Follow TV Tropes

Following

History Main / CreditsMedley

Go To

OR

Is there an issue? Send a MessageReason:
None


* 'WesternAnimation/StevenUniverse'' has Love like you. As of yet, the song is incomplete, only parts of it being in the credits. The song up until now can be found [[https://soundcloud.com/theundeadspeaker/love-like-you-complete-as-of-right-now here]].
Is there an issue? Send a MessageReason:
None


* ''TheRescuersDownUnder'' features an excellent end credits piece using the score's main themes.

to:

* ''TheRescuersDownUnder'' ''Disney/TheRescuersDownUnder'' features an excellent end credits piece using the score's main themes.
Is there an issue? Send a MessageReason:
None


* VideoGame/MarioAndLuigiDreamTeam does this with the credits song.

to:

* VideoGame/MarioAndLuigiDreamTeam ''VideoGame/MarioAndLuigiDreamTeam'' does this with the credits song.



* ''VideoGame/{{Undertale}}'' has a two-part ending piece called ''"Bring it in, guys!"'' and ''"Last Goodbye"'' which consists of a large remixed medley of most of the game's important leitmotifs, and a reprise of the final boss music, respectively.

to:

* ''VideoGame/{{Undertale}}'' has a two-part ending piece called ''"Bring it in, guys!"'' It In, Guys!"'' and ''"Last Goodbye"'' which consists of a large remixed medley of most of the game's important leitmotifs, and a reprise of the final boss music, respectively.
Is there an issue? Send a MessageReason:
None


* The voice actor credits in ''MetalGearSolid4'' run to a brief medley of songs from the series, which ends in [[spoiler:Big Boss's]] theme. The game then cuts to another cutscene with that character until the rest of the credits play.

to:

* The voice actor credits in ''MetalGearSolid4'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' run to a brief medley of songs from the series, which ends in [[spoiler:Big Boss's]] theme. The game then cuts to another cutscene with that character until the rest of the credits play.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/Castlevania'': several of the Metroidvanias, beginning with ''HarmonyOfDissonance''.''PortraitOfRuin'' mixes in a theme that can only be heard if you avoid the BadEnding. If you get the Bad ending in that game, you just get the Game Over screen after the cutscene.

to:

* ''VideoGame/Castlevania'': ''VideoGame/{{Castlevania}}'': several of the Metroidvanias, beginning with ''HarmonyOfDissonance''.''PortraitOfRuin'' ''VideoGame/CastlevaniaHarmonyOfDissonance''. ''VideoGame/CastlevaniaPortraitOfRuin'' mixes in a theme that can only be heard if you avoid the BadEnding. If you get the Bad ending in that game, you just get the Game Over screen after the cutscene.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Theatre/HelloDolly'' uses "Put On Your Sunday Clothes," "It Only Takes A Moment" and the title song for exit music.
** ''Theatre/TheKingAndI'' uses "I Whistle A Happy Tune" and "Shall We Dance?" for exit music.
Is there an issue? Send a MessageReason:
None


* ''Franchise/FireEmblem'' games frequently do this, starting as far back as the original game; more often than not, generally in conjunction with a unique composition.

to:

* ''Franchise/FireEmblem'' ''VideoGame/FireEmblem'' games frequently do this, starting as far back as the original game; more often than not, generally in conjunction with a unique composition.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Theatre/TheFantasticks'', for its exit music, uses "Try To Remember," "There Were You" and "Soon It's Gonna Rain."


Added DiffLines:

** ''No Strings''[='s=] exit music is a swinging medley of "The Sweetest Sounds," "Maine" and the title song.
Is there an issue? Send a MessageReason:
None


* The music that plays during the credits of the first ''Franchise/{{BIONICLE}}'' trilogy are all pieces of the in-movie score, though not full themes, bur rather different samples cut together in such a way, they sounds as if they were composed as standalone musical themes exclusively for the credits. Also, they're beautiful.

to:

* The music that plays during the credits of the first ''Franchise/{{BIONICLE}}'' ''WesternAnimation/{{BIONICLE}}'' trilogy are all pieces of the in-movie score, though not full themes, bur rather different samples cut together in such a way, they sounds as if they were composed as standalone musical themes exclusively for the credits. Also, they're beautiful.
Is there an issue? Send a MessageReason:
None


** ''VideoGame/SonicGenerations'' does this with both versions (PS3/Xbox 360/PC and 3DS).

to:

