1 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History Main / EndGamePlus

27th Jan '16 3:50:54 PM LiefKatano
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** Gold and Silver allows for players to return to Kanto and conquer its eight Gyms after becoming the Johto Champion, culminating in a tougher round-two against the Elite Four and then a final battle against [[PreviousPlayerCharacterCameo the protagonist of Red and Blue]].
** Emerald introduces the Battle Frontier for players that have done some serious grinding.
** Diamond and Pearl has Battle Zone island to explore while Platinum introduces the remnants of Team Galactic attempting to take the Magma Stone from Stark Mountain.
** ''Black and White'' opens up the eastern side of the Unova region after becoming Champion.
** ''X and Y'' has the post-game Looker SideQuest.



** ''VideoGame/FinalFantasyVI'' unlocks the Dragon's Den, which features [[InfinityPlusOneSword ultimate weapons]] for all the characters, and the Czar Dragon, the most powerful enemy in the game. You have to split into 3 parties and switch between them to cover the various traps and puzzles. This is also a minor case of GuideDangIt, as the dragons inside can be weak or strong against very specific abilities that only certain characters can have, so you need to strategize and choose your parties carefully.

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** ''VideoGame/FinalFantasyVI'' ''VideoGame/FinalFantasyVI'''s Advance version unlocks the Dragon's Den, Den upon completion, which features [[InfinityPlusOneSword ultimate weapons]] for all the characters, and the Czar Dragon, the most powerful enemy in the game. You have to split into 3 parties and switch between them to cover the various traps and puzzles. This is also a minor case of GuideDangIt, as the dragons inside can be weak or strong against very specific abilities that only certain characters can have, so you need to strategize and choose your parties carefully.
4th Jan '16 3:11:03 AM Bakazuki
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* When you defeat the final boss of the story of the ''VideoGame/DotHackGUGames'', you open up the legendary Forest of Pain, a special event dungeon containing 100 floors of the strongest enemies in the game. [[AllThereInTheManual According to the story]], only one player in the entire game had ever been able to make it to the 100th floor. Just reaching the 50th floor will reintroduce Haseo to his friend and former guildmate [[spoiler: Tabby]], who you can then invite to your party. Due to the simulated MMORPG nature of the game, [[PlayableEpilogue the game never truly ends]], and you also unlock special bonus relationship endings if you propose to a character who's relationship is high enough. SaveScumming is required to actually see them for every character though, as you can only do it once.
5th Dec '15 3:56:27 PM erforce
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* ''VideoGame/FinalFantasyXIII-2'' allows you to "Lock" eras and replay the story from there (Required for OneHundredPercentCompletion in some instances). Plus, you unlock an era after the final boss (although the era in question only really for fun).

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* ''VideoGame/FinalFantasyXIII-2'' ''VideoGame/FinalFantasyXIII2'' allows you to "Lock" eras and replay the story from there (Required for OneHundredPercentCompletion in some instances). Plus, you unlock an era after the final boss (although the era in question only really for fun).



* Once you complete ''StarOceanTillTheEndOfTime'', a bunny will appear near the final save point, congratulating you for clearing the game and let you know the Bonus Dungeons are not accessible, and offer you to wrap you back to Elicoor.

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* Once you complete ''StarOceanTillTheEndOfTime'', ''VideoGame/StarOceanTillTheEndOfTime'', a bunny will appear near the final save point, congratulating you for clearing the game and let you know the Bonus Dungeons are not accessible, and offer you to wrap you back to Elicoor.



* The GameBoyAdvance versions of ''VideoGame/FinalFantasyIV'', ''VideoGame/FinalFantasyV'', and ''VideoGame/FinalFantasyVI'' all have dungeons that open up after you beat the final boss. Within each dungeon is, among other things, the most powerful creatures in the game and the ultimate weapons for the characters. All three games allow you to defeat the final boss again with whatever new equipment and levels you gain from these as well.

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* The GameBoyAdvance UsefulNotes/GameBoyAdvance versions of ''VideoGame/FinalFantasyIV'', ''VideoGame/FinalFantasyV'', and ''VideoGame/FinalFantasyVI'' all have dungeons that open up after you beat the final boss. Within each dungeon is, among other things, the most powerful creatures in the game and the ultimate weapons for the characters. All three games allow you to defeat the final boss again with whatever new equipment and levels you gain from these as well.



