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Changed line(s) 6,7 (click to see context) from:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact same scene redrawn for its inclusion in TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light.
to:
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[[folder:Webcomic]]
* Noted regarding print comic-books In-Universe in [[http://www.collectedcurios.com/sequentialart.php?s=557 this installment of]] ''Webcomic/SequentialArt''. Although this may be more CoversAlwaysLie. The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
[[/folder]]
* Noted regarding print comic-books In-Universe in [[http://www.collectedcurios.com/sequentialart.php?s=557 this installment of]] ''Webcomic/SequentialArt''. Although this may be more CoversAlwaysLie. The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
[[/folder]]
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[[folder:Webcomic]]
* Noted regarding print comic-books In-Universe in [[http://www.collectedcurios.com/sequentialart.php?s=557 this installment of]] ''Webcomic/SequentialArt''. Although this may be more CoversAlwaysLie. The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
[[/folder]]
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* [[http://static.tvtropes.org/pmwiki/pub/images/Bart_Sells_His_Soul_1473.jpg This]] is promotional art for an episode of ''WesternAnimation/TheSimpsons'' titled "Bart Sells His Soul", and [[https://frinkiac.com/img/S07E04/600682.jpg this]] is what the episode actually looks like.
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* The covers of newer ''MonicasGang'' comics are more beautiful and well-detailed in terms of tracing and shading than anything you will find inside it.
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* The covers of newer ''MonicasGang'' ''ComicBook/MonicasGang'' comics are more beautiful and well-detailed in terms of tracing and shading than anything you will find inside it.
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Changed line(s) 6,7 (click to see context) from:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light.
to:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, exact same scene redrawn for its inclusion in TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light.
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* The cover of anime film ''SpaceThunderKids'' DVD contains rather high quality drawings of things that have nothing to do with the very sub-standard animation.
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[[folder:Asian Animation]]
* The cover of anime film ''Animation/SpaceThunderKids'' DVD contains rather high quality drawings of things that have nothing to do with the very sub-standard animation.
[[/folder]]
* The cover of anime film ''Animation/SpaceThunderKids'' DVD contains rather high quality drawings of things that have nothing to do with the very sub-standard animation.
[[/folder]]
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Disney defined this style for their home video releases of the DisneyAnimatedCanon to such an extent that similarly detailed covers for other traditionally animated movies ''not'' from Disney end up falling into the AllAnimationIsDisney trap as a result.
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Disney defined this style for their home video releases of the DisneyAnimatedCanon Franchise/DisneyAnimatedCanon to such an extent that similarly detailed covers for other traditionally animated movies ''not'' from Disney end up falling into the AllAnimationIsDisney trap as a result.
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* Noted regarding print comic-books In-Universe in this installment of [[http://www.collectedcurios.com/sequentialart.php?s=557 Sequential Art]]. Although this may be more CoversAlwaysLie. The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
to:
* Noted regarding print comic-books In-Universe in this installment of [[http://www.collectedcurios.com/sequentialart.php?s=557 Sequential Art]].this installment of]] ''Webcomic/SequentialArt''. Although this may be more CoversAlwaysLie. The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
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Moving descriptive stuff from examples to description
For manga, the poster-like artwork between the chapters proper are called [[http://img1.ak.crunchyroll.com/i/spire3/03052008/7/3/d/d/73dd29ace0fe00_full.png Splash Pages]], whereas the anime equivalent (just before and just after commercial breaks) are called [[EyeCatch Eye Catches]], respectively. BonusMaterial art is often more detailed as well. Most {{Mecha}} have 'mechanical designs' and 'animation models' where the latter is a simplified-for-animation version of the former.
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* Lots of {{Omake}} art for {{anime}} and {{manga}}.
* Even more so, the break between the art in many {{manga}} and their {{anime}} adaptations is huge. See anything by Creator/OhGreat (''Manga/AirGear'', ''Manga/TenjouTenge'', etc.)
** For manga, the poster-like artwork between the chapters proper are called [[http://img1.ak.crunchyroll.com/i/spire3/03052008/7/3/d/d/73dd29ace0fe00_full.png Splash Pages]], whereas the anime equivalent (just before and just after commercial breaks) are called [[EyeCatch Eye Catches]], respectively.
* Most HumongousMecha have 'mechanical designs' and 'animation models' where the latter is a simplified-for-animation version of the former.
* Even more so, the break between the art in many {{manga}} and their {{anime}} adaptations is huge. See anything by Creator/OhGreat (''Manga/AirGear'', ''Manga/TenjouTenge'', etc.)