** ''VideoGame/SonicGenerations'' does this with both versions (PS3/Xbox ([=PS3=]/Xbox 360/PC and 3DS).[=3DS=]).
Is there an issue? Send a MessageReason:
None


* ''VideoGame/BanjoKazooieNutsAndBolts'' features an impressive score that weaves the themes of several main areas into a monster medley as the credits are viewed. The credits include the themes to Mumbo's Test-O-Track, LogBOX 720, Terrarium of Terror, Gruntilda's Challenge, Jiggoseum, BanjoLand, Nutty Acres and Gruntilda's Final Battle.

to:

* ''VideoGame/BanjoKazooieNutsAndBolts'' features an impressive score that weaves the themes of several main areas into a monster medley as the credits are viewed. The credits include the themes to Mumbo's Test-O-Track, LogBOX Log BOX 720, Terrarium of Terror, Gruntilda's Challenge, Jiggoseum, BanjoLand, Banjo Land, Nutty Acres and Gruntilda's Final Battle.



* All the UsefulNotes/MegaDrive ''SonicTheHedgehog'' games did this, with the exception of ''[[VideoGame/Sonic3AndKnuckles Sonic 3]]'' which had an original track instead of the usual medley. ''Sonic 4'' does that too.

to:

* All the UsefulNotes/MegaDrive ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' games did this, with the exception of ''[[VideoGame/Sonic3AndKnuckles Sonic 3]]'' which had an original track instead of the usual medley. ''Sonic 4'' VideoGame/SonicTheHedgehog4 does that too.



** The beta version of ''VideoGame/{{Sonic 3|AndKnuckles}}'' actually had its own [[http://www.youtube.com/watch?v=3oejBpoCYqE ending medley]] too, where it would play music from all stages in it and ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' (except for Carnival Night and Mushroom Hill Zones, for some reason), but was very likely cut from release version due to the splitting of the game into two parts. That beta is for a game called ''Sonic 3 Limited Edition'' which would've had both games on one cart. Its not a Sonic 3 beta per se.

to:

** The beta version of ''VideoGame/{{Sonic 3|AndKnuckles}}'' actually had its own [[http://www.youtube.com/watch?v=3oejBpoCYqE ending medley]] too, where it would play music from all stages in it and ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' (except for Carnival Night and Mushroom Hill Zones, for some reason), but was very likely cut from release version due to the splitting of the game into two parts. That beta is for a game called ''Sonic 3 Limited Edition'' which would've had both games on one cart. Its It's not a Sonic 3 beta per se.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Theatre/{{Pippin}}'', after a shortened version of "Magic To Do" for bows, uses "Corner Of The Sky" and "No Time At All" as its exit music.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Theatre/CloserThanEver'' recycles its framing tunes, "Doors" and "Closer Than Ever," for (respectively) the second bows and exit music.

Changed: 250

Is there an issue? Send a MessageReason:
Included Undertale in the video game examples.



to:

* ''VideoGame/{{Undertale}}'' has a two-part ending piece called ''"Bring it in, guys!"'' and ''"Last Goodbye"'' which consists of a large remixed medley of most of the game's important leitmotifs, and a reprise of the final boss music, respectively.
Is there an issue? Send a MessageReason:
None



to:

* ''[[Series/WaltDisneyPresents The Wonderful World of Disney]]'' features a medley of Disney songs over the credits.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*''VideoGame/Castlevania'': several of the Metroidvanias, beginning with ''HarmonyOfDissonance''.''PortraitOfRuin'' mixes in a theme that can only be heard if you avoid the BadEnding. If you get the Bad ending in that game, you just get the Game Over screen after the cutscene.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*'WesternAnimation/StevenUniverse'' has Love like you. As of yet, the song is incomplete, only parts of it being in the credits. The song up until now can be found [[https://soundcloud.com/theundeadspeaker/love-like-you-complete-as-of-right-now here]].
Is there an issue? Send a MessageReason:
None


* The DSiWare game ''Art Style: Pictobits'' ends with one, incorporating bits and pieces from all of the remixes featured in the game.

to:

* The DSiWare UsefulNotes/DSiWare game ''Art Style: Pictobits'' ends with one, incorporating bits and pieces from all of the remixes featured in the game.
Is there an issue? Send a MessageReason:
None


* Conan the Barbarian by BasilPoledouris

to:

