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[[folder:{{Anime}} and {{Manga}}]]
* A 3 chapter mini series for Manga/FoodWars called 'Le dessert' is published in Jump giga to tie up loose ends.

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[[folder:{{Anime}} [[folder:Anime and {{Manga}}]]
Manga]]
* A 3 chapter mini series for Manga/FoodWars ''Manga/FoodWars'' called 'Le dessert' is published in Jump giga to tie up loose ends.



* ''Anime/{{Popotan}}'' ends with the sisters arriving in a new time period, inhabited by an older Mai (Konami's daughter). This after they've decided to continue travelling in the episode's climax.

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* ''Anime/{{Popotan}}'' ''Popotan'' ends with the sisters arriving in a new time period, inhabited by an older Mai (Konami's daughter). This after they've decided to continue travelling in the episode's climax.



* ''Manga/{{Gintama}}'': Enforced by Sorachi post- "Silver Soul" arc, as he deliberately tells the readers that he aims to resolve all remaining loose threads before the manga finally ends with his "Cleanup Project 2018".



* ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'': In Part 12, readers are reminded that Eggman has tried the Genesis Wave before when he refuses to give up and causes unknown damage to Sonic's home universe as a result.
* ''ComicBook/WhoIsSuperwoman'': In the final issue, after the climatic battle between ComicBook/{{Supergirl}} and Superwoman, Kara explains how she figured Superwoman's real identity out. Then, the epilogue reveals how and why Lucy Lane came to work for Sam Lane and eventually became Superwoman.



* Creator/IsaacAsimov's "{{Literature/Profession}}": After George passes the SecretTest by trying to convince the Novian official to essentially start a "Home for the Feeble-minded" off Earth, he returns to his room and talks about the events since his escape. The test is explained to him (and the audience), and the story ends on a BrickJoke.

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* Creator/IsaacAsimov's "{{Literature/Profession}}": "Literature/{{Profession}}": After George passes the SecretTest by trying to convince the Novian official to essentially start a "Home for the Feeble-minded" off Earth, he returns to his room and talks about the events since his escape. The test is explained to him (and the audience), and the story ends on a BrickJoke.

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crosswicking


* The Literature/PhilipMarlowe books by Creator/RaymondChandler frequently end with a dénouement, which occur during [[ChandlersLaw the villain's confrontation]] and/or in a closing scene (where Marlowe explains anything missed).

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* The Literature/PhilipMarlowe ''Literature/PhilipMarlowe'' books by Creator/RaymondChandler frequently end with a dénouement, which occur during [[ChandlersLaw the villain's confrontation]] and/or in a closing scene (where Marlowe explains anything missed).missed).
* Creator/IsaacAsimov's "{{Literature/Profession}}": After George passes the SecretTest by trying to convince the Novian official to essentially start a "Home for the Feeble-minded" off Earth, he returns to his room and talks about the events since his escape. The test is explained to him (and the audience), and the story ends on a BrickJoke.
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* ''VideoGame/MetalGearSolid'' always does this. 1 has it right before the final fight, 2 and 3 have it place with the ending and [[spoiler: 4 has it after the credits]].

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* ''VideoGame/MetalGearSolid'' ''VideoGame/MetalGear'', particularly the ''Solid'' games, always does this. 1 has it right before the final fight, 2 and 3 have it place with the ending and [[spoiler: 4 has it after the credits]].
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In television writing, this is usually TheTag, sometimes a DenouementEpisode. A SequelHook may feature. If the Dénouement is very long, it's EndingFatigue. If it's missing, there's NoEnding.

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In television writing, this is usually TheTag, sometimes a DenouementEpisode. A SequelHook may feature. In music, this is AlbumClosure. If the Dénouement is very long, it's EndingFatigue. If it's missing, there's NoEnding.
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* At the very end of ''VideoGame/MegaManLegends'', Mega Man is encouraged to go to town in order to say goodbye to almost every single NPC that he has interacted with over the course of the game.
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* A major plot element for dealing with ScienceRelatedMemeticDisorder in ''Webcomic/AMiracleOfScience''.

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* A major plot element for The [[https://project-apollo.net/mos/mos263.html last stage]] of dealing with ScienceRelatedMemeticDisorder in ''Webcomic/AMiracleOfScience''.

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* A 3 chapter mini series for Manga/FoodWars called 'Le dessert' is published in Jump giga to tie up loose ends.



* A 3 chapter mini series for Manga/ShokugekiNoSoma called 'Le dessert' is published in Jump giga to tie up loose ends
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* In the twelfth ''Literature/ASeriesOfUnfortunateEvents'' book there is a hotel aptly named this. The Dénouement is run by triplets (also named Dénouement), and it answers a ton of the questions in the series, but still leaves a treasure trove left unsaid.

