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* ''Film/RawDeal'': Before the final shootout, Mark uses his shotgun to blast both surveillance cameras outside Petrovita's penthouse, all which were seen on video footage.

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* ''Film/RawDeal'': Before the final shootout, Mark uses his shotgun to blast both surveillance cameras outside Petrovita's penthouse, all which were seen on video footage. This is so they won't see him enter the AirVentPassageway instead of the EmptyElevator.


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* ''Film/TheseAreTheDamned''. Nine children are being kept in a secret underground facility under constant surveillance. After refusing to hand over the 'big people' who have entered the facility from the outside, the normally well-behaved children smash or obscure the cameras as an act of defiance, and the BigBad is forced to send in soldier whom he can't guide using the cameras, causing one of them to get shot.
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* ''Webcomic/SchlockMercenary'': A [[https://www.schlockmercenary.com/2001-05-24 boarding party]] teleports between enemy lines and starts shooting out the many, many security cameras to hide their approach from the terrorists in the command center. One of the terrorists immediately recognizes the pattern; the other...

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* ''Webcomic/SchlockMercenary'': A [[https://www.schlockmercenary.com/2001-05-24 boarding party]] teleports between enemy lines and starts shooting out the many, many security cameras to hide their approach from the terrorists in the command center. One of the terrorists immediately recognizes [[https://www.schlockmercenary.com/2001-05-25 recognizes]] the pattern; the other...
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* In ''Webcomic/ElGoonishShive'', Abraham magically [[https://www.egscomics.com/comic/2008-05-28 destroys]] the security cameras in the area before emerging from his statue.
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%% Image chosen via crowner in the Image Suggestions thread: https://tvtropes.org/pmwiki/crowner.php/ImagePickin/ImageSuggestions155
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[[quoteright:350:[[VideoGame/MetalGearRisingRevengeance https://static.tvtropes.org/pmwiki/pub/images/metal_gear_revengeance_raiden_camera_kill.png]]]]
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* ''VideoGame/UnfortunateSpacemen'': There are security cameras strewn about the stages. The alien can destroy them to make it harder for the spacemen to track its movements.
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* In ''VideoGame/InvisibleInc'', it is possible to disable security cameras by shooting them, but it's usually better to disable them by electronic means because bullets are hard to come by (most people in this futuristic setting use energy weapons, which can't be used to shoot the cameras).

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* In ''VideoGame/InvisibleInc'', it is possible to disable security cameras by shooting them, but it's usually better to disable them by electronic means because bullets are hard to come by (most people in this futuristic setting (Ventilation systems have sensors that can smell traces of gunpowder, and most weapons are gene-coded to their owner, so your agents can only use energy weapons, which can't be used to shoot the cameras).specially manufactured weapons).
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* ''VideoGame/MetalGearRisingRevengeance'' has security cameras mounted on guns that start firing at you once you're spotted. Raiden can use his weapons to destroy them.
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* During the protests in Hong Kong (against the planned extradition bill), many pro-democrat protestors took to destroying surveillance cameras in Hong Kong Island in order to avoid being recorded and later on, arrested by Hong Kong law enforcement agencies.

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-->'''Eddy:''' Where did you hide the camera?!
-->'''Ed:''' ''(menacingly waves the coathanger used as a hook-hand)'' Only the Claw knows!

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-->'''Eddy:''' Where did you hide the camera?!
-->'''Ed:'''
camera?!\\
'''Ed:'''
''(menacingly waves the coathanger used as a hook-hand)'' Only the Claw knows!knows!
* ''WesternAnimation/TeenTitans'': Downplayed in the second half of the "Aftershock" two-parter, where when Beast Boy is breaking into Slade's lair, he turns into a mouse and disables a security camera by unplugging a cable.
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A common piece of FridgeLogic that stems from this trope is the assumption that once a camera is out of commission, it can't raise suspicion. In reality, a guard is at least as likely to notice a blanked-out screen as a video of someone acting suspiciously. On the other hand, this can be justified if the goal is to prevent incriminating recording, or at least to prevent the cameras from getting real-time updates on the situation.

