History Main / CommonPlaceRare

18th Apr '18 9:37:28 PM jormis29
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* In ''VideoGame/FarCry 2'', one mission requires you to go to a diamond mine to steal some dynamite, which you're told you'll need to destroy a water pump. The only practical way of getting the dynamite is killing all of the mercenaries guarding the mine, and there are at least a ''dozen'' of them, meaning that this little fetch task inevitably turns into a full blown firefight. This all seems very pointless, since you have [=RPGs=], hand grenades, improvised explosive devices and M79 grenade launchers available at this point, and any one of those should have had no trouble with the fragile-looking pump. It's even worse when it comes to ammo upgrades. When you can only carry 90 total assault rifle bullets, a 67% increase to 150 sounds pretty good. In real life, you could achieve this exact thing with a double-mag pouch, which you can find at a tactical store or online for about $15. In game, you must pay 15 golf ball-sized DIAMONDS. Damn, how much for just a fanny pack?

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* In ''VideoGame/FarCry 2'', ''VideoGame/FarCry2'', one mission requires you to go to a diamond mine to steal some dynamite, which you're told you'll need to destroy a water pump. The only practical way of getting the dynamite is killing all of the mercenaries guarding the mine, and there are at least a ''dozen'' of them, meaning that this little fetch task inevitably turns into a full blown firefight. This all seems very pointless, since you have [=RPGs=], hand grenades, improvised explosive devices and M79 grenade launchers available at this point, and any one of those should have had no trouble with the fragile-looking pump. It's even worse when it comes to ammo upgrades. When you can only carry 90 total assault rifle bullets, a 67% increase to 150 sounds pretty good. In real life, you could achieve this exact thing with a double-mag pouch, which you can find at a tactical store or online for about $15. In game, you must pay 15 golf ball-sized DIAMONDS. Damn, how much for just a fanny pack?
9th Apr '18 12:25:28 AM Nulono
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* A fairly ridiculous example occurs after leaving the starting planet in ''VideoGame/{{Starbound}}'', the PC is directed to a colony on the edge of the system and will be offered a series of quests. One of them involves fetching Coffee for an NPC, which turns out to be one of the few food items not for sale at the colony(but soda, chocolate and milk are). To complete the quest, the PC has to buy(or find) coffee seeds, go back to a suitable planet, hoe the ground, plant the seeds and wait for the coffee to grow. Once the beans sprout(which fortunately, doesn't take nearly as long as real life), the beans can be placed in a nearby(to the questgiver) coffee pot to brew. The NPC, presented with the coffee, says he wants it in a glass mug(as opposed to any other containers that might be available), which requires collecting sand from a desert planet, forging the sand into glass and then crafting the glass into a mug. Finally, the NPC asks for a steel spoon to stir the coffee, which requires you to forge steel to make the spoon. Steel is made from Iron, which isn't too hard to find at this point, and Oil, which is found on desert planets(often in great pools, waiting to be claimed). The tricky part is that you'll likely need to upgrade to a workbench and forge capable of making steel and steel parts. While it does force you to upgrade your equipment to make steel items(which you need for the mining facility quest so you can leave the system), it seems like a hell of a lot of work to obtain Coffee, A Mug and a Spoon.

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* A fairly ridiculous example occurs after leaving the starting planet in ''VideoGame/{{Starbound}}'', the PC is directed to a colony on the edge of the system and will be offered a series of quests. One of them involves fetching Coffee for an NPC, which turns out to be one of the few food items not for sale at the colony(but soda, chocolate and milk are). To complete the quest, the PC has to buy(or find) coffee seeds, go back to a suitable planet, hoe the ground, plant the seeds and wait for the coffee to grow. Once the beans sprout(which fortunately, doesn't take nearly as long as real life), the beans can be placed in a nearby(to the questgiver) coffee pot to brew. The NPC, presented with the coffee, says he wants it in a glass mug(as opposed to any other containers that might be available), which requires collecting sand from a desert planet, forging the sand into glass and then crafting the glass into a mug. Finally, the NPC asks for a steel spoon to stir the coffee, which requires you to forge steel to make the spoon. Steel is made from Iron, which isn't too hard to find at this point, and Oil, which is found on desert planets(often in great pools, waiting to be claimed). The tricky part is that you'll likely need to upgrade to a workbench and forge capable of making steel and steel parts. While it does force you to upgrade your equipment to make steel items(which you need for the mining facility quest so you can leave the system), it seems like a hell of a lot of work to obtain Coffee, A a Mug and a Spoon.
24th Mar '18 5:48:54 AM zequeins
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[[folder:Hack & Slash]]
*In ''VideoGame/DiabloIII'', most of the item drops will be at least of Magical (Blue) quality. Ironically, this means that the non-magical weapons (White) are the rarest item drops, especially since you're guaranteed to get some Unique items from bosses and quests.
[[/folder]]
19th Feb '18 9:54:46 AM thatother1dude
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* In the world of ''Webcomic/{{Adventurers}}!'', apples are [[http://adventurers.keenspot.com/d/20020923.html pretty expensive]] - though it is later [[http://adventurers.keenspot.com/d/20030109.html somewhat justified]].
19th Feb '18 9:50:16 AM thatother1dude
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* In one of the vending machines in ''VideoGame/{{BioShock|1}}'', a cream-filled cake is around $90 despite it being found on the floor anywhere. This was done to show how without any capital control the companies could charge whatever price they want. Said machine is in a ''theater'' hallway, doubling it as a TakeThat against [[TruthInTelevision real life concession stands' exorbitant markups]].

