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* The "Capcom Universe" in which every [=CapCom=] series exists in the same setting, separated only by time and space. It was officially created for ''[=CapCom=] Fighting Jam'' and is the setting used for all Videogame/CapComVsWhatever games following it...although plot developments suggest there are in fact multiples of this "[=CapCom=] universe" or that NegativeContinuity is in affect.

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* The "Capcom Universe" in which every [=CapCom=] series exists in the same setting, separated only by time and space. It was officially created for ''[=CapCom=] Fighting Jam'' and is the setting used for all Videogame/CapComVsWhatever Videogame/CapComVs games following it...although plot developments suggest there are in fact multiples of this "[=CapCom=] universe" or that NegativeContinuity is in affect.
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* The "Capcom Universe" in which every [=CapCom=] series exists in the same setting, separated only by time and space. It was officially created for ''Videogame/CapComFightingJam'' and is the setting used for all Videogame/CapComVersusWhatever games following it...although plot developments suggest there are in fact multiples of this "[=CapCom=] universe" or that NegativeContinuity is in affect.

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* The "Capcom Universe" in which every [=CapCom=] series exists in the same setting, separated only by time and space. It was officially created for ''Videogame/CapComFightingJam'' ''[=CapCom=] Fighting Jam'' and is the setting used for all Videogame/CapComVersusWhatever Videogame/CapComVsWhatever games following it...although plot developments suggest there are in fact multiples of this "[=CapCom=] universe" or that NegativeContinuity is in affect.
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* The "Capcom Universe" in which every [=CapCom=] series exists in the same setting, separated only by time and space. It was officially created for ''Videogame/CapComFightingJam'' and is the setting used for all Videogame/CapComVersusWhatever games following it...although plot developments suggest there are in fact multiples of this "[=CapCom=] universe" or that NegativeContinuity is in affect.
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* ''Film/WhoFramedRogerRabbit'' is set in a universe where ''Creator/{{Disney}}'', ''Creator/WarnerBros'' and other cartoon characters coexist with eachother and live action humans. The toons are now AnimatedActors who star in filmed cartoons.
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[[folder:Films -- Live Action]]
* Though originally intended to be canon, later instalments of the ''Franchise/{{Alien}}'' and ''Franchise/{{Predator}}'' franchise ignore the two ''Film/AlienVsPredator'' movies. Creator/RidleyScott deliberately contradicted them when writing the backstory to ''Film/{{Alien}}'' prequel, ''Film/{{Prometheus}}''. WordOfGod say that ''Film/{{Predators}}'' ignores every previous movie in the franchise bar [[Film/{{Predator}} the original]].
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** In the commentary for the collectors' edition of ''ComicBook/JLAAvengers'', which ''doesn't'' use this trope, the universe where all the non-dimension-hopping-involving crossovers was set was called "[[MoneyDearBoy Earth-$]]".
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** Speaking of Marvel and DC, every comic book was its own story with its own universe, each being an anthology series. Then the stories started colliding, creating superhero teams such as the ''ComicBook/JusticeLeague'' and the ''ComicBook/{{Avengers}}''.

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** Speaking of Marvel and DC, at first every comic book was its own story with its own universe, each being an anthology series.series. Neither company had originally planned to create a SharedUniverse. Then the stories started colliding, creating superhero teams such as the ''ComicBook/JusticeLeague'' and the ''ComicBook/{{Avengers}}''.

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* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus [[VideoGame/MetalGear Snake]], [[VideoGame/FinalFantasyVII Cloud]], [[Franchise/{{Castlevania}} the Belmonts]], [[GuestFighter etc.]]) co-exist in the same universe. Even more extreme in ''Ultimate'', where ''Franchise/TheLegendOfZelda'' and ''Franchise/{{Castlevania}}'' characters are drawn from different points in their own continuities' timeline. [[note]]''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' Link, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' Toon Link, ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' Young Link, ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' Ganondorf and Sheik, and ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Link Between Worlds]]'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of ''Ultimate''[='s=] pre-release streams, [[Creator/MasahiroSakurai Sakurai]] [[WordOfGod confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.

