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* ''{{Xenoblade Chronicles}}'' has a somewhat less flashy example with its Chain Attacks. When your party gauge is maxed out, initiating a chain attack allows each character to use their special attacks in succession without interruption and regardless of cooldown. Arts that cause status effects are even boosted to 100% effectiveness against anything not totally immune to them, allowing even bosses to be disabled with the right combination of moves.

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* ''{{Xenoblade Chronicles}}'' ''VideoGame/{{Xenoblade}}'' has a somewhat less flashy example with its Chain Attacks. When your party gauge is maxed out, initiating a chain attack allows each character to use their special attacks in succession without interruption and regardless of cooldown. Arts that cause status effects are even boosted to 100% effectiveness against anything not totally immune to them, allowing even bosses to be disabled with the right combination of moves.
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** Then, there was the time where Momotaros rammed his blade into a [[Series/KamenRiderDecade Final Form Ride]] Series/KamenRiderKuuga and decided to [[GrevousHarmWithABody destroy the bad guy with that]].

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** Then, there was the time where Momotaros rammed his blade into a [[Series/KamenRiderDecade Final Form Ride]] Series/KamenRiderKuuga and decided to [[GrevousHarmWithABody [[GrievousHarmWithABody destroy the bad guy with that]].
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** Then, there was the time where Momotaros rammed his blade into a [[Series/KamenRiderDecade Final Form Ride]] Series/KamenRiderKuuga and decided to [[GreviousHarmWithABody destroy the bad guy with that]].

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** Then, there was the time where Momotaros rammed his blade into a [[Series/KamenRiderDecade Final Form Ride]] Series/KamenRiderKuuga and decided to [[GreviousHarmWithABody [[GrevousHarmWithABody destroy the bad guy with that]].
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** Then, there was the time where Momotaros rammed his blade into a [[Series/KamenRiderDecade Final Form Ride]] Series/KamenRiderKuuga and decided to [[GreviousHarmWithABody destroy the bad guy with that]].

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* ''{{Xenosaga}}'' Episode II features combination attacks between characters, such as Jr. and Momo or Shion and Jin teaming up to deliver a unique attack in tandem. This was also present in Episode III as co-op attacks, but these occur more randomly.



* ''{{Xenosaga}}'' Episode II features combination attacks between characters, such as Jr. and Momo or Shion and Jin teaming up to deliver a unique attack in tandem. This was also present in Episode III as co-op attacks, but these occur more randomly.
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* ''{{Xenosaga}}'' Episode II features combination attacks between characters, such as Jr. and Momo or Shion and Jin teaming up to deliver a unique attack in tandem. This was also present in Episode III as co-op attacks, but these occur more randomly.

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The love child of the LimitBreak and the FinishingMove.



* ''RosarioToVampire Season II'' gives us [[HornyDevils Kurumu]] and [[AnIcePerson Mizore]], stepping onto the stage with the '''Black and White Duet''' combos. Dance numbers performed so far are '''Duet #9''', a double spin attack with FemmeFatalons and ice claws that sent a doppelgänger in the form of ''Inner Moka'' flying, and '''Duet #3''', a rain of icy kunai from above. Notice how Duet #9 was performed after taking a few roundhouse kicks from the aforementioned Inner Moka doppelgänger, and Duet #3 was performed in ''kimono''. Say what you will, these girls ''[[BadassDamsel know how to dance]]''.

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* ''RosarioToVampire Season II'' gives us [[HornyDevils Kurumu]] and [[AnIcePerson Mizore]], stepping onto the stage with the '''Black and White Duet''' combos. Dance numbers performed so far are '''Duet #9''', a double spin attack with FemmeFatalons and ice claws that sent a doppelgänger in the form of ''Inner Moka'' flying, and '''Duet #3''', a rain of icy kunai from above. Notice how Duet #9 was performed after taking a few roundhouse kicks from the aforementioned Inner Moka doppelgänger, and Duet #3 was performed in ''kimono''. Say what you will, these girls ''[[BadassDamsel ''[[DanceBattler know how to dance]]''.

