History Main / EnergyEconomy

20th Nov '16 8:29:40 AM Morgenthaler
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* In Creator/HGWells' ''Literature/TheShapeOfThingsToCome'', the World Transport Union creates the "air dollar." (Spending one air dollar would allow you to transport one kilogram one kilometer in the WTU's aircraft, or something like that.) Eventually it's replaced by the "energy dollar," which is a straight play on this trope.

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* In Creator/HGWells' Creator/HGWells':
**
''Literature/TheShapeOfThingsToCome'', the World Transport Union creates the "air dollar." (Spending one air dollar would allow you to transport one kilogram one kilometer in the WTU's aircraft, or something like that.) Eventually it's replaced by the "energy dollar," which is a straight play on this trope.



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20th Nov '16 8:28:50 AM Morgenthaler
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* Wizards of the Coast's old ''ThePrimalOrder'' RPG supplement suggested the possibility of a divine economy running on ''primal base'' -- the less temporary form of divine power.
* ''{{Exalted}}'' has one of the most basic versions of this -- employees of Yu-Shan are paid in ambrosia. That is, little coins of ImpossiblyDeliciousFood. It's mentioned that a common problem amongst new bureaucrats is the ''literal'' consumption of their entire operating budget. In addition, ambrosia can be transformed into...well, pretty much anything, really. This is generally the use toward which it is expected to be put--why eat it when a single coin could give you more resources than the mayor of a small city?

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* Wizards of the Coast's old ''ThePrimalOrder'' ''TabletopGame/ThePrimalOrder'' RPG supplement suggested the possibility of a divine economy running on ''primal base'' -- the less temporary form of divine power.
* ''{{Exalted}}'' ''TabletopGame/{{Exalted}}'' has one of the most basic versions of this -- employees of Yu-Shan are paid in ambrosia. That is, little coins of ImpossiblyDeliciousFood. It's mentioned that a common problem amongst new bureaucrats is the ''literal'' consumption of their entire operating budget. In addition, ambrosia can be transformed into...well, pretty much anything, really. This is generally the use toward which it is expected to be put--why eat it when a single coin could give you more resources than the mayor of a small city?



* The {{Mystara}} boxed set on Glantri introduced a currency, used among that nation's wizardly elite, consisting of coins imbued with magical energy. The holders of such coins could power spells with that energy, allowing them to use more spells per day than would otherwise be possible.

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* The {{Mystara}} TabletopGame/{{Mystara}} boxed set on Glantri introduced a currency, used among that nation's wizardly elite, consisting of coins imbued with magical energy. The holders of such coins could power spells with that energy, allowing them to use more spells per day than would otherwise be possible.
11th Oct '16 8:54:44 PM PaulA
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* Wizards in the ''Literature/YoungWizards'' series can use energy as payment at The Crossings, although presumably this is only while on errantry.
** It's only ''subsidized'' if they're on errantry. They could still pay using their own personal energy, but it might not be worth paying for lunch only to be hit with a lunch's worth of energy drain.
* In Creator/BruceCoville's Rod Allbright series, a.k.a. ''AliensAteMyHomework'', the intergalactic currency units are energy credits. The captain even refuses a detour since the energy required would use more energy than his crew makes in a year.
* At the end of ''[[Literature/{{Discworld}} Making Money]]'', Lord Vetinari and Moist von Lipwig consider putting the Ankh-Morpork economy on the "golem standard", such that dollars could be exchanged for a set amount of labor by a municipal golem.
** In Creator/TerryPratchett's non-Discworld book Literature/{{Strata}}, the standard galactic currency is Days. Everyone can get immortality of the AgeWithoutYouth variety from the Treatment but only the Company (which issues the currency) can restore youth. Each Day can be turned in for one day of rejuvenation.