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* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus [[VideoGame/MetalGear Snake]], [[VideoGame/FinalFantasyVII Cloud]], [[Franchise/{{Castlevania}} the Belmonts]], [[GuestFighter etc.]]) co-exist in the same universe. Even more extreme in ''Ultimate'', where ''Franchise/TheLegendOfZelda'' and ''Franchise/{{Castlevania}}'' characters are drawn from different points in their own continuities' timeline. [[note]]''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' Link, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' Toon Link, ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' Young Link, ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' Ganondorf and Sheik, and ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Link Between Worlds]]'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of ''Ultimate''[='s=] pre-release streams, [[Creator/MasahiroSakurai Sakurai]] [[WordOfGod confirmed]] that the characters in the Smash Bros ''Smash Bros.'' games are toys in the realm of imagination.


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* ''VideoGame/FateGrandOrder'', the CrisisCrossover for the Franchise/FateSeries, takes place in its own timeline separate from other works. Played with in that the franchise is known for having {{Alternate Universe}}s being a known fact in-universe, and that the characters from the other ''Fate'' works are explicitly pulled from there with the special SummoningRitual unique to ''Grand Order'''s world or via special crossovers.

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* ''VideoGame/FateGrandOrder'', the CrisisCrossover for the Franchise/FateSeries, ''Franchise/{{Fate|Series}}'' series, takes place in its own timeline separate from other works. Played with in that the franchise is known for having {{Alternate Universe}}s being a known fact in-universe, and that the characters from the other ''Fate'' works are explicitly pulled from there with the special SummoningRitual unique to ''Grand Order'''s world or via special crossovers.



* ''VideoGame/InjusticeGodsAmongUs'' and [[VideoGame/Injustice2 its sequel]] both take place in one of the DC lore's many unaccounted-for alternate universes.
* The ''VideoGame/ProjectXZone'' games take place in a crossover world that has a red-hot go at being a crossover of crossovers. If disparate characters have ever shared a spotlight before (i.e. ''VideoGame/StreetFighterXTekken, VideoGame/MarvelVsCapcom'') expect them to recognize each other here. However, PXZ itself is explicitly a PostScriptSeason to each and every one of its sources to avoid plot conflicts.
* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in ''Ultimate'', where ''Franchise/TheLegendOfZelda'' and ''Franchise/{{Castlevania}}'' characters are drawn from different points in their own continuities' timeline. [[note]]''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' Link, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' Toon Link, ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' Young Link, ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' Ganondorf and Sheik, and ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Link Between Worlds]]'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.
* According to Eiji Aonuma, ''VideoGame/HyruleWarriors'' takes place in an separate dimension from the canonical games of ''Franchise/TheLegendOfZelda''. There's a Link, Zelda, Impa, and Ganondorf in this dimension, but all other returning ''Zelda'' characters (such as Midna, Darunia, and Fi) are pulled from portals into other timelines in order to make this crossover possible.