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* In ''NewSuperMarioBrosWii'', if there are multiple players, they can do a screen-wiping combination attack by simultaneously hitting the ground with a GroundPound.

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* In ''NewSuperMarioBrosWii'', ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/SuperMario3DWorld'', if there are multiple players, they can do a screen-wiping combination attack by simultaneously hitting the ground with a GroundPound.


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* The Kong Pow from ''VideoGame/DonkeyKongCountryTropicalFreeze''. Collecting bananas gradually fills a gauge on the HUD that, when full, allows the Kongs to transform all onscreen enemies into extra lives, recovery hearts, or Banana Coins. It takes two characters to pull off the move, though, so Donkey Kong is out of luck if he's by himself.
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** In ''Persona 2'', Armaggedon kills absolutely everything. Even Hitler.

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** In ''Persona 2'', ''VideoGame/{{Persona 2}}'', Armaggedon kills absolutely everything. Even Hitler.



* ''StrangeJourney'' has a variant: whenever one of your monsters hits an enemy's weakness, every other monster of the same alignment (Law, Neutral or Chaos) will pile up some extra Almighty-type damage.
* ''Franchise/ShinMegamiTensei:Imagine'' Has build up charge over battles to allow combination attacks between your owned demons. The type of attack depends on the demon types. So comboing jack frost in grham will be the same attack as pixie and grham as pixie and jack frost are both fairies. these are usually more useful than individual attacks

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* ''StrangeJourney'' ''VideoGame/ShinMegamiTenseiStrangeJourney'' has a variant: whenever one of your monsters hits an enemy's weakness, every other monster of the same alignment (Law, Neutral or Chaos) will pile up some extra Almighty-type damage.
* ''Franchise/ShinMegamiTensei:Imagine'' ''VideoGame/ShinMegamiTenseiImagine'' Has build up charge over battles to allow combination attacks between your owned demons. The type of attack depends on the demon types. So comboing jack frost in grham will be the same attack as pixie and grham as pixie and jack frost are both fairies. these are usually more useful than individual attacks
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** That's retained in OE, but more interestingly was inspired by a combination in ''VideoGame/SuperRobotWarsGC'' involving Braiger, Baxanger, and Sasurauger known as the J9 Special.
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[[folder:Pinball]]
* In Creator/SternElectronics' ''Pinball/{{Meteor}}'', aligning all three missiles causes the WOW lights to flash, awarding extra points for targets that are struck when lit.
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The love child of the LimitBreak and [[NoHoldsBarredBeatdown a brutal gang beating]].

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The love child of the LimitBreak and [[NoHoldsBarredBeatdown a brutal gang beating]].
the FinishingMove.
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* The two-player mode of ''Lightning Fighters/Trigon'' has the Trigon weapons.
* In the ''{{Raiden}}'' series, two players can also combine their attacks.
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not the trope


** Part of the entire basis of the gameplay in ''VideoGame/FinalFantasyXIII'' is coordinating attacks, since combos boost attack strength and enemies after Chapter 5 or so start packing ''millions'' of hit points.
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* Many games in the ''SuperRobotWars'' have a number of attacks that are available only when certain teammates (in certain mecha) are together when the attack is made, particularly if they're from the same series and are close friends. Famous attacks include the [[BattleCouple Rampage Ghost, Twin Bird Strike,]] [[BashBrothers Tatsumaki]] [[HeterosexualLifePartners Zankantou,]] [[MoeMoe Royal Heart Breaker,]] [[MartianSuccessorNadesico Double Gekigan Flare,]] and [[Creator/GoNagai Final Dynamic]] [[Anime/GetterRobo Special]].

