History Main / DefensiveFeintTrap

25th Jun '16 8:44:22 PM nombretomado
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* If you want to [[strike:do well]] survive [[ClassAndLevelSystem levels 1-3]] in the Infinity Engine games (''BaldursGate'', ''Icewind Dale'', etc.), learning this tactic will be a godsend.

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* If you want to [[strike:do well]] survive [[ClassAndLevelSystem levels 1-3]] in the Infinity Engine games (''BaldursGate'', (''VideoGame/BaldursGate'', ''Icewind Dale'', etc.), learning this tactic will be a godsend.
15th Jun '16 10:22:25 PM Doug86
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** The best part is that this is the ''second time'' the British had pulled this on the Germans. After the British and American armies kicked ErwinRommel and company out of North Africa, the obvious next step was to sail across the Mediterranean and invade Europe from the south. In order to cover the invasion, Operation Mincemeat was devised by Royal Naval Intelligence (including a contribution from the [[Film/JamesBond real-life inspiration for Q]]) to fake a plane crash off the southern coast of Spain and use a submarine to float a body dressed as a Royal Marine officer toward the shore. There, it was picked up by Spanish authorities, who allowed German agents to examine it. The body carried letters to British commanders warning that invading Sicily (the closest point to North Africa and stepping-stone to invading Italy) would be too obvious a move, and that Sardinia or Greece should be invaded instead. The German and Italian forces thus had to split their numbers to cover multiple locations, leaving Sicily undermanned. Operation Husky, the airborne and amphibious invasion of Sicily, commenced on 9 July 1943, and by 17 August the island was secure.

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** The best part is that this is the ''second time'' the British had pulled this on the Germans. After the British and American armies kicked ErwinRommel UsefulNotes/ErwinRommel and company out of North Africa, the obvious next step was to sail across the Mediterranean and invade Europe from the south. In order to cover the invasion, Operation Mincemeat was devised by Royal Naval Intelligence (including a contribution from the [[Film/JamesBond real-life inspiration for Q]]) to fake a plane crash off the southern coast of Spain and use a submarine to float a body dressed as a Royal Marine officer toward the shore. There, it was picked up by Spanish authorities, who allowed German agents to examine it. The body carried letters to British commanders warning that invading Sicily (the closest point to North Africa and stepping-stone to invading Italy) would be too obvious a move, and that Sardinia or Greece should be invaded instead. The German and Italian forces thus had to split their numbers to cover multiple locations, leaving Sicily undermanned. Operation Husky, the airborne and amphibious invasion of Sicily, commenced on 9 July 1943, and by 17 August the island was secure.
8th Jun '16 12:02:39 PM DaibhidC
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* This is how Mythology/KingArthur won the Battle of Bedegraine; Arthur's French allies Ban of Benwick and Bors of Gaul concealed their armies in the forest to catch Lot and the other rebel kings by surprise, while Arthur's own forces faced them head on.

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* This is how Mythology/KingArthur Myth/KingArthur won the Battle of Bedegraine; Arthur's French allies Ban of Benwick and Bors of Gaul concealed their armies in the forest to catch Lot and the other rebel kings by surprise, while Arthur's own forces faced them head on.
8th Jun '16 12:00:07 PM DaibhidC
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* This is how Mythology/KingArthur won the Battle of Bedegraine; Arthur's French allies Ban of Benwick and Bors of Gaul concealed their armies in the forest to catch Lot and the other rebel kings by surprise, while Arthur's own forces faced them head on.
7th Jun '16 3:20:36 PM Morgenthaler
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* SunTzu made it clear of the importance of Feigned Retreat through his book ''Literature/TheArtOfWar''.

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* SunTzu Creator/SunTzu made it clear of the importance of Feigned Retreat through his book ''Literature/TheArtOfWar''.
10th May '16 2:39:36 PM Morgenthaler
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* ''WarriorsOrochi 2'' has at least one instance of an enemy army pulling this on the player. Would be more convincing if the felled enemies didn't give the strategy away by taunting in their defeat messages, [[StupidityIsTheOnlyOption but you have to fall for it anyway in order for the battle to progress]].
* In the ''{{Freelancer}}'' backstory, the [[NGOSuperpower GMG's]] main tactic during the [[GreatOffscreenWar 80 Years War]] was to lure the Rheinland ships into explosive gas pockets and other navigational hazards in the GMG's home [[SpaceClouds nebulae]].

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* ''WarriorsOrochi ''VideoGame/WarriorsOrochi 2'' has at least one instance of an enemy army pulling this on the player. Would be more convincing if the felled enemies didn't give the strategy away by taunting in their defeat messages, [[StupidityIsTheOnlyOption but you have to fall for it anyway in order for the battle to progress]].
* In the ''{{Freelancer}}'' ''VideoGame/{{Freelancer}}'' backstory, the [[NGOSuperpower GMG's]] main tactic during the [[GreatOffscreenWar 80 Years War]] was to lure the Rheinland ships into explosive gas pockets and other navigational hazards in the GMG's home [[SpaceClouds nebulae]].



* Thanks to ArtificialStupidity, it's possible to win battles without losing a single unit in ''EmpireEarth''. The AI will target only the attacking unit, so park your army close by, send an archer to fire a single arrow, then run it to the back. The AI's units will get slaughtered as they try to get at the archer. The most glaring example would have to be the Greek campaign, where Alexander the Great's army can basically win without a single loss.