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* ''VideoGame/InjusticeGodsAmongUs'' and [[VideoGame/Injustice2 its sequel]] both take place in one of the DC lore's many unaccounted-for unaccounted for alternate universes.
* The ''VideoGame/ProjectXZone'' games take place in a crossover world inhabited by OriginalGeneration characters that has a red-hot go at being a crossover of crossovers.crossovers between Creator/{{Capcom}}, [[Creator/BandaiNamcoEntertainment Namco]], and Creator/{{Sega}}. If disparate characters have ever shared a spotlight before (i.e. ''VideoGame/StreetFighterXTekken, VideoGame/MarvelVsCapcom'') VideoGame/MarvelVsCapcom''), expect them to recognize each other here. However, PXZ itself is ''PXZ'' and its sequel are explicitly a PostScriptSeason to each and every one of its sources to avoid plot conflicts.
conflicts, while several plot threads in both games are a direct continuation of the events of ''VideoGame/NamcoXCapcom'' (and, to a lesser extent, ''VideoGame/EndlessFrontier'').
* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, [[VideoGame/MetalGear Snake]], [[VideoGame/FinalFantasyVII Cloud]], [[Franchise/{{Castlevania}} the Belmonts, etc) Belmonts]], [[GuestFighter etc.]]) co-exist in the same universe. Even more extreme in ''Ultimate'', where ''Franchise/TheLegendOfZelda'' and ''Franchise/{{Castlevania}}'' characters are drawn from different points in their own continuities' timeline. [[note]]''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' Link, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' Toon Link, ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' Young Link, ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' Ganondorf and Sheik, and ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Link Between Worlds]]'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's ''Ultimate''[='s=] pre-release streams, [[Creator/MasahiroSakurai Sakurai]] [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.
* According to Eiji Aonuma, ''VideoGame/HyruleWarriors'' takes place in an separate dimension from the canonical games of ''Franchise/TheLegendOfZelda''. ''Franchise/TheLegendOfZelda'', and thus does not fall within any of the three timelines revealed in ''Literature/HyruleHistoria''. There's a Link, Zelda, Impa, and Ganondorf in this dimension, dimension (given the LegacyCharacter nature of those four), but all other returning ''Zelda'' characters (such as Midna, Darunia, [[VideoGame/TheLegendOfZeldaTwilightPrincess Midna]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Darunia]], and Fi) [[VideoGame/TheLegendOfZeldaSkywardSword Fi]]) are pulled from portals into other timelines in order to make this crossover possible.



* ''Franchise/KingdomHearts'' takes place in a universe where Creator/{{Disney}} and Creator/SquareEnix universes collide.
** That’s not all. Every ''Franchise/DisneyAnimatedCanon'', Creator/{{Pixar}}, and live-action movies are collided in the Disney side, and every video game developed by Square Enix (every Franchise/FinalFantasy game and ''VideoGame/TheWorldEndsWithYou'') are connected on the Square side.
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* ''Franchise/KingdomHearts'' takes place in a universe where Creator/{{Disney}} and Creator/SquareEnix universes collide.
** That’s not all. Every ''Franchise/DisneyAnimatedCanon'', Creator/{{Pixar}},
collide. Specifically, the implication is that nearly every entry of the Franchise/DisneyAnimatedCanon, most Creator/{{Pixar}} films, films and features falling outside of either category (ex. ''WesternAnimation/TheNightmareBeforeChristmas'', ''WesternAnimation/MickeyDonaldGoofyTheThreeMusketeers''), and even live-action movies are collided in the Disney side, like ''Film/{{TRON}}'' and every video game developed by Square Enix (every Franchise/FinalFantasy game and ''VideoGame/TheWorldEndsWithYou'') ''Franchise/PiratesOfTheCaribbean'' [[MegaCrossover are connected on the Square side.
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Disney side]]. Square's side of the crossover is currently more limited, mainly consisting of AU versions of various ''Franchise/FinalFantasy'' characters (with the possible exception of [[VideoGame/FinalFantasyX Auron]] in ''VideoGame/KingdomHeartsII'', hinted to be a younger version pulled from a point in time prior to ''FFX''). Additionally, the cast of ''VideoGame/TheWorldEndsWithYou'' play a supporting role in ''[[VideoGame/KingdomHearts3DDreamDropDistance Dream Drop Distance]]'' and elements from ''VideoGame/{{Einhander}}'' made their way into the Gummi Ship segments of ''VideoGame/KingdomHeartsIII'' (including two enemies appearing as {{Bonus Boss}}es).

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[[folder:Anime and Manga]]
* The ''Manga/CrossEpoch'' manga takes place in a world where the ''Franchise/OnePiece'' and ''Franchise/DragonBall'' universes merge together.
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* ''VideoGame/FateGrandOrder'', the CrisisCrossover for the Franchise/FateSeries, takes place in its own timeline seperate from other works. Played with in that the franchise is known for having {{Alternate Universe}}s being a known fact in-universe, and that the characters from the other ''Fate'' works are explicitly pulled from there with the special SummoningRitual unique to ''Grand Order'''s world or via special crossovers.