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A common piece of FridgeLogic that stems from this trope is the assumption that once a camera is out of commission, it can't raise suspicion. In reality, a guard is at least as likely to notice a blanked-out screen as a video of someone acting suspiciously. On the other hand, this can be justified if the goal is to prevent incriminating recording, recording (though footage would still have been recorded up to the moment the camera was destroyed) or at least to prevent the cameras from getting real-time updates on the situation.
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* ''Film/StoneCold'' [[BatmanColdOpen opens with this trope]]. A CCTV POV pans across a supermarket until a grinning robber with a shotgun pops up into view and blasts it.
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* ''Film/ClownKill'': While Colin and George are watching [[TheProtagonist Jenny]] while she's excersizing in the office gym, the camera feed suddenly gets disturbed. Later, when they're investigating in the gym, they discover the security camera on the floor with a paper plate with vanilla on it.
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JustForFun/NotToBeConfusedWith CameraAbuse. If done to prevent detection in the first place, this usually involves an InsecurityCamera, as proper security setups should have multiple cameras covering one another's blind spots. Can overlap with ComputerEqualsMonitor, for when someone destroys the output end of a security system to try to disable it.

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JustForFun/NotToBeConfusedWith CameraAbuse. If done to prevent detection in the first place, this usually involves an InsecurityCamera, as proper security setups should have multiple cameras covering one another's blind spots. Can overlap with ComputerEqualsMonitor, for when someone destroys the output end of a security system to try to disable it. \n Contrast with CameraSpoofing, when the security camera is manipulated such that a inconspicuous static image or looped recording of its view is shown to whoever is on the other end.
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Adding Leverage to the list for Live-Action TV

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* On ''Series/{{Leverage}}'', they normally have [[PlayfulHacker Hardison]] disable cameras electronically, but sometimes it's faster for Eliot to deal with it physically.
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* In the ''VideoGame/{{Hitman|2016}}'' series, shooting security cameras is one option available for disabling them. Less so on Professional difficulty, where doing this will cause the nearest few guards to come investigate the sudden failure, already suspicious of everyone nearby.

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* In the ''VideoGame/{{Hitman|2016}}'' series, shooting security cameras is one option available for disabling them. Less so on Professional difficulty, where doing this will cause the nearest few guards to come investigate the sudden failure, already suspicious of everyone nearby. The fourth entry ''Blood Money'' introduced a mechanic wherein the player character can retrieve the tape from the security office rather than destroying the cameras themselves.
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* In the ''VideoGame/{{Hitman|2016}}'' series, shooting security cameras is one option available for disabling them.

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* In the ''VideoGame/{{Hitman|2016}}'' series, shooting security cameras is one option available for disabling them. Less so on Professional difficulty, where doing this will cause the nearest few guards to come investigate the sudden failure, already suspicious of everyone nearby.
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* ''Film/XMen2'': Stryker yells for his team to "take out these cameras!" after Mystique gets into his control room and turns them against him.

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* ''Film/XMen2'': ''Film/X2XMenUnited'': Stryker yells for his team to "take out these cameras!" after Mystique gets into his control room and turns them against him.
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* ''VideoGame/MetalGearSolidGroundZeroes'' was the first game to have guards ''react'' to a downed security camera, where shooting one out will result in the enemy's MissionControl sending guards to investigate. However, the camera will remain down and the guards will soon leave, as they lack the ability to fix it and the manpower to leave a sentry near where the camera was.
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* ''Franchise/SailorMoon'': Ami/Sailor Mercury does this to a camera she notices when she's investigating Mugen Academy in the Infinity Arc of the manga, by throwing a pen at it like a dart.

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* ''Film/{{Dredd}}'': Dredd does this when he and Anderson are "trapped" in a section of the Peach Trees block as a warning to Ma-Ma.



* ''Film/Dredd'': Dredd does this when he and Anderson are "trapped" in a section of the Peach Trees block as a warning to Ma-Ma.
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* ''Film/RawDeal'': Before the final shootout, Mark uses his shotgun to blast both surveillance cameras outside Petrovita's penthouse, all which were seen on video footage.
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* ''WesternAnimation/EdEddnEddy'': Kevin does this to the hidden camera that Ed placed to spy on him. Problem is, the camera was hidden ''right outside his front door'' with a stick taped to it as camouflage.