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* Many games in the ''SuperRobotWars'' ''VideoGame/SuperRobotWars'' have a number of attacks that are available only when certain teammates (in certain mecha) are together when the attack is made, particularly if they're from the same series and are close friends. Famous attacks include the [[BattleCouple Rampage Ghost, Twin Bird Strike,]] [[BashBrothers Tatsumaki]] [[HeterosexualLifePartners Zankantou,]] [[MoeMoe Royal Heart Breaker,]] [[MartianSuccessorNadesico Double Gekigan Flare,]] and [[Creator/GoNagai Final Dynamic]] [[Anime/GetterRobo Special]].



** ''SuperRobotWarsNEO'' gives the Eldoran series units the Eldora Special

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** ''SuperRobotWarsNEO'' ''VideoGame/SuperRobotWarsNEO'' gives the Eldoran series units the Eldora Special



* The robots of the ''Mazinger trilogy'' (''Anime/MazingerZ'', ''Anime/GreatMazinger'' and ''Anime/UFORoboGrendizer'') and ''Manga/GetterRobo'' combined their attacks constantly when they fought together, and many of those attacks were used in the SuperRobotWars games: Double Burning Fire (Mazinger and Great Mazinger their ChestBlaster attacks at once. It was used in ''GreatMazinger'' and ''Anime/{{Mazinkaiser}}''), Triple Mazinger Blade (Mazinger, Great Mazinger and Grendizer use their bladed weapons to slash the enemy at once)... and [[http://www.youtube.com/watch?v=JfEIAKpJP14 Final Dynamic Special]]

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* The robots of the ''Mazinger trilogy'' (''Anime/MazingerZ'', ''Anime/GreatMazinger'' and ''Anime/UFORoboGrendizer'') and ''Manga/GetterRobo'' combined their attacks constantly when they fought together, and many of those attacks were used in the SuperRobotWars ''VideoGame/SuperRobotWars'' games: Double Burning Fire (Mazinger and Great Mazinger their ChestBlaster attacks at once. It was used in ''GreatMazinger'' and ''Anime/{{Mazinkaiser}}''), Triple Mazinger Blade (Mazinger, Great Mazinger and Grendizer use their bladed weapons to slash the enemy at once)... and [[http://www.youtube.com/watch?v=JfEIAKpJP14 Final Dynamic Special]]



* Even ''Anime/NeonGenesisEvangelion'' has one in the second fight against Israfel: aside from dodging enemy attacks and returning fire in perfect sync, Shinji and Asuka finish the fight by [[CrowningMomentOfAwesome delivering perfectly simultaneous roundhouse kicks to bash the two halves of the Angel together then dropkicking it's cores to kill it, again simultaneously]]. The logic behind it was that since the Angel's halves assist and even regenerate each other, the only way to defeat it is to execute both at the same time. The entire sequence was coordinated to [[SoundtrackDissonance dancing music]] and was so popular it got put into ''SuperRobotWars''.

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* Even ''Anime/NeonGenesisEvangelion'' has one in the second fight against Israfel: aside from dodging enemy attacks and returning fire in perfect sync, Shinji and Asuka finish the fight by [[CrowningMomentOfAwesome delivering perfectly simultaneous roundhouse kicks to bash the two halves of the Angel together then dropkicking it's cores to kill it, again simultaneously]]. The logic behind it was that since the Angel's halves assist and even regenerate each other, the only way to defeat it is to execute both at the same time. The entire sequence was coordinated to [[SoundtrackDissonance dancing music]] and was so popular it got put into ''SuperRobotWars''.''VideoGame/SuperRobotWars''.
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** And ''SuperRobotWarsZ 2: Hakai-hen'' adds the [[http://www.youtube.com/watch?v=sLGWRs-clFU Invincible Special]], a team-up of {{Sunrise}}'s three "Invincible" robots (Daitarn 3, Zambot 3, Trider G7). ''Saisei-Hen gives us the [[http://www.youtube.com/watch?v=NK-Pi3IO8tk Dankuu Souga Ken]], which is like the X-Strike but with the two Dancougar.

