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* ''Franchise/SonicTheHedgehog'': The games went from being almost completely separated with extremely little plot to having dense plots with immense amounts of cutscenes and backstory, to the point where it no longer makes sense sometimes. Interestingly it rarely ever crosses over multiple games; you can play ''VideoGame/ShadowTheHedgehog'' without having played ''VideoGame/SonicHeroes'', for example, as the links between other games tends to be only for a few specific events that are given due exposition when brought up again.

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* ''Franchise/SonicTheHedgehog'': ''VideoGame/SonicTheHedgehog'': The games went from being almost completely separated with extremely little plot to having dense plots with immense amounts of cutscenes and backstory, to the point where it no longer makes sense sometimes. Interestingly it rarely ever crosses over multiple games; you can play ''VideoGame/ShadowTheHedgehog'' without having played ''VideoGame/SonicHeroes'', for example, as the links between other games tends to be only for a few specific events that are given due exposition when brought up again.
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* Early chapters of ''Manga/KaguyaSamaLoveIsWar'' were ([[RewatchBonus seemingly]]) self contained BattleOfWits between Kaguya and Shirogane, though {{Continuity Nod}}s and ongoing plots become far more common as the series goes on, especially after the fireworks arc.
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* The first ''VideoGame/TheLegendOfZelda'' games had so little of a connecting storyline, that most fans thought it was just the same story, retold over and over and over (a misconception still held by some today). Then came ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', which had an implicit connection to ''VideoGame/TheLegendOfZeldaALinkToThePast's'' Imprisoning War (later confirmed in the 25th anniversary encyclopedia ''[[AllThereInTheManual Hyrule Historia]]'' to be the result of [[AlternateTimeline one of three possible aftermaths]] of ''Ocarina''s story where Link is defeated), which then continues to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]. ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' also had a direct connection to ''Ocarina'', the first game to explicitly confirm a timeline with more than one Link, with two sequels, ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' clearly following this story too. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', though mostly only seen through hints in-story, was confirmed by WordOfGod and ''Hyrule Historia'' to follow the "child" AlternateTimeline at the end of ''Ocarina'' (a different one to the one ''Link to the Past'' follows).

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* The first ''VideoGame/TheLegendOfZelda'' ''Franchise/TheLegendOfZelda'' games had so little of a connecting storyline, that most fans thought it was just the same story, retold over and over and over (a misconception still held by some today). Then came ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', which had an implicit connection to ''VideoGame/TheLegendOfZeldaALinkToThePast's'' Imprisoning War (later confirmed in the 25th anniversary encyclopedia ''[[AllThereInTheManual Hyrule Historia]]'' to be the result of [[AlternateTimeline one of three possible aftermaths]] of ''Ocarina''s ''Ocarina'''s story where Link is defeated), which then continues to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]].Mask]]''. ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' also had a direct connection to ''Ocarina'', the first game to explicitly confirm a timeline with more than one Link, with two sequels, ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' clearly following this story too. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', though mostly only seen through hints in-story, was confirmed by WordOfGod and ''Hyrule Historia'' to follow the "child" AlternateTimeline at the end of ''Ocarina'' (a different one to the one ''Link to the Past'' follows).

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* ''Manga/DragonBall'' starts out as a very comedic, almost episodic affair, and while the story did keep moving forward with little status quo, it didn't really develop itself much either. The longer-form Red Ribbon Arc starts the move out of this trend once Goku meets Upa, Bora and Tao, and the Piccolo Daimao arc signals a proper transition with the death of major characters and the use of backstory for the plot rather than for simple worldbuilding as before. True to form, the aftermath of this arc leads directly into the next one with the story not over, which would apply to all future arcs as well, including the split from ''Dragon Ball'' to ''Anime/DragonBallZ'' induced by the anime.



* The first ''VideoGame/TheLegendOfZelda'' games had so little of a connecting storyline, that most fans thought it was just the same story, retold over and over and over (a misconception still held by some today). Then came ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', which had an implicit connection to ''VideoGame/TheLegendOfZeldaALinkToThePast's'' Imprisoning War (later confirmed in the 25th anniversary encyclopedia ''[[AllThereInTheManual Hyrule Historia]]'' to be the result of [[AlternateTimeline one of three possible aftermaths]] of ''Ocarina''s story where Link is defeated). ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' also had a direct connection to ''Ocarina'', the first game to explicitly confirm a timeline with more than one Link, with two sequels, ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' clearly following this story too. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', though mostly only seen through hints in-story, was confirmed by WordOfGod and ''Hyrule Historia'' to follow the "child" AlternateTimeline at the end of ''Ocarina'' (a different one to the one ''Link to the Past'' follows).
* ''Franchise/SonicTheHedgehog'': The games went from being almost completely separated to being connected all over the place to the point where it no longer makes sense sometimes.

to:

* The first ''VideoGame/TheLegendOfZelda'' games had so little of a connecting storyline, that most fans thought it was just the same story, retold over and over and over (a misconception still held by some today). Then came ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', which had an implicit connection to ''VideoGame/TheLegendOfZeldaALinkToThePast's'' Imprisoning War (later confirmed in the 25th anniversary encyclopedia ''[[AllThereInTheManual Hyrule Historia]]'' to be the result of [[AlternateTimeline one of three possible aftermaths]] of ''Ocarina''s story where Link is defeated).defeated), which then continues to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]. ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' also had a direct connection to ''Ocarina'', the first game to explicitly confirm a timeline with more than one Link, with two sequels, ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' and ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' clearly following this story too. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', though mostly only seen through hints in-story, was confirmed by WordOfGod and ''Hyrule Historia'' to follow the "child" AlternateTimeline at the end of ''Ocarina'' (a different one to the one ''Link to the Past'' follows).
* ''Franchise/SonicTheHedgehog'': The games went from being almost completely separated with extremely little plot to being connected all over the place having dense plots with immense amounts of cutscenes and backstory, to the point where it no longer makes sense sometimes.sometimes. Interestingly it rarely ever crosses over multiple games; you can play ''VideoGame/ShadowTheHedgehog'' without having played ''VideoGame/SonicHeroes'', for example, as the links between other games tends to be only for a few specific events that are given due exposition when brought up again.


