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* ''VideoGame/TheBannerSaga''. Fasolt has this ability, called Malice. Don't worry though, he has the highest armor stat of any playable character and will probably be fine. In the sequel, ''VideoGame/TheBannerSaga2'' all shield bearing Varl can get this ability once they reach level six. Malice is particularly useful for protecting your archers and glass cannons, and all characters that learn it have the passive ability to give as good as they get.
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* In the ''WesternAnimation/StevenUniverse'' episode ''Super Watermelon Island'', this is the Watermelon Stevens' contribution to the fight against [[spoiler: Malachite]]. They can't seriously harm her, but they can [[EyeScream go for her eyes]] and distract her enough for the Crystal Gems to finish the job.

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* In the ''WesternAnimation/StevenUniverse'' episode ''Super "Super Watermelon Island'', this is Island", the Watermelon Stevens' contribution to the fight against [[spoiler: Malachite]]. They can't seriously harm her, [[spoiler: Malachite]], but they can [[EyeScream go for her eyes]] and distract her enough for the Crystal Gems to finish the job.
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* In the ''WesternAnimation/StevenUniverse'' episode ''Super Watermelon Island'', this is the Watermelon Stevens' contribution to the fight against [[spoiler: Malachite]]. They can't seriously harm her, but they can [[EyeScream go for her eyes]] and distract her enough for the Crystal Gems to finish the job.
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* In {{ComicBook/Monstress}}, [[CheerfulChild little ''Kippa'']], of all people, does this when she realizes that the Cumaea are threatening to kill Emilia's baby. She breaks off a thorny branch and beats the Cumaea's horses (unicorns, actually) so that they run and the Cumaea have to run after them. Master Ren does it later in the same scene, attacking a Cumaea {{mook}} to give Kippa time to run as the Cumaea come back.

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* In {{ComicBook/Monstress}}, [[CheerfulChild little ''Kippa'']], Kippa]], of all people, does this when she realizes that the Cumaea are threatening to kill Emilia's baby. She breaks off a thorny branch and beats the Cumaea's horses (unicorns, actually) so that they run and the Cumaea have to run after them. Master Ren does it later in the same scene, attacking a Cumaea {{mook}} to give Kippa time to run as the Cumaea come back.
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[[folder:Comic Books]]
* In {{ComicBook/Monstress}}, [[CheerfulChild little ''Kippa'']], of all people, does this when she realizes that the Cumaea are threatening to kill Emilia's baby. She breaks off a thorny branch and beats the Cumaea's horses (unicorns, actually) so that they run and the Cumaea have to run after them. Master Ren does it later in the same scene, attacking a Cumaea {{mook}} to give Kippa time to run as the Cumaea come back.
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* ''TomAndJerry'': Jerry is frequently left doing this to Tom to protect a smaller animal, such as Nibbles or Quacker.

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* ''TomAndJerry'': ''WesternAnimation/TomAndJerry'': Jerry is frequently left doing this to Tom to protect a smaller animal, such as Nibbles or Quacker.

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* Conversely, ''Franchise/FireEmblem''[='=]s AI prioritizes units who are unable to strike back above all else -- which means it tends to [[ShootTheMedicFirst go after healers]] (especially before they promote) and archers (with close-combat units, anyways), but you can easily exploit its priorities and use pretty much anyone you want as a meatshield by stripping them of their weapons. If it can't attack a helpless unit, the AI will go after the unit it can deal the most damage to -- even if it has no chance whatsoever of actually landing a hit and/or will get itself completely shredded by your counterattack. Basically, [[ArtificialStupidity/FireEmblem the Fire Emblem AI is pretty stupid]].



* ''Webcomic/KnightsOfBuenaVista'' is a CampaignComic about ''Disney/{{Frozen}}''. When the characters are chased by Marshmallow, Olaf insults him so that Marshmallow went after him instead of Anna and Kristoff.