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* Thanks to ArtificialStupidity, it's possible to win battles without losing a single unit in ''EmpireEarth''.''VideoGame/EmpireEarth''. The AI will target only the attacking unit, so park your army close by, send an archer to fire a single arrow, then run it to the back. The AI's units will get slaughtered as they try to get at the archer. The most glaring example would have to be the Greek campaign, where Alexander the Great's army can basically win without a single loss.



* A staple player tactic in ''XCOMEnemyUnknown'', where it's commonly known as the Overwatch trap. Make contact with an alien pack in terrain that favors the aliens, fall back and set troops the aliens can't see in Overwatch mode. Works especially well on the more aggressive and less intelligent aliens, [[RandomNumberGod but it's not foolproof]]. Smarter aliens either won't fall for it or will just grenade where they think you are, while your own troopers can mess it up if they've been attending the ImperialStormtrooperMarksmanshipAcademy.

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* A staple player tactic in ''XCOMEnemyUnknown'', ''VideoGame/XCOMEnemyUnknown'', where it's commonly known as the Overwatch trap. Make contact with an alien pack in terrain that favors the aliens, fall back and set troops the aliens can't see in Overwatch mode. Works especially well on the more aggressive and less intelligent aliens, [[RandomNumberGod but it's not foolproof]]. Smarter aliens either won't fall for it or will just grenade where they think you are, while your own troopers can mess it up if they've been attending the ImperialStormtrooperMarksmanshipAcademy.
17th Feb '16 1:44:23 PM ClearMadness
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* ”Literature/TheIronTeeth” web serial’s forests are haunted by many different types of dangerous monsters. They are incredibly dangerous and a lot of people perish within them.
16th Feb '16 12:03:01 PM ianaiaponenko
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* ”Literature/TheIronTeeth” web serial’s forests are haunted by many different types of dangerous monsters. They are incredibly dangerous and a lot of people perish within them.
12th Feb '16 6:01:14 AM LadyJaneGrey
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* In one ''WesternAnimation/ChallengeOfTheSuperfriends'' episode, the VillainOfTheWeek is an EvilOverlord from some ice-covered planet who uses a giant freeze ray to plunge the Earth into an ice age. The heroes seem completely unable to stop him, and eventually, they decide to flee the Earth itself - or so the villain thinks for a few minutes. They then get a message from Superman and Wonder Woman, telling him they're simply hiding out on the moon until they can launch a counter-attack. Now what would be stupider than an enemy who ''purposely'' gives his position away? Someone who doesn't realize it's a trap. As the good guys expected, the villain turns freezes the moon, and Superman (having the strength of the pre-Crisis version) is able to chip a large piece off, reflecting the sunlight in such a way to raise the temperature of the planet to an early Indian Summer and cripple the villain's headquarters by melting it down. He's defeated easily.

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* In one ''WesternAnimation/ChallengeOfTheSuperfriends'' ''WesternAnimation/SuperFriends'' episode, the VillainOfTheWeek is an EvilOverlord from some ice-covered planet who uses a giant freeze ray to plunge the Earth into an ice age. The heroes seem completely unable to stop him, and eventually, they decide to flee the Earth itself - or so the villain thinks for a few minutes. They then get a message from Superman and Wonder Woman, telling him they're simply hiding out on the moon until they can launch a counter-attack. Now what would be stupider than an enemy who ''purposely'' gives his position away? Someone who doesn't realize it's a trap. As the good guys expected, the villain turns freezes turn his freeze ray on the moon, and Superman (having the strength of the pre-Crisis version) is able to chip a large piece off, reflecting the sunlight in such a way to raise the temperature of the planet to an early Indian Summer and cripple the villain's headquarters by melting it down. He's defeated easily.
30th Jan '16 2:35:38 PM brianify
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* The entire strategy of "pulling" in video games -- one person is the "puller" who gets the enemy's attention so the enemy will follow to a different area. This is done to fight one enemy (or a small group) at a time from a larger group of enemies, or (more rarely) to lure the enemy off of terrain favoring them and/or onto terrain favoring you.

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* The entire strategy of "pulling" in video games -- one person is the "puller" who gets the enemy's attention so the enemy will follow to a different area. This is done to fight one enemy (or a small group) at a time from a larger group of enemies, or (more rarely) to lure the enemy off of terrain favoring them and/or onto terrain favoring you. A variant, "kiting," can be done on particularly slow enemies, where the puller lures an enemy around and around, as the damage dealers wail on the enemy.



** This tactic, while it [[CombatAestheticist sounds splendid]], is [[DifficultButAwesome hard to pull off]] in RealLife because your own men don't know it is a trap, they only know that there are a lot of men with sharp metal objects and/or firearms pointed at their backs. An army has to be well disciplined, and perhaps practiced in this tactic before hand.

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** This tactic, while it [[CombatAestheticist sounds splendid]], is [[DifficultButAwesome hard to pull off]] in RealLife because your own men don't know it is a trap, they only know that there are a lot of men with sharp metal objects and/or firearms pointed at their backs. An army has to be well disciplined, and perhaps practiced in this tactic before hand.hand, or a feigned retreat will [[ScrewThisImOuttaHere turn into a real one]].
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