History Main / ChurchMilitant

12th May '18 10:13:20 AM IdumeanPatriot
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** The four Orders of the Church Knights are an organization of elite trained mage-warriors who were created to defend 'the West' from the sorcerers, demon-summoners and necromancers of the Evil Empire and its Cthulhu-esque god. The irony...they get their divine/magic powers from a ''different'' god than the one they supposedly worship; they don't worry about it. Amusingly, a proposed experiment with drawing upon the power of their ''own'' God (who is, after all, one of the most powerful and most distant deities) is quite strongly rejected by the party's clergyman.

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** The four Orders of the Church Knights are an organization of elite trained mage-warriors who were created to defend 'the West' from the sorcerers, demon-summoners and necromancers of the Evil Empire and its Cthulhu-esque god. The irony...Ironically, they get their divine/magic powers from a ''different'' god than the one they supposedly worship; worship, though they don't worry about it. Amusingly, a proposed experiment with drawing upon the power of their ''own'' God (who is, after all, one of the most powerful and most distant deities) is quite strongly rejected by the party's clergyman.
8th May '18 2:46:51 PM Cobalt58
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* ''VideoGame/{{Warframe}}'' features Harrow: a dark priest themed Warframe who emphasises gunplay and is just as dangerous as any other Warframe. Additionally, Harrow is used as a worship vessel by the Red Veil [[spoiler: for Rell]].
5th May '18 1:54:37 AM SebastianGray
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* The Gothic fantasy world of ''TabletopGame/{{Warhammer}}'' has several varieties spread throughout the races.
** In TheEmpire, all major religions (apart from the cult of Shallya, Goddess of Mercy and Compassion, and Ranald, God of Thieves) have their own military branches associated with them, both in the form of temple guards and the like, and in the form of militant orders. Naturally, the more warlike the god, the larger the militant following.

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* The Gothic fantasy world of ''TabletopGame/{{Warhammer}}'' has several varieties spread throughout the races.
Creator/GamesWorkshop games:
** ''TabletopGame/{{Warhammer}}'':
***
In TheEmpire, all major religions (apart from the cult of Shallya, Goddess of Mercy and Compassion, and Ranald, God of Thieves) have their own military branches associated with them, both in the form of temple guards and the like, and in the form of militant orders. Naturally, the more warlike the god, the larger the militant following.



** Looking outside the Empire, Bretonnia has a borderline example in the Grail Knights. Grail Knigths are the pinnacle of Bretonnian chivalry, knights who have, through long years of questing and chivalrous acts proven themselves worthy to see the Lady of the Lake, Bretonnias patron Goddess, and drink from the Grail. Drinking from the Grail embues these knights with power beyond that of mortal men, their infirmities are cured and their eyes glow with green light. Some Grail Knights swear themselves to the service of the Bretonnian King (the King is the only lord in the realm who is required to be a Grail Knight, and no Grail Knight would ever put himself in a position where he might have to serve someone who wasn't one), but most either travel the countryside fighting bandits, orcs and beastmen (inevitably attracting an entourage of peasants who see the knight as the Lady's will made manifest) or settle in a small Grail chapel somewhere and tend it for the rest of their lives (subsisting on donations from pilgrims who see the knight as the Lady's will made manifest).
* ''TabletopGame/{{Warhammer 40000}}'' also features extravagantly armed warrior priests in prominent roles in the Imperium factions.
** The Imperium is one massive Church Militant-- the government wear habits (and brandish laser-pistols when they aren't [[MoreDakka carrying something heavier]] like plasma or bolt pistols), while the police force is more concerned with heresy than crime. Ordinary Imperial planets hold colossal celebrations of the Emperor on innumerable Saints days (while brandishing yet more laser pistols). They also have a permanent Inquisition which acts as StateSec, armies of power-armored, gun- and ''flamethrower''-wielding [[AmazonBrigade nuns]], and a tremendous amounts of religious iconography and fanaticism that characterize the "normal" soldiers. This is probably a good thing, given that if you believe in false gods, the false gods can not only manifest in reality, but tear you a new bunghole in the process.
** Sisters of Battle fit this trope moreso than any other Imperial faction, as their faith manifests as an in-game mechanic, as well as fighting with a ''Living Saint'', the corpse of a martyr apparently ressurected through sheer force of will (or faith).
** The Frateris Militia deserve a mention-- badly equipped zealots raised at short notice by the Ecclesiarchy (Imperial Church, actually not much different from the Medieval Catholic Church 'IN SPACE!')
** The ([[BlackAndGreyMorality even more]]) evil version is the Word Bearers, a Chaos Space Marine chapter who are fanatical worshipers of the [[ReligionOfEvil Chaos Gods]]. They actually made a FaceHeelTurn because TheEmperor [[UnwantedFalseFaith didn't want to be worshiped]]. Strangely enough, Khornate followers also qualify: their Lord of Rage specifically does not want churches, altars or prayers. All he wants from his followers is to spill blood and collect skulls or die trying.
** Almost every faction has this to a degree. The Tau follow the words of their religious Ethereals without question, the Orks fight for the flimsiest justification for Gork (or possibly Mork). The Eldar Aspect Warriors all embody an aspect of their war god, Khaine, the Harlequins serve the Laughing God, and so on. The only ones who don't have these are the Dark Eldar (who only care for themselves[[note]]Funnily enough, their actions are not unlike the human sacrifice worship practices of [[Myth/AztecMythology the Aztecs]], for all of their sadism and murder provides the god Slannesh a distraction from slowly claiming their own souls - but it doesn't count as they have no reverence for the god what so ever.[[/note]]), the Tyranids (who have no concept of gods), and the Necrons (who ''enslaved'' their gods).