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* ''Webcomic/KnightsOfBuenaVista'' is a CampaignComic about ''Disney/{{Frozen}}''. When the characters are chased by Marshmallow, Olaf insults him so that Marshmallow went will go after him instead of Anna and Kristoff.



* When ''WebVideo/TheSpoonyExperiment'' talked about the ArtificialStupidity in ''VideoGame/TheBureauXCOMDeclassified'', Spoony mentions trying to turn it to his advantage by invoking this trope. Namely he tried to use the aggressive [=NPCs=] in the squad to draw fire to them while he moved to the objective. Unfortunately the AI just followed where he went drawing fire to the group.

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* When ''WebVideo/TheSpoonyExperiment'' talked about the ArtificialStupidity in ''VideoGame/TheBureauXCOMDeclassified'', Spoony mentions trying to turn it to his advantage by invoking this trope. Namely he tried to use the aggressive [=NPCs=] in the squad to draw fire to them while he moved to the objective. Unfortunately Unfortunately, the AI just followed where he went went, drawing fire to the group.



* ''TomAndJerry'': Jerry is frequently left doing this to Tom to protect a smaller animal such as Nibbles or Quacker.

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* ''TomAndJerry'': Jerry is frequently left doing this to Tom to protect a smaller animal animal, such as Nibbles or Quacker.
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* If all the characters are actively fighting a threat, then the character drawing aggro will be constantly doing it keep the focus on him/her and not the other characters, and then [[DamagerHealerTank tank the attacks from the threat]]. This is common in video games, as the AI will otherwise ShootTheMageFirst, ShootTheMedicFirst, or go StraightForTheCommander.

Often this is done intentionally, but also can be done by accident. The ButtMonkey is one of the most likely characters to accidentally draw aggro. Some online multiplayer games have plenty of player stories of the weakest character drawing aggro, thus ruining the party's battle strategy.

Some games have spells and abilities which make enemies target one character. A PracticalTaunt is a common form this.

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* If all the characters are actively fighting a threat, then the character drawing aggro will be constantly doing it to keep the focus on him/her and not the other characters, and then [[DamagerHealerTank tank the attacks from the threat]]. This is common in video games, as the AI will otherwise ShootTheMageFirst, ShootTheMedicFirst, or go StraightForTheCommander.

Often this is done intentionally, but it also can be done by accident. The ButtMonkey is one of the most likely characters to accidentally draw aggro. Some online multiplayer games have plenty of player stories of the weakest character drawing aggro, thus ruining the party's battle strategy.

Some games have spells and abilities which make enemies target one character. A PracticalTaunt is a common form of this.



* At the climax of ''WesternAnimation/HowToTrainYourDragon'' Stoick the Vast plans on doing this to buy time for his fellow Vikings to escape the monstrous dragon.

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* At the climax of ''WesternAnimation/HowToTrainYourDragon'' ''WesternAnimation/HowToTrainYourDragon'', Stoick the Vast plans on doing this to buy time for his fellow Vikings to escape the monstrous dragon.



* Near the end of the first ''Film/{{Tremors}}'', three characters are stuck on the sand where the graboids can get them. While they are forced to stand still, other characters on a rock make noise to get the graboids to come to them. Unfortunately the graboid doesn't fall for it (but fortunately Val comes up with a plan).
* In ''Film/TheRunningMan'' Richards taunts Dynamo to draw him away from Amber.

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* Near the end of the first ''Film/{{Tremors}}'', three characters are stuck on the sand where the graboids can get them. While they are forced to stand still, other characters on a rock make noise to get the graboids to come to them. Unfortunately Unfortunately, the graboid doesn't fall for it (but fortunately fortunately, Val comes up with a plan).
* In ''Film/TheRunningMan'' ''Film/TheRunningMan'', Richards taunts Dynamo to draw him away from Amber.