** For manga, the poster-like artwork between the chapters proper are called [[http://img1.ak.crunchyroll.com/i/spire3/03052008/7/3/d/d/73dd29ace0fe00_full.png Splash Pages]], whereas the anime equivalent (just before and just after commercial breaks) are called [[EyeCatch Eye Catches]], respectively.
* Most HumongousMecha have 'mechanical designs' and 'animation models' where the latter is a simplified-for-animation version of the former.
to:
* Even more so, the break between the art in many {{manga}} and their {{anime}} adaptations is huge.
** For manga, the poster-like artwork between the chapters proper are called [[http://img1.ak.crunchyroll.com/i/spire3/03052008/7/3/d/d/73dd29ace0fe00_full.png Splash Pages]], whereas the anime equivalent (just before and just after commercial breaks) are called [[EyeCatch Eye Catches]], respectively.
* Most HumongousMecha have 'mechanical designs' and 'animation models' where the latter is a simplified-for-animation version of the former.
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** For manga, the poster-like artwork between the chapters proper are called [[http://img1.ak.crunchyroll.com/i/spire3/03052008/7/3/d/d/73dd29ace0fe00_full.png Splash Pages]], whereas the anime equivalent (just before and just after commercial breaks) are called [[EyeCatch Eye Catches]], respectively.
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* The covers of newer ''MonicasGang'' comics are more beautiful and well-detailed in terms of tracing and shading than anything you will find inside it.
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* Something similar happens to ComicBook covers. Many comic covers from the 1980s onward are basically ten years ahead of the interior in terms of color complexity.
* ''Series/BuffyTheVampireSlayer'':
** The covers in Season 8 are near-photorealistic renditions of the actors, and the actual comics are much less detailed and much more stylized. The resemblance of the comic art to the actors can also vary greatly depending on the panel.
** This is because each issue has two covers. One is the super crazy detailed(done by Jo Chen) and the other being more stylized, usually funnier or sillier.
* ''Series/BuffyTheVampireSlayer'':
** The covers in Season 8 are near-photorealistic renditions of the actors, and the actual comics are much less detailed and much more stylized. The resemblance of the comic art to the actors can also vary greatly depending on the panel.
** This is because each issue has two covers. One is the super crazy detailed(done by Jo Chen) and the other being more stylized, usually funnier or sillier.
to:
* Something similar happens to ComicBook covers. Many comic book covers from the 1980s onward are basically ten years ahead of the interior in terms of color complexity.
*''Series/BuffyTheVampireSlayer'':
**The covers in of the ''Series/BuffyTheVampireSlayer'' Season 8 comics are near-photorealistic renditions of the actors, and while the actual comics are much less detailed and much more stylized. The resemblance of the comic art to the actors can Though there are also vary greatly depending on variant covers drawn by the panel.
** This is because each issue has two covers. One is the super crazy detailed(done by Jo Chen) and the other beinginterior artist, which give a more stylized, usually funnier or sillier.realistic image of what's inside.
*
**
** This is because each issue has two covers. One is the super crazy detailed(done by Jo Chen) and the other being
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** The Franchise/DisneyPrincess merchandise combines this with outright CostumePorn.
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* Noted regarding print comic-books In-Universe in this installment of [[http://www.collectedcurios.com/sequentialart.php?s=557 Sequential Art]]. Although this may be more CoversAlwaysLie.
** The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
** The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
to:
* Noted regarding print comic-books In-Universe in this installment of [[http://www.collectedcurios.com/sequentialart.php?s=557 Sequential Art]]. Although this may be more CoversAlwaysLie.
**CoversAlwaysLie. The collected edition of the earlier strips could also be an example of this, due to the ArtEvolution between the original strips and the more recent cover image.
**
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* ''Series/BuffyTheVampireSlayer'':
** The covers in Season 8 are near-photorealistic renditions of the actors, and the actual comics are much less detailed and much more stylized. The resemblance of the comic art to the actors can also vary greatly depending on the panel.
** This is because each issue has two covers. One is the super crazy detailed(done by Jo Chen) and the other being more stylized, usually funnier or sillier.
** The covers in Season 8 are near-photorealistic renditions of the actors, and the actual comics are much less detailed and much more stylized. The resemblance of the comic art to the actors can also vary greatly depending on the panel.
** This is because each issue has two covers. One is the super crazy detailed(done by Jo Chen) and the other being more stylized, usually funnier or sillier.
