good at fighting a specific type of enemy, and often take on the role of TheHunter against such foes. In a setting that [[FantasyGunControl Rarely]], a Ranger may have access to guns as well as bows.allows guns]], they will usually appear in the hands of the Ranger.
3rd Jan '17 4:53:24 PM trademark
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** '''[[ArmyScout The Scout]]''': Other Names: ''[[LeParkour Acrobat]], Operative''. Another rare variation on the Rogue, the Scout combines high movement rate with superior sensory and information-gathering skills, and often emphasizes stealth as well. Not guaranteed to be as good at combat as other Rogues; may overlap with the Ranger archetype if they are. May also favour ranged weapons more than other Rogues. Sometimes combined with the Thief to give them more things to do.

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** '''[[ArmyScout The Scout]]''': Other Names: ''[[LeParkour ''Spy, [[LeParkour Acrobat]], Operative''. Another rare variation on the Rogue, the Scout combines high movement rate with superior sensory and information-gathering skills, and often emphasizes stealth as well. Not guaranteed to be as good at combat as other Rogues; may overlap with the Ranger archetype if they are. May also favour ranged weapons more than other Rogues. Sometimes combined with the Thief to give them more things to do.
29th Dec '16 2:32:37 PM Crewx
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** '''[[TheBeastmaster The Beast Master Ranger]]''': Living out in the wilderness is just easier with a loyal dog at your side and a hawk on your arm. This variant employs a number of beasts, and can be as simple as a Houndmaster using two or three dogs, to something more fantastic like a snake charmer or dinosaur rider. Different from the Druid because the Beast Master Ranger is still a martial class who fights alongside his beasts, and either doesn't use magic or only uses minor magic to compliment his weapon(s).
29th Dec '16 1:53:56 PM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Knight''. In any game with classes, the most basic usually maps to the Fighter. Fighters are combat experts skilled in wielding [[CloseRangeCombatant close range weaponry]] and good at fighting enemies at the front of the group where the most danger lies. What they typically lack in range, they make up for with high [[MadeOfIron stamina]], [[StoneWall defense]], and attack capabilities. Because they are usually able to equip a wide variety of weaponry and armor, fighters are often considered a good class for beginners. Variations include:

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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Knight''. In any game with classes, the most basic usually maps to the Fighter. Fighters are combat experts skilled in wielding wielders [[CloseRangeCombatant close range weaponry]] and good at fighting enemies at the front of the group where the most danger lies. What they in head to head combat. They typically lack in range, or have only limited ranged attack options, but they make up for with high [[MadeOfIron stamina]], [[StoneWall defense]], and attack capabilities. Because they They are usually able to equip a wide variety of weaponry and armor, fighters including stuff too heavy for other classes. Most of the time Fighters are considered the default "hero" class and as such are often considered a good class for beginners. Variations include:
16th Dec '16 9:07:02 PM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Knight''[[note]]When Knight isn't separated into it's own class[[/note]]. In any game with classes, the most basic usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee attackers]] wielding close range weaponry and good at fighting enemies in head-to-head combat where they are at the most danger. They typically lack range, but have high [[MadeOfIron stamina]], [[StoneWall defense]], and attack capabilities to make up for it. Because they are usually able to equip a wide variety of weaponry and armor, fighters are often considered a good class for beginners. Variations include:

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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Knight''[[note]]When Knight isn't separated into it's own class[[/note]].''Knight''. In any game with classes, the most basic usually maps to the Fighter. Fighters are combat experts skilled in wielding [[CloseRangeCombatant melee attackers]] wielding close range weaponry weaponry]] and good at fighting enemies in head-to-head combat at the front of the group where they are at the most danger. They danger lies. What they typically lack in range, but have they make up for with high [[MadeOfIron stamina]], [[StoneWall defense]], and attack capabilities to make up for it.capabilities. Because they are usually able to equip a wide variety of weaponry and armor, fighters are often considered a good class for beginners. Variations include:
8th Dec '16 10:43:18 PM Galacton
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** '''[[KnightInShiningArmor The Knight]]''': Other Names: ''Cavalier''[[note]]Whenever the Cavalier isn't its own class[[/note]], ''Guardian'', ''Sentinel''. When Knight isn't the same as the Fighter it is often considered an upgrade to it. They typically wear bigger, heavier armor and weaponry, sacrificing speed for [[StoneWall defense]] and power. In [[PlayerParty team]] based games they may gain support abilities to aid their allies in battle (such as the ability to shield the group from enemy attacks, or a "taunt" command that forces foes to direct attacks towards them and away from allies, and/or the ability to make powerful {{Counter Attack}}s against enemies who ignore them). Knights may be able to employ [[CoolHorse mounted combat]], if there is no dedicated Cavalier class.

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** '''[[KnightInShiningArmor The Knight]]''': Other Names: ''Cavalier''[[note]]Whenever the Cavalier isn't its own class[[/note]], ''Guardian'', ''Sentinel''. When Knight isn't the same as the Fighter is it's own class it is often considered an upgrade to it.the basic Fighter. They typically wear bigger, heavier armor and weaponry, sacrificing speed for [[StoneWall defense]] and power. In [[PlayerParty team]] based games they may gain support abilities to aid their allies in battle (such as the ability to shield the group from enemy attacks, or a "taunt" command that forces foes to direct attacks towards them and away from allies, and/or the ability to make powerful {{Counter Attack}}s against enemies who ignore them). Knights may be able to employ [[CoolHorse mounted combat]], if there is no dedicated Cavalier class.



** '''[[MagicKnight The Magic Knight]]''': Other Names: ''[[TabletopGame/DungeonsAndDragons Spellblade, Hexblade, Eldritch Knight]], Rune Knight''. The Magic Knight is a hybrid Fighter/Magician. The key distinction between different versions of this class is how connected the Fighter and Mage parts are: there is a difference between using a sword and magic, and using magic to improve your sword/fighting abilities. Sometimes split into multiple classes based on different kinds of magic or fighting styles - e.g. the same game might have both "Spelldancers" who are highly trained Vancian-Swashbucklers, and "Elemental Blades" who are Elementalist-Knights born into their powers. Usually, they tend to be worse at fighting than Fighters and magic than Mages, but that's the price of versatility.

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** '''[[MagicKnight The Magic Knight]]''': Other Names: ''[[TabletopGame/DungeonsAndDragons Spellblade, Hexblade, Eldritch Knight]], Rune Knight''. The Magic Knight is a hybrid Fighter/Magician. The key distinction between different versions of this class is how connected the Fighter and Mage parts are: are combined: there is a difference between using a sword and magic, and using magic to improve your sword/fighting abilities. Sometimes split into multiple classes based on different kinds of magic or fighting styles - e.g. the same game might have both "Spelldancers" who are highly trained Vancian-Swashbucklers, and "Elemental Blades" who are Elementalist-Knights born into their powers. Usually, they tend to be worse at fighting than Fighters and or magic than Mages, but that's the price of versatility.
4th Dec '16 3:30:29 PM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Knight''. In any game with classes, the most basic usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee attackers]] wielding close range weaponry and good at fighting enemies in head-to-head combat where they are at the most danger. They typically lack range, but have high [[MadeOfIron stamina]], [[StoneWall defense]], and attack capabilities to make up for it. Because they are usually able to equip a wide variety of weaponry and armor, fighters are often considered a good class for beginners. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Knight''.''Knight''[[note]]When Knight isn't separated into it's own class[[/note]]. In any game with classes, the most basic usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee attackers]] wielding close range weaponry and good at fighting enemies in head-to-head combat where they are at the most danger. They typically lack range, but have high [[MadeOfIron stamina]], [[StoneWall defense]], and attack capabilities to make up for it. Because they are usually able to equip a wide variety of weaponry and armor, fighters are often considered a good class for beginners. Variations include:
4th Dec '16 3:27:54 PM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] wielding close range weaponry and good at fighting enemies in head-to-head combat. They are usually able to equip a wide variety of weaponry and armor with emphasis on high attack and [[MadeOfIron defense/HP]] to make up for their lack of range. Fighters are often considered a good class for beginners. Variations include:
** '''[[KnightInShiningArmor The Knight]]''': Other Names: ''Cavalier''[[note]]Whenever the Cavalier isn't its own class[[/note]], ''Guardian'', ''Sentinel''. The Knight is often depicted as a more experienced Fighter. They typically wear bigger, heavier armor, and so may sacrifice speed to be [[StoneWall more defensive]] or gain support abilities to aid their allies in battle (which may include the ability to intercept attacks, a "taunt" which forces enemies to attack them, and/or the ability to make powerful {{Counter Attack}}s against enemies who ignore them). Knights may be able to employ [[CoolHorse mounted combat]], if there is no dedicated Cavalier class.