* ''Literature/{{Gor}}'': In ''Priest-Kings of Gor'' Parp, Vika (his daughter) and Tarl are trying to escape the CollapsingLair of the Priest-Kings, only to be met by two larls (basically, tigers the size of a small elephant). Parp flames one with his pipe-lighter, using up all its energy in one go, then asks Tarl to confirm that he can kill a larl with his sword if he is given a free shot at it. Tarl agrees that it's possible - and Parp gives him that free shot by flinging himself into the monster's jaws.

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* ''Literature/{{Gor}}'': In ''Priest-Kings of Gor'' Gor'', Parp, Vika (his daughter) daughter), and Tarl are trying to escape the CollapsingLair of the Priest-Kings, only to be met by two larls (basically, tigers the size of a small elephant). Parp flames one with his pipe-lighter, using up all its energy in one go, then asks Tarl to confirm that he can kill a larl with his sword if he is given a free shot at it. Tarl agrees that it's possible - and Parp gives him that free shot by flinging himself into the monster's jaws.



** Through the series tough players (such as those starting with the Knight class) and [=NPCs=] can get bosses to go after them while the ranged characters shoot them from afar.

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** Through the series series, tough players (such as those starting with the Knight class) and [=NPCs=] can get bosses to go after them while the ranged characters shoot them from afar.



* ''Videogame/{{Elsword}}'': Elesis as Grand Master has the skill "Provoke" which affects all enemies at certain range in front of her. Under the "provoked" status effect, monsters will selectively attack her (as well as having their defense lowered).

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* ''Videogame/{{Elsword}}'': Elesis as Grand Master has the skill "Provoke" which affects all enemies at a certain range in front of her. Under the "provoked" status effect, monsters will selectively attack her (as well as having their defense lowered).



* ''VideoGame/FinalFantasyXIV'' have tank classes whose purpose is to yank aggro off other party members and keep it upon themselves since tanks have the highest HP and defense naturally. Some non tank classes also have skills that lets them reduce aggro on themselves so that the tank has an easier time having the enemy focus on the tank instead. However, some bosses rely on scripts instead of the aggro table and will attack whoever they please.

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* ''VideoGame/FinalFantasyXIV'' have has tank classes whose purpose is to yank aggro off other party members and keep it upon themselves themselves, since tanks have the highest HP and defense naturally. Some non tank non-tank classes also have skills that lets them reduce aggro on themselves so that the tank has an easier time having the enemy focus on the tank instead. However, some bosses rely on scripts instead of the aggro table and will attack whoever they please.



* In ''VideoGame/TheLastStory'' Zael has the ability Gathering, which causes enemies to focus on him. This can be turned on and off at will.

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* In ''VideoGame/TheLastStory'' ''VideoGame/TheLastStory'', Zael has the ability Gathering, which causes enemies to focus on him. This can be turned on and off at will.
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* ''WarcraftIII''

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* ''WarcraftIII''''VideoGame/WarcraftIII''
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* In ''Film/TheRunningMan'' Richards taunts Dynamo to draw him away from Amber.
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* ''VideoGame/FinalFantasyXIV'' have tank classes whose purpose is to yank aggro off other party members and keep it upon themselves since tanks have the highest HP and defense naturally. Some non tank classes also have skills that lets them reduce aggro on themselves so that the tank has an easier time having the enemy focus on the tank instead. However, some bosses rely on scripts instead of the aggro table and will attack whoever they please.
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* In ''[[Literature/TheAvatarChronicles Epic]]'' by Conor Kostick, in the eponymous game, Erik discovers that smaller creatures will switch the person they're aggroing to whoever's doing the most damage, and that if a team does an equal amount of damage to a creature - enough that one hit changes the person it targets - the creature will stay in place, doing nothing but turning toward whoever hit it last. Dragons are supposed to be unbeatable, but given several hours and a couple thousand arrows, they're able to apply this strategy to the Red Dragon and bring it down.
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->'''Stoick''': Gobber, go with the men!
->'''Gobber''': I think I'll stay, just in case you're thinking of doing something crazy.
->'''Stoick''': I can buy them a few minutes if I give that thing something to hunt!
->'''Gobber''': Then I can double that time.
-->-- ''Film/HowToTrainYourDragon''

