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The Kid Buu fight in Dragonball Z is not an example, for Buu showed no signs of slowing down prior to his demise.


** At the very end of the series, the fight with Kid Buu also counts, as he was an even match to the rapidly powering down Super Saiyan 3 Goku. The fight was basically punches to the midsection, bites, and blown up limbs being regenerated.
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** The clones vs. originals in ''PokemonTheFirstMovie''. It's especially notable with the two Pikachu, as the clone starts crying while it keeps slapping Ash's Pikachu, who is just standing there sadly.
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* The final battle in ''GaoGaiGar'', against the [[spoiler:Zonuda Robot]] ends up being a particularly memorable example of this. GaoGaiGar's StockFootage attacks, the Broken Phantom, Goldion Hammer, and Hell and Heaven, prove to be ineffectual against this enemy, and his [[MidseasonUpgrade Phantom Rings and Space Boosters]] are quickly destroyed. So then gets into a brutal slugfest with the enemy robot, smashing in its head with its bare hands and legs and tearing off limbs before ripping its hands through it to pull out the core.

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* The final battle in ''GaoGaiGar'', against the [[spoiler:Zonuda Robot]] ends up being a particularly memorable example of this. GaoGaiGar's StockFootage attacks, the Broken Phantom, Goldion Hammer, and Hell and Heaven, all prove to be ineffectual against this enemy, and his [[MidseasonUpgrade Phantom Rings and Space Boosters]] are quickly destroyed. So then it gets into a brutal slugfest with the enemy robot, smashing in its head with its bare hands and legs and tearing off limbs before ripping its hands through it to pull out the core.
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* The final battle in ''GaoGaiGar'', against the [[spoiler:Zonuda Robot]] ends up being a particularly memorable example of this. GaoGaiGar's StockFootage attacks, the Broken Phantom, Goldion Hammer, and Hell and Heaven, prove to be ineffectual against this enemy, and his [[MidseasonUpgrade Phantom Rings and Space Boosters]] are quickly destroyed. So then gets into a brutal slugfest with the enemy robot, smashing in its head with its bare hands and legs and tearing off limbs before ripping its hands through it to pull out the core.
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[[folder: Western Animation]]
* in the final episode of the Battletech cartoon has Adam Steiner (our protagonist) and Nicolai Malthus going against each other in Fresh [[HumongousMecha BattleMechs]] in a duel of sorts for the planet Somerset Nicolai Malthus wins the mech duel but loses his own mech to a cliff face after Adam jumps into his cockpit and the struggle within sends it out of control and then Adam and him face off on top of Malthus's disabled mech at first a fistfighting but Malthus grabs some piping and trys to bash Adam but strikes shorted out wiring instead nearly frying himself costing him the battle.
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** Standard procedure during mass aerial combat. Faced with too many aircraft moving too quickly for a human properly track, combat breaks down rapidly into smaller and smaller fights. The stories of pilots who began the fight as part of a large formation, then looked around at the end and saw a whole bunch of empty sky are numerous, while one of the best ways to score kills is to realize somebody doesn't think you're part of their fight and kill them before they realize you are.
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Fixed spoiler tag.


* In ''MetalGearSolid4'', [[spoileR:the final battle between Old Snake and Ocelot starts as an over-the-top cutscene brawl before entering into a three-stage fight (each stage reminiscent of the previous three ''MetalGear Solid'' games), and degenerates into two exhausted old men slugging it out with each other.]]

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* In ''MetalGearSolid4'', [[spoileR:the [[spoiler:the final battle between Old Snake and Ocelot starts as an over-the-top cutscene brawl before entering into a three-stage fight (each stage reminiscent of the previous three ''MetalGear Solid'' games), and degenerates into two exhausted old men slugging it out with each other.]]

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* In ''MetalGearSolid4'', the final battle between Old Snake and Ocelot starts as an over-the-top cutscene brawl before entering into a three-stage fight (each stage reminiscent of the previous three ''MetalGear Solid'' games), and degenerates into two exhausted old men slugging it out with each other.

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* In ''MetalGearSolid4'', the [[spoileR:the final battle between Old Snake and Ocelot starts as an over-the-top cutscene brawl before entering into a three-stage fight (each stage reminiscent of the previous three ''MetalGear Solid'' games), and degenerates into two exhausted old men slugging it out with each other.]]