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* ''Franchise/RatchetAndClank'' didn't experience continuity creep so much as it got a Continuity ''Crash''. While the [=PS2=] games did acknowledge past games such as the aftermath of Drek's defeat and Ratchet living in Megapolis, by and large the story was there to provide laughs and an excuse to go to a new level. ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'' provided a brief spike where an extended backstory was important and new missions were, for the first time, ''not'' primarily delivered through amusing advertisements. But with ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' the story and villain were directly personal to the heroes with great amounts of world building for the first time, and the story was told over multiple games (with the themes revisited in another). The series hasn't really looked back since.
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* ''Manga/RurouniKenshin'' was about Kenshin having sword fights and such in the Meiji era. Then the plot went further into his backstory, and while the series had never been lighthearted, it got a lot darker, including the death of his first wife [[spoiler:and the faked death of Kaoru]]..

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* ''Manga/RurouniKenshin'' was about Kenshin having sword fights and such in the Meiji era. Then the plot went further into his backstory, and while the series had never been lighthearted, it got a lot darker, including the death of his first wife [[spoiler:and the faked death of Kaoru]]..Kaoru]].
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Sometimes writers use this trope intentionally, as part of their overall plan for the show: the early standalone episodes allow the viewers to become familiar with the setting and characters, so when the MythArc begins, they'll understand the context and stakes.
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** ''WesternAnimation/TransformersAnimated'' began with almost entirely self-contained episode, and while it has yet to get a continuous StoryArc, [[HalfArcSeason more and more episodes became continuations of previous ones]]. Story editor Marty Isenberg says this is his preferred form of writing.

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** ''WesternAnimation/TransformersAnimated'' began with almost entirely self-contained episode, episodes, and while it has yet to get a continuous StoryArc, later on [[HalfArcSeason more and more episodes became continuations of previous ones]]. Story editor Marty Isenberg says this is his preferred form of writing.
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* The ''Magazine/DoctorWhoMagazine'' comic strip began with self-contained multi-part stories about the Fourth Doctor, with little continuity between them (and not making much effort to make them fit into the TV show continuity). This changed when the strip's protagonist changed to the Fifth Doctor, with the writer Steve Parkhouse ending up making the entire Fifth Doctor run fit into a single broad myth-arc, and then launching the Sixth Doctor's era with the ambitious, complex, and very long "Voyager" arc. Since then, the strip has moved back and forth between these poles - the later Sixth Doctor strips after Parkhouse left, and the Seventh Doctor strips, were mostly episodic, but the Eighth Doctor strips had several long-running arcs. After the TV show was relaunched, the Ninth and Tenth Doctor strips were episodic to avoid any conflicts with TV continuity, but the magazine editor and the strip's writer took advantage of the Tenth Doctor's final "specials-only" year in 2009 to have a long-term arc revolving around the mysterious past of the Doctor's amnesiac original companion Majenta, and subsequently the strip has gone back to long-term arcs lasting roughly a year each.
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** The first two books being almost stand-alones are more because not enough of the background had been established for the over-arching plot Rowling had intended from the beginning. It wasn't until ''Prisoner of Azkaban'' that enough had happened that the plot that had been developing since chapter one of ''The Philosopher's Stone'' could show itself.

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** The first two books being almost stand-alones are more because not enough of the background had been established for the over-arching plot Rowling had intended from the beginning.beginning, as well as ExecutiveMeddling forcing her to remove some background information on Voldemort from the second to keep it more episodic (that background got moved to ''Half-Blood Prince''). It wasn't until ''Prisoner of Azkaban'' that enough had happened that the plot that had been developing since chapter one of ''The Philosopher's Stone'' could show itself.
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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has experienced an increased level of continuity in season 3. While {{Continuity Nod}}s were common in previous seasons, and were able to make nods to very small details, several season 3 episodes have plots that act as outright continuations of of previous episodes, such as "Magic Duel" to "Boast Busters" and "Keep Calm and Flutter On" to "The Return of Harmony". Continued in season 4 with the season premier being a direct sequel to the previous season finale, and the Equestria Games mentioned in "Games Ponies Play" coming back as a recurring story arc.

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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has experienced an increased level of continuity in season 3. While {{Continuity Nod}}s were common in previous seasons, and were able to make nods to very small details, several season 3 episodes have plots that act as outright continuations of of previous episodes, such as "Magic Duel" to "Boast Busters" and "Keep Calm and Flutter On" to "The Return of Harmony". Continued in season 4 with the season premier premiere being a direct sequel to the previous season finale, and the Equestria Games mentioned in "Games Ponies Play" coming back as a recurring story arc.
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[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]
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* ''VideoGame/KingsQuest'' wound up with this. The first two or four (depending on your point of view) games were pretty episodic. But then you have ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'', where the BigBad is motivated by revenge for events from ''VideoGame/KingsQuestIIIToHeirIsHuman'', and the ending of ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'' directly leads to ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow'', which makes a ''lot'' of references to ''King's Quest III'', and includes anm incriminating letter linking three of the series villains to the same secret society. ''VideoGame/KingsQuestVIIThePrincelessBride'' hits, and the plot of that game directly ties back to ''VideoGame/KingsQuestIVThePerilsOfRosella'' ...And it all resets to NegativeContinuity with ''VideoGame/KingsQuestMaskOfEternity'', but few even consider that to be a KingsQuest game.

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* ''VideoGame/KingsQuest'' wound up with this. The first two or four (depending on your point of view) games were pretty episodic. But then you have ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'', where the BigBad is motivated by revenge for events from ''VideoGame/KingsQuestIIIToHeirIsHuman'', and the ending of ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'' directly leads to ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow'', which makes a ''lot'' of references to ''King's Quest III'', and includes anm incriminating letter linking three of the series villains to the same secret society. ''VideoGame/KingsQuestVIIThePrincelessBride'' hits, and the plot of that game directly ties back to ''VideoGame/KingsQuestIVThePerilsOfRosella'' ...And it all resets to NegativeContinuity with ''VideoGame/KingsQuestMaskOfEternity'', but few even consider that to be a KingsQuest ''King's Quest'' game.