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* ''VideoGame/FateGrandOrder'', the CrisisCrossover for the Franchise/FateSeries, takes place in its own timeline seperate separate from other works. Played with in that the franchise is known for having {{Alternate Universe}}s being a known fact in-universe, and that the characters from the other ''Fate'' works are explicitly pulled from there with the special SummoningRitual unique to ''Grand Order'''s world or via special crossovers.



** ''VideoGame/MarvelVsCapcom3'' has a storyline handled by comic book writer Frank Tieri, which takes place in an alternate universe, [[http://marvel.wikia.com/Earth-30847 Earth-30847,]] which is somewhat similar to the mainline 616 with elements from the ComicBook/UltimateMarvel universe (such as ComicBook/NickFury looking like Creator/SamuelLJackson) thrown in as well.



* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in ''Ultimate'', where ''Zelda'' and ''Castlevania'' characters are drawn from different points in their own continuities' timeline. [[note]]''Breath of Wild'' Link, ''Wind Waker'' Toon Link, ''Majora's Mask'' Young Link, ''Ocarina of Time'' Ganondorf and Sheik, and ''Link Between Worlds'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.

to:

* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in ''Ultimate'', where ''Zelda'' ''Franchise/TheLegendOfZelda'' and ''Castlevania'' ''Franchise/{{Castlevania}}'' characters are drawn from different points in their own continuities' timeline. [[note]]''Breath [[note]]''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of Wild'' the Wild]]'' Link, ''Wind Waker'' ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' Toon Link, ''Majora's Mask'' ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' Young Link, ''Ocarina ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time'' Time]]'' Ganondorf and Sheik, and ''Link ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Link Between Worlds'' Worlds]]'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.
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* ''VideoGame/FateGrandOrder'', the CrisisCrossover for the Franchise/FateSeries, takes place in its own universe. Played with in that the series is known for having {{Alternate Universe}}s being a known fact in universe, and that the characters from the other Fate works are explicitly pulled from there with the special SummoningRitual unique to Grand Order's world.

to:

* ''VideoGame/FateGrandOrder'', the CrisisCrossover for the Franchise/FateSeries, takes place in its own universe. timeline seperate from other works. Played with in that the series franchise is known for having {{Alternate Universe}}s being a known fact in universe, in-universe, and that the characters from the other Fate ''Fate'' works are explicitly pulled from there with the special SummoningRitual unique to Grand Order's world.''Grand Order'''s world or via special crossovers.
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Some crossovers start a storyline in one piece of media and finish it in another. Others bring existing characters to the same place. A crossover alternate universe is where a universe is created solely for the purpose of a bringing together characters for whom the above two options aren't available.

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Some crossovers {{crossover}}s start a storyline in one piece of media and finish it in another. Others bring existing characters to the same place. A crossover alternate universe is where a universe is created solely for the purpose of a bringing together characters for whom the above two options aren't available.

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%%* ''Franchise/KingdomHearts'' takes place in a universe where the Disney and Square universes collide.

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%%* * ''Franchise/KingdomHearts'' takes place in a universe where Creator/{{Disney}} and Creator/SquareEnix universes collide.
** That’s not all. Every ''Franchise/DisneyAnimatedCanon'', Creator/{{Pixar}}, and live-action movies are collided in
the Disney side, and every video game developed by Square universes collide.Enix (every Franchise/FinalFantasy game and ''VideoGame/TheWorldEndsWithYou'') are connected on the Square side.
Is there an issue? Send a MessageReason:
I need help on this.

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%%* ''Franchise/KingdomHearts'' takes place in a universe where the Disney and Square universes collide.

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* ''VideoGame/JStarsVictoryVs'' is a crossover of several ''Magazine/ShonenJump'' series that takes place in a world called "Jump World".