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->'''Stoick''': ->'''Stoick:''' Gobber, go with the men!
->'''Gobber''':
men!\\
'''Gobber:'''
I think I'll stay, just in case you're thinking of doing something crazy.
->'''Stoick''':
crazy.\\
'''Stoick:'''
I can buy them a few minutes if I give that thing something to hunt!
->'''Gobber''':
hunt!\\
'''Gobber:'''
Then I can double that time.
-->-- ''Film/HowToTrainYourDragon''
''WesternAnimation/HowToTrainYourDragon''



* At the climax of ''Film/HowToTrainYourDragon'' Stoick the Vast plans on doing this to buy time for his fellow Vikings to escape the monstrous dragon.

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* At the climax of ''Film/HowToTrainYourDragon'' ''WesternAnimation/HowToTrainYourDragon'' Stoick the Vast plans on doing this to buy time for his fellow Vikings to escape the monstrous dragon.
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* ''FinalFantasyX'': Every character can eventually learn this, with everyone having a different animation for it (Yuna waves, Rikku slaps her ass, Kimahri does an EyeAmWatchingYou...).

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* ''FinalFantasyX'': ''VideoGame/FinalFantasyX'': Every character can eventually learn this, with everyone having a different animation for it (Yuna waves, Rikku slaps her ass, Kimahri does an EyeAmWatchingYou...).
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Already in the description


The trope name comes from the fan term for these gameplay tactics in {{Massively Multiplayer Online Role Playing Game}}s. In such games, Drawing Aggro is the job of the Tank, as the tank is usually the most durable of all the character classes, and usually has skills aimed at both drawing aggro and keeping it on them while the other characters get their licks in and heal them.

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The trope name comes from the fan term for these gameplay tactics in {{Massively Multiplayer Online Role Playing Game}}s. In such games, Drawing Aggro is the job of the Tank, as the tank is usually the most durable of all the character classes, and usually has skills aimed at both drawing aggro and keeping it on them while the other characters get their licks in and heal them.
Game}}s.
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The trope name comes from the fan term for these gameplay tactics in {{Massively Multiplayer Online Role Playing Game}}s.

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The trope name comes from the fan term for these gameplay tactics in {{Massively Multiplayer Online Role Playing Game}}s.
Game}}s. In such games, Drawing Aggro is the job of the Tank, as the tank is usually the most durable of all the character classes, and usually has skills aimed at both drawing aggro and keeping it on them while the other characters get their licks in and heal them.
Willbyr MOD

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[[caption-width-right:350:This takes "chase the red dot" a bit too far.]]
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Willbyr MOD

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%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1447593329015826600
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[[quoteright:350:[[Film/JurassicPark http://static.tvtropes.org/pmwiki/pub/images/rsz_jurassicpark02.png]]]]

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Good catch. I did a little wiki-surfing and found that was DID happen in the book still counts, though.


* In ''Literature/ADanceWithDragons'', the fifth book of ''Literature/ASongOfIceAndFire'', when Daenerys' untamed dragon Drogon starts attacking the pit and is a threat to everyone there, (including Dany), Ser Barristan, who has swore his life to serve Dany, jumps down a ten foot wall (which in itself is no small feat [[OldMaster for a man his age]]) and begins shouting at the dragon to draw its attention away from Dany. He's earned his sobriquet "Barristan the Bold".