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* In one of the vending machines in ''VideoGame/{{BioShock|1}}'', a cream-filled cake is around $90 despite it being found on the floor anywhere. This was done to show how without any capital control the companies could charge whatever price they want. Said machine is in a ''theater'' hallway, doubling it as a TakeThat against [[TruthInTelevision [[{{Snacksploitation}} real life concession stands' exorbitant markups]].
19th Feb '18 9:49:21 AM thatother1dude
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* Metro2033 and MetroLastLight have disconcerting scarcities of gas mask filters. Considering that almost every single common model of gas mask in the world uses the same 40mm threads and compatible filters, it's strange that you can only use a few of the otherwise rather abundant filters and masks scattered around the Metro. For comparison, it's like not being able to use television remotes unless they were made by Panasonic, and are powered by Rayovac non-rechargeable AA's.

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* Metro2033 ''VideoGame/Metro2033'' and MetroLastLight ''VideoGame/MetroLastLight'' have disconcerting scarcities of gas mask filters. Considering that almost every single common model of gas mask in the world uses the same 40mm threads and compatible filters, it's strange that you can only use a few of the otherwise rather abundant filters and masks scattered around the Metro. For comparison, it's like not being able to use television remotes unless they were made by Panasonic, and are powered by Rayovac non-rechargeable AA's.
19th Feb '18 9:46:12 AM thatother1dude
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* ''VideoGame/{{Fallout 3}}'' has this on occasion, a JustifiedTrope in that most of the items you find are ruined. Regardless, you'll find yourself painstakingly searching through an entire library for ''books'' or through an entire supermarket for ''food''.
* In ''VideoGame/FalloutNewVegas'' .22 LR rounds are cheap but extremely few stores sell them and they're dropped very little, even though in real life they are the ''most'' produced and widely distributed type of ammunition in the world. Made worse by it being the only type of bullet that you can't craft [[ShownTheirWork because it's a rimfire cartridge.]]
* ''VideoGame/{{Fallout 4}}'' has several items that are necessary for crafting. The first rare item will be adhesive, naturally found in the form of [[DuctTapeForEverything duct tape]] and Wonderglue. Once the player sets up a couple of farms and starts making vegetable starch, aluminum will be fairly rare. And after fully upgrading the weapons and power armor, building up the numerous settlements will certainly cut into the supply of gears, copper and oil, and only the last one is craftable (and still requires bones, which can mostly be found by raiding super mutant encampments).


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* ''VideoGame/Fallout3'' has this on occasion, a JustifiedTrope in that most of the items you find are ruined. Regardless, you'll find yourself painstakingly searching through an entire library for ''books'' or through an entire supermarket for ''food''.
* In ''VideoGame/FalloutNewVegas'' .22 LR rounds are cheap but extremely few stores sell them and they're dropped very little, even though in real life they are the ''most'' produced and widely distributed type of ammunition in the world. Made worse by it being the only type of bullet that you can't craft [[ShownTheirWork because it's a rimfire cartridge.]]
* ''VideoGame/Fallout4'' has several items that are necessary for crafting. The first rare item will be adhesive, naturally found in the form of [[DuctTapeForEverything duct tape]] and Wonderglue. Once the player sets up a couple of farms and starts making vegetable starch, aluminum will be fairly rare. And after fully upgrading the weapons and power armor, building up the numerous settlements will certainly cut into the supply of gears, copper and oil, and only the last one is craftable (and still requires bones, which can mostly be found by raiding super mutant encampments).
18th Jan '18 6:38:40 PM DavidDelony
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* Used classic Macs sell on Website/{[EBay}} for almost as much as they did when they were new, simply because they're Macs.

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* Used classic Macs sell on Website/{[EBay}} Website/{{EBay}} for almost as much as they did when they were new, simply because they're Macs.
18th Jan '18 6:38:03 PM DavidDelony
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* Used classic Macs sell on Website/{[eBay}} for almost as much as they did when they were new, simply because they're Macs.

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* Used classic Macs sell on Website/{[eBay}} Website/{[EBay}} for almost as much as they did when they were new, simply because they're Macs.
18th Jan '18 6:36:42 PM DavidDelony
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* Used classic Macs sell on Website/{[eBay}} for almost as much as they did when they were new, simply because they're Macs.
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