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** Looking outside the Empire, *** Bretonnia has a borderline example in the Grail Knights. Grail Knigths are the pinnacle of Bretonnian chivalry, knights who have, through long years of questing and chivalrous acts proven themselves worthy to see the Lady of the Lake, Bretonnias patron Goddess, and drink from the Grail. Drinking from the Grail embues these knights with power beyond that of mortal men, their infirmities are cured and their eyes glow with green light. Some Grail Knights swear themselves to the service of the Bretonnian King (the King is the only lord in the realm who is required to be a Grail Knight, and no Grail Knight would ever put himself in a position where he might have to serve someone who wasn't one), but most either travel the countryside fighting bandits, orcs and beastmen (inevitably attracting an entourage of peasants who see the knight as the Lady's will made manifest) or settle in a small Grail chapel somewhere and tend it for the rest of their lives (subsisting on donations from pilgrims who see the knight as the Lady's will made manifest).
* ''TabletopGame/{{Warhammer 40000}}'' also features extravagantly armed warrior priests in prominent roles in the Imperium factions.
** ''TabletopGame/Warhammer40000'':
***
The Imperium is one massive Church Militant-- the government wear habits (and brandish laser-pistols when they aren't [[MoreDakka carrying something heavier]] like plasma or bolt pistols), while the police force is more concerned with heresy than crime. Ordinary Imperial planets hold colossal celebrations of the Emperor on innumerable Saints days (while brandishing yet more laser pistols). They also have a permanent Inquisition which acts as StateSec, armies of power-armored, gun- and ''flamethrower''-wielding [[AmazonBrigade nuns]], and a tremendous amounts of religious iconography and fanaticism that characterize the "normal" soldiers. This is probably a good thing, given that if you believe in false gods, the false gods can not only manifest in reality, but tear you a new bunghole in the process.
** *** Sisters of Battle fit this trope moreso than any other Imperial faction, as their faith manifests as an in-game mechanic, as well as fighting with a ''Living Saint'', the corpse of a martyr apparently ressurected through sheer force of will (or faith).
** *** The Frateris Militia deserve a mention-- badly equipped zealots raised at short notice by the Ecclesiarchy (Imperial Church, actually not much different from the Medieval Catholic Church 'IN SPACE!')
** *** The ([[BlackAndGreyMorality even more]]) evil version is the Word Bearers, a Chaos Space Marine chapter who are fanatical worshipers of the [[ReligionOfEvil Chaos Gods]]. They actually made a FaceHeelTurn because TheEmperor [[UnwantedFalseFaith didn't want to be worshiped]]. Strangely enough, Khornate followers also qualify: their Lord of Rage specifically does not want churches, altars or prayers. All he wants from his followers is to spill blood and collect skulls or die trying.
** *** Almost every faction has this to a degree. The Tau follow the words of their religious Ethereals without question, the Orks fight for the flimsiest justification for Gork (or possibly Mork). The Eldar Aspect Warriors all embody an aspect of their war god, Khaine, the Harlequins serve the Laughing God, and so on. The only ones who don't have these are the Dark Eldar (who only care for themselves[[note]]Funnily enough, their actions are not unlike the human sacrifice worship practices of [[Myth/AztecMythology the Aztecs]], for all of their sadism and murder provides the god Slannesh a distraction from slowly claiming their own souls - but it doesn't count as they have no reverence for the god what so ever.[[/note]]), the Tyranids (who have no concept of gods), and the Necrons (who ''enslaved'' their gods). gods).
** In ''TabletopGame/{{Necromunda}}'' the [[ApocalypseCult Cult of the Redemption]] are a highly violent offshoot of the Imperial Cult native to the planet that has since [[CanonImmigrant spread to the wider Imperium]]. The Cult aggressively persecute anyone who deviates from their strict beliefs of physical and spiritual purity and launch armed crusades against the deviant inhabitants of the [[UnderCity underhive]].
25th Apr '18 6:58:33 PM ImperialMajestyXO
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* A rare positive example is the Second Great Awakening, the religious revival in the United Status in UsefulNotes/AntebellumAmerica, where many preachers and lay Christians became radical anti-racists and abolitionists and played a key role in setting the stage for the end of slavery in America. John Brown was the most famous, repeatedly carrying a Bible and a gun, and marching for abolitionism until his doom at Harper's Ferry. Notably Brown was so firm in his convictions he refused a Chaplain's service in his final hours when he learned that said Chaplain supported slavery.