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Removed: 1965

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->'''Sam:''' Remember when we used to just... hunt Wendigos? How simple things were?
->'''Dean:''' Not really.

to:

->'''Sam:''' Remember when we used to just... hunt Wendigos? How simple things were?
->'''Dean:'''
were?\\
'''Dean:'''
Not really.



%%Don't remove the folders, they are the standard.



[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



* ''Marvel/DC After Hours'' ([=AKA=] ''WebVideo/ImAMarvelAndImADC''), an online video series, started out as a simple parody of the "Buy a Mac" ads with Franchise/SpiderMan and Franchise/{{Superman}} discussing the relatively sorry state of movies based on DC characters compared to Marvel's. Gradually more characters were introduced until it completely morphed into a story-driven and occasionally quite moving piece of work, all while keeping the comic-based humor intact as various characters continue to praise or lament their latest films.
* FanFic/AGrowingAffection starts each book with a series of shorter arcs which lead into a longer arc at the end. The exception is book 3, which is a set of four medium length arcs.

to:

* ''Marvel/DC After Hours'' ([=AKA=] (a.k.a. ''WebVideo/ImAMarvelAndImADC''), an online video series, started out as a simple parody of the "Buy a Mac" ads with Franchise/SpiderMan and Franchise/{{Superman}} discussing the relatively sorry state of movies based on DC characters compared to Marvel's. Gradually more characters were introduced until it completely morphed into a story-driven and occasionally quite moving piece of work, all while keeping the comic-based humor intact as various characters continue to praise or lament their latest films.
* FanFic/AGrowingAffection ''Fanfic/AGrowingAffection'' starts each book with a series of shorter arcs which lead into a longer arc at the end. The exception is book 3, which is a set of four medium length arcs.



[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]



[[folder:Roleplay]]
* The ''Roleplay/GlobalGuardiansPBEMUniverse'' began as just one guy telling stories about a single group of superheroes. Granted, the backdrop for these stories was a well-conceived and constructed world filled with dynamic characters that allowed huge changes to occur. Skip ahead fifteen years and there's close to thirty story-tellers all adding to the mythology of the series through the actions of nearly three hundred characters.
[[/folder]]



[[folder:Web Animation]]
* Ostensibly, one of the reasons Rooster Teeth ended ''Machinima/RedVsBlue: The Blood Gulch Chronicles'' at Episode 100 was to put an end to the continuity creep and continue writing for the series from a point where newcomers could enjoy the show without ContinuityLockout. While they succeeded, the series from that point forth became [[CerebusSyndrome much more plot based]], and a good number of the [[CallBack Call Backs]] still require familiarity with all the older episodes (as opposed to just episodes from the most recent trilogy, ''Recollection'').
[[/folder]]



* ''Webcomic/TheOrderOfTheStick'' started off with just the gang being in a typical D&D dungeon, which became a simple storyline about defeating a BigBad, and has since branched off into multiple long-running, complex storylines to the extent that individual strips are all but incomprehensible unless one reads the [[ArchiveBinge whole archive]]. (The book collection even added more strips at the beginning to make the story fit together more smoothly.)

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* ''Webcomic/TheOrderOfTheStick'' started off with just the gang being in a typical D&D ''D&D'' dungeon, which became a simple storyline about defeating a BigBad, and has since branched off into multiple long-running, complex storylines to the extent that individual strips are all but incomprehensible unless one reads the [[ArchiveBinge whole archive]]. (The book collection even added more strips at the beginning to make the story fit together more smoothly.)



-->Continuity tends to grow as works of fiction mature and get more of a history behind them.
-->Maybe I should start a new webcomic which ''begins'' with a rich story-based tapestry with a detailed background, and then devolves into disconnected gags with no ongoing story or continuity.

to:

-->Continuity tends to grow as works of fiction mature and get more of a history behind them.
-->Maybe
them.\\
Maybe
I should start a new webcomic which ''begins'' with a rich story-based tapestry with a detailed background, and then devolves into disconnected gags with no ongoing story or continuity.



-->'''Shaenonn''': Remember when this was a simple strip about transvestites psychoanalysing lions?
-->'''Jeff''': I go where the muse takes me.

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-->'''Shaenonn''': -->'''Shaenonn:''' Remember when this was a simple strip about transvestites psychoanalysing lions?
-->'''Jeff''':
lions?\\
'''Jeff:'''
I go where the muse takes me.



* According to WordOfGod, the Literature/WhateleyUniverse started out like this. Six authors writing inter-related short stories about their characters. It evolved into over a dozen {{Canon}} authors and ongoing arcs.
* Ostensibly, one of the reasons Rooster Teeth ended ''Machinima/RedVsBlue: The Blood Gulch Chronicles'' at Episode 100 was to put an end to the continuity creep and continue writing for the series from a point where newcomers could enjoy the show without ContinuityLockout. While they succeeded, the series from that point forth became [[CerebusSyndrome much more plot based]], and a good number of the [[CallBack Call Backs]] still require familiarity with all the older episodes (as opposed to just episodes from the most recent trilogy, ''Recollection'').
* Franchise/TheSlenderManMythos initially just consisted of a few blogs and Website/YouTube series that were all independent of each other as far as continuity went. The only links were Slender Man's appearance and his attributes, [[DependingOnTheWriter and the latter tended to be somewhat subjective]]. But with the accumulated references to previously made blogs and the development of the Core Theory, the continuity of the Mythos now is quite impressive. [[ContinuityLockout Newcomers may actually feel overwhelmed by how much they have to keep up with]].

to:

* According to WordOfGod, the Literature/WhateleyUniverse ''Literature/WhateleyUniverse'' started out like this. Six authors writing inter-related short stories about their characters. It evolved into over a dozen {{Canon}} authors and ongoing arcs.
* Ostensibly, one of the reasons Rooster Teeth ended ''Machinima/RedVsBlue: The Blood Gulch Chronicles'' at Episode 100 was to put an end to the continuity creep and continue writing for the series from a point where newcomers could enjoy the show without ContinuityLockout. While they succeeded, the series from that point forth became [[CerebusSyndrome much more plot based]], and a good number of the [[CallBack Call Backs]] still require familiarity with all the older episodes (as opposed to just episodes from the most recent trilogy, ''Recollection'').
* Franchise/TheSlenderManMythos initially just consisted of a few blogs and Website/YouTube series that were all independent of each other as far as continuity went. The only links were Slender Man's appearance and his attributes, [[DependingOnTheWriter and the latter tended to be somewhat subjective]]. But with the accumulated references to previously made blogs and the development of the Core Theory, the continuity of the Mythos now is quite impressive. [[ContinuityLockout Newcomers may actually feel overwhelmed by how much they have to keep up with]].
arcs.



* The ''Roleplay/GlobalGuardiansPBEMUniverse'' began as just one guy telling stories about a single group of superheroes. Granted, the backdrop for these stories was a well-conceived and constructed world filled with dynamic characters that allowed huge changes to occur. Skip ahead fifteen years and there's close to thirty story-tellers all adding to the mythology of the series through the actions of nearly three hundred characters.
* ''WebVideo/AtopTheFourthWall'' started out as a series of text reviews looking at bad comics before transitioning to a standard video review show. Eventually it started gaining storyarcs that occurred in conjunction with the reviews, Linkara started receiving a regular supporting cast, and some events from the storyarcs even ended up affecting the reviews.



[[folder:Web Videos]]
* Franchise/TheSlenderManMythos initially just consisted of a few blogs and Website/YouTube series that were all independent of each other as far as continuity went. The only links were Slender Man's appearance and his attributes, [[DependingOnTheWriter and the latter tended to be somewhat subjective]]. But with the accumulated references to previously made blogs and the development of the Core Theory, the continuity of the Mythos now is quite impressive. [[ContinuityLockout Newcomers may actually feel overwhelmed by how much they have to keep up with]].
* ''WebVideo/AtopTheFourthWall'' started out as a series of text reviews looking at bad comics before transitioning to a standard video review show. Eventually it started gaining storyarcs that occurred in conjunction with the reviews, Linkara started receiving a regular supporting cast, and some events from the storyarcs even ended up affecting the reviews.
[[/folder]]




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* The [[Film/MissionImpossible first]] [[Film/MissionImpossibleII three]] [[Film/MissionImpossibleIII movies]] in the ''Film/MissionImpossibleFilmSeries'' were each largely self-contained, connected only by Tom Cruise and Ving Rhames. However, a few characters carried over from ''III'' to ''[[Film/MissionImpossibleGhostProtocol Ghost Protocol]]''; Simon Pegg's character Benji was elevated from a minor character to a team member and Brandt's backstory involves the [[spoiler:faked, but he doesn't know that]] death of Ethan's wife from ''III''. ''[[Film/MissionImpossibleRogueNation Rogue Nation]]'' has even more continuity, with the bulk of characters from the previous film returning in supporting roles, Benji getting even more focus, and a major subplot dealing with the fallout from the previous movie.

to:

* The [[Film/MissionImpossible first]] [[Film/MissionImpossibleII three]] [[Film/MissionImpossibleIII movies]] in the ''Film/MissionImpossibleFilmSeries'' were each largely self-contained, connected only by Tom Cruise and Ving Rhames. However, a few characters carried over from ''III'' to ''[[Film/MissionImpossibleGhostProtocol Ghost Protocol]]''; Simon Pegg's character Benji was elevated from a minor character to a team member and Brandt's backstory obliquely involves the [[spoiler:faked, but he doesn't know that]] death of Julia, Ethan's wife from ''III''.''III''; specifically, [[spoiler:he thought she was killed while he was protecting her, but it turns out her death was faked]]. ''[[Film/MissionImpossibleRogueNation Rogue Nation]]'' has even more continuity, with the bulk of characters from the previous film returning in supporting roles, Benji getting even more focus, and a major subplot dealing with the fallout from the previous movie. ''[[Film/MissionImpossibleFallout Fallout]]'' is a direct sequel to ''Rogue Nation''; Solomon Lane from that film is part of the BigBadDuumvirate, the remnants of the Syndicate are still out in the world as a terror-for-hire organization, planning nuclear strikes on major religious centers for a client, and Julia even plays a minor role in the climax.
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** Season 21 seems to have returned to the show's StatusQuoIsGod days, with one RunningGag but little else for continuity.

to:

** Season 21 seems to have returned to the show's StatusQuoIsGod days, a format closer to Season 19, with one RunningGag or two plot threads running throughout the whole season but little else for continuity.the episodes themselves being mostly standalone.
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* ''WesternAnimation/InvaderZim'' became more and more self-referential after the episode "Tak, the Hideous New Girl" (especially since [[spoiler:Dib got a spaceship]] at the end which he would later try to continually replace). If it wasn't cancelled, it would have developed a MythArc about Operation Impending Doom 2 failing at the hands of the [[LaResistance Resisty]], and the story would have culminated in a movie.

to:

* ''WesternAnimation/InvaderZim'' became more and more self-referential after the episode "Tak, the Hideous New Girl" (especially since [[spoiler:Dib got a spaceship]] at the end which he would later try to continually replace). [[CutShort If it wasn't cancelled, cancelled,]] it would have developed a MythArc about Operation Impending Doom 2 failing at the hands of the [[LaResistance Resisty]], and the story would have culminated in a movie.



* ''WesternAnimation/BatmanTheBraveAndTheBold'' also started off as a series of done-in-one stories (with the occasional two-parter). Then in the second season, the [[ExecutiveMeddling toy company demanded]] an [[MerchandiseDriven arc concerning Starro]], which was told through the [[TheTeaser Cold Openings]] before being resolved as a two-part episode. To a lesser extent, the final season does this with Equinox, who was supposedly killed in the first season, but returned to seek vengeance on Batman and the [[Comicbook/JusticeLeagueInternational JLI]].

to:

* ''WesternAnimation/BatmanTheBraveAndTheBold'' also started off as a series of done-in-one stories (with the occasional two-parter). Then in the second season, the [[ExecutiveMeddling toy company demanded]] an [[MerchandiseDriven arc concerning Starro]], which was told through the [[TheTeaser Cold Openings]] before being resolved as a two-part episode. To a lesser extent, the final season does this with Equinox, who was supposedly killed in the first season, but returned to seek vengeance on Batman and the [[Comicbook/JusticeLeagueInternational [[ComicBook/JusticeLeagueInternational JLI]].



* ''WesternAnimation/AdventureTime'' began going in this direction after second season finale, although the process was relatively gradual at first, with mythology episodes being separated by relatively typical adventures by the show's standard By the fifth season, however, the series began to suffer from a severe case of CerebusSyndrome and building up a long list of {{sequel episode}}s as well as flashbacks and ongoing story arcs, with fewer episodes able to stand on their own, culminating in three mini-series - Stakes, Islands and Elements.

to:

* ''WesternAnimation/AdventureTime'' began going in this direction after second season finale, although the process was relatively gradual at first, with mythology episodes being separated by relatively typical adventures by the show's standard standard. By the fifth season, however, the series began to suffer from a severe case of CerebusSyndrome and building up a long list of {{sequel episode}}s as well as flashbacks and ongoing story arcs, with fewer episodes able to stand on their own, culminating in three mini-series - Stakes, Islands and Elements.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The [[Film/MissionImpossible first]] [[Film/MissionImpossibleII three]] [[Film/MissionImpossibleIII movies]] in the ''Film/MissionImpossibleFilmSeries'' were each largely self-contained, connected only by Tom Cruise and Ving Rhames. However, a few characters carried over from ''III'' to ''[[Film/MissionImpossibleGhostProtocol Ghost Protocol]]''; Simon Pegg's character Benji was elevated from a minor character to a team member and Brandt's backstory involves the [[spoiler:faked, but he doesn't know that]] death of Ethan's wife from ''III''. ''[[Film/MissionImpossibleRogueNation Rogue Nation]]'' has even more continuity, with the bulk of characters from the previous film returning in supporting roles, Benji getting even more focus, and a major subplot dealing with the fallout from the previous movie.
Is there an issue? Send a MessageReason:
None

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* Inverted with the anime version of ''Manga/BloodBlockadeBattlefront''. The first season had an ongoing arc throughout the season that was an anime original. Season 2 however was purely episodic with two unrelated two parters being the only big continuity. That said, there are nods to previous events all over the place even with the episodic nature. And the manga itself has thus far remained purely episodic.
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The original ''Anime/FullmetalAlchemist'' started off as a real AdventureTown-type show, with Ed and Al travelling to various places throughout the country and solving various problems. As more and more of the plot began to unravel, however, the series began shifting into telling one, continuous story with almost no breaks or time leaps in-between episodes.

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* The original ''Anime/FullmetalAlchemist'' started off as a real AdventureTown-type show, with Ed and Al travelling to various places throughout the country and solving various problems. As more and more of the plot began to unravel, however, the series began shifting into telling one, continuous story with almost no breaks or time leaps in-between episodes.
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The original ''Anime/FullmetalAlchemist'' started off as a real AdventureTown-type show, with Ed and Al travelling to various places throughout the country and solving various problems. As more and more of the plot began to unravel, however, the series began shifting into telling one, continuous story with almost no breaks or time leaps in-between episodes.
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[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]



[[folder:Comics]]

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[[folder:Comics]][[folder:Comic Books]]



[[folder:Films]]

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[[folder:Films]][[folder:Film]]



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]
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* Although the ''VideoGame/MarioAndLuigi'' games have never had any overarching plot line, they've gradually accumulated enough {{Continuity Nod}}s that there is a clear serial progression between games. ''[[VideoGame/MarioAndLuigiPartnersInTime Partners in Time]]'' has the least amount of references to its predecessor, ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'', with a cameo appearance by TheDragon of the previous game being the only significant plot connection. ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'' had many more connections, with the aforementioned Dragon becoming the BigBad and the plot of ''Partners in Time'' being mentioned several times in side quests. ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' has the most connections with its predecessors, with the FairyCompanion of ''Bowser's Inside Story'' filling the role once again, the Block-like Broque Monsieur and Broque Madame revealed to be members of an entire Brock race, Beanbean Kingdom races being prominently featured again, Bowser retaining his leitmotif and VacuumMouth from the previous game, and the RunningGag about Bowser being unable to remember Luigi's name finally getting resolution by the end. ''[[VideoGame/MarioAndLuigiPaperJam Paper Jam]]'' dials back some of this but does make reference to games outside the Mario and Luigi series (Captain Toad: Treasure Tracker for example), brings back characters that have not appeared for a while (Toadette and King Bomb-omb) and gives some of them a lot of characterisation like the Koopalings (in comparison to past portrayals anyway). The games also have a minor character arc for Bowser where he goes from a HarmlessVillain in ''Superstar Saga'' to the BigBad of ''Paper Jam''.

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* Although the ''VideoGame/MarioAndLuigi'' games have never had any overarching plot line, they've gradually accumulated enough {{Continuity Nod}}s that there is a clear serial progression between games. ''[[VideoGame/MarioAndLuigiPartnersInTime Partners in Time]]'' has the least amount of references to its predecessor, ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'', with a cameo appearance by TheDragon of the previous game being the only significant plot connection. ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'' had many more connections, with the aforementioned Dragon becoming the BigBad and the plot of ''Partners in Time'' being mentioned several times in side quests. ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' has the most connections with its predecessors, with the FairyCompanion of ''Bowser's Inside Story'' filling the role once again, the Block-like Broque Monsieur and Broque Madame revealed to be members of an entire Brock race, Beanbean Kingdom races being prominently featured again, Bowser retaining his leitmotif and VacuumMouth from the previous game, and the RunningGag about Bowser being unable to remember Luigi's name finally getting resolution by the end. ''[[VideoGame/MarioAndLuigiPaperJam Paper Jam]]'' dials back some of this but does make reference to games outside the Mario and Luigi series (Captain Toad: Treasure Tracker for example), brings back characters that have not appeared for a while (Toadette and King Bomb-omb) and gives some of them a lot of characterisation like the Koopalings (in comparison to past portrayals anyway). The games also have a minor character arc for Bowser where he goes from a HarmlessVillain in ''Superstar Saga'' to the BigBad of ''Paper Jam''. Luigi also goes through minor character development, becoming a little more bold and not ''quite'' as cowardly as the series progresses.
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* The original ''Film/ANightmareOnElmStreet'' takes place in an unspecified location ("Every town has an Elm Street.") and antagonist Fred Krueger is a mysterious figure, with his ability to terrorize in dreams left relatively unexplained. A very effective Horror film in its own right, the sequels (of varying quality) developed the mythology around the character, gradually revealing the central location as Springwood, Ohio, as well as Krueger's history and tried to provide some detail as to how he gained his ability to enter dreams. They also eventually confirmed the original implications that he was a pedophile, which the earlier films could not explore. (This was all, of course, coupled with the more [[Flanderization familiar incarnation of "Freddy" as a comedic killer]], so hardly perfect.)
* The ''Franchise/Halloween'' underwent this, with the original film being an effective and suspenseful Horror film on its own, and the [[Film:HalloweenII1981 first sequel]] continuing the story, intending to conclude the Michael Myers storyline, while revealing that [[spoiler:Laurie Strode is Michael's long-lost sister, who doesn't know about the familial relationship between them]]. When later films returned to the character, they tried to add increasing complexity that many audiences felt reduced the menace of the central character. Although the series has since been rebooted more than once, the reveal has long been respected as canon, and elements of the fourth through sixth films, such have been alluded to as well.

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* The original ''Film/ANightmareOnElmStreet'' ''Film/ANightmareOnElmStreet1984'' takes place in an unspecified location ("Every town has an Elm Street.") and antagonist Fred Freddy Krueger is a mysterious figure, with his ability to terrorize in dreams left relatively unexplained. A very effective Horror film in its own right, the sequels (of varying quality) developed the mythology around the character, gradually revealing the central location as Springwood, Ohio, as well as Krueger's history and tried to provide some detail as to how he gained his ability to enter dreams. They also eventually confirmed the original implications that he was a pedophile, which the earlier films could not explore. (This was all, of course, coupled with the more [[Flanderization [[{{Flanderization}} familiar incarnation of "Freddy" as a comedic killer]], so hardly perfect.)
* The ''Franchise/Halloween'' ''Franchise/{{Halloween}}'' underwent this, with the [[Film/Halloween1978 original film film]] being an effective and suspenseful Horror film on its own, and the [[Film:HalloweenII1981 [[Film/HalloweenII1981 first sequel]] continuing the story, intending to conclude the Michael Myers storyline, while revealing that [[spoiler:Laurie Strode is Michael's long-lost sister, who doesn't know about the familial relationship between them]]. When later films returned to the character, they tried to add increasing complexity that many audiences felt reduced the menace of the central character. Although the series has since been rebooted more than once, the reveal has long been respected as canon, and elements of the fourth through sixth films, such have been alluded to as well.

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South Park South Park SOUTH PARK


[[folder:Films]]
* The original ''Film/ANightmareOnElmStreet'' takes place in an unspecified location ("Every town has an Elm Street.") and antagonist Fred Krueger is a mysterious figure, with his ability to terrorize in dreams left relatively unexplained. A very effective Horror film in its own right, the sequels (of varying quality) developed the mythology around the character, gradually revealing the central location as Springwood, Ohio, as well as Krueger's history and tried to provide some detail as to how he gained his ability to enter dreams. They also eventually confirmed the original implications that he was a pedophile, which the earlier films could not explore. (This was all, of course, coupled with the more [[Flanderization familiar incarnation of "Freddy" as a comedic killer]], so hardly perfect.)
* The ''Franchise/Halloween'' underwent this, with the original film being an effective and suspenseful Horror film on its own, and the [[Film:HalloweenII1981 first sequel]] continuing the story, intending to conclude the Michael Myers storyline, while revealing that [[spoiler:Laurie Strode is Michael's long-lost sister, who doesn't know about the familial relationship between them]]. When later films returned to the character, they tried to add increasing complexity that many audiences felt reduced the menace of the central character. Although the series has since been rebooted more than once, the reveal has long been respected as canon, and elements of the fourth through sixth films, such have been alluded to as well.
[[/folder]]



* ''WesternAnimation/TheVentureBrothers'' started off random adventures parodying Johnny Quest by Season II it all became interlocking and connecting stories, some of which purposely aired out of order.

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* ''WesternAnimation/TheVentureBrothers'' started off random adventures parodying Johnny Quest Quest, by Season II the second season it all became interlocking and connecting stories, some of which purposely aired out of order.



* ''WesternAnimation/TheFairlyOddParents'' did this in later seasons, when they had enough previous material to do so. One of the antagonists or one of Timmy's previous wishes gone wrong returns for revenge on occasion. This is especially prevalent in the episode concerning Unwish Island.
* If the first few episodes of the third season are any indication, ''WesternAnimation/PhineasAndFerb'' has finally become a show all about referencing itself.

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* ''WesternAnimation/TheFairlyOddParents'' did fell into this in later seasons, for a period, when they realized they had enough previous material to do so. One of the antagonists or one of so, with multiple episodes featuring Timmy's previous wishes gone wrong returns returning for revenge on occasion. This is especially prevalent in the episode concerning Unwish Island.
Island, as well as Timmy's Secret Wish and the Wishology trilogy. Since around the latter, however, these stories have declined back to the more familiar episodic structure with relatively little ongoing continuity, save a few references in the tenth season to Timmy's Dad suddenly becoming rich.
* If From the first few episodes of the third season are any indication, onward, ''WesternAnimation/PhineasAndFerb'' has had finally become became a show all about referencing itself.



* ''WesternAnimation/AdventureTime'' starts going in this direction after second season finale, which gave the series a good case of CerebusSyndrome. As of season 5, the series has a long list of {{sequel episode}}s.