* ''FinalFantasyIVTheAfterYears'' has End ''Chapter'' Plus - each of the nine character chapters is self-contained (in the Mobile and Wii versions, they even have their own credit rolls), but beating each one gives access to a Challenge Dungeon that gives you more things to level grind against and extra equipment. Since the final chapters pull data from the character chapters, this can be a huge boon. Each Challenge Dungeon can be entered at some point before the end of the respective chapter, plot-wise (''significantly'' before in Yang's case), but you still must complete the chapter in order to access it.

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* ''FinalFantasyIVTheAfterYears'' ''VideoGame/FinalFantasyIVTheAfterYears'' has End ''Chapter'' Plus - each of the nine character chapters is self-contained (in the Mobile and Wii versions, they even have their own credit rolls), but beating each one gives access to a Challenge Dungeon that gives you more things to level grind against and extra equipment. Since the final chapters pull data from the character chapters, this can be a huge boon. Each Challenge Dungeon can be entered at some point before the end of the respective chapter, plot-wise (''significantly'' before in Yang's case), but you still must complete the chapter in order to access it.
5th Dec '15 3:51:53 PM WillyFourEyes
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* ''[[ShinMegamiTensei DemiKids]]'' gave you three options after fighting the final boss, letting you do this, go to a PlayableEpilogue, or a NewGamePlus. The Endgame Plus option puts you directly before fighting the final boss, with a few extra bonuses. However, those bonuses are mostly there to help you kill time before choosing one of the other options, letting you restart the game or go to the true ending.

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* ''[[ShinMegamiTensei ''[[Franchise/ShinMegamiTensei DemiKids]]'' gave you three options after fighting the final boss, letting you do this, go to a PlayableEpilogue, or a NewGamePlus. The Endgame Plus option puts you directly before fighting the final boss, with a few extra bonuses. However, those bonuses are mostly there to help you kill time before choosing one of the other options, letting you restart the game or go to the true ending.


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* After completing ''VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow'', you're sent back to the moment right before the FinalBoss battle. In addition to the traditional NewGamePlus option that lets you carry over all of your experience and equipment from the beginning (as well as an additional 50 skill points for distribution for every character), more than two dozen additional sidequests open up, including a few {{Legacy Boss Battle}}s.
30th Nov '15 8:44:41 AM Prfnoff
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* ''VideoGame/RatchetAndClankACrackInTime'' lets you [[RecurringBoss finally put an end]] to [[TheDragon Lord Vorselon's]] tyranny, after collecting the rest of the [[GottaCatchEmAll Zoni]], of course. At least when you defeat him you get to explore the [[DeveloperRoom Insomniac Museum]].

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* ''VideoGame/RatchetAndClankACrackInTime'' ''VideoGame/RatchetAndClankFutureACrackInTime'' lets you [[RecurringBoss finally put an end]] to [[TheDragon Lord Vorselon's]] tyranny, after collecting the rest of the [[GottaCatchEmAll Zoni]], of course. At least when you defeat him you get to explore the [[DeveloperRoom Insomniac Museum]].
7th Sep '15 4:55:38 PM xVanitas
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* In ''VideoGame/PersonaQShadowOfTheLabyrinth'', you can save your file after you beat the FinalBoss. Selecting that file after gives you the choice of starting a NewGamePlus (where you can also switch from the Gekkoukan side to the Yasogami side), or you can select that file again and you have access to a BonusBoss and an extra sidequest.

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* In ''VideoGame/PersonaQShadowOfTheLabyrinth'', you can save your file after you beat the FinalBoss. Selecting that file after gives you the choice of starting a NewGamePlus (where you can also switch from the Gekkoukan side to the Yasogami side), side, or vice versa), or you can select that file again and you have access to a BonusBoss and an extra sidequest.
7th Sep '15 4:55:15 PM xVanitas
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Added DiffLines:

* In ''VideoGame/PersonaQShadowOfTheLabyrinth'', you can save your file after you beat the FinalBoss. Selecting that file after gives you the choice of starting a NewGamePlus (where you can also switch from the Gekkoukan side to the Yasogami side), or you can select that file again and you have access to a BonusBoss and an extra sidequest.
2nd Aug '15 4:04:23 PM rjd1922
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* The ''VideoGame/MegamanBattleNetwork'' series does this in every game, following the trope description almost exactly, with the single exception of ''4'', which instead has NewGamePlus. It also carried over to its pseudo-sequel series, ''VideoGame/MegaManStarForce''. One annoying thing about this though, is that even though you beat the game? The crisis music (which plays in the regular areas all the time during the last part of each game) [[MostAnnoyingSound doesn't stop]], besides in ''3''. (And even in 3, the entire internet is still drained of its color)