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* ''WesternAnimation/EdEddnEddy'': ''WesternAnimation/EdEddNEddy'': Kevin does this to the hidden camera that Ed placed to spy on him. Problem is, the camera was hidden ''right outside his front door'' with a stick taped to it as camouflage.
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* ''VideoGame/MetalSlug'', from the third game onwards, have security cameras equipped with sub-machine guns installed in certain rebel facilities. They will shoot at the player automatically, but can be easily destroyed even with the pistol.


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* The first level of the video game of ''VideoGame/TheWorldIsNotEnough'' have James Bond attempting to track down the informant, [=LaChaise=], in [=LaChaise's=] penthouse. But the penthouse is only accessible via an elevator on the second floor, which has security cameras that can raise alarms upon locating Bond. Those security cameras (five of them) can be shot and destroyed, but failing to prevent the alarm from ringing will have Bond being cornered by guards and forced into a gunfight. Destroying all five cameras without being spotted even once nets Bond a better score by the end of the level.
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Spelling correction.


-->'''Ed:''' ''(menacingly waves the coathanger hook has his "hand")'' Only the Claw knows!

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-->'''Ed:''' ''(menacingly waves the coathanger hook has his "hand")'' used as a hook-hand)'' Only the Claw knows!
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Added Dredd and Ed, Edd n' Eddy (Ed, Dredd n' Eddy?)

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* ''Film/Dredd'': Dredd does this when he and Anderson are "trapped" in a section of the Peach Trees block as a warning to Ma-Ma.


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* ''WesternAnimation/EdEddnEddy'': Kevin does this to the hidden camera that Ed placed to spy on him. Problem is, the camera was hidden ''right outside his front door'' with a stick taped to it as camouflage.
-->'''Eddy:''' Where did you hide the camera?!
-->'''Ed:''' ''(menacingly waves the coathanger hook has his "hand")'' Only the Claw knows!
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* In Chapter 5 of ''VisualNovel/NewDanganronpaV3'', Kokichi uses one of Miu's {{EMP}} bombs to shut down all the electronics nearby, including [[spoiler:the nanobots filming everything]] that the Mastermind uses to keep tabs on everyone, to deliberately obfuscate who the culprit and victim are so not even Monokuma will know, nullifying the game. [[spoiler:It doesn't work]].

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* In Chapter 5 of ''VisualNovel/NewDanganronpaV3'', ''VisualNovel/DanganronpaV3KillingHarmony'', Kokichi uses one of Miu's {{EMP}} bombs to shut down all the electronics nearby, including [[spoiler:the nanobots filming everything]] that the Mastermind uses to keep tabs on everyone, to deliberately obfuscate who the culprit and victim are so not even Monokuma will know, nullifying the game. [[spoiler:It doesn't work]].
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A common piece of FridgeLogic that stems from this trope is the assumption that once a camera is out of commission, it can't raise suspicion. In reality, a guard is at least as likely to notice a blanked-out screen as a video of someone acting suspiciously. On the other hand, this can be justified if the goal is to prevent incriminating recording.

to:

A common piece of FridgeLogic that stems from this trope is the assumption that once a camera is out of commission, it can't raise suspicion. In reality, a guard is at least as likely to notice a blanked-out screen as a video of someone acting suspiciously. On the other hand, this can be justified if the goal is to prevent incriminating recording.
recording, or at least to prevent the cameras from getting real-time updates on the situation.
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* In ''Film/DogDayAfternoon'', Sonny tries to blind the bank's security cameras with spray paint, but he's too short to reach the lenses. He has to stand on a chair to get to them.
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** Proper heisters subvert this by shooting the guy who *watches* the cameras.

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** Proper heisters subvert this by shooting the guy who *watches* ''watches'' the cameras.
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* In ''WesternAnimation/DannyPhantom'' episode "Eye For An Eye", just before Danny goes ghost to confront Vlad, Sam points out a security camera watching. Tucker, having had his geek gear confiscated due to Vlad's new laws, takes care of it by ripping the camera out of the wall.
-->'''Tucker:''' ''(To Danny)'' Go for it, Danny! ''(Cozying up to the disabled camera)'' Hello, new special friend.

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