* ''Fallout3'' requires that you maintain your weapon and armor conditions so that you can equip and use them effectively. A similar effect can be inflicted on enemies, as shooting their weapon enough time will cause it to have a 0% CND rating, making it unusable to them. Interestingly enough, the weapons can still be used for repair despite the damage.

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* ''Fallout3'' ''{{Fallout 3}}'' requires that you maintain your weapon and armor conditions so that you can equip and use them effectively. A similar effect can be inflicted on enemies, as shooting their weapon enough time will cause it to have a 0% CND rating, making it unusable to them. Interestingly enough, the weapons can still be used for repair despite the damage.



** This gets a mention in PennyArcade [[http://art.penny-arcade.com/photos/592358342_Nz7fC-L.jpg here]]

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** This gets a mention in PennyArcade [[http://art.[[http://www.penny-arcade.com/photos/592358342_Nz7fC-L.jpg here]]com/comic/2009/7/15/ This gets a mention]] in PennyArcade.
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** It also happens in the first season's finale. [[spoiler: Setsuna and Lasse start off piloting the GN-Armour Type-E against Alejandro's Alvatore, then the main bodies of those two are destroyed, leaving Setsuna's Gundam Exia that was inside the GN-Armour against the Alvalon that was inside the Alvatore, which Setsuna defeats by throwing six of swords at it. Then Graham Aker comes in a custom "GN-Flag", and they fight with Exia's one last weapon - a beam saber - against Graham's beam saber. By the end of the fight, neither machine is destroyed, but both of them are essentially floating wrecks with Exia's cockpit simply torn open.]]

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** It also happens in the first season's finale. [[spoiler: Setsuna and Lasse start off piloting the GN-Armour Type-E against Alejandro's Alvatore, then the main bodies of those two are destroyed, leaving Setsuna's Gundam Exia that was inside the GN-Armour against the Alvalon that was inside the Alvatore, which Setsuna defeats by throwing six of swords at it. Then Graham Aker comes in a custom "GN-Flag", and they fight with Exia's one last weapon - a beam saber his GN Sword/Rifle - against Graham's beam saber. By the end of the fight, neither machine is destroyed, but both of them are essentially floating wrecks with Exia's cockpit simply torn open.]]
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** It also happens in the first season's finale. [[spoiler: Setsuna and Lasse start off piloting the GN-Armour Type-E against Alejandro's Alvatore, then the main bodies of those two are destroyed, leaving Setsuna's Gundam Exia that was inside the GN-Armour against the Alvalon that was inside the Alvatore, which Setsuna defeats by throwing six of swords at it. Then Graham Aker comes in a custom "GN-Flag", and they fight with Exia's one last weapon - a beam saber - against Graham's beam saber. By the end of the fight, neither machine is destroyed, but both of them are essentially floating wrecks with Exia's cockpit simply torn open.]]
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That example went somewhere horrible.


** That's a result of condition being more a rating of functionality rather than material cohesion. E.G. If you slice through the hose or puncture the fuel tank of a flamer you could still salvage the trigger mechanism and the nozel to fix one that's been bent in a melee. The blatant DLC New vegas allows one to repair a chinalake grenade launcher with a minigun, now that's just silly. Both Bethesda games may also lead to this trope with your computer as you try and ballance the number of mods you use to keep the games running properly, leading to a scenario in which you could have an update make a weapon adding mod crash the game, forcing you to reload without it (Particularly infamous is the script extension vision enhancements that now cause crashes based on seemingly random criteria.)