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* * ''Literature/ASongOfIceAndFire'':
** This is Robb's plan for dealing with Tywin Lannister's army in ''Literature/AClashOfKings'', as revealed in ''Literature/AStormOfSwords''. He plans to lure him into the Westerlands where he'd be stuck fighting a running battle with Stark and Frey cavalry instead of helping the Lannister and Tyrell forces to fight off Stannis Baratheon's attack on King's Landing. Unfortunately, [[LeeroyJenkins Edmure Tully]] is unaware of this plan and [[SpannerInTheWorks mounts a strong defense]], [[AvertedTrope preventing Tywin from crossing into the Westerlands]] long enough to receive word that his army is needed in King's Landing.
**
In ''Literature/ADanceWithDragons'', the fifth book of ''Literature/ASongOfIceAndFire'', when Daenerys' untamed dragon Drogon starts attacking the pit and is a threat to everyone there, (including Dany), Ser Barristan, who has swore his life to serve Dany, jumps down a ten foot wall (which in itself is no small feat [[OldMaster for a man his age]]) and begins shouting at the dragon to draw its attention away from Dany. He's earned his sobriquet "Barristan the Bold".
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* In ''Literature/ADanceWithDragons'', the fifth book of ''Literature/ASongOfIceAndFire'', when Daenerys' untamed dragon Drogon starts attacking the pit and is a threat to everyone there, (including Dany), Ser Barristan, who has swore his life to serve Dany, jumps down a ten foot wall (which in itself is no small feat [[OldMaster for a man his age]]) and begins shouting at the dragon to draw its attention away from Dany. He's earned his sobriquet "Barristan the Bold".

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This only happens in the TV show, the book has an entirely different plan, and aimed at defeating Tywin Lannister, not Gregor Clegane.


* ''Literature/ASongOfIceAndFire'': This is Robb Stark's plan for dealing with the army led by Gregor "the Mountain" Clegane. He wants to draw him into the Westlands, coaxing him into chasing Robb's horsemen across the countryside and sapping his strength with hit-and-run attacks. [[AvertedTrope Instead]], Edmure Tully gives him a bloody nose and captures Stone Mill, a village of no strategic importance, causing the Mountain to fall back and regroup. Robb is not pleased.


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[[folder:Live Action TV]]
* ''Series/GameOfThrones'': This is Robb Stark's plan for dealing with the army led by Gregor "the Mountain" Clegane. He wants to draw him into the Westlands, coaxing him into chasing Robb's horsemen across the countryside and sapping his strength with hit-and-run attacks. [[AvertedTrope Instead]], Edmure Tully gives him a bloody nose and captures Stone Mill, a village of no strategic importance, causing the Mountain to fall back and regroup. Robb is not pleased.
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Folderizing for great justice.


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* In the film of ''Film/JurassicPark'', both Alan and Ian try to get the T-Rex to go after them when it's attacking the kids. They succeed, despite Ian being injured and separated from the rest, as well as Gennaro being killed.

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* In the film of ''Film/JurassicPark'', both Alan and Ian try to get the T-Rex to go after them T-Rex's attention when it's attacking the kids. They succeed, despite Ian being injured kids. Alan methodically draws the Rex's attention to a flare that he waves deliberately back and separated forth before throwing it, while staying still himself; it works, and the Rex chases the moving object while ignoring both the kids and Alan. Ian, [[WhatAnIdiot taking exactly the wrong lesson from this]], frantically waves his arms and yells at the rest, as well as Gennaro being killed.Rex before running away. The Rex, recognizing prey, ignores the flare and attacks Ian directly.




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* In ''VideoGame/KingdomHeartsBirthBySleep'', the Taunt Deck Command will cause enemies to attack the user instead of their allies.
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** ''VideoGame/DarkSoulsII'' has a ring which causes enemies to go after the wearer.

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** ''VideoGame/DarkSoulsII'' has a ring which causes enemies to go after the wearer. It's very useful for preserving NPC summons, which have to end the fight alive to advance their questline.
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What are the symbols supposed to mean?


* In the ''VideoGame/{{Pokemon}}'' series, the moves Follow Me and Rage Powder force opponents to target the user in Double and Triple Battles. However, from ''VideoGame/PokemonXAndY'' onwards Rage Powder does not affect Grass-types or Pokémon holding the Safety Goggles item.