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* The ''VideoGame/MegamanBattleNetwork'' ''VideoGame/MegaManBattleNetwork'' series does this in every game, following the trope description almost exactly, with the single exception of ''4'', which instead has NewGamePlus. It also carried over to its pseudo-sequel series, ''VideoGame/MegaManStarForce''. One annoying thing about this though, is that even though you beat the game? The crisis music (which plays in the regular areas all the time during the last part of each game) [[MostAnnoyingSound doesn't stop]], besides in ''3''. (And even in 3, the entire internet is still drained of its color)
2nd Aug '15 4:03:48 PM rjd1922
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* A ''very'' early attempt at this was UsefulNotes/{{Intellivision}}'s Film/{{Tron}}: Solar Sailer. Once you defeated the datastream puzzle, you could either cash out and win or go double or nothing at [[HarderThanHard level "insanity"]] for bragging rights.

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* A ''very'' early attempt at this was UsefulNotes/{{Intellivision}}'s Film/{{Tron}}: ''Film/{{Tron}}: Solar Sailer.Sailer''. Once you defeated the datastream puzzle, you could either cash out and win or go double or nothing at [[HarderThanHard level "insanity"]] for bragging rights.



* In VideoGame/InFamous2, after completing the game the timeline rewinds to just before the final mission so that you can continue playing in the sandbox and mopping up side missions and Blast Shards. After all, in one ending [[spoiler:Cole is dead along with all the other Conduits]] and in the other [[spoiler:Cole joins the Beast and destroys New Marais to activate all of the Conduits]].

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* In VideoGame/InFamous2, ''VideoGame/InFamous2'', after completing the game the timeline rewinds to just before the final mission so that you can continue playing in the sandbox and mopping up side missions and Blast Shards. After all, in one ending [[spoiler:Cole is dead along with all the other Conduits]] and in the other [[spoiler:Cole joins the Beast and destroys New Marais to activate all of the Conduits]].
2nd Aug '15 4:02:48 PM rjd1922
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* The ''VideoGame/MegamanBattleNetwork'' series does this in every game, following the trope description almost exactly, with the single exception of ''4'', which instead has NewGamePlus. It also carried over to its pseudo-sequel series, ''VideoGame/MegamanStarForce''. One annoying thing about this though, is that even though you beat the game? The crisis music (which plays in the regular areas all the time during the last part of each game) [[MostAnnoyingSound doesn't stop]], besides in ''3''. (And even in 3, the entire internet is still drained of its color)

to:

* The ''VideoGame/MegamanBattleNetwork'' series does this in every game, following the trope description almost exactly, with the single exception of ''4'', which instead has NewGamePlus. It also carried over to its pseudo-sequel series, ''VideoGame/MegamanStarForce''.''VideoGame/MegaManStarForce''. One annoying thing about this though, is that even though you beat the game? The crisis music (which plays in the regular areas all the time during the last part of each game) [[MostAnnoyingSound doesn't stop]], besides in ''3''. (And even in 3, the entire internet is still drained of its color)



* When you defeat the final boss of the story of the VideoGame/DotHackGUGames, you open up the legendary Forest of Pain, a special event dungeon containing 100 floors of the strongest enemies in the game. [[AllThereInTheManual According to the story]], only one player in the entire game had ever been able to make it to the 100th floor. Just reaching the 50th floor will reintroduce Haseo to his friend and former guildmate [[spoiler: Tabby]], who you can then invite to your party. Due to the simulated MMORPG nature of the game, [[PlayableEpilogue the game never truly ends]], and you also unlock special bonus relationship endings if you propose to a character who's relationship is high enough. SaveScumming is required to actually see them for every character though, as you can only do it once.

to:

* When you defeat the final boss of the story of the VideoGame/DotHackGUGames, ''VideoGame/DotHackGUGames'', you open up the legendary Forest of Pain, a special event dungeon containing 100 floors of the strongest enemies in the game. [[AllThereInTheManual According to the story]], only one player in the entire game had ever been able to make it to the 100th floor. Just reaching the 50th floor will reintroduce Haseo to his friend and former guildmate [[spoiler: Tabby]], who you can then invite to your party. Due to the simulated MMORPG nature of the game, [[PlayableEpilogue the game never truly ends]], and you also unlock special bonus relationship endings if you propose to a character who's relationship is high enough. SaveScumming is required to actually see them for every character though, as you can only do it once.
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