History Main / EnclosedSpace

31st May '16 3:40:36 AM Doug86
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* In AndreNorton's ''[[Literature/{{Warlock}} Forerunner Foray]]'', Ziantha as D'Eyree is trapped in their city as her powers fail, which may lead to her being fed to the Lurla.

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* In AndreNorton's Creator/AndreNorton's ''[[Literature/{{Warlock}} Forerunner Foray]]'', Ziantha as D'Eyree is trapped in their city as her powers fail, which may lead to her being fed to the Lurla.
12th Apr '16 1:08:28 PM Morgenthaler
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** A sub-type is the sunken/capsized ship on which the heroes are trapped in air pockets and must make their way out. ''ThePoseidonAdventure'' is the archetypal example.

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** A sub-type is the sunken/capsized ship on which the heroes are trapped in air pockets and must make their way out. ''ThePoseidonAdventure'' ''Film/ThePoseidonAdventure'' is the archetypal example.
30th Jan '16 11:38:11 AM nombretomado
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* ''The space ship/station'': Often seen in sci-fi horror, like the ''[[{{Franchise/Alien}} Alien]]'' films or the ''SystemShock'' games.

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* ''The space ship/station'': Often seen in sci-fi horror, like the ''[[{{Franchise/Alien}} Alien]]'' films or the ''SystemShock'' ''VideoGame/SystemShock'' games.
21st Nov '15 3:31:53 PM StFan
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* ''{{Fleep}}'' spends all but a few comicstrips confined to the interior of a concrete-enclosed phone booth.

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* ''{{Fleep}}'' ''ComicStrip/{{Fleep}}'' spends all but a few comicstrips strips confined to the interior of a concrete-enclosed phone booth.
4th Nov '15 4:42:15 AM IenHenzX
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Added DiffLines:

** [[CrapsackWorld Rapture]] from ''VideoGame/BioShock'' is an underwater city composed of airtight skyscrapers interconnected by tunnel systems. The city streets and locales are all entirely indoors, creating a rather claustrophobic atmosphere (even in the larger wide-space chambers) for what is supposedly a utopian city.
22nd Oct '15 8:08:40 AM Morgenthaler
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* The Creator/MichaelCrichton novel (and movie technically based on the novel) ''{{Sphere}}'' featured the underwater base version.

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* The Creator/MichaelCrichton novel (and movie technically based on the novel) ''{{Sphere}}'' ''Literature/{{Sphere}}'' featured the underwater base version.



* The game ''{{Earthdawn}}'' [[JustifiedTrope justifies]] a large number of dungeon-like structures in the game world with its backstory of humanity driven into underground shelters by a rising tide of eldritch horrors swarming the world, a tide which has subsided enough to allow some of the survivors to venture forth -- and explore/loot the shelters of those who didn't make it.

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* The game ''{{Earthdawn}}'' ''TabletopGame/{{Earthdawn}}'' [[JustifiedTrope justifies]] a large number of dungeon-like structures in the game world with its backstory of humanity driven into underground shelters by a rising tide of eldritch horrors swarming the world, a tide which has subsided enough to allow some of the survivors to venture forth -- and explore/loot the shelters of those who didn't make it.
7th Jul '15 4:17:52 PM nombretomado
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* {{Sanctuary}} uses this often, usually the monster-of-the-week is the thing that's trapped them, but they occasionally use the weather. Also seems to like cutting them off from their gadgets, which leaves them to outsmart whatever it is (before it kills them).
* {{Lost}} counts as the deserted island variant for most of the series (especially the early seasons), and contains many, many more specific examples. The abundance of Dharma Initiative bunkers (commonly called "hatches") provide plenty of opportunities for characters to end up alone together. The most prominent examples of this take place in the Swan hatch throughout season two, particularly the episode ''Lockdown'', in which the blast doors trap Locke and Ben in there. And even when people weren't physically trapped, they were often bound by the duty of regularly pushing the button.

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* {{Sanctuary}} ''Series/{{Sanctuary}}'' uses this often, usually the monster-of-the-week is the thing that's trapped them, but they occasionally use the weather. Also seems to like cutting them off from their gadgets, which leaves them to outsmart whatever it is (before it kills them).
* {{Lost}} ''Series/{{Lost}}'' counts as the deserted island variant for most of the series (especially the early seasons), and contains many, many more specific examples. The abundance of Dharma Initiative bunkers (commonly called "hatches") provide plenty of opportunities for characters to end up alone together. The most prominent examples of this take place in the Swan hatch throughout season two, particularly the episode ''Lockdown'', in which the blast doors trap Locke and Ben in there. And even when people weren't physically trapped, they were often bound by the duty of regularly pushing the button.
1st Jul '15 7:43:53 AM Morgenthaler
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* In the original ''Film/DawnOfTheDead1978'' and [[Film/DawnOfTheDead2004 the remake]], the cast is trapped in a mall. Not the worst, or smallest place to get trapped, eh?

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* ''Film/LivingDeadSeries'':
**
In the original ''Film/DawnOfTheDead1978'' and [[Film/DawnOfTheDead2004 the remake]], the cast is trapped in a mall. Not the worst, or smallest place to get trapped, eh?
1st Jul '15 7:43:01 AM Morgenthaler
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* ''After The Hole'' by Guy Burt. The characters intend to spend a few days locked up together in a basement at their school after term, as an experiment. Inevitably the person who's supposed to let them out doesn't come back... Also made into a film, ''TheHole''.

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* ''After The Hole'' by Guy Burt. The characters intend to spend a few days locked up together in a basement at their school after term, as an experiment. Inevitably the person who's supposed to let them out doesn't come back... Also made into a film, ''TheHole''.''Film/TheHole''.
27th May '15 6:31:02 PM nombretomado
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* The ''{{iCarly}}'' episode ''iSam's Mom'' features scenes of Sam and her mom (and later, Carly) in a small room in the psychologist's office while being forced to communicate and make up. In this episode we learn that Carly is highly claustrophobic.

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* The ''{{iCarly}}'' ''Series/{{iCarly}}'' episode ''iSam's Mom'' features scenes of Sam and her mom (and later, Carly) in a small room in the psychologist's office while being forced to communicate and make up. In this episode we learn that Carly is highly claustrophobic.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.EnclosedSpace