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** That's a result of condition being more a rating of functionality rather than material cohesion. E.G. If you slice through the hose or puncture the fuel tank of a flamer you could still salvage the trigger mechanism and the nozel to fix one that's been bent in a melee. The blatant DLC New vegas allows one to repair a chinalake grenade launcher with a minigun, now that's just silly. Both Bethesda games may also lead to this trope with your computer as you try and ballance the number of mods you use to keep the games running properly, leading to a scenario in which you could have an update make a weapon adding mod crash the game, forcing you to reload without it (Particularly infamous is the script extension vision enhancements that now cause crashes based on seemingly random criteria.)
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* Goku in DragonBall before becoming a Super Saiyan tended to end up his fights in such a way, particullary against King Piccolo, Piccolo and Vegeta: In the first one, Goku ended up crippled, and the fight ended when he propelled himself against Piccolo, bursting clean through his torso and killing him. Against Piccolo, Goku ended up with a hole the size of a fist in his shoulder, and won by dropping from the sky against Piccolo and knocking him out of the ring (they were still on a tournament fight). The fight against Vegeta, it started quite even and Goku quickly gained the upper hand... Then Vegeta turned into a giant ape. Goku ended the fight lying in the ground with all his bones broken, while Vegeta lost because a giant 5-year old wereape fell on him.
** At the very end of the series, the fight with Kid Buu also counts, as he was an even match to the rapidly powering down Super Saiyan 3 Goku. The fight was basically punches to the midsection, bites, and blown up limbs being regenerated.
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* This trope is nearly universal in TowerDefense Games, when experts aren't playing. It is a consequence of the difficultycurve and the fact they are {{EndlessGame}}s

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* This trope is nearly universal in TowerDefense Games, when experts aren't playing. It is a consequence of the difficultycurve and the fact they are {{EndlessGame}}s{{EndlessGame}}s.
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* This trope is nearly universal in TowerDefense Games, when experts aren't playing. It is a consequence of the difficultycurve and the fact they are {{EndlessGame}}s

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* The final battle between ''KamenRiderKuuga'' and [[BigBad N-Daguba-Zeba]] progresses thusly: Kuuga [[SuperMode Ultimate Form]] vs. Daguba, brutally assaulting each other until they shatter each other's {{Transformation Trinket}}s and revert to their human forms, still punching each other. Partially subverted in that it starts and ends as a fistfight, albeit initially one between two super-powered beings.

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* The final battle between ''KamenRiderKuuga'' and [[BigBad N-Daguba-Zeba]] progresses thusly: Kuuga [[SuperMode Ultimate Form]] vs. Daguba, brutally assaulting each other until they shatter each other's {{Transformation Trinket}}s and revert to their human forms, still punching each other. Partially subverted in that However it starts and ends as a fistfight, albeit initially one between two super-powered beings.


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* In ''{{Firefly}}'' Mal starts fighting Atherton Wing in a swordfight. As he's never touched a sword before, this goes poorly. But when things get down to the punching, he has a definite advantage.
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**That's a result of condition being more a rating of functionality rather than material cohesion. E.G. If you slice through the hose or puncture the fuel tank of a flamer you could still salvage the trigger mechanism and the nozel to fix one that's been bent in a melee. The blatant DLC New vegas allows one to repair a chinalake grenade launcher with a minigun, now that's just silly. Both Bethesda games may also lead to this trope with your computer as you try and ballance the number of mods you use to keep the games running properly, leading to a scenario in which you could have an update make a weapon adding mod crash the game, forcing you to reload without it (Particularly infamous is the script extension vision enhancements that now cause crashes based on seemingly random criteria.)
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*** Deadliest Warrior suggests that a Spartan shield punch, while obviously not a move to be used in heavy combat, was as or more lethal than the spears or swords. That's a lot of weight coming at you.
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** [[spoiler: Less the stealing magic, more the KILLING HUNDREDS OF PEOPLE to do it.]]
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A common comedy variation is for a brawl between two grown men to devolve into [[ZeroChops a childish slap fight]].

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A common comedy variation is for a brawl between two grown men to devolve into [[ZeroChops a childish slap fight]].
fight]]. When played for drama, use of this trope can evoke feelings of desperation and/or savagery as arsenals get depleted, weapons broken, and yet the combatants only tear into each other even harder with their bare hands.
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* The Roman Polanski film version of ''Macbeth'' has the final fight between Macbeth and Macduff turn into a protracted anything-goes match including punches, kicks, and Macduff swinging at Macbeth with a wooden log when he's been disarmed.