* Conan the Barbarian by BasilPoledourisMusic/BasilPoledouris
Is there an issue? Send a MessageReason:
None


** ''TanzDerVampire'' manages to break the fourth wall with theirs- the final song of the show represents the vampires symbolically accepting and turning their audience, and the majority of the exit music that begins playing as the likely stiff-legged audience members squeeze slowly into the aisles to leave is exactly the same as the playout for the song "Ewigkeit", which ends with the actors playing vampires limping up the aisles to leave.

to:

** ''TanzDerVampire'' ''Theatre/TheSoundOfMusic''[='s=] exit music uses the title song, "Do-Re-Mi" and "Sixteen Going on Seventeen."
** ''Theatre/TanzDerVampire''
manages to break the fourth wall with theirs- the final song of the show represents the vampires symbolically accepting and turning their audience, and the majority of the exit music that begins playing as the likely stiff-legged audience members squeeze slowly into the aisles to leave is exactly the same as the playout for the song "Ewigkeit", which ends with the actors playing vampires limping up the aisles to leave.
Is there an issue? Send a MessageReason:
None


* All the MegaDrive ''SonicTheHedgehog'' games did this, with the exception of ''[[VideoGame/Sonic3AndKnuckles Sonic 3]]'' which had an original track instead of the usual medley. ''Sonic 4'' does that too.

to:

* All the MegaDrive UsefulNotes/MegaDrive ''SonicTheHedgehog'' games did this, with the exception of ''[[VideoGame/Sonic3AndKnuckles Sonic 3]]'' which had an original track instead of the usual medley. ''Sonic 4'' does that too.
Is there an issue? Send a MessageReason:
None



to:

* ''VideoGame/PN03'' does this with the Mission 3 and Final Mission themes.

Added: 254

Changed: 16

Is there an issue? Send a MessageReason:
None


* ''SuperSmashBrosBrawl'' uses the themes from each respective game in the series (64, Melee, and Brawl). This is done again for the credits sequence of the 3DS and Wii U instalments.

to:

* ''SuperSmashBrosBrawl'' ''VideoGame/SuperSmashBros Brawl'' uses the themes from each respective game in the series (64, Melee, and Brawl). This is done again for the credits sequence of the 3DS and Wii U instalments.



* ''VideoGame/EarthBound'' and ''VideoGame/MOTHER3'', if only for the cast roll segment; the rest of the credits have individual compositions.

to:

* ''VideoGame/EarthBound'' and ''VideoGame/MOTHER3'', ''VideoGame/{{MOTHER 3}}'', if only for the cast roll segment; the rest of the credits have individual compositions.compositions.
** The ending credits sequence of ''{{VideoGame/EquestriaBound}}'' features a medley of music from ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' that was not used in the game proper. [[https://www.youtube.com/watch?v=vYgHWRLIxVY Listen to it here.]]
Is there an issue? Send a MessageReason:
None


* The theatrical release of ''Film/TheAbyss'' was the first Creator/JamesCameron film ([[{{Titanic}} but not]] [[Film/{{Avatar}} the last]]) to feature double-column/speeded-up end credits on account of all the people involved, so Creator/AlanSilvestri's end credit suite features "Finale," a lot of "Bud On The Ledge" and the ending of "Back On The Air" [[spoiler: (the music for Bud and the aliens heading to the surface)]] without the choir. When it was released on video, it had a slower and one-column only roll which therefore lasted much longer, and had a much longer suite to match made up of "Finale," "The Pseudopod," "Resurrection," a reprise of the first part of "Finale" [[spoiler: (for the spire rising scene)]], and the excerpts from "Bud On The Ledge" and "Back On The Air."

to:

* The theatrical release of ''Film/TheAbyss'' was the first Creator/JamesCameron film ([[{{Titanic}} ([[Film/{{Titanic 1997}} but not]] [[Film/{{Avatar}} the last]]) to feature double-column/speeded-up end credits on account of all the people involved, so Creator/AlanSilvestri's end credit suite features "Finale," a lot of "Bud On The Ledge" and the ending of "Back On The Air" [[spoiler: (the music for Bud and the aliens heading to the surface)]] without the choir. When it was released on video, it had a slower and one-column only roll which therefore lasted much longer, and had a much longer suite to match made up of "Finale," "The Pseudopod," "Resurrection," a reprise of the first part of "Finale" [[spoiler: (for the spire rising scene)]], and the excerpts from "Bud On The Ledge" and "Back On The Air."
Is there an issue? Send a MessageReason:
None


** Music/JohnWilliams is quite fond of this. Notable example: the closing credits from ''[[Film/HarryPotter Harry Potter and the Prisoner of Azkaban]]'', which consisted of ''seven'' themes from the film back-to-back. And was awesome.

to:

** Music/JohnWilliams is quite fond of this. Notable example: the closing credits from ''[[Film/HarryPotter Harry Potter and the Prisoner of Azkaban]]'', ''Film/HarryPotterAndThePrisonerOfAzkaban'', which consisted of ''seven'' themes from the film back-to-back. And was awesome.