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This also applies to a lot of video game box art and advertising from the 1980s, especially before it became possible to capture high-quality gameplay images off a TV.
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* A lot like video game box art and advertising, as long as it doesn't change the look enough to turn into CoversAlwaysLie.
** Good examples are the VideoGame/MegaMan1 box art for the NES and the cover of the PC version of VideoGame/TheSecretOfMonkeyIsland, both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Mega Man was made to look more like the in game graphics and the ''VideoGame/MonkeyIsland'' characters were made to look more like the cover art.
** Good examples are the VideoGame/MegaMan1 box art for the NES and the cover of the PC version of VideoGame/TheSecretOfMonkeyIsland, both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Mega Man was made to look more like the in game graphics and the ''VideoGame/MonkeyIsland'' characters were made to look more like the cover art.
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* A lot like video game box art and advertising, as long as it doesn't change the look enough to turn into CoversAlwaysLie.
** Good examples are the VideoGame/MegaMan1The ''VideoGame/MegaMan1'' box art for the NES and the cover of the PC version of VideoGame/TheSecretOfMonkeyIsland, ''VideoGame/TheSecretOfMonkeyIsland'', both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Mega Man was made to look more like the in game graphics and the ''VideoGame/MonkeyIsland'' characters were made to look more like the cover art.
** Good examples are the VideoGame/MegaMan1
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* Even more so, the break between the art in many {{manga}} and their {{anime}} adaptations is huge. See anything by Oh! Great (''Manga/AirGear'', ''TenjouTenge'', etc.)
to:
* Even more so, the break between the art in many {{manga}} and their {{anime}} adaptations is huge. See anything by Oh! Great Creator/OhGreat (''Manga/AirGear'', ''TenjouTenge'', ''Manga/TenjouTenge'', etc.)
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Changed line(s) 6,7 (click to see context) from:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light. Disney defined this style for their home video releases of the DisneyAnimatedCanon to such an extent that similarly detailed covers for other traditionally animated movies ''not'' from Disney end up falling into the AllAnimationIsDisney trap as a result.
to:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light. light.
Disney defined this style for their home video releases of the DisneyAnimatedCanon to such an extent that similarly detailed covers for other traditionally animated movies ''not'' from Disney end up falling into the AllAnimationIsDisney trap as a result.
Disney defined this style for their home video releases of the DisneyAnimatedCanon to such an extent that similarly detailed covers for other traditionally animated movies ''not'' from Disney end up falling into the AllAnimationIsDisney trap as a result.
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Changed line(s) 6,7 (click to see context) from:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light.
to:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light.
light. Disney defined this style for their home video releases of the DisneyAnimatedCanon to such an extent that similarly detailed covers for other traditionally animated movies ''not'' from Disney end up falling into the AllAnimationIsDisney trap as a result.
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[[folder: Anime and Manga ]]
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[[folder: Comic Books ]]
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[[folder: Video Games ]]
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** Good examples are the VideoGame/MegaMan1 box art for the NES and the cover of the PC version of TheSecretOfMonkeyIsland, both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Mega Man was made to look more like the in game graphics and the MonkeyIsland characters were made to look more like the cover art.
to:
** Good examples are the VideoGame/MegaMan1 box art for the NES and the cover of the PC version of TheSecretOfMonkeyIsland, VideoGame/TheSecretOfMonkeyIsland, both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Mega Man was made to look more like the in game graphics and the MonkeyIsland ''VideoGame/MonkeyIsland'' characters were made to look more like the cover art.
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[[folder: Western Animation ]]
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[[folder: Webcomic ]]
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Forum agreed this was more complaining than informing the trope.
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->''"The video market is anarchic and not judged by reason, but by kids whose parents tell them "You can buy ONE video while we're here." Those kids rush and get the thing with the most appealing cover, despite what's coded on the DVD."''\\
-- '''Website/PlatypusComix''' explains how ''[[WesternAnimation/TheNewScoobyDooMovies Scooby-Doo]] Meets Franchise/{{Batman}}'' made the Top 10 Video Sales Chart for five consecutive weeks.[[note]]To see what Peter Paltridge meant, compare the pictures from [[http://www.platypuscomix.net/kidzone/batman.html his review]] to the [[http://www.wbshop.com/product/scoobydoo+meets+batman+1000110511.do cover]].[[/note]]
-- '''Website/PlatypusComix''' explains how ''[[WesternAnimation/TheNewScoobyDooMovies Scooby-Doo]] Meets Franchise/{{Batman}}'' made the Top 10 Video Sales Chart for five consecutive weeks.[[note]]To see what Peter Paltridge meant, compare the pictures from [[http://www.platypuscomix.net/kidzone/batman.html his review]] to the [[http://www.wbshop.com/product/scoobydoo+meets+batman+1000110511.do cover]].[[/note]]
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** The DisneyPrincess merchandise combines this with outright CostumePorn.
