History Main / FairPlayVillain

2nd Dec '16 8:37:27 PM Discar
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* ''Literature/IDidNOTGiveThatSpiderSuperhumanIntelligence'': Goodnight encourages this as much as possible, refusing to fight villains when they are not actively committing crimes, and even defending them from other heroes. She doesn't get very far until Spider steps in and starts enforcing it. Violently.
29th Nov '16 5:26:19 PM LBHills
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A Fair Play Villain is a villain who, when the hero is at their mercy, gives the hero a way to survive. If he traps the hero in his Dungeon of Fear, he'll deliberately leave a possibility of escape. If he throws the hero into the Arena of Doom, he'll promise to let the hero go ''if'' he emerges victorious. And, unlike most villains, [[IGaveMyWord he probably will.]] In both cases, he ''could'' destroy the hero like a bug... but that wouldn't be ''sporting.''

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A Fair Play Villain is a villain who, when the hero is at their mercy, gives the hero a way to survive. If he traps the hero in his Dungeon of Fear, he'll deliberately leave a possibility of escape. If he throws the hero into the Arena of Doom, he'll promise to let the hero go ''if'' if he emerges victorious. And, unlike most villains, [[IGaveMyWord he probably will.]] In both cases, he ''could'' destroy has the hero like a bug... in his power... but that crushing him wouldn't be ''sporting.''
29th Nov '16 5:25:32 PM LBHills
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A Fair Play Villain is a villain who, when the hero is at their mercy, gives the hero a way to survive. If the villain traps the hero in their prison, they'll allow them an escape chance. If they get the hero into their deadly arena, they promise to let them go ''if'' the hero can beat the monster. This type of villain suffers from BondVillainStupidity -- he ''could'' just kill the hero now, but where's the sport in that?

The defining characteristic of the Fair Play Villain is that this act is sincere. He's not lying or deceiving the hero, he's genuinely giving them a chance to win, and will probably (though not always) hold up his end of the bargain if they prevail. He might hope the hero fails, or bend the rules a bit, but ultimately he still gives the hero the opportunity to beat him.

The villain's interest may be in proving to the hero how helpless they are by kicking them while they're down, giving them a second chance so they can fail again. Perhaps the villain is interested in what the hero's capabilities are, or wants to see him prove himself. The villain may be NighInvulnerable and believes VictoryIsBoring, and finds more challenge in giving the hero a fair shot. The villain may be a NobleDemon who wishes to best the hero in a fair contest.

Compare WhyDontYaJustShootHim, the logical question that this trope answers. May overlap with LetsFightLikeGentlemen, JustToyingWithThem, HuntingTheMostDangerousGame, and MercyLead. See also the SpiritedCompetitor and WorthyOpponent. Can be related to the SadisticChoice. Contrast the NoNonsenseNemesis, who goes for the kill in the most efficient method possible, honor be damned.

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A Fair Play Villain is a villain who, when the hero is at their mercy, gives the hero a way to survive. If the villain he traps the hero in their prison, they'll allow them an escape chance. his Dungeon of Fear, he'll deliberately leave a possibility of escape. If they get he throws the hero into their deadly arena, they the Arena of Doom, he'll promise to let them the hero go ''if'' the hero can beat the monster. This type of villain suffers from BondVillainStupidity -- he emerges victorious. And, unlike most villains, [[IGaveMyWord he probably will.]] In both cases, he ''could'' just kill destroy the hero now, like a bug... but where's that wouldn't be ''sporting.''

This kind of villainy bears an outward resemblance to BondVillainStupidity, but has nothing to do with obliviousness on
the sport in that?

The defining characteristic
part of the villain. The Fair Play Villain is that this act is sincere. simply values 'fairness' (in a villainous sense) more than he does victory. He's not lying or deceiving the hero, he's genuinely giving them Team Good a chance to win, win. He doesn't necessarily ''want'' to be beaten, and will probably (though not always) hold up his end idea of 'a sporting chance' may involve extreme hazards to the bargain if they prevail. He might hope the hero fails, or bend the rules a bit, hero, but ultimately he still gives is giving the hero the an opportunity to beat defeat him.

