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Fixing capitalization of link.
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''The overriding goal of all storytelling is to get a reaction from the audience -- [[ComedyTropes a laugh,]] [[{{Tearjerker}} a tear,]] a [[{{Satire}} desire to change]], or maybe [[ItSucks a desire to kill the storyteller]].''
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''The overriding goal of all storytelling is to get a reaction from the audience -- [[ComedyTropes a laugh,]] [[{{Tearjerker}} [[TearJerker a tear,]] a [[{{Satire}} desire to change]], or maybe [[ItSucks a desire to kill the storyteller]].''
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Mind Screw is far from the only thing that can invite backlash to a work.
Changed line(s) 4,5 (click to see context) from:
''The overriding goal of all storytelling is to get a reaction from the audience -- [[ComedyTropes a laugh,]] [[{{Tearjerker}} a tear,]] a [[{{Satire}} desire to change]], or maybe [[MindScrew a desire to kill the storyteller]].''
to:
''The overriding goal of all storytelling is to get a reaction from the audience -- [[ComedyTropes a laugh,]] [[{{Tearjerker}} a tear,]] a [[{{Satire}} desire to change]], or maybe [[MindScrew [[ItSucks a desire to kill the storyteller]].''
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* ShockFatigue happens when a work tries too hard to be {{shocking|Moments}}, to the point that the audience begins to expect the shocks.
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* {{Narm}} is when a dramatic moment that's intended to be serious instead devolves into being accidentally funny instead.
** NightmareRetardant is a failure of NightmareFuel that's more funny than scary.
** NightmareRetardant is a failure of NightmareFuel that's more funny than scary.
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* {{Narm}} is when a dramatic moment that's intended to be serious instead devolves into being accidentally funny humorous instead.
** NightmareRetardant is a failure of NightmareFuel that's morefunny silly than scary.
** NightmareRetardant is a failure of NightmareFuel that's more
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** PlayerPunch
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* PlayerPunch
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** TheWoobie
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* AngstAversion happens when the work is too upsetting for viewers to tolerate.
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* AngstAversion happens when the work is too depressing or upsetting for viewers to tolerate.tolerate.
** TooBleakStoppedCaring can result when the tone is not only too dark, but feels ''pointlessly'' dark.
** {{Wangst}} is what happens when TheWoobie is felt to complain ''too'' much.
** TooBleakStoppedCaring can result when the tone is not only too dark, but feels ''pointlessly'' dark.
** {{Wangst}} is what happens when TheWoobie is felt to complain ''too'' much.
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* A dramatic moment that's intended to be serious instead devolves into accidentally funny {{Narm}}.
* NightmareRetardant is a failure of NightmareFuel.
* NightmareRetardant is a failure of NightmareFuel.
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* A {{Narm}} is when a dramatic moment that's intended to be serious instead devolves into being accidentally funny {{Narm}}.
*instead.
** NightmareRetardant is a failure ofNightmareFuel.NightmareFuel that's more funny than scary.
*
** NightmareRetardant is a failure of
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* TooBleakStoppedCaring can result when the tone is not only too dark, but feels ''pointlessly'' dark.
* {{Wangst}} is what happens when TheWoobie is felt to complain ''too'' much.
* {{Wangst}} is what happens when TheWoobie is felt to complain ''too'' much.
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* SugarWiki/AwesomeMusic
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* [[SugarWiki/MomentOfAwesome Awesome Moments]]
** SugarWiki/AwesomeMusic
** SugarWiki/AwesomeMusic
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* SugarWiki/MomentOfAwesome
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* {{Glurge}} is the result of a work which attempts to deliver an inspirational message, but the message is incompetently handled such that it falls apart when [[FridgeLogic subjected to any meaningful critical thinking]].
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These {{trope}}s are {{Troper}}s trying to catalog their emotional reactions:
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These {{trope}}s are {{Troper}}s Tropers trying to catalog their emotional reactions:
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Alphabetize list of failed Emotional Torque attempts
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* TooBleakStoppedCaring can result when the tone is not only too dark, but feels ''pointlessly'' dark.
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* TooBleakStoppedCaring can result when the tone is not only too dark, but feels ''pointlessly'' dark.
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* DarknessInducedAudienceApathy can result when the tone is not only too dark, but feels ''pointlessly'' dark.