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** And ''SuperRobotWarsZ 2: ''VideoGame/{{Super Robot Wars Z}}2: Hakai-hen'' adds the [[http://www.youtube.com/watch?v=sLGWRs-clFU Invincible Special]], a team-up of {{Sunrise}}'s three "Invincible" robots (Daitarn 3, Zambot 3, Trider G7). ''Saisei-Hen gives us the [[http://www.youtube.com/watch?v=NK-Pi3IO8tk Dankuu Souga Ken]], which is like the X-Strike but with the two Dancougar.
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added Madan No Ou To Vanadis

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* In ''LightNovel/MadanNoOuToVanadis'', Tigre's bow can do this with any of the Dragonic Tools, which are legendary weapons. These attacks are capable of ''sniping dragons from the sky, punching clean through layered steel fortress doors and obliterating entire castle keeps''.
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** Before that, the [[Anime/MobileSuitGundam Black Tri-Stars]] (and their [[{{Expy}} expies]], [[Anime/MobileSuitGundam Hilda, Mars, and Herbert]]) have their Jet Stream Attack.
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* Continuing the TurnBasedStrategy examples: ''HoshigamiRuiningBlueEarth'' was an underplayed (due to bad design choices leading to NintendoHard) PS1 title in which you could set up a "Session." Characters in Session would hit an enemy in the direction they (the characters) were facing, presuming an enemy was ''fed'' to them using the "Shoot" command; getting all six charcters involved in a Session was an almost-guaranteed One Hit Kill, and had the added bonus of possibly looting their equipment.

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* Continuing the TurnBasedStrategy examples: ''HoshigamiRuiningBlueEarth'' ''VideoGame/HoshigamiRuiningBlueEarth'' was an underplayed (due to bad design choices leading to NintendoHard) PS1 title in which you could set up a "Session." Characters in Session would hit an enemy in the direction they (the characters) were facing, presuming an enemy was ''fed'' to them using the "Shoot" command; getting all six charcters involved in a Session was an almost-guaranteed One Hit Kill, and had the added bonus of possibly looting their equipment.


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* During the late parts of the Fourth Ninja War arc in ''Manga/Naruto'', [[spoiler: Naruto and Sasuke share a movement by combining the Fuuton Rasenshuriken and Amaterasu]]

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* During the late parts of the Fourth Ninja War arc in ''Manga/Naruto'', ''{{Manga/Naruto}}'', [[spoiler: Naruto and Sasuke share a movement by combining the Fuuton Rasenshuriken and Amaterasu]]

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* During the late parts of the Fourth Ninja War arc in ''Manga/Naruto'', [[spoiler: Naruto and Sasuke share a movement by combining the Fuuton Rasenshuriken and Amaterasu]]



* TheUndertaker, [[Wrestling/Kane Kane]], and TheBigShow all three use the Chokeslam as a finisher. Whenever any two of those three are partners in a tag team, they will use a double Chokeslam in which both partners will perform the move simultaneously on a single opponent.

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* TheUndertaker, [[Wrestling/Kane Kane]], Wrestling/TheUndertaker, {{Wrestling/Kane}}, and TheBigShow Wrestling/TheBigShow all three use the Chokeslam as a finisher. Whenever any two of those three are partners in a tag team, they will use a double Chokeslam in which both partners will perform the move simultaneously on a single opponent.
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* ''{{Kamen Rider Den-O}}''

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* ''{{Kamen Rider Den-O}}''''Series/KamenRiderDenO''



* ''Franchise/KamenRider'' has been doing Double Rider Kicks as far back as the [[Series/KamenRider original series]]. ''KamenRiderDecade'''s movie ''All Riders Versus Dai-Shocker'' takes it in a couple of new directions, as Decade pulls off a one-man combination attack thanks to his DoppelgangerAttack, and the BigBad is finished by all 27 protagonist Riders (at the time) performing a [[UpToEleven Sesquiseptuple Rider Kick]].
** Decade got outdone in the 40th anniversary movie ''Let's Go Kamen Rider'', where all the Riders '''period''' (including all the {{Second Rider}}s) combine forces to defeat Shocker with an ALL RIDER BREAK. (Rider Break is when [[KamenRiderSkyrider Skyrider]] smashes through something with his CoolBike. ALL Rider Break is ''just'' what it sounds like.)