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* A rare One of the more positive example examples is the Second Great Awakening, the religious revival in the United Status in UsefulNotes/AntebellumAmerica, where many preachers and lay Christians became radical anti-racists and abolitionists and played a key role in setting the stage for the end of slavery in America. John Brown was the most famous, repeatedly carrying a Bible and a gun, and marching for abolitionism until his doom at Harper's Ferry. Notably Brown was so firm in his convictions he refused a Chaplain's service in his final hours when he learned that said Chaplain supported slavery.
23rd Mar '18 3:23:31 AM Albertosaurus
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* In the ''Literature/DevilTrilogy'' the religions of Vorg and Viguru reinstate their long-dormant military orders after an attack from the [[ReligonOfEvil cult of Cataris]]. Many characters in the story worry that this might lead to another holy war.

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* In the ''Literature/DevilTrilogy'' the religions of Vorg and Viguru reinstate their long-dormant military orders after an attack from the [[ReligonOfEvil [[ReligionOfEvil cult of Cataris]]. Many characters in the story worry that this might lead to another holy war.
23rd Mar '18 3:22:55 AM Albertosaurus
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* In the ''Literature/DevilTrilogy'' the religions of Vorg and Viguru reinstate their long-dormant military orders after an attack from the [[ReligonOfEvil cult of Cataris]]. Many characters in the story worry that this might lead to another holy war.
20th Mar '18 5:33:40 PM Dravencour
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* ''Manga/{{Hellsing}}'' has both the Anglican Church and Catholics forming their own Churches Militant. Accusations of heresy and territorial claims mean their militants often clash if they meet, but they will sometimes delay fighting each other to fight vampires. Sometimes. Doesn't help that their trump cards display a BloodKnight mentality and will fight at the drop of a hat. The series eventually climaxes with the Vatican's 9th Crusade against the Nazis and, eventually, all of Protestant England. Maxwell even takes advantage of London's vulnerability to slaughter Protestant civilians, all in the name of God and the Catholic Church. Thankfully, [[spoiler: Father Anderson does ''not'' agree with that last option.]]

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* ''Manga/{{Hellsing}}'' has both the Anglican Church and Catholics the Catholic Church forming their own Churches Militant.Militant to deal with the supernatural. Accusations of heresy and territorial claims mean their militants often clash if they meet, but they will sometimes delay fighting each other to fight vampires. Sometimes. Doesn't help that their trump cards display a BloodKnight mentality and will fight at the drop of a hat. The series eventually climaxes with the Vatican's 9th Crusade against the Nazis and, eventually, all of Protestant England. Maxwell Enrico Maxwell, Iscariot's leader, even takes advantage of London's vulnerability to slaughter Protestant civilians, all in the name of God and the Catholic Church. Thankfully, [[spoiler: Father Anderson does ''not'' agree with that last option.]]
4th Mar '18 5:25:08 PM nombretomado
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* ''StrangerInAStrangeLand'' features "Fosterism", a parody of American televangelism on one level but very much Church Militant in a political sense.

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* ''StrangerInAStrangeLand'' ''Literature/StrangerInAStrangeLand'' features "Fosterism", a parody of American televangelism on one level but very much Church Militant in a political sense.
24th Feb '18 1:10:44 PM nombretomado
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* ''{{Rosenkreuzstilette}}'' has a variant on this: the titular group was formed after the hero Rosenkreuz and his eight closest disciples won a holy war against the Holy Empire, and became a Magi-specific order of the Orthodox Church's army. Unfortunately, the Church and the RKS seem to have come to blows ''again'' recently...

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* ''{{Rosenkreuzstilette}}'' ''{{VideoGame/Rosenkreuzstilette}}'' has a variant on this: the titular group was formed after the hero Rosenkreuz and his eight closest disciples won a holy war against the Holy Empire, and became a Magi-specific order of the Orthodox Church's army. Unfortunately, the Church and the RKS seem to have come to blows ''again'' recently...
21st Feb '18 12:52:15 PM morenohijazo
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* ''VideoGame/MasterOfTheMonsterLair'': The valkyries, who are stated to serve an "evil goddess."
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ChurchMilitant