* The ''Film/BackToTheFuture'' sequels. As an example, Part III features a suite with the film's Western theme, the love theme, and the train theme sandwiched by the main theme of the series.

to:

* The ''Film/BackToTheFuture'' ''Franchise/BackToTheFuture'' sequels. As an example, ''[[Film/BackToTheFuturePartIII Part III III]]'' features a suite with the film's Western theme, the love theme, and the train theme sandwiched by the main theme of the series.
Is there an issue? Send a MessageReason:
None


* ''AdventChildren'' and ''VideoGame/CrisisCore'' have similar medleys that both begin with a remix of The Main Theme of ''VideoGame/FinalFantasyVII'', which is the only time said piece of music is featured on the respective soundtracks.

to:

* ''AdventChildren'' ''Anime/FinalFantasyVIIAdventChildren'' and ''VideoGame/CrisisCore'' have similar medleys that both begin with a remix of The Main Theme of ''VideoGame/FinalFantasyVII'', which is the only time said piece of music is featured on the respective soundtracks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Milk and Honey''[='s=] exit music uses the title song, "Independence Day Hora," "Shalom" and "Chin Up, Ladies."
Is there an issue? Send a MessageReason:
None


* ''Banjo-Kazooie: Nuts & Bolts'' features an impressive score that weaves the themes of several main areas into a monster medley as the credits are viewed. The credits include the themes to Mumbo's Test-O-Track, LogBOX 720, Terrarium of Terror, Gruntilda's Challenge, Jiggoseum, BanjoLand, Nutty Acres and Gruntilda's Final Battle.

to:

* ''Banjo-Kazooie: Nuts & Bolts'' ''VideoGame/BanjoKazooieNutsAndBolts'' features an impressive score that weaves the themes of several main areas into a monster medley as the credits are viewed. The credits include the themes to Mumbo's Test-O-Track, LogBOX 720, Terrarium of Terror, Gruntilda's Challenge, Jiggoseum, BanjoLand, Nutty Acres and Gruntilda's Final Battle.



** ''[[FinalFantasyDissidia Dissidia]]'' takes this UpToEleven by creating a medley of the ending themes from the first ten games!

to:

** ''[[FinalFantasyDissidia Dissidia]]'' ''VideoGame/{{Dissidia|FinalFantasy}}'' takes this UpToEleven by creating a medley of the ending themes from the first ten games!



** The beta version of ''[[VideoGame/Sonic3AndKnuckles Sonic 3]]'' actually had its own [[http://www.youtube.com/watch?v=3oejBpoCYqE ending medley]] too, where it would play music from all stages in it and ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' (except for Carnival Night and Mushroom Hill Zones, for some reason), but was very likely cut from release version due to the splitting of the game into two parts. That beta is for a game called ''Sonic 3 Limited Edition'' which would've had both games on one cart. Its not a Sonic 3 beta per se.

to:

** The beta version of ''[[VideoGame/Sonic3AndKnuckles Sonic 3]]'' ''VideoGame/{{Sonic 3|AndKnuckles}}'' actually had its own [[http://www.youtube.com/watch?v=3oejBpoCYqE ending medley]] too, where it would play music from all stages in it and ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' (except for Carnival Night and Mushroom Hill Zones, for some reason), but was very likely cut from release version due to the splitting of the game into two parts. That beta is for a game called ''Sonic 3 Limited Edition'' which would've had both games on one cart. Its not a Sonic 3 beta per se.



* ''VideoGame/EarthBound'' and ''VideoGame/{{MOTHER 3}}'', if only for the cast roll segment; the rest of the credits have individual compositions.

to:

* ''VideoGame/EarthBound'' and ''VideoGame/{{MOTHER 3}}'', ''VideoGame/MOTHER3'', if only for the cast roll segment; the rest of the credits have individual compositions.