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* In the ''VideoGame/{{Pokemon}}'' series, the moves Follow Me and Rage Powder force opponents to target the user in Double and Triple Battles. However, from ''VideoGame/PokemonXAndY'' onwards Rage Powder does not affect Grass-types or Pokémon Pokemon holding the Safety Goggles item.
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* A common way to win in the''VideoGame/ArmyOfTwo'' games is one of the players makes themselves a prime target so that the other player can sneak around and attack the enemies from the side or rear.

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* A common way to win in the''VideoGame/ArmyOfTwo'' the ''VideoGame/ArmyOfTwo'' games is one of the players makes themselves a prime target so that the other player can sneak around and attack the enemies from the side or rear.
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* In the film of ''Film/JurassicPark'', both Alan and Ian try to get the T-Rex to go after them when it's attacking the kids. They succeed, despite Ian being injured and separated from the rest, as well as Gennero being killed.

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* In the film of ''Film/JurassicPark'', both Alan and Ian try to get the T-Rex to go after them when it's attacking the kids. They succeed, despite Ian being injured and separated from the rest, as well as Gennero Gennaro being killed.
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Think there was another n in that name


* ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'' is an RPGMechanicsVerse work. In Fifth Novel (episode 10 of the anime), Yamato, facing injuries within her own parties, accidentally lures a large group of monsters onto Bell's group while attempting to run away. Since Bell and the others were already fighting several, this forces them to run away as well, and they end up even deeper in the dungeon as a result.

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* ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'' is an RPGMechanicsVerse work. In the Fifth Novel (episode 10 of the anime), Yamato, facing injuries within her own parties, accidentally lures a large group of monsters onto Bell's group while attempting to run away. Since Bell and the others were already fighting several, this forces them to run away as well, and they end up even deeper in the dungeon as a result.



* In the film of ''Film/JurassicPark'', both Alan and Ian try to get the T-Rex to go after them when it's attacking the kids. They succeed, despite Ian being injured and separated from the rest, as well as Genero being killed.

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* In the film of ''Film/JurassicPark'', both Alan and Ian try to get the T-Rex to go after them when it's attacking the kids. They succeed, despite Ian being injured and separated from the rest, as well as Genero Gennero being killed.
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->'''Stoick''': Gobber, go with the men!
->'''Gobber''': I think I'll stay, just in case you're thinking of doing something crazy.
->'''Stoick''': I can buy them a few minutes if I give that thing something to hunt!
->'''Gobber''': Then I can double that time.
-->-- ''Film/HowToTrainYourDragon''

When a group of characters face a threat, one or more characters will make that threat focus on them to the exclusion of the other characters.

This trope varies depending on the nature of the threat.
* If it's a deadly threat (often a monster), then often one or more characters will draw aggro when other characters are trapped. While those characters get away, the characters drawing aggro either already have a way out or they are making a HeroicSacrifice.
* If all the characters are actively fighting a threat, then the character drawing aggro will be constantly doing it keep the focus on him/her and not the other characters, and then [[DamagerHealerTank tank the attacks from the threat]]. This is common in video games, as the AI will otherwise ShootTheMageFirst, ShootTheMedicFirst, or go StraightForTheCommander.

Often this is done intentionally, but also can be done by accident. The ButtMonkey is one of the most likely characters to accidentally draw aggro. Some online multiplayer games have plenty of player stories of the weakest character drawing aggro, thus ruining the party's battle strategy.

Some games have spells and abilities which make enemies target one character. A PracticalTaunt is a common form this.

The trope name comes from the fan term for these gameplay tactics in {{Massively Multiplayer Online Role Playing Game}}s.

Compare TakingTheBullet, TakeMeInstead, EncounterBait (making enemies attack you, just for the sake of fighting them), IAmYourOpponent.

See also WeNeedADistraction, StoneWall (a character who can tank well and often has this ability).

Contrast EncounterRepellant (which keeps dangerous battles away entirely), HumanShield (characters hiding from danger behind other people).

