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The Bonkers Sega Genesis game now has its own page.


* In the ''WesternAnimation/{{Bonkers}}'' video game for the UsefulNotes/SegaGenesis, [[MisterBig Mr. Big's]] stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden [[TimedMission a bomb set to explode in the warehouse]], and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.

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* In the ''WesternAnimation/{{Bonkers}}'' ''VideoGame/{{Bonkers|Sega}}'' video game for the UsefulNotes/SegaGenesis, [[MisterBig Mr. Big's]] stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden [[TimedMission a bomb set to explode in the warehouse]], and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.
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** Map 11 of ''TNT: Evilution'' is largely one big crate maze.

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** Map 11 of ''TNT: Evilution'' ''[[VideoGame/FinalDoom TNT: Evilution]]'' is largely one big crate maze.
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History tidbit

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[[folder:Real Life]]
* One theory has the original Labyrinth in Minoan Crete started out as this. Originally a basement for storing Amphoras of wine it kept on being expanded farther and farther until it became a horribly complicated mess.

[[/folder]]
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Added Webcomic.Plush And Blood, where the protagonists elude many mooks in a crate filled warehouse.

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[[folder:Webcomics]]
* ''Webcomic/PlushAndBlood'' has the two protagonists brought in a box before the EvilOverlord. They manage to escape into the warehouse beginning on page 26, and proceed to play hide-and-seek with thirty or so {{mooks}} among the rows and rows of crates. Fox and Grey later open one particular crate to discover Katt inside it. She's rather persnickety at first, but otherwise fine.
[[/folder]]
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* Used several times in [[Series/Grimm]]; given that it is set in Portland, this is unsuprising.

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* Used several times in [[Series/Grimm]]; ''Series/{{Grimm}}''; given that it is set in Portland, this is unsuprising.
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* ''WesternAnimation/GeneratorRex'' in his fight against Cane.

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* ''WesternAnimation/GeneratorRex'' in his Rex's fight against Cane.Hunter Cain.
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For an added bonus, it can sometimes be set in a rail yard, where the maze may start shifting at any time and quite possibly crush either the pursuer or the pursued.
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*Used several times in [[Series/Grimm]]; given that it is set in Portland, this is unsuprising.
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[[folder:iveActionTV]]

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[[folder:iveActionTV]][[folder:Live-Action TV]]

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Adding folders.


->'''Callie:''' So many containers... I wonder what's inside them!
->'''Marie:''' Wouldn't it be rad if it was all Squid Sisters merch?!

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->'''Callie:''' So many containers... I wonder what's inside them!
->'''Marie:'''
them!\\
'''Marie:'''
Wouldn't it be rad if it was all Squid Sisters merch?!



!!Examples

[[AC:{{Advertising}}]]

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!!Examples

[[AC:{{Advertising}}]]
!!Examples:

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[[folder:Advertising]]




[[AC:{{Anime}} and {{Manga}}]]

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\n[[AC:{{Anime}} and {{Manga}}]][[/folder]]

[[folder:Anime & Manga]]




[[AC:{{Film}}]]

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\n[[AC:{{Film}}]][[/folder]]

[[folder:Films — Live-Action]]



* ''Film/TheATeam'' climax occurs a dock loaded with containers, as part of an elaborate ShellGame.

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* ''Film/TheATeam'' ''Film/TheATeam'': The climax occurs a dock loaded with containers, as part of an elaborate ShellGame.



--> '''Tom Servo:''' Joe, I'm in one of these boxes. Find me!
* ''Film/{{Welcome to the Punch}}'' (2013). A clue written on the hand of a murdered witness is Punch 119, [[spoiler:the number of a shipping container in a massive container yard where the final denouement/shootout takes place.]]

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--> '''Tom -->'''Tom Servo:''' Joe, I'm in one of these boxes. Find me!
* ''Film/{{Welcome to the Punch}}'' ''Film/WelcomeToThePunch'' (2013). A clue written on the hand of a murdered witness is Punch 119, [[spoiler:the number of a shipping container in a massive container yard where the final denouement/shootout takes place.]]




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\n[[AC:{{Literature}}]][[/folder]]

[[folder:Literature]]




[[AC:LiveActionTV]]

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\n[[AC:LiveActionTV]][[/folder]]

[[folder:iveActionTV]]




[[AC:VideoGames]]
* The second level of episode two of ''VideoGame/{{Doom}}'', "Containment Area", has a rather famous crate maze filled with imps.

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\n[[AC:VideoGames]]\n[[/folder]]

[[folder:Video Games]]
* ''VideoGame/{{Doom}}'':
**
The second level of episode two of ''VideoGame/{{Doom}}'', two, "Containment Area", has a rather famous crate maze filled with imps.




[[AC:WesternAnimation]]

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\n[[AC:WesternAnimation]][[/folder]]

[[folder:Western Animation]]




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[[/folder]]
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** Doom does it for performance reasons, and other games probably do too. The main area of Containment Area is one of the biggest in the game, but the floor-to-ceiling crates keep the draw distances from getting higher than the engine can handle — not to mention keeping all the enemies from swarming you at once.

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** Doom does it for performance reasons, and other games probably do too. The main area of Containment Area is one of the biggest in the game, but [[ObscuredSpecialEffects the floor-to-ceiling crates keep the draw distances from getting higher than the engine can handle handle]] — not to mention keeping all the enemies from swarming you at once.
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* A common occurrence in ''Series/CriminalMinds''. Typically, they are either looking for a killer or trying to locate a victim: or both. One unsub was actually trying to blow up the docks as a political statement, so the agents had to find and distract him while the bomb squad diffused his explosives. The trope has also been invoked in other places such as a university library (with movable stacks).
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->'''Callie:''' Making use of the containers here is crucial!
->'''Marie:''' What's in those containers anyway? Maybe...CANDY?!