Obviously, Fair Play Villainy is not based on pragmatism. The villain's interest villain may be in proving to AffablyEvil or a KnightTemplar who regards giving the hero how helpless they are by kicking them while they're down, giving them a second chance so they can fail again. as 'ethical'. Perhaps the villain is interested in what the hero's capabilities are, or just wants to see how skilled the hero ''really'' is, or give him prove himself. the option of getting himself out alive ''or'' rescuing somebody else. The villain may be NighInvulnerable and believes VictoryIsBoring, and finds more challenge in giving so that the hero hero's victory becomes a fair shot. The SelfImposedChallenge. Or the villain may be a NobleDemon who wishes really does want to best the hero ''earn'' his victory.

Examples
in fiction are ''usually'' male, but this is not a fair contest.

'male only' trope. Compare WhyDontYaJustShootHim, the logical question that this trope answers. May overlap with LetsFightLikeGentlemen, JustToyingWithThem, HuntingTheMostDangerousGame, and MercyLead. See also the SpiritedCompetitor and WorthyOpponent. Can be related to the SadisticChoice. Contrast the NoNonsenseNemesis, who goes for the kill in the most efficient method possible, honor be damned.
10th Aug '16 6:07:52 AM YourEternalTroper
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* [[VideoGame/TheKingOfFighters Kusanagi]] ([[ShadowArchetype dark magical doppelganger]] of series protagonist Kyo) isn't evil ''per se'' (although he definitely ''[[AxCrazy looks]]'' the part; in his defense, Chizuru was BrainwashedAndCrazy when she created him), but he's equal parts BloodKnight and ArrogantKungFuGuy and is something of a crass and vulgar loudmouth. In ''2002'', he has a special intro against characters who fight with weapons, such as [[WolverineClaws Choi]], [[EpicFlail Chang]], [[SimpleStaff Billy]], and {{Whip|ItGood}}. This also doubles as a ShoutOut to [[Manga/{{Akira}} a similar line delivered to Tetsuo by Kaneda]], [[ActorAllusion as both Kaneda and Kusanagi are voiced by]] Creator/MitsuoIwata.

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* [[VideoGame/TheKingOfFighters Kusanagi]] ([[ShadowArchetype dark magical doppelganger]] of series protagonist Kyo) isn't evil ''per se'' (although he definitely ''[[AxCrazy looks]]'' the part; in his defense, Chizuru was BrainwashedAndCrazy when she created him), but he's equal parts BloodKnight and ArrogantKungFuGuy and is something of a crass and vulgar loudmouth. In ''2002'', he has a special intro against characters who fight with weapons, such as [[WolverineClaws Choi]], [[EpicFlail Chang]], [[SimpleStaff Billy]], {{Whip|ItGood}}, and {{Whip|ItGood}}.[[CombatHandFan Mai]]. This also doubles as a ShoutOut to [[Manga/{{Akira}} a similar line delivered to Tetsuo by Kaneda]], [[ActorAllusion as both Kaneda and Kusanagi are voiced by]] Creator/MitsuoIwata.
22nd Jun '16 8:24:50 AM Underachiever
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* Marvel has Arcade, whose M.O. was trapping heroes in carnival-themed death traps and getting his kicks on seeing them try to escape. He claims that his Murderworlds are designed so that the heroes all have a chance to escape. A small chance (which may well depend on realizing that Arcade ''can't'' actually be trusted and [[TakeAThirdOption thinking out of the box]] rather than falling for the "obvious" challenge), but a chance nonetheless.

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* Marvel has Arcade, whose M.O. was trapping heroes in carnival-themed death traps and getting his kicks on seeing them try to escape. He claims that his Murderworlds are designed so that the heroes all have a chance to escape. A small chance (which may well depend on realizing that Arcade ''can't'' actually be trusted and [[TakeAThirdOption thinking out of outside the box]] rather than falling for the "obvious" challenge), but a chance nonetheless.
22nd Jun '16 8:23:57 AM Underachiever
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* Marvel has Arcade, whose M.O. was trapping heroes in carnival-themed death traps and getting his kicks on seeing them try to escape. He claims that his Murderworlds are designed so that the heroes all have a chance to escape. A small chance, but a chance nonetheless.

