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* BudgetBustingElement: Spending a lot of money on a relatively minor aspect of a production.
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* OverdramaticDatingCommotion: Seeing two characters being lovey-dovey leads to exaggerated comical reactions from everyone.
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* TrivialTragedy: The loss of something mundane is treated as a great tragedy.
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* RantInducingSlight: Built-up rage is released by a minor comment.
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* TheresNoKillLikeOverkill: More force is used more than necessary.

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* TheresNoKillLikeOverkill: ThereIsNoKillLikeOverkill: More force is used more than necessary.
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* BerserkButton: Someone is enraged by a minor trigger.
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* DisproportionateRetribution: An excessive punishment for an minor slight.

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* DisproportionateRetribution: An excessive punishment for an a minor slight.

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* EasyRoadToHell: A character ends up going to Hell all because of one bad thing they did in life.



* LongerThanLifeSentence: Criminal got sentenced to prison terms going beyond what's any normal person can serve.

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* LongerThanLifeSentence: Criminal got sentenced to prison terms going beyond what's what any normal person can serve.
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* LongerThanLifeSentence: Criminal got sentenced to prison terms going beyond what's any normal person can serve.
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Created from YKTTW

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Here's an index about characters doing things that are above or below what is appropriately proportional.
!!Tropes:
[[index]]
* CherryTapping: Someone is defeated by a weak attack to humiliate them.
* ComicalOverreacting: When characters overreact about something is PlayedForLaughs.
* DisproportionateCelebration: Characters celebrate over minor achievements.
* DisproportionateRestitution: Compensation far less than what is deserved.
* DisproportionateRetribution: An excessive punishment for an minor slight.
* DisproportionateReward: The reward is much greater than the action that the receiver did.
* FelonyMisdemeanor: When a minor crime is treated like a serious offense.
* FingerPokeOfDoom: A weak attack (usually a finger poke) does more damage than intended.
* LawOfDisproportionateResponse: The importance of an event is inversely proportional to how intensely the characters react to it.
* KnightTemplarBigBrother: Older siblings doing more than necessary to protect their younger siblings.
* KnightTemplarParent: Parents doing more than necessary to protect their children.
* MajorInjuryUnderreaction: A character who is severely harmed reacts less proportionately than expected.
* MinorFlawMajorBreakUp: Two characters break up over something that is trivial.
* MinorInjuryOverreaction: A character overreacts badly over a minor injury.
* MinorInsultMeltdown: A character hurts another character more than they had intended with their choice of words.
* RantInducingSlight: Built-up rage is released by a minor comment.
* RationalizingTheOverkill: A character justifies their excessive punishments they inflict.
* RestrainedRevenge: A character dishes a lesser form of revenge against another right before forgiving him.
* TheresNoKillLikeOverkill: More force is used more than necessary.
[[/index]]

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