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* In the twelfth ''Literature/ASeriesOfUnfortunateEvents'' book there is a hotel aptly named this. The Dénouement is run by triplets [[spoiler:triplets]] (also named Dénouement), and it answers a ton of the questions in the series, but still leaves a treasure trove left unsaid.
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* A 3 chapter mini series for Shokugeki no Soma called 'Le dessert' is published in Jump giga to tie up loose ends

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* A 3 chapter mini series for Shokugeki no Soma Manga/ShokugekiNoSoma called 'Le dessert' is published in Jump giga to tie up loose ends

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* A 3 chapter mini series for Shokugeki no Soma called 'Le dessert' is published in Jump giga to tie up loose ends



* A 3 chapter mini series for Shokugeki no Soma called 'Le dessert' is published in Jump giga to tie up loose ends

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* A 3 chapter mini series for Shokugeki no Soma called 'Le dessert' is published in Jump giga to tie up loose ends
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Shokugeki no Soma 'Le dessert' is now included in this page



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* A 3 chapter mini series for Shokugeki no Soma called 'Le dessert' is published in Jump giga to tie up loose ends
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* In ''VideoGame/LegendOfLegaia'', Rim Elm serves as one last level of this trope. The player gets to have Vahn talk to various NPC's around the village to learn the fate of the world now that the mist is gone and all Seru will be dying out within a year causing some areas to revert as far back as the Stone Age.

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Alphabetical order


* Discussed in ''Film/{{Adaptation}}''. Charlie mispronounces it [[ItIsPronouncedTropay "De-newy-ment."]]



* Discussed in ''Film/{{Adaptation}}''. Charlie mispronounces it [[ItIsPronouncedTropay "De-newy-ment."]]
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* At the end of ''Film/PiratesOfTheCaribbeanAtWorldsEnd'', after the credits, "ten years later", [[spoiler:Elizabeth and her nine-year-old son are walking to the shore; when they reach it, they look out to a ship at sea.]]

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* At ''Film/BagdadCafe'': After the end of ''Film/PiratesOfTheCaribbeanAtWorldsEnd'', after climax, the credits, "ten years later", [[spoiler:Elizabeth and her nine-year-old son are walking film ends on Rudi awkwardly proposing marriage to the shore; when they reach it, they look out to a ship at sea.]]Jasmin.
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* ''WesternAnimation/ScoobyDooMysteryIncorporated'' ended with [[spoiler:a CosmicRetcon ResetButtonEnding, with the final minutes of the finale being of the kids discovering their new happy lives (as well as reuniting with their estranged-now-close family and friends) and [[StrangerInAFamiliarLand feeling alienated from it]], choosing to leave on a cross-country road trip after Creator/HarlanEllison tells them [[AndTheAdventureContinues there are still mysteries to solve]] and has accepted them into Miskatonic University. The ending implies that the entire show has been a StealthPrequel to ''WesternAnimaiton/ScoobyDooWhereAreYou'' and subsequent works in that canon this whole time.]]

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* ''WesternAnimation/ScoobyDooMysteryIncorporated'' ended with [[spoiler:a CosmicRetcon ResetButtonEnding, with the final minutes of the finale being of the kids discovering their new happy lives (as well as reuniting with their estranged-now-close family and friends) and [[StrangerInAFamiliarLand feeling alienated from it]], choosing to leave on a cross-country road trip after Creator/HarlanEllison tells them [[AndTheAdventureContinues there are still mysteries to solve]] and has accepted them into Miskatonic University. The ending implies that the entire show has been a StealthPrequel to ''WesternAnimaiton/ScoobyDooWhereAreYou'' ''WesternAnimation/ScoobyDooWhereAreYou'' and subsequent works in that canon this whole time.]]
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Linking directly instead of through redirect.


* Discussed in ''Film/{{Adaptation}}''. Charlie mispronounces it [[ItsPronouncedTropay "De-newy-ment."]]