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* ''Franchise/KamenRider'' has been doing Double Rider Kicks as far back as the [[Series/KamenRider original series]]. ''KamenRiderDecade'''s ''Series/KamenRiderDecade'''s movie ''All Riders Versus Dai-Shocker'' takes it in a couple of new directions, as Decade pulls off a one-man combination attack thanks to his DoppelgangerAttack, and the BigBad is finished by all 27 protagonist Riders (at the time) performing a [[UpToEleven Sesquiseptuple Rider Kick]].
** Decade got outdone in the 40th anniversary movie ''Let's Go Kamen Rider'', where all the Riders '''period''' (including all the {{Second Rider}}s) combine forces to defeat Shocker with an ALL RIDER BREAK. (Rider Break is when [[KamenRiderSkyrider [[Series/KamenRiderSkyrider Skyrider]] smashes through something with his CoolBike. ALL Rider Break is ''just'' what it sounds like.)
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* ''MassEffect'' has some minor examples, mostly involving having one character use Lift and another shoot the newly out-of-cover foe, or multiple Lifts and Throws to fling [[HumongousMecha Geth Colossi]] around the field in the first game. The second lets Warp cause people already under the effect of a biotic power to explode, and the third game allows tech attacks like Overload and Incinerate to be combined, as well, though Biotic Explosions are still the strongest.

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* ''MassEffect'' ''Franchise/MassEffect'' has some minor examples, mostly involving having one character use Lift and another shoot the newly out-of-cover foe, or multiple Lifts and Throws to fling [[HumongousMecha Geth Colossi]] around the field in the first game. The second lets Warp cause people already under the effect of a biotic power to explode, and the third game allows tech attacks like Overload and Incinerate to be combined, as well, though Biotic Explosions are still the strongest.
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*** The FinalBoss [[spoiler:White Reimu]]'s final spellcard is a combination between [[OhCrap herself, Remilia, Yuyuko, Kaguya and Shikieiki]].

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*** The FinalBoss [[spoiler:White Reimu]]'s final spellcard is a combination between [[OhCrap herself, Remilia, Yuyuko, Kaguya and Shikieiki]].Eiki]].

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** ''VideoGame/TalesOfXillia2'' gives every single party member a dual [[LimitBreak Hi-ougi/Mystic Arte]] they can perform with Ludger once they've [[RelationshipValues gained enough affinity with him]].



* Placing several characters in close proximity next to an enemy in ''{{Disgaea}}'' allows for a percentage chance that the characters will perform a combo attack, up to four characters. ''Disgaea 2'' ups the ante by adding Tower Attacks. ''Disgaea 3'' takes it even further by allowing a pair of characters to combine almost any two low rank special attacks together with frequently hilarious looking results, and allows for a tower of characters to perform unique specials.

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* Placing several characters in close proximity next to an enemy in ''{{Disgaea}}'' allows for a percentage chance that the characters will perform a combo attack, up to four characters. ''Disgaea 2'' ups the ante by adding Tower Attacks. ''Disgaea 3'' takes it even further by allowing a pair of characters to combine almost any two low rank special attacks together with frequently hilarious looking results, and allows for a tower of characters to perform unique specials. It also introduces the Magichange system, which allows a monster to transform into a weapon for a human character, enabling the use of a few new special attacks that more often then not have the monster shift back into its normal form to perform a combination strike with their partner.
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* ''SonicTheHedgehog4: Episode II'' has an [[RollingAttack spin dash]] which Sonic and Tails can do simultaneously.