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->'''Callie:''' Making use of the containers here is crucial!
So many containers... I wonder what's inside them!
->'''Marie:''' What's in those containers anyway? Maybe...CANDY?!Wouldn't it be rad if it was all Squid Sisters merch?!
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->'''Callie:''' Making use of the containers here is crucial!
->'''Marie:''' What's in those containers anyway? Maybe...CANDY?!
-->-- ''VideoGame/{{Splatoon}}''
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* ''VideoGame/VampireTheMasqueradeBloodlines'' has a small one on the Elizabeth Dane GhostShip. It's a StealthBasedMission: the challenge is to investigate a suspicious shipment without being spotted by police officers, which would threaten the {{Masquerade}}.

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* ''VideoGame/VampireTheMasqueradeBloodlines'' has a small one on the Elizabeth Dane GhostShip. It's a StealthBasedMission: the challenge is to investigate a suspicious shipment without being spotted by police officers, which would threaten the {{Masquerade}}.
{{Masquerade}}. [[spoiler:You can easily bypass the whole thing by sneaking to the ship's bridge and looking through the CCTV instead.]]

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* ''Series/DoctorWho'': In "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood]]", the Doctor and Donna wind up pursued in a warehouse full of shipping containers. Donna gets caught, but then the Doctor ends up in a chase after the sadistic head of the guards decides he's always wanted to try using the large grappling crane against a person...



* ''Series/DoctorWho'', "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood]]".

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* ''Series/DoctorWho'', "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood]]".
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* ''VideoGame/VampireTheMasqueradeBloodlines'' has a small one on the Elizabeth Dane GhostShip. It's a StealthBasedMission: the challenge is to investigate a suspicious shipment without being spotted by police officers, which would threaten the {{Masquerade}}.
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* ''ThisIslandEarth'' isn't an example, but the ''Series/MysteryScienceTheater3000'' crew treat it like it is:

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* ''ThisIslandEarth'' ''Film/ThisIslandEarth'' isn't an example, but the ''Series/MysteryScienceTheater3000'' crew treat it like it is:
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minor things


* In the Brazillian film ''Film/TheEliteSquad'', a container maze is used to train candidates for operations in the narrow streets of Rio's slums.

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* In the Brazillian Brazilian film ''Film/TheEliteSquad'', a container maze is used to train candidates for operations in the narrow streets of Rio's slums.



* ''Series/DoctorWho'', "Planet of the Ood".

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* ''Series/DoctorWho'', "Planet "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood".
Ood]]".



* The ''VideoGame/{{Minecraft}}'' GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.

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* The ''VideoGame/{{Minecraft}}'' GameMod ''BuildCraft''.''VideoGame/BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.



* ''WesternAnimation/TheBatman'' had one where ThePenguin takes control of Manbat.

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* ''WesternAnimation/TheBatman'' had one where ThePenguin The Penguin takes control of Manbat.
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* In the ''WesternAnimation/{{Bonkers}}'' video game for the UsefulNotes/SegaGenesis, Mr. Big's stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden a bomb set to explode in the warehouse, and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.

to:

* In the ''WesternAnimation/{{Bonkers}}'' video game for the UsefulNotes/SegaGenesis, [[MisterBig Mr. Big's Big's]] stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden [[TimedMission a bomb set to explode in the warehouse, warehouse]], and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.
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None


* ''Welcome to the Punch'' (2013). [[spoiler:A clue written on the hand of a murdered witness is Punch 119, the number of a shipping container in a massive container yard where the final denouement/shootout takes place.]]

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* ''Welcome ''Film/{{Welcome to the Punch'' Punch}}'' (2013). [[spoiler:A A clue written on the hand of a murdered witness is Punch 119, the [[spoiler:the number of a shipping container in a massive container yard where the final denouement/shootout takes place.]]
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* Lots of the levels in ''VideoGame/{{Half-Life 1}}'' (and its expansions) are this trope. Warehouses full of crates, yards full of shipping containers... ''VideoGame/{{Half-Life 2}}'' has at least one.

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* Lots of the levels in ''VideoGame/{{Half-Life 1}}'' ''VideoGame/HalfLife1'' (and its expansions) are this trope. Warehouses full of crates, yards full of shipping containers... ''VideoGame/{{Half-Life 2}}'' ''VideoGame/HalfLife2'' has at least one.
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* In the ''WesternAnimation/{{Bonkers}}'' video game for the UsefulNotes/SegaGenesis, Mr. Big's stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden a bomb set to explode in the warehouse, and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.
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* ''{{Primeval}}'' episode 4.2, involving an extended face-off with a prehistoric crocodile.

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* ''{{Primeval}}'' ''Series/{{Primeval}}'' episode 4.2, involving an extended face-off with a prehistoric crocodile.
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* The {{Minecraft}} GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.

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* The {{Minecraft}} ''VideoGame/{{Minecraft}}'' GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.
Is there an issue? Send a MessageReason:
None



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* The {{Minecraft}} GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.
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Namespacing


[[OldManMurray Start-to-Crate Rating]] was.]]

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[[OldManMurray [[Website/OldManMurray Start-to-Crate Rating]] was.]]
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* In the Brazillian film ''Film/TheEliteSquad'', a container maze is used to train candidates for operations in the narrow streets of Rio's slums.
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* ''VideoGame/JurassicParkTheGame'' sees Gerry having to run around and jump across the top of one of these in order to dodge a ''TyrannosaurusRex''.

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