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* The Roman Polanski film version of ''Macbeth'' has the final fight between Macbeth and Macduff turn into a protracted anything-goes match including punches, kicks, and Macduff swinging at Macbeth with a wooden log piece of firewood when he's been disarmed.
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Oldboy

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*''{{Oldboy}}''. Hallway. Hammer. Very tiring.
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* ''Fallout3'' requires that you maintain your weapon and armor conditions so that you can equip and use them effectively. A similar effect can be inflicted on enemies, as shooting their weapon enough time will cause it to have a 0% CND rating, making it unusable to them. Interestingly enough, the weapons can still be used for repair despite the damage.
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* The FinalBattle between Suzaku and Kallen in ''CodeGeass'' starts with both of their [[HumongousMecha Knightmare Frames]] flying with energy wings and armed with powerful beam weapons. In the process of the fight, they lose the wings, wear each other's weapons down one by one, and eventually end up slugging it out with punches and kicks in a sequence that many fans declared the best fight of the entire series (and certainly the best one since the LensmanArmsRace took effect early in the second season, leading to battles decided by technological prowess rather than stategy).

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* The FinalBattle between Suzaku and Kallen in ''CodeGeass'' starts with both of their [[HumongousMecha Knightmare Frames]] flying with energy wings and armed with powerful beam weapons. In the process of the fight, they lose the wings, wear each other's weapons down one by one, and eventually end up slugging it out with punches and kicks in a sequence that many fans declared the best fight of the entire series (and certainly the best one since the LensmanArmsRace took effect early in the second season, leading to battles decided by technological prowess rather than stategy).strategy).
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* The FinalBattle between Suzaku and Kallen in ''CodeGeass'' starts with both of their [[HumongousMecha Knightmare Frames]] flying with energy wings and armed with powerful beam weapons. In the process of the fight, they lose the wings, wear each other's weapons down one by one, and eventually end up slugging it out with punches and kicks in a sequence that many fans declared the best fight of the entire series (and certainly the best one since the LensmanArmsRace took effect early in the second season).

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* The FinalBattle between Suzaku and Kallen in ''CodeGeass'' starts with both of their [[HumongousMecha Knightmare Frames]] flying with energy wings and armed with powerful beam weapons. In the process of the fight, they lose the wings, wear each other's weapons down one by one, and eventually end up slugging it out with punches and kicks in a sequence that many fans declared the best fight of the entire series (and certainly the best one since the LensmanArmsRace took effect early in the second season).season, leading to battles decided by technological prowess rather than stategy).
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[[folder: Literature]]
* In ''[[XWingSeries Starfighters of Adumar]]'', Wes Janson participates in a blastsword duel only to turn it into a NoHoldsBarredBeatdown - knowing that he can't beat the other guy in a fair duel, he [[YouFightLikeACow goads him]] into making a wild swing, then punches him half to death. The other guy tries to punch back, but he's not trained in GoodOldFisticuffs.
[[/folder]]

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* The absurdly epic battle between Negi and Rakan in ''{{Negima}}'' eventually ends with just the two of them slugging it out... for ''fun''.

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* The absurdly epic battle between Negi and Rakan in ''{{Negima}}'' ''MahouSenseiNegima'' eventually ends with just the two of them slugging it out... for ''fun''.



* In ''MahouSenseiNegima'', Negi and Rakan use up all their energy, and all the complex magical gambits give way to simple fist-swinging.
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** But played straight later on, when the battle between Elle and The Bride ''starts out'' broken down, including wrestling, brawling, wall-bashing, and improvised weapon use. There's a spot that looks like there'll be a swordfight...but then Beatrix [[spoiler: [[CheckovsSkill just plucks Elle's eye out]].]]

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** But played straight later on, when the battle between Elle and The Bride ''starts out'' broken down, including wrestling, brawling, wall-bashing, and improvised weapon use. There's a spot that looks like there'll be a swordfight...but then Beatrix [[spoiler: [[CheckovsSkill [[ChekhovsSkill just plucks Elle's eye out]].]]
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** But played straight later on, when the battle between Elle and The Bride begins with swords and martial arts, followed by wrestling, followed by brawling wall-bashing, etc.

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** But played straight later on, when the battle between Elle and The Bride begins with swords and martial arts, followed by ''starts out'' broken down, including wrestling, followed by brawling brawling, wall-bashing, etc.and improvised weapon use. There's a spot that looks like there'll be a swordfight...but then Beatrix [[spoiler: [[CheckovsSkill just plucks Elle's eye out]].]]

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