History Main / CommonPlaceRare

25th May '16 4:54:39 PM Steven
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* In ''VideoGame/PathOfExile'', fishing rods are ''extremely'' rare, but are nigh-useless as weapons. Another equally rare item is the bait: if you're lucky enough to run across an albino rhoa, there's a small chance it'll drop an albino rhoa feather. Guess what you can do once you have those two items. [[spoiler:[[JokeItem Nothing.]] There's no fishing in Path of Exile. ]]

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* In ''VideoGame/PathOfExile'', fishing rods are ''extremely'' rare, but are nigh-useless as weapons. Another equally rare item is the bait: if you're lucky enough to run across an albino rhoa, there's a small chance it'll drop an albino rhoa feather. Guess what you can do once you have those two items. [[spoiler:[[JokeItem Nothing.]] There's no fishing in Path of Exile. ]]]]
* ''VideoGame/FinalFantasyXIV'' has a lot of gear that are only used for glamour purpose and are fashioned after seemingly common items like sleeveless shirts, winter coats, swimwear, etc. However, the materials needed to craft said gear are difficult to find, thus it's quite common to see players sell the crafted gear for a lot of gil.
15th May '16 8:10:51 PM Arutema
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* In ''VideoGame/TheElderScrollsVSkyrim'', ''wheat'' is 50 Septims per pound. Units of wheat are 0.1 of a pound and the base value is 5 gold. Yet bread is 1 septim for a pound loaf.
* On the subject of Elder Scrolls, in ''VideoGame/TheElderScrollsIIIMorrowind'', there is only one muffin on the entire island of Vvardenfell. And it already belongs to someone, so the only way to obtain it is to steal the delicious baked good. And if you eat said muffin, it gives you the exact same stamina regeneration as a normal, common piece of bread.

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* In ''VideoGame/TheElderScrollsVSkyrim'', ''wheat'' is 50 Septims per pound. Units of wheat are 0.1 of a pound and the base value is 5 gold. Yet bread is 1 septim for a pound loaf.
* On the subject of Elder Scrolls, in
''VideoGame/TheElderScrollsIIIMorrowind'', there is only one muffin on the entire island of Vvardenfell. And it already belongs to someone, so the only way to obtain it is to steal the delicious baked good. And if you eat said muffin, it gives you the exact same stamina regeneration as a normal, common piece of bread.
9th May '16 1:34:21 PM KamenRiderOokalf
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* ''VideoGame/LeisureSuitLarry 1'': You need a rope to tie yourself to a railing in order to get some pills. It turns out you can't just buy that rope but have to shower a sleazy girl in a disco with lots of gifts, pick her up, marry her, order some wine to your suite, let her tie you to the bed, and after she robbed you blind and vanished for good, you can cut the rope with a pocket knife you received elsewhere for another bottle of wine.

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* ''VideoGame/LeisureSuitLarry 1'': You need a rope to tie yourself to a railing in order to get some pills. It turns out you can't just buy that rope but have to shower a sleazy girl in a disco with lots of gifts, pick her up, marry her, order some wine to your suite, let her tie you to the bed, and after she she's robbed you blind and vanished for good, you can cut the rope with a pocket knife you received elsewhere for another bottle of wine.
11th Apr '16 9:00:42 AM Leylicite
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* FTLFasterThanLight has several "weak" weapons such as the basic laser ("Very weak laser"), dual lasers ("Basic weak dual lasers. Often used by transport ships that can't afford better"), and mini beam ("Extremely cheap and weak beam weapon"). Despite their uninspiring descriptions, none of these weapons can ever be purchased or found - they're only available as starting equipment on certain ships. On top of that, the supposedly "weak" dual lasers and mini beam are actually two of the most efficient weapons in the game.

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* FTLFasterThanLight VideoGame/FTLFasterThanLight has several "weak" weapons such as the basic laser ("Very weak laser"), dual lasers ("Basic weak dual lasers. Often used by transport ships that can't afford better"), and mini beam ("Extremely cheap and weak beam weapon"). Despite their uninspiring descriptions, none of these weapons can ever be purchased or found - they're only available as starting equipment on certain ships. On top of that, the supposedly "weak" dual lasers and mini beam are actually two of the most efficient weapons in the game.
14th Mar '16 2:38:49 AM ThemJohns
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Added DiffLines:

* In ''VideoGame/PathOfExile'', fishing rods are ''extremely'' rare, but are nigh-useless as weapons. Another equally rare item is the bait: if you're lucky enough to run across an albino rhoa, there's a small chance it'll drop an albino rhoa feather. Guess what you can do once you have those two items. [[spoiler:[[JokeItem Nothing.]] There's no fishing in Path of Exile. ]]
20th Feb '16 3:39:04 PM MyFinalEdits
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** In ''VideoGame/FalloutNewVegas'' .22 LR rounds are cheap but extremely few stores sell them and they're dropped very little, even though in real life they are the ''most'' produced and widely distributed type of ammunition in the world. Made worse by it being the only type of bullet that you can't craft [[ShownTheirWork because it's a rimfire cartridge.]]