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** The DisneyPrincess Franchise/DisneyPrincess merchandise combines this with outright CostumePorn.
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* ''HappilyNeverAfter'' and ''WesternAnimation/SpaceChimps'' have covers that are designed exactly as the films are. However, the sequels' covers have the exact same design style as the first film while the animation of the film itself is on par with VideoBrinquedo.
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* ''HappilyNeverAfter'' ''WesternAnimation/HappilyNeverAfter'' and ''WesternAnimation/SpaceChimps'' have covers that are designed exactly as the films are. However, the sequels' covers have the exact same design style as the first film while the animation of the film itself is on par with VideoBrinquedo.
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That is \'\'not\'\' how this trope works.
Remember TropesAreNotBad. This is simply a result of limitations with even the best animation.
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[[folder: Music]]
* It is common in the progressive rock and fantasy metal genres to have epic cover art, but a lot of bands put more effort into this than the actual music. Listeners can be disappointed when a concept album isn't quite as epic as the cover depicts.
[[/folder]]
* It is common in the progressive rock and fantasy metal genres to have epic cover art, but a lot of bands put more effort into this than the actual music. Listeners can be disappointed when a concept album isn't quite as epic as the cover depicts.
[[/folder]]
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* ''Disney/AliceInWonderland'' did this with the opening credits, showing art that showed a lot of detail not apparent in the film proper. One included the [[PimpedOutDress overskirt on the queen's dress]] being [[PrettyInMink trimmed with ermine]] (which is reflected in merchandise and mascot costumes), when it looks like white piping in the movie.
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* ''Disney/AliceInWonderland'' did this with the opening credits, showing art that showed a lot of detail not apparent in the film proper. One included the [[PimpedOutDress overskirt on the queen's dress]] being [[PrettyInMink trimmed with ermine]] (which is reflected in some of the merchandise and mascot costumes), when it looks like white piping in the movie.
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Mr. Paltridge already has a picture of the cover in his review, but it looks pretty small and blurry.
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-- '''Website/PlatypusComix''' explains how ''[[WesternAnimation/TheNewScoobyDooMovies Scooby-Doo]] Meets Franchise/{{Batman}}'' ([[http://www.wbshop.com/product/scoobydoo+meets+batman+1000110511.do cover]]) made the Top 10 Video Sales Chart for five consecutive weeks.
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-- '''Website/PlatypusComix''' explains how ''[[WesternAnimation/TheNewScoobyDooMovies Scooby-Doo]] Meets Franchise/{{Batman}}'' ([[http://www.made the Top 10 Video Sales Chart for five consecutive weeks.[[note]]To see what Peter Paltridge meant, compare the pictures from [[http://www.platypuscomix.net/kidzone/batman.html his review]] to the [[http://www.wbshop.com/product/scoobydoo+meets+batman+1000110511.do cover]]) made the Top 10 Video Sales Chart for five consecutive weeks.
cover]].[[/note]]
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Changed line(s) 5,6 (click to see context) from:
-- '''Website/PlatypusComix''' explains how ''WesternAnimationScoobyDoo Meets Franchise/{{Batman}} ([[http://www.wbshop.com/product/scoobydoo+meets+batman+1000110511.do cover]]) made the Top 10 Video Sales Chart for five consecutive weeks.
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-- '''Website/PlatypusComix''' explains how ''WesternAnimationScoobyDoo ''[[WesternAnimation/TheNewScoobyDooMovies Scooby-Doo]] Meets Franchise/{{Batman}} Franchise/{{Batman}}'' ([[http://www.wbshop.com/product/scoobydoo+meets+batman+1000110511.do cover]]) made the Top 10 Video Sales Chart for five consecutive weeks.
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Changed line(s) 5,6 (click to see context) from:
-- '''PlatypusComix''' explains how ''ScoobyDoo Meets {{Batman}}'' ([[http://img831.imageshack.us/i/wi24o8.jpg/sr=1 cover]]) made the Top 10 Video Sales Chart for five consecutive weeks.
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-- '''PlatypusComix''' '''Website/PlatypusComix''' explains how ''ScoobyDoo ''WesternAnimationScoobyDoo Meets {{Batman}}'' ([[http://img831.imageshack.us/i/wi24o8.jpg/sr=1 Franchise/{{Batman}} ([[http://www.wbshop.com/product/scoobydoo+meets+batman+1000110511.do cover]]) made the Top 10 Video Sales Chart for five consecutive weeks.
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Changed line(s) 45 (click to see context) from:
** Good examples are the MegaMan box art for the NES and the cover of the PC version of TheSecretOfMonkeyIsland, both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Megaman was made to look more like the in game graphics and the MonkeyIsland characters were made to look more like the cover art.
to:
** Good examples are the MegaMan VideoGame/MegaMan1 box art for the NES and the cover of the PC version of TheSecretOfMonkeyIsland, both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Megaman Mega Man was made to look more like the in game graphics and the MonkeyIsland characters were made to look more like the cover art.
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None
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* ''WesternAnimation/HappilyNeverAfter'' and ''WesternAnimation/SpaceChimps'' have covers that are designed exactly as the films are. The sequel's covers however have the exact same design style as the first film while the animation of the film itself is on par with VideoBrinquedo.
to:
* ''WesternAnimation/HappilyNeverAfter'' ''HappilyNeverAfter'' and ''WesternAnimation/SpaceChimps'' have covers that are designed exactly as the films are. The sequel's However, the sequels' covers however have the exact same design style as the first film while the animation of the film itself is on par with VideoBrinquedo.
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Changed line(s) 52,55 (click to see context) from:
* The 2003 ''StrawberryShortcake'' series.
* ''HappilyNEverAfter'' and ''SpaceChimps'' have covers that are designed exactly as the films are. The sequel's covers however have the exact same design style as the first film while the animation of the film itself is on par with VideoBrinquedo.
* ''{{Recess}}'' has this on some of the covers of their videos and [=DVDs=].
* The 1994 VHS cases of ''{{Doug}}'' and ''{{Rugrats}}''
* ''HappilyNEverAfter'' and ''SpaceChimps'' have covers that are designed exactly as the films are. The sequel's covers however have the exact same design style as the first film while the animation of the film itself is on par with VideoBrinquedo.
* ''{{Recess}}'' has this on some of the covers of their videos and [=DVDs=].
* The 1994 VHS cases of ''{{Doug}}'' and ''{{Rugrats}}''
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* The 2003 ''StrawberryShortcake'' ''WesternAnimation/StrawberryShortcake'' series.
*''HappilyNEverAfter'' ''WesternAnimation/HappilyNeverAfter'' and ''SpaceChimps'' ''WesternAnimation/SpaceChimps'' have covers that are designed exactly as the films are. The sequel's covers however have the exact same design style as the first film while the animation of the film itself is on par with VideoBrinquedo.
*''{{Recess}}'' ''WesternAnimation/{{Recess}}'' has this on some of the covers of their videos and [=DVDs=].
* The 1994 VHS cases of''{{Doug}}'' ''WesternAnimation/{{Doug}}'' and ''{{Rugrats}}''''WesternAnimation/{{Rugrats}}''
*
*
* The 1994 VHS cases of
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Changed line(s) 9,10 (click to see context) from:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in TheMerch.
to:
Covers, however, and other kinds of art that are not part of the actual footage don't have that problem. They are just ''one'' static picture, and the production company can afford to invest more effort in them. Take the page picture, for example: The top part is a frame taken during the actual movie, and the bottom is the exact, same scene redrawn for its inclusion in TheMerch.
TheMerch. Colors are brightened, textures are defined, surfaces are given depth, and extras are drawn in everywhere. Bonus points if the box cover is sparkly or "metallic" in some way so that it shimmers in the light.
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[[folder: Music]]
* It is common in the progressive rock and fantasy metal genres to have epic cover art, but a lot of bands put more effort into this than the actual music. Listeners can be disappointed when a concept album isn't quite as epic as the cover depicts.
* It is common in the progressive rock and fantasy metal genres to have epic cover art, but a lot of bands put more effort into this than the actual music. Listeners can be disappointed when a concept album isn't quite as epic as the cover depicts.
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** Good examples are the MegaMan box art for the NES and the cover of the PC version of TheSecretOfMonkeyIsland, both of which feature far more advanced graphics than the actual games do. Interestingly as both series developed and graphics improved, Megaman was made to look more like the in game graphics and the MonkeyIsland characters were made to look more like the cover art.