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* ''SonicTheHedgehog4: ''VideoGame/SonicTheHedgehog4: Episode II'' has an [[RollingAttack spin dash]] which Sonic and Tails can do simultaneously.
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Adding example

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* FanFic/ANewOrder has Sailor Moon combine her tiara with spells from Mercury and [[spoiler: Uranus]] to create a stronger attack. Also, Mercury [[spoiler: and Uranus]] can combine their spells to flash freeze large areas.
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* Many games in the ''SuperRobotWars'' have a number of attacks that are available only when certain teammates (in certain mecha) are together when the attack is made, particularly if they're from the same series and are close friends. Famous attacks include the [[BattleCouple Rampage Ghost, Twin Bird Strike,]] [[BashBrothers Tatsumaki]] [[HeterosexualLifePartners Zankantou,]] [[MoeMoe Royal Heart Breaker,]] [[MartianSuccessorNadesico Double Gekigan Flare,]] and [[GoNagai Final Dynamic]] [[GetterRobo Special]].

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* Many games in the ''SuperRobotWars'' have a number of attacks that are available only when certain teammates (in certain mecha) are together when the attack is made, particularly if they're from the same series and are close friends. Famous attacks include the [[BattleCouple Rampage Ghost, Twin Bird Strike,]] [[BashBrothers Tatsumaki]] [[HeterosexualLifePartners Zankantou,]] [[MoeMoe Royal Heart Breaker,]] [[MartianSuccessorNadesico Double Gekigan Flare,]] and [[GoNagai [[Creator/GoNagai Final Dynamic]] [[GetterRobo [[Anime/GetterRobo Special]].
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* In WorldOfWarcraft, the Hunter class can tame wild animals to fight alongside them as combat pets. A hunter can keep up to five pets with them in the field, but only one of those five can be actively summoned at any given time. However, high level hunters gain an ability called Stampede, which temporarily summons the other four pets to attack the hunter's current target alongside the active pet for 20 seconds.

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I acknowledge that as an Overly Long Gag. Sue me.


* ''RosarioToVampire Season II'' gives us [[HornyDevils Kurumu]] and [[AnIcePerson Mizore]], stepping onto the stage with the '''Black and White Duet''' combos. Dance numbers performed so far are Duet #9, a double spin attack with FemmeFatalons and ice claws that sent a doppelgänger in the form of ''Inner Moka'' flying, and Duet #3, a rain of icy kunai from above. Notice how Duet #9 was performed after taking a few roundhouse kicks from the aforementioned Inner Moka doppelgänger, and Duet #3 was performed in ''kimono''. Say what you will, these girls ''[[BadassDamsel know how to dance]]''.

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* ''RosarioToVampire Season II'' gives us [[HornyDevils Kurumu]] and [[AnIcePerson Mizore]], stepping onto the stage with the '''Black and White Duet''' combos. Dance numbers performed so far are Duet #9, '''Duet #9''', a double spin attack with FemmeFatalons and ice claws that sent a doppelgänger in the form of ''Inner Moka'' flying, and Duet #3, '''Duet #3''', a rain of icy kunai from above. Notice how Duet #9 was performed after taking a few roundhouse kicks from the aforementioned Inner Moka doppelgänger, and Duet #3 was performed in ''kimono''. Say what you will, these girls ''[[BadassDamsel know how to dance]]''.dance]]''.
** [[OverlyLongGag The crowd calls for an encore]], and Kurono and Shirayuki are back on for their final performance! [[TheDragon Aqua Shuzen]] is doing everything she can to spoil the show, but these girls are going to go down fighting! Ice dolls, illusions, ''magic?'' It's all just setting the stage for the finale: a meteor crafted from ice that could drive [[FinalFantasyVII Sephiroth]] green with envy! Draw the curtains for '''Black and White Duet #13: [[DeathOrGloryAttack Final Waltz!]]''' [[spoiler:But oh, how Shuzen still manages to ruin the show!]]

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