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* ''Magazine/ShonenJump'' crossover games:
**
''VideoGame/JStarsVictoryVs'' is a crossover of several ''Magazine/ShonenJump'' series that takes place in a world called "Jump World".World".
** ''VideoGame/JumpForce'' is the same way, taking place where all ''Jump'' universes collide.
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** Speaking of Marvel and DC, every comic book was its own story with its own universe, each being an anthology series. Then the stories started colliding, creating superhero teams such as the ''ComicBook/JusticeLeague'' and the ''ComicBook/{{Avengers}}''.
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* ''VideoGame/RakenzarnTales'' makes its own world called Rakenzarn into order to bring together bunches of existing characters from varying series.
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* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in ''Ultimate'', where Zelda and ''Castlevania'' characters are drawn from different points in their own continuities' timeline. [[note]]''Breath of Wild'' Link, ''Ocarina of Time'' Ganondorf and Sheik, and ''Link Between Worlds'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.

to:

* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in ''Ultimate'', where Zelda ''Zelda'' and ''Castlevania'' characters are drawn from different points in their own continuities' timeline. [[note]]''Breath of Wild'' Link, ''Wind Waker'' Toon Link, ''Majora's Mask'' Young Link, ''Ocarina of Time'' Ganondorf and Sheik, and ''Link Between Worlds'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.

to:

* ''VideoGame/SuperSmashBros'', particularly the story modes in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, ''Ultimate'', where Zelda and Castlevania ''Castlevania'' characters are drawn from different points in their own continuities continuities' timeline. [[note]]Breath [[note]]''Breath of Wild Wild'' Link, Ocarina ''Ocarina of Time Time'' Ganondorf and Sheik, and Link ''Link Between Worlds Worlds'' Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/SuperSmashBros'', particularly the story modes in Brawl and Ultimate, establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.

to:

* ''VideoGame/SuperSmashBros'', particularly the story modes in Brawl ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' and Ultimate, ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.

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----



[[AC:Animated Films]]
* Played with in ''WesternAnimation/SpiderManIntoTheSpiderVerse''. The universe is separate from any existing continuity (it was created for the movie) and doesn't initially appear to be a crossover, but that changes about 40 minutes into the film when the other spidermen are brought in from other universes.

[[AC:Comic Books]]

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[[AC:Animated Films]]
* Played with in ''WesternAnimation/SpiderManIntoTheSpiderVerse''. The universe is separate from any existing continuity (it was created for the movie) and doesn't initially appear to be a crossover, but that changes about 40 minutes into the film when the other spidermen are brought in from other universes.

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Books]]




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\n[[AC:Live-Action]][[/folder]]

[[folder:Films -- Animation]]
* Played with in ''WesternAnimation/SpiderManIntoTheSpiderVerse''. The universe is separate from any existing continuity (it was created for the movie) and doesn't initially appear to be a crossover, but that changes about 40 minutes into the film when the other Spider-Men are brought in from other universes.
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[[folder:Video
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%%* VideoGame/JStarsVictoryVs takes place in a world called "Jump World".

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%%* VideoGame/JStarsVictoryVs * ''VideoGame/JStarsVictoryVs'' is a crossover of several ''Magazine/ShonenJump'' series that takes place in a world called "Jump World".
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%%* VideoGame/JStarsVictoryVs takes place in a world called "Jump World".
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* ''VideoGame/SuperSmashBros'', particularly the story modes in Brawl and Ultimate, establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.

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* ''VideoGame/SuperSmashBros'', particularly the story modes in Brawl and Ultimate, establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.imagination.
* According to Eiji Aonuma, ''VideoGame/HyruleWarriors'' takes place in an separate dimension from the canonical games of ''Franchise/TheLegendOfZelda''. There's a Link, Zelda, Impa, and Ganondorf in this dimension, but all other returning ''Zelda'' characters (such as Midna, Darunia, and Fi) are pulled from portals into other timelines in order to make this crossover possible.
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[[AC:Live-Action]]
* ''Series/HikoninSentaiAkibaranger'', the main characters can create a delusional universe where every Super Sentai team exists.
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* ''VideoGame/SuperSmashBros'', particularly the story modes in Brawl and Ultimate, establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]]

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* ''VideoGame/SuperSmashBros'', particularly the story modes in Brawl and Ultimate, establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]]age[[/note]] While it was hinted before, in one of Ultimate's pre-release streams, [[WordOfGod Sakurai confirmed]] that the characters in the Smash Bros games are toys in the realm of imagination.
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* The ''VideoGame/ProjectXZone'' games take place in a crossover world that has a red-hot go at being a crossover of crossovers. If disparate characters have ever shared a spotlight before (i.e. ''VideoGame/StreetFighterXTekken, VideoGame/MarvelVsCapcom'') expect them to recognize each other here. However, PXZ itself is explicitly a PostScriptSeason to each and every one of its sources to avoid plot conflicts.