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* DarknessInducedAudienceApathy TooBleakStoppedCaring can result when the tone is not only too dark, but feels ''pointlessly'' dark.
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* HateSink
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* PlayerPunch
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* ShockingMoments
* ShockingMoments
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* A dramatic moment devolves into {{Narm}}.
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* A dramatic moment that's intended to be serious instead devolves into accidentally funny {{Narm}}.
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* RomanticPlotTumor emerges from a {{romance}}.
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* RomanticPlotTumor emerges from a poorly-written {{romance}}.
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Irrelevant.
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Right beside this is going the distance required by the story. The story and characters have to do the needed actions to establish themselves and their use. The ButtMonkey has to get beaten up, the {{villain}} has to do something villainous, etc. If there is a war going on and no one gets hurt, [[BloodlessCarnage no blood gets spilled]], and there isn't even a smudge of dirt on them, then it is rendered ineffective and [[UnexpectedReactionsToThisIndex gives the wrong impression.]] It's like a JerkAss that doesn't do one mean thing.
to:
Right beside this is going the distance required by the story. The story and characters have to do the needed actions to establish themselves and their use. The ButtMonkey has to get beaten up, the {{villain}} villain has to do something villainous, etc. If there is a war going on and no one gets hurt, [[BloodlessCarnage no blood gets spilled]], and there isn't even a smudge of dirt on them, then it is rendered ineffective and [[UnexpectedReactionsToThisIndex gives the wrong impression.]] It's like a JerkAss that doesn't do one mean thing.
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* AngstAversion happens when the work is too upsetting for viewers to tolerate.
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->''"Once you decide that you're going to have the death of Spock, then how does that affect the other people? Why is it there? I got a lot of stick from a lot of people from the very beginning about the idea of killing Spock. Somebody said, 'You can't kill him.' And I said, 'Sure you can; the only question is whether you do it ''well.''"''
to:
->''"Once you decide that you're going to have the death of Spock, then how does that affect the other people? Why is it there? I got a lot of stick from a lot of people from the very beginning about the idea of killing Spock. Somebody said, 'You can't kill him.' And I said, 'Sure you can; the can. The only question is whether you do it ''well.''"''
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->''"Once you decide that you're going to have the death of Spock, then how does that affect the other people? Why is it there? I got a lot of stick from a lot of people from the very beginning about the idea of killing Spock. Somebody said, 'You can't kill him.' And I said, 'Sure you can; the only question is whether you ''do it well.''"''
to:
->''"Once you decide that you're going to have the death of Spock, then how does that affect the other people? Why is it there? I got a lot of stick from a lot of people from the very beginning about the idea of killing Spock. Somebody said, 'You can't kill him.' And I said, 'Sure you can; the only question is whether you ''do do it well.''well.''"''
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As far back as AncientGreece, people have wondered, ''Why are we drawn to {{tragedy}}?'' Why would people willingly watch something they know is going to make them feel sad, angry, or scared?
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As far back as AncientGreece, UsefulNotes/AncientGreece, people have wondered, ''Why are we drawn to {{tragedy}}?'' Why would people willingly watch something they know is going to make them feel sad, angry, or scared?
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Linking directly instead of through redirect.
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There is nothing more saddening than a story that gets an [[SoOKItsAverage apathetic reaction]]. A story should influence and affect us. The storyteller wants to see their audience pay attention, hang on their words, and applaud with a standing ovation when it is all done.
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There is nothing more saddening than a story that gets an [[SoOKItsAverage [[SoOkayItsAverage apathetic reaction]]. A story should influence and affect us. The storyteller wants to see their audience pay attention, hang on their words, and applaud with a standing ovation when it is all done.
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These {{trope}}s are {{Troper}}s trying to catalogue their emotional reactions:
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These {{trope}}s are {{Troper}}s trying to catalogue catalog their emotional reactions:
These are variations of PlayingWithATrope regarding the emotional tone that a trope is used for:
* PlayedForDrama
* PlayedForHorror
* PlayedForLaughs
* PlayedForDrama
* PlayedForHorror
* PlayedForLaughs
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* {{Wangst}} is what comes when TheWoobie is felt to complain ''too'' much.
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* {{Wangst}} is what comes happens when TheWoobie is felt to complain ''too'' much.
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When the use of Emotional Torque fails, the following things tend to happen:
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When the use of Emotional Torque fails, fails to function as intended, or even at all, the following things tend to happen: