History Main / ContinuityCreep

21st May '17 10:50:51 PM GamerSlyRatchet
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* ''WesternAnimation/AllHailKingJulien'' started out as a comedic series of stand-alone episodes with some callbacks and continuity. The end of the second season introduced a dramatic cliffhanger that led to a mini-arc regarding Julien's parents the following season. After that, a seemingly-minor BrickJoke ended up becoming a major plot point in the last few episodes of season four, which ended in another cliffhanger that sets up the fifth season, ''Exiled'', which features a large StoryArc that resolves said cliffhanger.
15th May '17 12:44:07 PM HeroicJay
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* ''Webcomic/{{Adventurers}}'' was a simple gag comic about RPG clichés at first. Continuity creeped in little by little, starting with introducing more party members for the team, and later with story arcs about the Eternals, Khrima's generals, and the elemental relics. Minor characters who seemed to exist only for simple jokes (Gildward[[note]]who initially didn't even have a name[[/note]], Spybot, Chookie, Cody, Argent[[note]]whose proper name was never revealed[[/note]], etc.) started recurring and became significant, and many had backstories revealed.
15th May '17 11:50:27 AM Silverblade2
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* ''WesternAnimation/SamuraiJack'' had little continuity before its cancellation in 2004. It mostly followed the StrictlyFormula of Jack either trying to go back to the past (and failing), defeating merceneries sent by Aku or resolving a local problem. In fact, the Scottman was the only recuring character besides Jack and Aku. When the show was revived in 2017, it became a serial story with many characters returning.
7th May '17 4:18:32 PM Prime32
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* ''VideoGame/{{Touhou}}''. The first few games had no continuity, to the point that no one is entirely certain whether the sixth is a ContinuityReboot or not. The next few included characters from and references to earlier games, but it still didn't amount to much. Then we got some serious attempts at world building around the time of the tenth game, and the plots of the games have been increasingly linked since.

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* ''VideoGame/{{Touhou}}''. The first few games had no continuity, to the point that no one is entirely certain whether the sixth is a ContinuityReboot or not. The next few included characters from and references to earlier games, and were accompanied by some [[Manga/TouhouSangetsusei manga]] and [[Literature/TouhouKourindouCuriositiesOfLotusAsia short stories]] in the same setting, but it still didn't amount to much. Then we got some serious attempts at world building around the time of the tenth game, and the plots of the games official releases, videogame or otherwise, have been increasingly linked since.
2nd May '17 10:11:09 PM ElectroKraken
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* Although the ''VideoGame/MarioAndLuigi'' games have never had any overarching plot line, they've gradually accumulated enough {{Continuity Nod}}s that there is a clear serial progression between games. ''[[VideoGame/MarioAndLuigiPartnersInTime Partners in Time]]'' has the least amount of references to its predecessor, ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'', with a cameo appearance by TheDragon of the previous game being the only significant plot connection. ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'' had many more connections, with the aforementioned Dragon becoming the BigBad and the plot of ''Partners in Time'' being mentioned several times in side quests. ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' has the most connections with its predecessors, with the FairyCompanion of ''Bowser's Inside Story'' filling the role once again, the Block-like Broque Monsieur and Broque Madame revealed to be members of an entire Brock race, Beanbean Kingdom races being prominently featured again, Bowser retaining his leitmotif and VacuumMouth from the previous game, and the RunningGag about Bowser being unable to remember Luigi's name finally getting resolution by the end. ''[[VideoGame/MarioAndLuigiPaperJam Paper Jam]]'' dials back some of this but does make reference to games outside the Mario and Luigi series (Captain Toad: Treasure Tracker for example), brings back characters that have not appeared for a while (Toadette and King Bomb-omb) and gives some of them a lot of characterisation like the Koopalings (in comparison to past portrayals anyway). The games also have a minor character arc for Bowser where he goes from a HarmlessVillian in ''Superstar Saga'' to the BigBad of ''Paper Jam''.

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* Although the ''VideoGame/MarioAndLuigi'' games have never had any overarching plot line, they've gradually accumulated enough {{Continuity Nod}}s that there is a clear serial progression between games. ''[[VideoGame/MarioAndLuigiPartnersInTime Partners in Time]]'' has the least amount of references to its predecessor, ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'', with a cameo appearance by TheDragon of the previous game being the only significant plot connection. ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'' had many more connections, with the aforementioned Dragon becoming the BigBad and the plot of ''Partners in Time'' being mentioned several times in side quests. ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' has the most connections with its predecessors, with the FairyCompanion of ''Bowser's Inside Story'' filling the role once again, the Block-like Broque Monsieur and Broque Madame revealed to be members of an entire Brock race, Beanbean Kingdom races being prominently featured again, Bowser retaining his leitmotif and VacuumMouth from the previous game, and the RunningGag about Bowser being unable to remember Luigi's name finally getting resolution by the end. ''[[VideoGame/MarioAndLuigiPaperJam Paper Jam]]'' dials back some of this but does make reference to games outside the Mario and Luigi series (Captain Toad: Treasure Tracker for example), brings back characters that have not appeared for a while (Toadette and King Bomb-omb) and gives some of them a lot of characterisation like the Koopalings (in comparison to past portrayals anyway). The games also have a minor character arc for Bowser where he goes from a HarmlessVillian HarmlessVillain in ''Superstar Saga'' to the BigBad of ''Paper Jam''.
20th Feb '17 12:27:43 PM mario0987
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* Although the ''VideoGame/MarioAndLuigi'' games have never had any overarching plot line, they've gradually accumulated enough {{Continuity Nod}}s that there is a clear serial progression between games. ''[[VideoGame/MarioAndLuigiPartnersInTime Partners in Time]]'' has the least amount of references to its predecessor, ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'', with a cameo appearance by TheDragon of the previous game being the only significant plot connection. ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'' had many more connections, with the aforementioned Dragon becoming the BigBad and the plot of ''Partners in Time'' being mentioned several times in side quests. ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' has the most connections with its predecessors, with the FairyCompanion of ''Bowser's Inside Story'' filling the role once again, the Block-like Broque Monsieur and Broque Madame revealed to be members of an entire Brock race, Beanbean Kingdom races being prominently featured again, Bowser retaining his leitmotif and VacuumMouth from the previous game, and the RunningGag about Bowser being unable to remember Luigi's name finally getting resolution by the end.