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* Wizards in the ''Literature/YoungWizards'' series can use energy as payment at The Crossings, although presumably this is only while on errantry.
** It's only ''subsidized'' if
worthwhile when they're on errantry.errantry and the payment is subsidized. They could still pay using their own personal energy, but it might not be worth paying for lunch only to be hit with a lunch's worth of energy drain.
* In Creator/BruceCoville's Rod Allbright ''Literature/RodAlbrightAlienAdventures'' series, a.k.a. ''AliensAteMyHomework'', the intergalactic currency units are energy credits. The captain even refuses a detour since the energy required would use more energy than his crew makes in a year.
* At the end of ''[[Literature/{{Discworld}} Making Money]]'', ''Discworld/MakingMoney'', Lord Vetinari and Moist von Lipwig consider putting the Ankh-Morpork economy on the "golem standard", such that dollars could be exchanged for a set amount of labor by a municipal golem.
** * In Creator/TerryPratchett's non-Discworld book Literature/{{Strata}}, ''Literature/{{Strata}}'', the standard galactic currency is Days. Everyone can get immortality of the AgeWithoutYouth variety from the Treatment but only the Company (which issues the currency) can restore youth. Each Day can be turned in for one day of rejuvenation.
1st Sep '16 5:50:40 PM Elfkaiser
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* In ''VideoGame/{{Battleborn}}'', shards are this during missions and multiplayer matches. They are basically this game's equivalent to the gold obtained during typical {{MOBA}} matches. As stars are put under duress in a Darkening process, they exude waves of energy which coalesce into plasmite crystals (aka "shards") when they pass through certain particles or atmospheres. These shards are highly charged with energy, and therefore, are prized where resources are low. In game, shards are found from destroying ExplodingBarrel-like canisters, and large shard crystals as well as occasionally as dropped loot from defeated enemies. In missions, the large shard crystals tend to used to power obstacles which open up once said crystals are destroyed. When enough shards are obtained, they can be used to purchase turrets, traps, and drones; activate gear; and in certain Multiplayer modes, buy more powerful Minions. In The Void's Edge, they can be used to give Wolf a temporary upgrade from among three options with one upgrade per person.
23rd Aug '16 10:06:47 AM Discar
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-->--'''CEO Nwabudike Morgan''', ''[[FictionalDocument The Centauri Monopoly]]'', ''VideoGame/SidMeiersAlphaCentauri''

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-->--'''CEO -->-- '''CEO Nwabudike Morgan''', ''[[FictionalDocument The Centauri Monopoly]]'', ''VideoGame/SidMeiersAlphaCentauri''
23rd Aug '16 10:06:36 AM Discar
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->''And when at last it is time for the transition from megacorporation to planetary government, from entrepreneur to emperor, it is then that the true genius of our strategy shall become apparent, for energy is the lifeblood of this society and when the chips are down he who controls the energy supply controls Planet. In former times the energy monopoly was called "The Power Company"; we intend to give this name an entirely new meaning.''

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->''And ->''"And when at last it is time for the transition from megacorporation to planetary government, from entrepreneur to emperor, it is then that the true genius of our strategy shall become apparent, for energy is the lifeblood of this society and when the chips are down he who controls the energy supply controls Planet. In former times the energy monopoly was called "The Power Company"; we intend to give this name an entirely new meaning.''"''



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26th Jul '16 7:04:23 AM thatmadork
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->''"Energy is the currency of the future."''

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->''"Energy ->''And when at last it is time for the transition from megacorporation to planetary government, from entrepreneur to emperor, it is then that the true genius of our strategy shall become apparent, for energy is the currency lifeblood of this society and when the future."''chips are down he who controls the energy supply controls Planet. In former times the energy monopoly was called "The Power Company"; we intend to give this name an entirely new meaning.''
30th Mar '16 12:08:28 AM PaulA
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* In Creator/TimPowers' ''Dinner At Deviant's Palace'', the dominant currency in a ScavengerWorld L.A. is a high-proof distilled alcohol: useable as a fuel, a disinfectant, or as plain ol' booze, hence much in demand.

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* In Creator/TimPowers' ''Dinner At Deviant's Palace'', ''Literature/DinnerAtDeviantsPalace'', the dominant currency in a ScavengerWorld L.A. is a high-proof distilled alcohol: useable as a fuel, a disinfectant, or as plain ol' booze, hence much in demand.
13th Jan '16 2:59:13 AM WillBGood
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* ''{{Exalted}}'' has one of the most basic versions of this -- employees of Yu-Shan are paid in ambrosia. That is, little coins of the most delicious food ever. It's mentioned that a common problem amongst new bureaucrats is the ''literal'' consumption of their entire operating budget. In addition, ambrosia can be transformed into...well, pretty much anything, really. This is generally the use toward which it is expected to be put--why eat it when a single coin could give you more resources than the mayor of a small city?

to:

* ''{{Exalted}}'' has one of the most basic versions of this -- employees of Yu-Shan are paid in ambrosia. That is, little coins of the most delicious food ever.ImpossiblyDeliciousFood. It's mentioned that a common problem amongst new bureaucrats is the ''literal'' consumption of their entire operating budget. In addition, ambrosia can be transformed into...well, pretty much anything, really. This is generally the use toward which it is expected to be put--why eat it when a single coin could give you more resources than the mayor of a small city?
16th Oct '15 3:37:31 AM Eps05
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* The ''[[VideoGame/{{X}} X-Universe]]'' games have energy cells as the subsidized basis of the economy. However, while energy cells power production and serve as the basic foundation of the games' dynamic economy, they aren't actually the main currency, which is just the humble {{Credit}}.

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* The ''[[VideoGame/{{X}} X-Universe]]'' games have energy cells as the subsidized basis of the economy. However, while energy cells power production and serve as the basic foundation of the games' dynamic economy, they aren't actually the main currency, which is just the humble {{Credit}}.[[WeWillSpendCreditsInTheFuture Credit]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.EnergyEconomy