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* Discussed in ''Film/{{Adaptation}}''. Charlie mispronounces it [[ItsPronouncedTropay [[ItIsPronouncedTropay "De-newy-ment."]]
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* In an interesting inversion to this, [[spoiler: as it ''is'' a cosmic horror story]], ''{{Videogame/BloodBorne}}'' actually continues to raise further questions as the story progresses, making everything consistently less obvious and more difficult to understand. While some details gets explained, the story makes a remarkable turn at a point [[spoiler: when Rom is defeated]] and from here any semblance of sense the story had becomes so shrouded in mystery and bizarre happenings that genuinely understanding what is going on requires you to sit down and really consider all of the elements at hand and come to, at best, a conclusion based on your findings rather than an outright explanation. To make matters worse, by the time the Blood Moon hangs in the sky, everyone else has basically gone mad, leaving you the only sane person and you with the most answers out of any of the NPC's through the game... and you still have no idea what is happening in the grand scheme of things. [[spoiler:As most lovecraftian literature, this is definitely par for the course to reveal answers to questions but make them vague or disturbing and end up leaving even more questions as a result]]. Once the ending hits, none of them really explain what is going on, each leaving you with significant questions, and the best possible ending is by far the most unresolved one, [[spoiler:showing that you have become an infant eldritch god]], and ends before the player is allowed to make sense of it.
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* In-universe example from ''TheDarkEye''. Theatre plays in Maraskan have the tradition to [[ThrowItIn pick up]] every suggestion by the audience. After the [[KillThemAll usually messy]] climax, a narrator has the task to explain all the strange [[PlotDerailment twists of destiny]] and the ways, they show AnAesop. This can take up to a third of the whole play.

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* In-universe example from ''TheDarkEye''.''TabletopGame/TheDarkEye''. Theatre plays in Maraskan have the tradition to [[ThrowItIn pick up]] every suggestion by the audience. After the [[KillThemAll usually messy]] climax, a narrator has the task to explain all the strange [[PlotDerailment twists of destiny]] and the ways, they show AnAesop. This can take up to a third of the whole play.
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* In Anthony Hope's ''ThePrisonerOfZenda'', after the heroine marries the king, and the heart-broken lover leaves, it recounts how every year, the new queen would send him a messenger, telling him of her.

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* In Anthony Hope's ''ThePrisonerOfZenda'', ''Literature/ThePrisonerOfZenda'', after the heroine marries the king, and the heart-broken lover leaves, it recounts how every year, the new queen would send him a messenger, telling him of her.

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[[folder:Videogames]]

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[[folder:Videogames]][[folder:Video Games]]
* After defeating the FinalBoss of ''VideoGame/Persona5'', the story features Joker [[spoiler:pulling a non-lethal HeroicSacrifice by turning himself into the police to make sure that TheConspiracy that almost made Masayoshi Shido into the Prime Minister of Japan goes down. After spending a few months in jail, he's released thanks to the efforts of his fellow Phantom Thieves and his confidants]]. After that, the player gets a short PlayableEpilogue where Joker can talk to his confidants and say goodbye before calling it quits and seeing the game's ending.
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* ''WesternAnimation/JusticeLeagueUnlimited'', before its FullyAbsorbedFinale for ''WesternAnimation/BatmanBeyond'' and the PostScriptSeason, originally ended with the founding members announcing the dissolution of the League due to remorse for creating the show's main antagonists, but go back on their word after being convinced that they're still heroes and are still needed. Superman starts discussing ways that they could better public relations, which come into play in the PostScriptSeason, while Batman tells [[MoralityChain Green Arrow]] that he's done a good job of keeping them straight. The final scene implies Clark is about to tell Lois that he's Superman, though it apparently wasn't the case as seen in the PostScriptSeason.
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[[folder:Western Animation]]
* ''WesternAnimation/TheLegendOfKorra'' ended with [[spoiler:almost the entire cast attending Varrick and Zhu Li's wedding, with [[ShipSinking Korra and Mako]] saying that they're BetterAsFriends, Tenzin noting that the world is going to need rebuilding and [[AndTheAdventureContinues still needs the Avatar]], and Korra and Asami becoming the OfficialCouple.]]
* ''WesternAnimation/ScoobyDooMysteryIncorporated'' ended with [[spoiler:a CosmicRetcon ResetButtonEnding, with the final minutes of the finale being of the kids discovering their new happy lives (as well as reuniting with their estranged-now-close family and friends) and [[StrangerInAFamiliarLand feeling alienated from it]], choosing to leave on a cross-country road trip after Creator/HarlanEllison tells them [[AndTheAdventureContinues there are still mysteries to solve]] and has accepted them into Miskatonic University. The ending implies that the entire show has been a StealthPrequel to ''WesternAnimaiton/ScoobyDooWhereAreYou'' and subsequent works in that canon this whole time.]]
[[/folder]]
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** In ''Literature/{{Persuasion}}'' Anne Eliot and Captain Wentwrorth actually marry, and Captain Wentworth acts on behalf of her friend Mrs. Smith.

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** In ''Literature/{{Persuasion}}'' Anne Eliot and Captain Wentwrorth Wentworth actually marry, and Captain Wentworth acts on behalf of her friend Mrs. Smith.