Compare/contrast FishingForMooks (drawing the aggro of just a small part of an enemy group, to pick them off).
----
!!Examples

[[AC:Anime]]
* ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'' is an RPGMechanicsVerse work. In Fifth Novel (episode 10 of the anime), Yamato, facing injuries within her own parties, accidentally lures a large group of monsters onto Bell's group while attempting to run away. Since Bell and the others were already fighting several, this forces them to run away as well, and they end up even deeper in the dungeon as a result.

[[AC:Film]]
* In ''Film/InvasionOfTheBodySnatchers1978'', when hopelessly outnumbered by the body snatchers at the pier, Jack draws their attention long enough for Matthew and Elizabeth to escape. [[spoiler:This ends up being a HeroicSacrifice for Jack.]]
* At the climax of ''Film/HowToTrainYourDragon'' Stoick the Vast plans on doing this to buy time for his fellow Vikings to escape the monstrous dragon.
* In the film of ''Film/JurassicPark'', both Alan and Ian try to get the T-Rex to go after them when it's attacking the kids. They succeed, despite Ian being injured and separated from the rest, as well as Genero being killed.
* At the opening of the Battle of Yavin in ''Film/ANewHope'', Garven Dreis (Red Leader) leads Red Squadron in several strafing runs across the Death Star's surface to draw Imperial fire away from Gold Squadron's slower Y-Wings.
* Shaun from ''Film/ShaunOfTheDead'' draws off a huge crowd of zombies before they can break into the group's bolthole by running off and screaming to get their attention.
* Near the end of the first ''Film/{{Tremors}}'', three characters are stuck on the sand where the graboids can get them. While they are forced to stand still, other characters on a rock make noise to get the graboids to come to them. Unfortunately the graboid doesn't fall for it (but fortunately Val comes up with a plan).

[[AC:Literature]]
* Literature/CiaphasCain and Jurgen confuse a combat servitor in ''Death or Glory'' by alternating shots at the thing. Each time it targets one of them, the other attacks and the servitor's targeting systems reset onto the new threat.
* ''Literature/{{Gor}}'': In ''Priest-Kings of Gor'' Parp, Vika (his daughter) and Tarl are trying to escape the CollapsingLair of the Priest-Kings, only to be met by two larls (basically, tigers the size of a small elephant). Parp flames one with his pipe-lighter, using up all its energy in one go, then asks Tarl to confirm that he can kill a larl with his sword if he is given a free shot at it. Tarl agrees that it's possible - and Parp gives him that free shot by flinging himself into the monster's jaws.
* ''Literature/ASongOfIceAndFire'': This is Robb Stark's plan for dealing with the army led by Gregor "the Mountain" Clegane. He wants to draw him into the Westlands, coaxing him into chasing Robb's horsemen across the countryside and sapping his strength with hit-and-run attacks. [[AvertedTrope Instead]], Edmure Tully gives him a bloody nose and captures Stone Mill, a village of no strategic importance, causing the Mountain to fall back and regroup. Robb is not pleased.

