History Main / Conlang

3rd Feb '16 6:48:16 PM lorgskyegon
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* ''Film/TheFifthElement director Luc Besson developed the "divine language" heard in the film on his own and taught it to MillaJovovich. They had conversations in it and wrote letters to each other in it to practice.
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* ''Film/TheFifthElement ''Film/TheFifthElement'' director Luc Besson developed the "divine language" heard in the film on his own and taught it to MillaJovovich. They had conversations in it and wrote letters to each other in it to practice.
3rd Feb '16 6:47:31 PM lorgskyegon
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* ''Film/TheFifthElement director Luc Besson developed the "divine language" heard in the film on his own and taught it to MillaJovovich. They had conversations in it and wrote letters to each other in it to practice.
15th Jan '16 5:34:36 AM Morgenthaler
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Added work page links and namespaces.
* The Kafer Sourcebook for ''[[TwentyThreeHundredAD 2300 AD]]'' includes a brief overview of Kafer language and writing.
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* The Kafer Sourcebook for ''[[TwentyThreeHundredAD 2300 AD]]'' ''TabletopGame/TwentyThreeHundredAD'' includes a brief overview of Kafer language and writing.

* ''EmpireOfThePetalThrone'', set on the world of {{Tekumel}}, has a serious and early case of Complete Original, including Tsolyani and many other languages designed by an academic linguist, M. A. R. Barker, complete with a hard core non-Roman written form. They are notably unlike European languages. * ''Magic the Gathering'' has very harsh and alien-sounding Phyrexian language created by a professional linguist. Unfortunately now it exists only in two promo videos and a preview version of [[http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/677 Elesh Norn card]]. Probably Wizards have big plans for the next Phyrexian block. * {{Traveller}} has enough languages and sublanguages to cover thousands of worlds. To handle this a system is provided for random generation of words as well as sample words and details about linguistic style from various culture. However "Ganglic"(evolved English) is the common speech of trade and travel. * ''{{Warhammer}}'' have Khazalid, the language of the dwarfs wonderfully described with grammar and pronounciation. The elfs and chaos tongues get some of this but not as much.
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* ''EmpireOfThePetalThrone'', ''TabletopGame/EmpireOfThePetalThrone'', set on the world of {{Tekumel}}, has a serious and early case of Complete Original, including Tsolyani and many other languages designed by an academic linguist, M. A. R. Barker, complete with a hard core non-Roman written form. They are notably unlike European languages. * ''Magic the Gathering'' ''TabletopGame/MagicTheGathering'' has very harsh and alien-sounding Phyrexian language created by a professional linguist. Unfortunately now it exists only in two promo videos and a preview version of [[http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/677 Elesh Norn card]]. Probably Wizards have big plans for the next Phyrexian block. * {{Traveller}} TabletopGame/{{Traveller}} has enough languages and sublanguages to cover thousands of worlds. To handle this a system is provided for random generation of words as well as sample words and details about linguistic style from various culture. However "Ganglic"(evolved English) is the common speech of trade and travel. * ''{{Warhammer}}'' ''TabletopGame/{{Warhammer}}'' have Khazalid, the language of the dwarfs wonderfully described with grammar and pronounciation. The elfs and chaos tongues get some of this but not as much.

* ''WerewolfTheForsaken'' uses many examples of the First Tongue, the language of the SpiritWorld. The creators have pretty much said it's generated by going back as far back into Proto-Indo-European language tree as possible and making a few detours on the way.
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* ''WerewolfTheForsaken'' ''TabletopGame/WerewolfTheForsaken'' uses many examples of the First Tongue, the language of the SpiritWorld. The creators have pretty much said it's generated by going back as far back into Proto-Indo-European language tree as possible and making a few detours on the way.
11th Jan '16 6:08:18 AM AzureOwl
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** He created Noalath, the language of the Druids that is spoken in ''Series/TheShannaraChronicles''.
19th Dec '15 10:13:39 PM nombretomado
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* [[SidAndMartyKrofftProductions Sid and Marty Krofft]] hired a Ph.D. linguist to create a language for the proto-human Pakuni in ''Series/LandOfTheLost'', with a grammar, syntax, and two hundred word vocabulary. The full language is included as an extra on the Season One DVD.
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* [[SidAndMartyKrofftProductions [[Creator/SidAndMartyKrofftProductions Sid and Marty Krofft]] hired a Ph.D. linguist to create a language for the proto-human Pakuni in ''Series/LandOfTheLost'', with a grammar, syntax, and two hundred word vocabulary. The full language is included as an extra on the Season One DVD.
19th Dec '15 10:20:33 AM QuantumReality
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* The book series on which ''Series/TheExpanse'' is based, has a melting-pot language derived from several source languages, and adds hand gestures. In the TV series, Belters (residents of the asteroids) communicate in their language but can code-switch relatively effortlessly between that and English.
5th Dec '15 4:54:00 AM DavidCowie
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* ''VideoGame/FarCryPrimal'' is set in Stone Age Europe, and dialogue is in Wenja, which is based on [[https://en.wikipedia.org/wiki/Proto-Indo-European_language Proto Indo European]]. Deluxe editions of the game will come with a Wenja phrase book.
28th Nov '15 5:06:37 PM Josef5678
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Misuse. Developers Foresight is when the game has a response for unlikely player actions.
* ''Franchise/DeadSpace'' has [[ChurchOfHappyology Unitology]]'s cypher language, which is often found [[CouldntFindAPen scrawled on the walls in blood]]. It is an Argot language consisting of [[CypherLanguage the ten numbers and 26 letters of the English Alphabet]],[[http://images.wikia.com/deadspace/images/3/3b/Unitology_Symbol.png as well as a few additional symbols.]] It can be translated to reveal several [[http://images.wikia.com/deadspace/images/8/89/Wall-decode3.jpg hidden messages,]] including a few [[EasterEgg easter eggs]]. This even includes the [[TheDevTeamThinksOfEverything seemingly random symbols]] that pop up during hallucinations.
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* ''Franchise/DeadSpace'' has [[ChurchOfHappyology Unitology]]'s cypher language, which is often found [[CouldntFindAPen scrawled on the walls in blood]]. It is an Argot language consisting of [[CypherLanguage the ten numbers and 26 letters of the English Alphabet]],[[http://images.wikia.com/deadspace/images/3/3b/Unitology_Symbol.png as well as a few additional symbols.]] It can be translated to reveal several [[http://images.wikia.com/deadspace/images/8/89/Wall-decode3.jpg hidden messages,]] including a few [[EasterEgg easter eggs]]. This even includes the [[TheDevTeamThinksOfEverything seemingly random symbols]] symbols that pop up during hallucinations.
21st Nov '15 2:32:26 PM Dmmaus
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* ''Webcomic/DarthsAndDroids'' represents R2-D2's droid beeping with a series of onomatopoeic beep-like words. These began innocuously enough, but slowly got more complicated until it was eventually revealed in-story (after [[http://www.darthsanddroids.net/episodes/1180.html 1180 strips]]!) that the beeps are a comprehensible language, which Chewbacca has at least partially decoded. It was only at this point that the ''readers'' of the comic became aware that R2's beeps were not just random sounds, thus launching a fan decoding effort using the corpus of previously published strips. This spawned a [[http://www.irregularwebcomic.net/draakslair/viewtopic.php?t=8454 long discussion thread on the forums]], where readers worked together and realised the language was much richer than anyone had suspected.
9th Oct '15 8:32:21 AM Dondonesque
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***Not that the author is above a pun- the word for stone in [[LanguageOfMagic Old Speech]] is ''tolk'' and that for sea is ''inien'', making ''Earthsea'' translate as... Tolkienian!
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