* ''LiveALive'' also has a credits sequence that plays all of the main characters' {{leitmotif}}s one after another.

to:

* ''LiveALive'' also ''VideoGame/LiveALive'' has a credits sequence that plays all of the main characters' {{leitmotif}}s one after another.



* Played with in ''VideoGame/Rockman4MinusInfinity''--the credits theme is a medley of three credits songs from the ''VideoGame/{{Kirby}}'' series - ''[[KirbySuperStar Super Star]]'', ''Block Ball'', and ''Dream Course'', in that order.

to:

* Played with in ''VideoGame/Rockman4MinusInfinity''--the credits theme is a medley of three credits songs from the ''VideoGame/{{Kirby}}'' series - ''[[KirbySuperStar ''[[VideoGame/KirbySuperStar Super Star]]'', ''Block Ball'', and ''Dream Course'', in that order.



* CrashTwinsanity uses one of these.

to:

* CrashTwinsanity ''VideoGame/CrashTwinsanity'' uses one of these.




to:

* The "ending" of ''VideoGame/{{Minecraft}}'' is backed by a medley of the title themes.



* The music that plays during the credits of the first ''{{BIONICLE}}'' trilogy are all pieces of the in-movie score, though not full themes, bur rather different samples cut together in such a way, they sounds as if they were composed as standalone musical themes exclusively for the credits. Also, they're beautiful.

to:

* The music that plays during the credits of the first ''{{BIONICLE}}'' ''Franchise/{{BIONICLE}}'' trilogy are all pieces of the in-movie score, though not full themes, bur rather different samples cut together in such a way, they sounds as if they were composed as standalone musical themes exclusively for the credits. Also, they're beautiful.

Added: 254

Changed: 63

Is there an issue? Send a MessageReason:
None


** ''Theatre/{{Follies}}'' reuses the overture medley up to "Rain on the Roof," which is cut off to segue to "Beautiful Girls."

to:

** ''Theatre/{{Follies}}'' reuses the overture medley MedleyOverture up to the sixth bar of "Rain on the Roof," which is cut off to segue but segues immediately to "Beautiful Girls.""
** ''Theatre/FunnyGirl'' uses "Don't Rain on My Parade" and the "People" coda for the curtain call, and then "I'm the Greatest Star," "People," "You Are Woman, I Am Man," "Rat-Tat-Tat-Tat" and one phrase of "The Music That Makes Me Dance" for exit music.
Is there an issue? Send a MessageReason:
None


* AdventChildren plays a character theme medley over the credits.

to:

* AdventChildren ''Anime/FinalFantasyVIIAdventChildren'' plays a character theme medley over the credits.



* The theatrical release of ''TheAbyss'' was the first Creator/JamesCameron film ([[{{Titanic}} but not]] [[Film/{{Avatar}} the last]]) to feature double-column/speeded-up end credits on account of all the people involved, so Creator/AlanSilvestri's end credit suite features "Finale," a lot of "Bud On The Ledge" and the ending of "Back On The Air" [[spoiler: (the music for Bud and the aliens heading to the surface)]] without the choir. When it was released on video, it had a slower and one-column only roll which therefore lasted much longer, and had a much longer suite to match made up of "Finale," "The Pseudopod," "Resurrection," a reprise of the first part of "Finale" [[spoiler: (for the spire rising scene)]], and the excerpts from "Bud On The Ledge" and "Back On The Air."
* ''TeamAmericaWorldPolice''

to:

* The theatrical release of ''TheAbyss'' ''Film/TheAbyss'' was the first Creator/JamesCameron film ([[{{Titanic}} but not]] [[Film/{{Avatar}} the last]]) to feature double-column/speeded-up end credits on account of all the people involved, so Creator/AlanSilvestri's end credit suite features "Finale," a lot of "Bud On The Ledge" and the ending of "Back On The Air" [[spoiler: (the music for Bud and the aliens heading to the surface)]] without the choir. When it was released on video, it had a slower and one-column only roll which therefore lasted much longer, and had a much longer suite to match made up of "Finale," "The Pseudopod," "Resurrection," a reprise of the first part of "Finale" [[spoiler: (for the spire rising scene)]], and the excerpts from "Bud On The Ledge" and "Back On The Air."
* ''TeamAmericaWorldPolice''''Film/TeamAmericaWorldPolice''

Top