[[AC:Video Games]]
* ''VideoGame/AnarchyOnline''
** Enforcers specialize in this. They have single target and area-of-effect taunts that pull aggro towards them. Soldiers and Martial Artists possess single target taunts as well.
** Inverted with Agents, who possess programs that reduce the target's aggression towards them.
* A common way to win in the''VideoGame/ArmyOfTwo'' games is one of the players makes themselves a prime target so that the other player can sneak around and attack the enemies from the side or rear.
* ''VideoGame/DarkSouls''
** Through the series tough players (such as those starting with the Knight class) and [=NPCs=] can get bosses to go after them while the ranged characters shoot them from afar.
** ''VideoGame/DarkSoulsII'' has a ring which causes enemies to go after the wearer.
* ''DragonQuest''
** Games in the series often have a move (such as Whistle) that enrages a single enemy into attacking only the caster. It also summons a fight when used out of battle.
** The Forbearance skill in ''DragonQuestIX'' makes one character take all attacks for the next turn. It's possible to spam this move with one character, letting the other three concentrate on damage, [[TotalPartyKill but it can be interrupted by a Disruptive Wave]].
* ''Videogame/{{Elsword}}'': Elesis as Grand Master has the skill "Provoke" which affects all enemies at certain range in front of her. Under the "provoked" status effect, monsters will selectively attack her (as well as having their defense lowered).
* ''FinalFantasyX'': Every character can eventually learn this, with everyone having a different animation for it (Yuna waves, Rikku slaps her ass, Kimahri does an EyeAmWatchingYou...).
* In ''VideoGame/TheLastStory'' Zael has the ability Gathering, which causes enemies to focus on him. This can be turned on and off at will.
* This is Sweet Potato's ability in ''VideoGame/PlantsVsZombies2ItsAboutTime''. She attracts nearby zombies in the lane above and below into her own lane. When given Plant Food, she attracts zombies in a large area, even behind her.
* In the ''VideoGame/{{Pokemon}}'' series, the moves Follow Me and Rage Powder force opponents to target the user in Double and Triple Battles. However, from ''VideoGame/PokemonXAndY'' onwards Rage Powder does not affect Grass-types or Pokémon holding the Safety Goggles item.
* ''VideoGame/StarTrekOnline'' allows players to invest [[SkillScoresAndPerks skill points]] into Threat Generation, increasing the likelihood an NPC enemy will target them instead of teammates. Romulan embassy science consoles can also increase or decrease threat generation, and normal cruisers come with an Attract Fire aura that can be switched on to further increase threat gen.
* ''WarcraftIII''
** The Taunt ability forces all nearby enemies to attack the caster, used by the StoneWall Mountain Giants.
** The Shadow Hunter's Big Bad Voodoo turns all other units around invulnerable ''except'' the caster, meaning the enemy has no choice but to attack the SquishyWizard casting the spell.
* In ''VideoGame/WorldOfWarcraft'' many player parties use knowledge of enemy AI to have the toughest character take the hits while the other players support the tank or go after the enemy. In single player characters can use pets and familiars to draw aggro from enemies.
* In ''VideoGame/XComEnemyUnknown'', the enemy AI usually prioritizes easy-to-hit targets. One tactic is to place units with [[SuperToughness high HP]], DamageReduction skills, and/or a HealingFactor, such as a [[{{Cyborg}} MEC trooper]], in the front of the formation to attract enemy fire. Additionally, if the player knows that an enemy is in Overwatch (which grants a [[CounterAttack reaction shot]] if a target in range moves), they can move an Assault with the Lightning Reflexes skill (which forces the first reaction shot that targets them to miss) or a unit far enough away to be difficult to hit first, triggering the reaction shot so that other units can move into position safely.
* ''VideoGame/{{Xenoblade}}'' has several abilities related to drawing aggro and [[ExploitedTrope getting bonuses from how enemies are aggroed]]. Reyn has the most of these, including his central move [[http://static.tvtropes.org/pmwiki/pub/images/xenoblade_aggro.jpg "Mad Taunt"]], since his high hit points and defense also make him the tank.

[[AC:Webcomics]]
* ''Webcomic/KnightsOfBuenaVista'' is a CampaignComic about ''Disney/{{Frozen}}''. When the characters are chased by Marshmallow, Olaf insults him so that Marshmallow went after him instead of Anna and Kristoff.

[[AC:Web Original]]
* When ''WebVideo/TheSpoonyExperiment'' talked about the ArtificialStupidity in ''VideoGame/TheBureauXCOMDeclassified'', Spoony mentions trying to turn it to his advantage by invoking this trope. Namely he tried to use the aggressive [=NPCs=] in the squad to draw fire to them while he moved to the objective. Unfortunately the AI just followed where he went drawing fire to the group.

[[AC:Western Animation]]
* ''TomAndJerry'': Jerry is frequently left doing this to Tom to protect a smaller animal such as Nibbles or Quacker.
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