to:

* Marvel has Arcade, whose M.O. was trapping heroes in carnival-themed death traps and getting his kicks on seeing them try to escape. He claims that his Murderworlds are designed so that the heroes all have a chance to escape. A small chance, chance (which may well depend on realizing that Arcade ''can't'' actually be trusted and [[TakeAThirdOption thinking out of the box]] rather than falling for the "obvious" challenge), but a chance nonetheless.
21st Jun '16 12:38:45 AM doorhandle
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Compare WhyDontYaJustShootHim, the logical question that this trope answers. May overlap with LetsFightLikeGentlemen, JustToyingWithThem, HuntingTheMostDangerousGame, and MercyLead. See also the SpiritedCompetitor and WorthyOpponent. Can be related to the SadisticChoice.

to:

Compare WhyDontYaJustShootHim, the logical question that this trope answers. May overlap with LetsFightLikeGentlemen, JustToyingWithThem, HuntingTheMostDangerousGame, and MercyLead. See also the SpiritedCompetitor and WorthyOpponent. Can be related to the SadisticChoice.
SadisticChoice. Contrast the NoNonsenseNemesis, who goes for the kill in the most efficient method possible, honor be damned.
9th May '16 4:45:56 AM Morgenthaler
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* In [[Franchise/StarWars Jedi Knight: Jedi Academy]], Jaden Korr is captured in one mission and given the chance to fight his/her way out, because the captor [[TheMostDangerousGame wants the chance to hunt a Jedi.]] However once Jaden starts looking like they'll genuinely escape the captor throws the rules out of the window and goes all out.

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* In [[Franchise/StarWars Jedi Knight: Jedi Academy]], Jaden Korr is captured in one mission and given the chance to fight his/her way out, because the captor [[TheMostDangerousGame [[HuntingTheMostDangerousGame wants the chance to hunt a Jedi.]] However once Jaden starts looking like they'll genuinely escape the captor throws the rules out of the window and goes all out.
3rd Mar '16 8:54:39 AM LentilSandEater
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* In ''Franchise/{{Pokemon}}'', everything is settled by a battle between trainers. (This also applies to [[Anime/{{Pokemon}} the anime]].)
* In [[Franchise/StarWars Jedi Knight: Jedi Academy]], Jaden Korr is captured in one mission and given the chance to fight his/her way out, because the captor [[TheMostDangerousGame wants the chance to hunt a Jedi.]] Jaden has fought through more dangerous situations than some Jedi see in their entire lives.

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* In ''Franchise/{{Pokemon}}'', everything is settled by a battle between trainers. (This also applies to [[Anime/{{Pokemon}} Adult villains far older and stronger will concede the anime]].)
day to a small child once you knock out their Pokemon.
* In [[Franchise/StarWars Jedi Knight: Jedi Academy]], Jaden Korr is captured in one mission and given the chance to fight his/her way out, because the captor [[TheMostDangerousGame wants the chance to hunt a Jedi.]] However once Jaden has fought through more dangerous situations than some Jedi see in their entire lives.starts looking like they'll genuinely escape the captor throws the rules out of the window and goes all out.
21st Feb '16 9:31:28 AM isoycrazy
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** Subverted by [[spoiler: Heathcliff, his alter ego]] who has an exceptionally powerful unique skill that even people in-universe consider broken. He also [[spoiler: is immortal after taking a certain amount of damage and explicitly cheats during his first duel with Kirito.]] The ''game'' may have been fair, but his place in it sure as hell wasn't

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** Subverted by [[spoiler: Heathcliff, his alter ego]] who has an exceptionally powerful unique skill that even people in-universe consider broken. He also [[spoiler: is immortal after taking a certain amount of damage and explicitly cheats during his first duel with Kirito.]] The ''game'' may have been fair, but his place in it sure as hell wasn't wasn't.
* In ''Manga/TheSevenDeadlySins'' tournament arc hosted by two ancient demons, those who made it through their maze of death were divided into teams of two at random. When not enough passed to make an equal 16 team bracket, they just made golems of themselves to fill the open spots, instead of just killing them until the numbers fit an 8-team bracket setup.
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