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* ''WesternAnimation/AdventureTime'' starts began going in this direction after second season finale, which gave although the process was relatively gradual at first, with mythology episodes being separated by relatively typical adventures by the show's standard By the fifth season, however, the series began to suffer from a good severe case of CerebusSyndrome. As of season 5, the series has CerebusSyndrome and building up a long list of {{sequel episode}}s.episode}}s as well as flashbacks and ongoing story arcs, with fewer episodes able to stand on their own, culminating in three mini-series - Stakes, Islands and Elements.



* ''WesternAnimation/RegularShow'' still remains episodic for the most part, but it began to revisit previously established plot elements and build upon them more readily after its second season. There has also been a much larger emphasis on story arcs concerning character relationships since the fourth season.

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* ''WesternAnimation/RegularShow'' still remains remained episodic for the most part, of its run, but it began to revisit previously established plot elements and build upon them more readily after its second season. There has also been was a much larger emphasis on story arcs concerning character relationships since the fourth season.season. The final season, "Regular Show InSpace " was fully serialized.



* ''WesternAnimation/WanderOverYonder'' Season 1 is comprised of goofy standalone stories with a just pinch of continuity present in a few episodes, mainly the later ones. Season 2 has a MythArc which even a lot of the self-contained episodes are in some way related to.

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* ''WesternAnimation/WanderOverYonder'' Season 1 is comprised of goofy standalone stories with a just pinch of continuity present in a few episodes, mainly the later ones. Season 2 has a MythArc which even a lot that primarily occurs over four episodes, but still concerns many of the self-contained episodes are in some way related to.stories as well, without causing ContinuityLockout .



* ''WesternAnimation/SouthPark'' is an unusual example. For 17 seasons it mostly had no continuity, save for the very rare CallBack; heck, just look at its [[TheyKilledKennyAgain most famous joke]]. After creating the {{Continuity Cavalcade}} that was ''VideoGame/SouthParkTheStickOfTruth,'' however, the creators seem to have gotten a taste for it. Season 18 was mostly episodic, but featured numerous nods to earlier events in the season, with some subplots continuing throughout; season 19 had more continuity, with each episode contributing to an overall arc about PoliticalCorrectnessGoneMad. Season 20 is basically one long story broken up into 10 episodes, but proved too ambitious for its own good, especially when [[RealLifeWritesThePlot the actual presidential election]] messed up the creators' planned story line. Season 21 seems to be back at Season 18's level.

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* ''WesternAnimation/SouthPark'' is an a very unusual example. For 17 seasons it mostly had no continuity, save While most famous for the very rare CallBack; heck, just look at its [[TheyKilledKennyAgain most famous joke]]. killing off the same character repeatedly in amusing ways]] despite all continuity, early seasons actually had a number of small continuity nods, as well as ongoing storylines concerning teacher Mr. Garrison, which often played as subplots in otherwise standalone episodes. After creating the {{Continuity Cavalcade}} that was ''VideoGame/SouthParkTheStickOfTruth,'' sixth season, which featured multiple minor arcs, the show began veering a little closer to StatusQuoIsGod although still with the occasional CallBack or RunningGag scene. More famously, however, it experimented with ongoing storylines from the creators seem eighteenth to have gotten a taste for it. Season 18 twentieth seasons.
**The sixth season, again,
was particularly filled with story arcs, mostly episodic, but relating to the fallout from Kenny's "permanent" death the previous season and the boys' efforts to move past it by hanging out with Butters, Tweek, and eventually Kenny's spirit trapped in Cartman's body. Another storyline considers the death of Ms. Choksondik and Mr. Garrison's promotion to Fourth Grade Teacher as he comes to terms with his sexuality and finally discards his SentientPuppet Mr. Hat.
**The second half of the twelfth season
featured numerous nods a few common threads, with the main boys confronting their own unpopularity at school across four episodes in "Breast Cancer Show Ever", the "Pandemic" duology, and "Elementary School Musical". None of this is intentional, and the episodes stand on their own.
**The eighteenth season unintentionally fell under this. "Gluten Free Ebola" only happened
to earlier events in carry from the previous episode for convenience, but a RunningGag involving Randy Marsh lying about knowing the musician Lorde, and being forced to impersonate her, was mistaken by a journalist for suggesting he and Lorde were one and the same. The next episode featured a reporter by the same name uncovering that Lorde is indeed Randy's alter-ego. This became a running gag throughout the season, with some subplots continuing throughout; and ArcWelding brought this and many other gags together for the season's final two episodes, which tried to create a cohesive storyline. Multiple episodes also happened to comment on issues in technology as well. Matt and Trey flat-out admit on the commentary this all happened accidentally at first. (So, really, the first eight episodes can mostly stand on their own.)
**The nineteenth
season 19 had more featured heavier continuity, with each episode contributing introducing new character PC Principal to kick off an overall arc about PoliticalCorrectnessGoneMad. Season 20 PoliticalCorrectnessGoneMad - however, again, the first seven episodes mostly focus on their own subject matter and stand alone, with topics such as the upcoming presidential campaign and Yaoi fan art. Like the previous season, the final three episodes of the season tried to tie everything together into one cohesive storyline, though the final episode maintains its own theme on gun rights as well. The season is basically often described as serialized due to the ongoing themes.
**The twentieth season was infamously fully serialized, with
one long story broken storyline broke up into 10 over ten episodes, but with only a few carrying individual identity. The concept proved too ambitious for its own good, especially when [[RealLifeWritesThePlot the actual presidential election]] messed up the creators' planned story line. Season line, resulting in an AbortedArc and a conclusion for the other threads that many did not find satisfying. Even the final two episodes themselves made fun of the show's serialization
**Season
21 seems to be back at Season 18's level. have returned to the show's StatusQuoIsGod days, with one RunningGag but little else for continuity.
**The episodes "200" and "201", as well as ''VideoGame/SouthParkTheStickOfTruth'' were all willing to utilize {{Continuity Cavalcade}} to their full advantage as love letters to the shows' fans, and the latter was seen as driving the show's swing towards serialization.
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* Craig Gerber's two shows, ''WesternAnimation/SofiaTheFirst'' and its spin off series, ''WesternAnimation/ElenaOfAvalor'' , both follow this. Regarding the former, it started out with simple one and done stories with the occasional callback. Most episodes from season 2 onward build off of previous episodes in some way. This is taken up to eleven in seasons 3 and 4, with the Secret Library and Mystic Isles arcs. In the case of the latter, though it maintains the same TV-Y rating as Sofia, it has a much tighter story arc starting at the beginning. It has standalone episodes, but sequel episodes and continuity callbacks are increasingly more common.
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* ''WesternAnimation/SouthPark'' is an unusual example. For 17 seasons it mostly had no continuity, save for the very rare CallBack; heck, just look at its [[TheyKilledKennyAgain most famous joke]]. After creating the {{Continuity Cavalcade}} that was ''VideoGame/SouthParkTheStickOfTruth,'' however, the creators seem to have gotten a taste for it. Season 18 was mostly episodic, but featured numerous nods to earlier events in the season, with some subplots continuing throughout; season 19 had more continuity, with each episode contributing to an overall arc about PoliticalCorrectnessGoneMad. Season 20 is basically one long story broken up into 10 episodes, but proved too ambitious for its own good, especially when [[RealLifeWritesThePlot the actual presidential election]] messed up the creators' planned story line. Season 21 seems to be back at Season 18's level.
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* ''Series/DoctorWho'' began as a series of isolated stories set in various AdventureTowns in time and space (although the characters did evolve throughout the season). However, the second season saw its first major reference to the past in the form of the return of the Daleks, after they had all died, with the HandWave explanation that this adventure took place ''before'' their destruction. This and future seasons saw an increasing number of recurring elements and characters. It wasn't until the seventies that the narratives started to become definitely interconnected, and in the eighties this turned into ContinuityLockOut and ContinuityPorn. The new series, while still containing series and multi-series long arcs (with a few stand-alones) has dialed back on the ContinuityLockOut, if not completely. That is until Creator/StevenMoffat took over New Who in season 5. Since then, all of the seasons have been connected by a long over-arching story about the identity of the Doctor and new orders and secret organizations seeing him as a threat.