* VideoGame/MetalGearSolid always does this. 1 has it right before the final fight, 2 and 3 have it place with the ending and [[spoiler: 4 has it after the credits]].
* ''VideoGame/DragonAgeOrigins'' has an entire level set after the FinalBattle, where you can talk to your Companions and significant Origin characters to learn about their future plans, while the cheering crowd outside waits to see their savior. If the Warden dies, there is a MeaningfulFuneral for him/her instead. Additionally, there is a slide show epilogue detailing the fates of your Companions and some [=NPCs=]. ''And'' there is the ''Witch Hunt'' {{DLC}}, which wraps up Morrigan's storyline, which was LeftHanging in the original game. Yeah, ''DA'' likes this trope.

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* VideoGame/MetalGearSolid ''VideoGame/MetalGearSolid'' always does this. 1 has it right before the final fight, 2 and 3 have it place with the ending and [[spoiler: 4 has it after the credits]].
* ''VideoGame/DragonAgeOrigins'' has an entire level set after the FinalBattle, where you can talk to your Companions companions and significant Origin characters to learn about their future plans, while the cheering crowd outside waits to see their savior. If the Warden dies, there is a MeaningfulFuneral for him/her instead. Additionally, there is a slide show epilogue detailing the fates of your Companions companions and some [=NPCs=]. ''And'' there is the ''Witch Hunt'' {{DLC}}, which wraps up Morrigan's storyline, which was LeftHanging in the original game. Yeah, ''DA'' likes this trope.



** The Citadel DLC provided closure, albeit ''before'' the VeryDefinitelyFinalDungeon. Despite not technically being a denouement, the DLC felt like one, providing closure with crewmembers (and the love interest), with Shepard's love interest or Joker reverently sighing at the end, "It's been quite a ride", with Shepard responding, "The best."

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** The Citadel ''Citadel'' DLC provided closure, albeit ''before'' the VeryDefinitelyFinalDungeon. Despite not technically being a denouement, the DLC felt like one, providing closure with crewmembers crew members (and the love interest), with Shepard's love interest or Joker reverently sighing at the end, "It's been quite a ride", with Shepard responding, "The best."
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one accent was missing


Denouement (pronounced day-noo-mahn) is French for "unknotting", and denotes the point in the story when mysteries are unraveled, fates are determined and explanations made. It is not synonymous with [[TheClimax climax]]: This is the aftermath of the action, not the peak. It is usually the scene ''after'' the climax -- although it can happen in such close proximity to the events of the climax that it may appear to be part of it. An equivalent English expression would be "tying up loose ends".

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Denouement Dénouement (pronounced day-noo-mahn) is French for "unknotting", and denotes the point in the story when mysteries are unraveled, fates are determined and explanations made. It is not synonymous with [[TheClimax climax]]: This is the aftermath of the action, not the peak. It is usually the scene ''after'' the climax -- although it can happen in such close proximity to the events of the climax that it may appear to be part of it. An equivalent English expression would be "tying up loose ends".
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** This is a DiscussedTrope in book 12, as Snicket explains the difference between the dénouement and ending of a story, in traditonal Snicket style.

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** This is a DiscussedTrope in book 12, as Snicket explains the difference between the dénouement and ending of a story, in traditonal traditional Snicket style.
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* The slideshow/text epilogue, with voiced narration, was used for all ''VideoGame/{{Fallout}}'' games and ''{{Arcanum}}''.

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* The slideshow/text epilogue, with voiced narration, was used for all ''VideoGame/{{Fallout}}'' games and ''{{Arcanum}}''.''VideoGame/ArcanumOfSteamworksAndMagickObscura''.
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[[folder:Tabletop Games]]
* In-universe example from ''TheDarkEye''. Theatre plays in Maraskan have the tradition to [[ThrowItIn pick up]] every suggestion by the audience. After the [[KillThemAll usually messy]] climax, a narrator has the task to explain all the strange [[PlotDerailment twists of destiny]] and the ways, they show AnAesop. This can take up to a third of the whole play.
[[/folder]]
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* On a similar note, the [[NoEnding abruptness of the end]] and thus lack of Denouement in the final ''Franchise/MassEffect'' game... well, the fan outcry isn't pretty. It was so bad that {{Bioware}} went back and patched in a more detailed version. Not exactly done to satisfaction for some, but at least it finally explained a few things.

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* On a similar note, the [[NoEnding abruptness of the end]] and thus lack of Denouement in the final ''Franchise/MassEffect'' game... well, the fan outcry isn't pretty. It was so bad that {{Bioware}} Creator/BioWare went back and patched in a more detailed version. Not exactly done to satisfaction for some, but at least it finally explained a few things.
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* ''Webcomic/{{Archipelago}}'' has an entire chapter devoted to showing what happens to everyone after the FinalBattle against [[BigBad Snow]].
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* The UnreliableNarrator of ''HowToKillAMockingbird'' gets it wrong:

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* The UnreliableNarrator of ''HowToKillAMockingbird'' ''WebAnimation/HowToKillAMockingbird'' gets it wrong:

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