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** * In ''VideoGame/FalloutNewVegas'' .22 LR rounds are cheap but extremely few stores sell them and they're dropped very little, even though in real life they are the ''most'' produced and widely distributed type of ammunition in the world. Made worse by it being the only type of bullet that you can't craft [[ShownTheirWork because it's a rimfire cartridge.]]



** In ''VideoGame/FinalFantasyTacticsA2'', ribbons are stated in one of the quests to be made from pieces harvested from a species of malboro that is specifically bred to make those ribbons... so the low amount of materials is understandable.

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** * In ''VideoGame/FinalFantasyTacticsA2'', ribbons are stated in one of the quests to be made from pieces harvested from a species of malboro that is specifically bred to make those ribbons... so the low amount of materials is understandable.



* In ''VideoGame/WorldOfWarcraft'', after leveling your character up to level 45 or higher, you and a group of 4 other like-minded adventurers (you'll die if you try to do it alone) can go on a dangerous quest deep inside Zul'Farrak to obtain the electric scale of a giant hydra named after Franchise/{{Godzilla}}. To simply summon this hydra, at least one of your group must go to another continent, then battle his way through hordes of troll cultists to obtain a sacred mallet, then battle his way through even MORE hordes of trolls to bless this mallet at a very special altar. AND all those trolls used to be elite, that is extremely powerful for their level (thankfully, they changed that in a later patch). Your ultimate reward? '''A carrot on a stick.''' In the game it actually was rare and highly sought-after for a while because it was one of very few ways to make a mount go faster, but the mundaneness of the item itself made the whole quest chain absurd. The absurdity was only compounded by the item being usable with ''any'' mount, include carnivores.
** This makes this item a subversion, since a carrot on a stick that can motivate a meat-loving tiger to move faster is obviously magical.
** There also exist a lot of items you can buy from vendors that are incredibly expensive while serving no actual purpose whatsoever. Unless you happen to need, say, a wedding ring for roleplaying.

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* In ''VideoGame/WorldOfWarcraft'', after ''VideoGame/WorldOfWarcraft'':
** After
leveling your character up to level 45 or higher, you and a group of 4 other like-minded adventurers (you'll die if you try to do it alone) can go on a dangerous quest deep inside Zul'Farrak to obtain the electric scale of a giant hydra named after Franchise/{{Godzilla}}. To simply summon this hydra, at least one of your group must go to another continent, then battle his way through hordes of troll cultists to obtain a sacred mallet, then battle his way through even MORE hordes of trolls to bless this mallet at a very special altar. AND all those trolls used to be elite, that is extremely powerful for their level (thankfully, they changed that in a later patch). Your ultimate reward? '''A carrot on a stick.''' In the game it actually was rare and highly sought-after for a while because it was one of very few ways to make a mount go faster, but the mundaneness of the item itself made the whole quest chain absurd. The absurdity was only compounded by the item being usable with ''any'' mount, include carnivores.
** This makes this item a subversion, since a carrot on a stick that can motivate a meat-loving tiger to move faster is obviously magical.
** There also exist are a lot of items you can buy from vendors that are incredibly expensive while serving no actual purpose whatsoever. Unless you happen to need, say, a wedding ring for roleplaying.



** The ultimate forging item for [[FinalFantasyIII Onion Knight]]'s ultimate weapon, requiring five Megalixers (which themselves are excessively difficult to get)? An onion. Thematically appropriate, but it's still an onion.

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** * The ultimate forging item for [[FinalFantasyIII Onion Knight]]'s Knight's ultimate weapon, weapon in ''VideoGame/FinalFantasyIII'', requiring five Megalixers (which themselves are excessively difficult to get)? An onion. Thematically appropriate, but it's still an onion.



* In the ''MarioAndLuigi'' series in general, beans are this trope. Yes beans, which basically act like stat boosting RareCandy. That you have to either dig up from the ground, win in mini games or get with certain item equips. In ''VideoGame/MarioAndLuigiDreamTeam'', Wellington Boots. This fairly common place (in the real world anyway) piece of footwear is, in this game, a rare random drop found only on a certain enemy in the final dungeon. And it turns out said clothing is the only practical way to get the aforementioned beans...
* Small {{subversion}} in ''VideoGame/{{Elvira}} II: Jaws of Cerberus''. Some of the spells have very broadly defined ingredients--"combustible substances", "metal items", "anything edible"--and finding these is as easy as you'd expect in the real world (in both the studio and the "haunted house" set, most of rooms allow you to pick up tons of items; e.g. the kitchen allows you to ransack the cupboards and drawers and put every single tiny can, pot and piece of cutlery into your inventory).
* ''VideoGame/GoldenSun: The Lost Age'''s big ChainOfDeals starts with a... shiny pebble. No, literally, a shiny pebble. You trade this for a brightly-colored piece of cloth, which you trade for a bottle of milk, which you trade for a baby turtle, which you trade for access to the BonusDungeon. Got that? ''You trade a baby turtle for the BonusDungeon.''

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* In the ''MarioAndLuigi'' ''VideoGame/MarioAndLuigi'' series in general, beans are this trope. Yes beans, which basically act like stat boosting RareCandy. That you have to either dig up from the ground, win in mini games or get with certain item equips. In ''VideoGame/MarioAndLuigiDreamTeam'', Wellington Boots. This fairly common place (in the real world anyway) piece of footwear is, in this game, a rare random drop found only on a certain enemy in the final dungeon. And it turns out said clothing is the only practical way to get the aforementioned beans...
* Small {{subversion}} in In ''VideoGame/{{Elvira}} II: Jaws of Cerberus''. Some of the spells have very broadly defined ingredients--"combustible substances", "metal items", "anything edible"--and finding these is as easy as you'd expect in the real world (in both the studio and the "haunted house" set, most of rooms allow you to pick up tons of items; e.g. the kitchen allows you to ransack the cupboards and drawers and put every single tiny can, pot and piece of cutlery into your inventory).
* ''VideoGame/GoldenSun: The Lost Age'''s big ChainOfDeals starts with a... shiny pebble. No, literally, a shiny pebble. You trade this for a brightly-colored piece of cloth, which you trade for a bottle of milk, which you trade for a baby turtle, which you trade for access to the BonusDungeon. Got that? ''You trade a baby turtle for the BonusDungeon.''''VideoGame/GoldenSun'':



** ''The Lost Age'''s big ChainOfDeals starts with a... shiny pebble. No, literally, a shiny pebble. You trade this for a brightly-colored piece of cloth, which you trade for a bottle of milk, which you trade for a baby turtle, which you trade for access to the BonusDungeon. Got that? ''You trade a baby turtle for the BonusDungeon.''



* Car manufacturers often make models that often don't sell well due to a lack of marketing, high pricing and so on, but also because they simply don't build that many. The latter point is expected with luxury or exotic car companies (as exclusivity is part of their appeal), however perfectly ordinary, no-frills, basic transportation can often wind up being ''more'' uncommon than a good chunk of other vehicles on the road. This is a slight aversion to the trope, as these cars tend to go very cheap second hand since nobody wanted them in the first place; car enthusiasts often wind up buying them with their strange rarity as an added bonus. That's why when you do see one years later, it tends to be in good condition and meticulously well maintained.
** This also applies to older cars that were mass produced into the millions, but have since become uncommon due to tighter maintenance / emission control, running costs, part availability, build quality and general age. The Volkswagen Beetle is the best example, as most that are seen these days are either fully restored or clunkers which will more than likely be sold to someone with the intention of restoring it.

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* Car manufacturers often make models that often don't sell well due to a lack of marketing, high pricing and so on, but also because they simply don't build that many. The latter point is expected with luxury or exotic car companies (as exclusivity is part of their appeal), however perfectly ordinary, no-frills, basic transportation can often wind up being ''more'' uncommon than a good chunk of other vehicles on the road. This is a slight aversion to the trope, as these cars tend to go very cheap second hand since nobody wanted them in the first place; car enthusiasts often wind up buying them with their strange rarity as an added bonus. That's why when you do see one years later, it tends to be in good condition and meticulously well maintained.
**
maintained. This also applies to older cars that were mass produced into the millions, but have since become uncommon due to tighter maintenance / emission control, running costs, part availability, build quality and general age. The Volkswagen Beetle is the best example, as most that are seen these days are either fully restored or clunkers which will more than likely be sold to someone with the intention of restoring it.



** When it turns out he's actually a FakeDefector, [[https://www.youtube.com/watch?v=oXqOmm4KKhI&t=2m55s he's sent to prison to experience "hunger"]].
20th Feb '16 3:10:45 PM MyFinalEdits
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* Due to the nature of SolveTheSoupCans nature of some FetchQuest based puzzles in survival horror games, this is often the case when what would normally be a commonplace item is needed to solve a puzzle:

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* Due to the nature of SolveTheSoupCans nature of some FetchQuest based puzzles in survival horror games, ''Franchise/ResidentEvil'', this is often the case when what would normally be a commonplace item is needed to solve a puzzle:



** ''VideoGame/SilentHill2'' does this to the point that it's clearly a parody. You are required to solve four puzzles to get four keys / combinations to open a chest. What you get from the chest are a few pieces of hair which must be combined with a hook to fish a MacGuffin from a drain. The fact that James' own hair is clearly long enough to suffice for this, or that there must have been a few hundred reasonable replacements for thread strewn about are never addressed. Somewhat justified in that the town is [[GeniusLoci clearly fucking with him]] and trying to [[CuttingTheKnot Cut The Knot]] probably wouldn't have ended well.

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** ''VideoGame/SilentHill2'' does this to the point that it's clearly a parody.* ''VideoGame/SilentHill2''. You are required to solve four puzzles to get four keys / combinations to open a chest. What you get from the chest are a few pieces of hair which must be combined with a hook to fish a MacGuffin from a drain. The fact that James' own hair is clearly long enough to suffice for this, or that there must have been a few hundred reasonable replacements for thread strewn about are never addressed. Somewhat justified in that the town is [[GeniusLoci clearly fucking with him]] and trying to [[CuttingTheKnot Cut The Knot]] probably wouldn't have ended well.
20th Feb '16 10:24:14 AM gophergiggles
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[[folder: Survival Horror]]
* Due to the nature of SolveTheSoupCans nature of some FetchQuest based puzzles in survival horror games, this is often the case when what would normally be a commonplace item is needed to solve a puzzle:
** ''VideoGame/ResidentEvil'' has the mansion keys. Realistically every employee should have had a full set of these since even going to the ''bathroom'' requires at least the Sword and Armor key, thus raiding the first zombie encountered should have opened up the entire mansion. However, because that doesn't make for good gameplay and because Umbrella are clearly batshit insane, there's only one of each in existence and you need to solve a ton of puzzles and fight a giant plant to find them all.
** ''VideoGame/ResidentEvil3Nemesis'' has you go through the entire police station to find a lock pick, which is made from a safety pin and a bent piece of wire. Realistically Jill could have fashioned a replacement with the office items found in ''every desk ever'', such as the one in the main lobby or the 15 or so she passed on her way to the S.T.A.R.S. office, but here that's the only safety pin on the planet.
** ''VideoGame/SilentHill2'' does this to the point that it's clearly a parody. You are required to solve four puzzles to get four keys / combinations to open a chest. What you get from the chest are a few pieces of hair which must be combined with a hook to fish a MacGuffin from a drain. The fact that James' own hair is clearly long enough to suffice for this, or that there must have been a few hundred reasonable replacements for thread strewn about are never addressed. Somewhat justified in that the town is [[GeniusLoci clearly fucking with him]] and trying to [[CuttingTheKnot Cut The Knot]] probably wouldn't have ended well.
[[/folder]]
20th Feb '16 7:45:54 AM hellomoto
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[-[[caption-width-right:350:With that price tag, no wonder everyone recycles bottles!]]-]

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[-[[caption-width-right:350:With [-[[caption-width-right:350:How expensive? Look at the bottom right corner. Yes, you only have 201 rupees in total at that price tag, no wonder everyone recycles bottles!]]-]
point in the game. This is why people recycle bottles.]]-]
17th Feb '16 10:17:29 AM PDL
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** In the MetaGame ComMons are like this. Sure you scoff at getting that Surskit in Gen III, but where are you supposed to find them in Gen VI? Your only hope for some is the Global Trade Station or The [[LuckBasedMission Wonder Trade Station]], and some scrubs are asking for [[OlympusMons Legendary]] Pokémon in return for the most basic Voltorbs and the such. And even then, a lot of them ask for levels at which their desired Pokemon can't possibly be found, like said OlympusMons at level 10 and under. So even if you are willing to trade that Legendary, you likely won't be able to anyway.

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** In the MetaGame Certain ComMons are are, ironically, like this. Sure you scoff at getting Especially ones that Surskit in Gen III, but where are you supposed were easy to find them in Gen VI? the wild in one generation, but aren't in the next. Your only hope for some is best bet might be to find it on the Global Trade Station or The [[LuckBasedMission Wonder Trade Station]], and some scrubs are asking for [[OlympusMons Legendary]] Pokémon in return for Station, but this can be compounded by several factors: If the evolved form isn't used much in competitive battling, this means that most basic Voltorbs and the such. And even then, a lot of them ask for levels at which their desired Pokemon can't possibly be found, like said OlympusMons at level 10 and under. So even if you are willing to trade that Legendary, you likely people won't be able go out of their way to anyway.breed for them, meaning that people aren't likely to put any extras on the Global Trade Station. Due to people thinking that no one would want this creature, the ComMon in question actually becomes difficult to acquire.
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