to:

* Although the ''VideoGame/MarioAndLuigi'' games have never had any overarching plot line, they've gradually accumulated enough {{Continuity Nod}}s that there is a clear serial progression between games. ''[[VideoGame/MarioAndLuigiPartnersInTime Partners in Time]]'' has the least amount of references to its predecessor, ''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'', with a cameo appearance by TheDragon of the previous game being the only significant plot connection. ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'' had many more connections, with the aforementioned Dragon becoming the BigBad and the plot of ''Partners in Time'' being mentioned several times in side quests. ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' has the most connections with its predecessors, with the FairyCompanion of ''Bowser's Inside Story'' filling the role once again, the Block-like Broque Monsieur and Broque Madame revealed to be members of an entire Brock race, Beanbean Kingdom races being prominently featured again, Bowser retaining his leitmotif and VacuumMouth from the previous game, and the RunningGag about Bowser being unable to remember Luigi's name finally getting resolution by the end. ''[[VideoGame/MarioAndLuigiPaperJam Paper Jam]]'' dials back some of this but does make reference to games outside the Mario and Luigi series (Captain Toad: Treasure Tracker for example), brings back characters that have not appeared for a while (Toadette and King Bomb-omb) and gives some of them a lot of characterisation like the Koopalings (in comparison to past portrayals anyway). The games also have a minor character arc for Bowser where he goes from a HarmlessVillian in ''Superstar Saga'' to the BigBad of ''Paper Jam''.
19th Feb '17 3:57:24 PM bt8257
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In a comedy show, this trope is often a symptom of CerebusSyndrome, but it can occur independently. In a dramatic or action-adventure show, it's often a sign of GrowingTheBeard. ArcWelding is this trope applied retroactively. "Too much" may result in ContinuityPorn. See also KudzuPlot, when instead of a series sprouting references to past events, it sprouts open-ended mysteries for use in future events. Often more noticeable in a {{Long Runner|s}}. Generally averts AesopAmnesia and StatusQuoIsGod.

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In a comedy show, this trope is often a symptom of CerebusSyndrome, but it can occur independently. In a dramatic or action-adventure show, it's often a sign of GrowingTheBeard. ArcWelding is this trope applied retroactively. "Too much" may result in ContinuityPorn. See also KudzuPlot, when instead of a series sprouting references to past events, it sprouts open-ended mysteries for use in future events. Often more noticeable in a {{Long Runner|s}}.LongRunners. Generally averts AesopAmnesia and StatusQuoIsGod.

%%Do not %%Don't remove the folders, they are the standard.
11th Jan '17 1:46:29 AM Orbiting
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* ''Webcomic/{{Nebula}}'' was mostly self-contained and humorous antics early on, though by #7 the different comics were interconnected enough (with on-going and complex storylines) that the authors started including links to prior installments in TheRant.
25th Nov '16 10:13:21 AM ZombieAladdin
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* ''WesternAnimation/LittlestPetShop2012'' has a pretty pronounced case. Season 1's episodes are all completely independent of each other, with continuity limited to featured characters making background appearances later on. Later seasons would have episodes that build upon previous episodes, most notably "[[Recap/LittlestPetShop2012S2E11BlythesBigIdea Blythe's Big Idea]]", which serves mainly as setup for at least five episodes later into the season. In addition, each season finale has Blythe make a leap in her status in the fashion world, and the following season's episodes are written with that in mind. By Season 4, the entire season would become one big StoryArc with numerous references to the previous three seasons.
22nd Aug '16 9:04:21 AM LondonKdS
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* ''Series/DoctorWho'' began as a series of isolated stories set in various AdventureTowns in time and space (although the characters did evolve throughout the season). However, the second season saw its first major reference to the past in the form of the return of the Daleks, after they had all died, with the HandWave explanation that this adventure took place ''before'' their destruction. This and future seasons saw an increasing number of recurring elements and characters. It wasn't until the seventies that the narratives started to become definitely interconnected, and in the eighties this turned into ContinuityLockOut and ContinuityPorn. The new series, while still containing series and multi-series long arcs (with a few stand-alones) has dialed back on the ContinuityLockOut, if not completely. That is until Creator/StevenMoffat took over New Who in season 5. Since then, all of the seasons have been connected by a long over-arching story about the identity of The Doctor and new orders and secret organizations seeing him as a threat.

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* ''Series/DoctorWho'' began as a series of isolated stories set in various AdventureTowns in time and space (although the characters did evolve throughout the season). However, the second season saw its first major reference to the past in the form of the return of the Daleks, after they had all died, with the HandWave explanation that this adventure took place ''before'' their destruction. This and future seasons saw an increasing number of recurring elements and characters. It wasn't until the seventies that the narratives started to become definitely interconnected, and in the eighties this turned into ContinuityLockOut and ContinuityPorn. The new series, while still containing series and multi-series long arcs (with a few stand-alones) has dialed back on the ContinuityLockOut, if not completely. That is until Creator/StevenMoffat took over New Who in season 5. Since then, all of the seasons have been connected by a long over-arching story about the identity of The the Doctor and new orders and secret organizations seeing him as a threat.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ContinuityCreep