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* The ''VideoGame/ProjectXZone'' games take place in a crossover world that has a red-hot go at being a crossover of crossovers. If disparate characters have ever shared a spotlight before (i.e. ''VideoGame/StreetFighterXTekken, VideoGame/MarvelVsCapcom'') expect them to recognize each other here. However, PXZ itself is explicitly a PostScriptSeason to each and every one of its sources to avoid plot conflicts.conflicts.
* ''VideoGame/SuperSmashBros'', particularly the story modes in Brawl and Ultimate, establish a universe where all the Nintendo characters (plus Snake, Cloud, the Belmonts, etc) co-exist in the same universe. Even more extreme in Ultimate, where Zelda and Castlevania characters are drawn from different points in their own continuities timeline. [[note]]Breath of Wild Link, Ocarina of Time Ganondorf and Sheik, and Link Between Worlds Zelda, and Richter and Simon are both the same age[[/note]]
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* ''VideoGame/MarvelVsCapcom'' series take place in a separate Marvel universe called Earth-96169.

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* ''VideoGame/MarvelVsCapcom'' series take place in a separate Marvel universe called Earth-96169.Earth-96169.
* ''VideoGame/InjusticeGodsAmongUs'' and [[VideoGame/Injustice2 its sequel]] both take place in one of the DC lore's many unaccounted-for alternate universes.
* The ''VideoGame/ProjectXZone'' games take place in a crossover world that has a red-hot go at being a crossover of crossovers. If disparate characters have ever shared a spotlight before (i.e. ''VideoGame/StreetFighterXTekken, VideoGame/MarvelVsCapcom'') expect them to recognize each other here. However, PXZ itself is explicitly a PostScriptSeason to each and every one of its sources to avoid plot conflicts.
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Some crossovers start a storyline in one piece of media and finish it in another. Others bring existing characters to the same place. A crossover alternate universe is where a universe is created solely for the purpose of a bringing together characters for whom the above two options aren't available.

This usually happens for one of the following three reasons:

1. A {{fake crossover}} is needed. The writers can't simply transport all the characters to an existing universe due to plot necessities or copyright reasons.

2. The original work is not ongoing. It would be impossible to have the characters pop up in existing stories. This is common in {{Fairy Tale Free For All}}s and other works involving public domain characters.

3. The writers need to give the characters backstories different from what they are in their original stories.

Usually (but not always), the universe isn't used again after the crossover finishes. Subtrope of {{Alternate Universe}}.

!!Examples:

[[AC:Animated Films]]
* Played with in ''WesternAnimation/SpiderManIntoTheSpiderVerse''. The universe is separate from any existing continuity (it was created for the movie) and doesn't initially appear to be a crossover, but that changes about 40 minutes into the film when the other spidermen are brought in from other universes.

[[AC:Comic Books]]
* This technique is used whenever a crossover happens between Creator/MarvelComics and Creator/DCComics. Most notable is the ''ComicBook/AmalgamUniverse''.
* ''ComicBook/KillShakespeare'' takes place in a universe in which the characters' experiences differ from all of their backstories in the original works.

[[AC:Video Games]]
* ''VideoGame/FateGrandOrder'', the CrisisCrossover for the Franchise/FateSeries, takes place in its own universe. Played with in that the series is known for having {{Alternate Universe}}s being a known fact in universe, and that the characters from the other Fate works are explicitly pulled from there with the special SummoningRitual unique to Grand Order's world.
* ''VideoGame/MarvelVsCapcom'' series take place in a separate Marvel universe called Earth-96169.

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