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* ''Series/DoctorWho'' began as a series of isolated stories set in various AdventureTowns in time and space (although the characters did evolve throughout the season). However, the second season saw its first major reference to the past in the form of the return of the Daleks, after they had all died, with the HandWave explanation that this adventure took place ''before'' their destruction. This and future seasons saw an increasing number of recurring elements and characters. It wasn't until the seventies that the narratives started to become definitely interconnected, and in the eighties this turned into ContinuityLockOut and ContinuityPorn. The new series, while still containing series and multi-series long arcs (with a few stand-alones) has dialed back on the ContinuityLockOut, if not completely. That is until Creator/StevenMoffat took over New Who in season 5. Since then, all of the seasons have been connected by a long over-arching story about the identity of the Doctor and new orders and secret organizations seeing him as a threat. The show returned to the series long arc format once the Twelfth Doctor took over.
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* In a way, the "Zenithia trilogy" of ''Franchise/DragonQuest'' (games IV - VI). Despite large differences in the world maps of the games, the lack of connections between the games' plots, and there being very few ties between IV and V and almost none between VI and the other two, fans did argue that there were faint clues that the three games took place in the same continuity (like the Loto/Erdrick trilogy that comprises the first three games). This was even after [[WordOfGod series creator Yuji Horii said in an interview that]] the three games were intended to only be linked by the recurring appearance of a heavenly location named Zenithia. However, with the DS remakes, it's now official that the three games do take place in the same continuity, especially with [[spoiler: a bonus quest in VI spelling it out that IV and then V take place in the future after VI]].

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* In a way, the "Zenithia trilogy" of ''Franchise/DragonQuest'' ''VideoGame/DragonQuest'' (games IV - VI). Despite large differences in the world maps of the games, the lack of connections between the games' plots, and there being very few ties between IV and V and almost none between VI and the other two, fans did argue that there were faint clues that the three games took place in the same continuity (like the Loto/Erdrick trilogy that comprises the first three games). This was even after [[WordOfGod series creator Yuji Horii said in an interview that]] the three games were intended to only be linked by the recurring appearance of a heavenly location named Zenithia. However, with the DS remakes, it's now official that the three games do take place in the same continuity, especially with [[spoiler: a bonus quest in VI spelling it out that IV and then V take place in the future after VI]].
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* ''WesternAnimation/StevenUniverse'' began as a fairly episodic MonsterOfTheWeek show where Steven and the Gems fight creatures, solve mysteries, and deal with personal relationships. As the first season continued a MythArc started to build with the mid season finale hinting at a greater plot. From there the plot has grown exponentially, with various character moments coming back and several innocuous background events gaining greater relevance. The protagonists meet more concrete recurring antagonists and even creatures like the monster defeated in the pilot make a few returns to further explore the show's backstory.
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* ''WebVideo/FriendshipIsWitchcraft'' is another comedy achieving this status through reoccurring jokes. The first episode is little more than a collection of random gags with some amusing quips about the source episode's plot. Over time however, many of it's best early jokes were referenced such as Fluttershy's status as a cult leader with Rarity as a follower, Applejack's war crimes, Pinkie's gypsy powers, Sweetie Belle is a robot, Twilight's villainous plans etc, and crafted a fairly coherent story with distinct characters. All while warping the original episode's plot into something barely unrecognizable from its source.

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* ''WebVideo/FriendshipIsWitchcraft'' is another comedy achieving this status through reoccurring jokes. The first episode is little more than a collection of random gags with some amusing quips about the source episode's plot. Over time however, many of it's its best early jokes were referenced such as Fluttershy's status as a cult leader with Rarity as a follower, Applejack's war crimes, Pinkie's gypsy powers, Sweetie Belle is a robot, Twilight's villainous plans etc, and crafted a fairly coherent story with distinct characters. All while warping the original episode's plot into something barely unrecognizable from its source.

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