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''.''Knight''. In any game with classes, the most basic usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] attackers]] wielding close range weaponry and good at fighting enemies in head-to-head combat. combat where they are at the most danger. They typically lack range, but have high [[MadeOfIron stamina]], [[StoneWall defense]], and attack capabilities to make up for it. Because they are usually able to equip a wide variety of weaponry and armor with emphasis on high attack and [[MadeOfIron defense/HP]] to make up for their lack of range. Fighters armor, fighters are often considered a good class for beginners. Variations include:
** '''[[KnightInShiningArmor The Knight]]''': Other Names: ''Cavalier''[[note]]Whenever the Cavalier isn't its own class[[/note]], ''Guardian'', ''Sentinel''. The When Knight isn't the same as the Fighter it is often depicted as a more experienced Fighter. considered an upgrade to it. They typically wear bigger, heavier armor, armor and so may sacrifice weaponry, sacrificing speed to be for [[StoneWall more defensive]] or defense]] and power. In [[PlayerParty team]] based games they may gain support abilities to aid their allies in battle (which may include (such as the ability to intercept shield the group from enemy attacks, or a "taunt" which command that forces enemies foes to attack them, direct attacks towards them and away from allies, and/or the ability to make powerful {{Counter Attack}}s against enemies who ignore them). Knights may be able to employ [[CoolHorse mounted combat]], if there is no dedicated Cavalier class.
7th Nov '16 5:01:40 PM Galacton
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* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] wielding close range weaponry and good at fighting enemies in head-to-head combat. They are usually able to equip a wide variety of weaponry and armor with emphasis on high power and [[MadeOfIron defense/HP]] to make up for their lack of range. Fighters are often considered a good class for beginners. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] wielding close range weaponry and good at fighting enemies in head-to-head combat. They are usually able to equip a wide variety of weaponry and armor with emphasis on high power attack and [[MadeOfIron defense/HP]] to make up for their lack of range. Fighters are often considered a good class for beginners. Variations include:
2nd Nov '16 12:18:35 PM Galacton
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A Character Class in [[{{RolePlaying Game}} RPGs]] is a job that determines a character's abilities (and depending on the game possibly even their origin, education, and home area). While most common in RolePlayingGames, they have recently began to appear in other genres. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.

to:

A Character Class in In [[{{RolePlaying Game}} RPGs]] a Character Class is a job that determines a character's player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area). While still most common in RolePlayingGames, they have recently began to appear in other genres. A character class is defined by the abilities that it lends to a character as such, two different characters of the same class are theoretically interchangeable, in that they can play the same role in the game because of their similar abilities. However, character class systems have varying levels of Character Customization ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities.



* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] good at fighting enemies in head-to-head confrontations and in a group they are the primary damage dealer and [[StoneWall taker]]. They are usually able to equip a wide variety of weaponry and armor and tend to be [[JackOfAllStats well-rounded]] with emphasis on power and [[MadeOfIron stamina]]. Their overall simplicity makes them a good choice for beginners to play. Some may sacrifice speed in favor of even greater strength and defense making them a MightyGlacier. Variations include:

to:

* '''The Fighter Classes''': Other Names: ''Warrior'', ''Soldier''. In any game with classes, the most basic is usually maps to the Fighter. Fighters are [[CloseRangeCombatant melee specialists]] wielding close range weaponry and good at fighting enemies in head-to-head confrontations and in a group they are the primary damage dealer and [[StoneWall taker]]. combat. They are usually able to equip a wide variety of weaponry and armor and tend to be [[JackOfAllStats well-rounded]] with emphasis on high power and [[MadeOfIron stamina]]. Their overall simplicity makes them defense/HP]] to make up for their lack of range. Fighters are often considered a good choice class for beginners to play. Some may sacrifice speed in favor of even greater strength and defense making them a MightyGlacier.beginners. Variations include:
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