History Main / CheatedAngle

27th Apr '16 12:17:33 AM TARINunit9
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* WesternAnimation/SpongeBobSquarePants, despite being one of those rare characters whose design lends itself well to unique angles, is rarely, if ever shown from the side. The one time he is, it ends up looking awkward.

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* WesternAnimation/SpongeBobSquarePants, despite being one of those rare characters whose design lends itself well to unique angles, is rarely, if ever shown from the side. The one time few times he is, it ends up looking awkward.it's probably to demonstrate why: his face literally disappears from the audience's view from that angle.
26th Apr '16 11:57:45 PM TARINunit9
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* In the original Doom, any dead monsters always faced the player. If their legs were facing you, could actually circle around them and watch the legs follow you around. This was presumably done in order to make the coding easier.

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* In the original Doom, ''VideoGame/{{Doom}}'', any dead monsters always faced the player. If their legs were facing you, could actually circle around them and watch the legs follow you around. This was presumably done in order to make save space; all monster animations are drawn from eight directions, because monsters could [[SetAMookToKillAMook infight]]... except their death animations, since even with infighting the coding easier.vast majority of monsters [[OneManArmy would be killed by you]]. So they likely just cut out seven sets of sprites they didn't really need.
30th Mar '16 6:17:05 AM JapaneseTeeth
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** For a prominent example, see some [[http://www.deviantart.com/?q=vinyl+scratch Vinyl Scratch]] fan art. No matter if she is turned to the left or to the right, her very asymmetric and iconic mane is always drawn the same way.

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** For a prominent example, see some [[http://www.deviantart.com/?q=vinyl+scratch [[https://derpibooru.org/search?utf8=%E2%9C%93&sbq=vinyl+scratch%2C+solo Vinyl Scratch]] fan art. No matter if she is turned to the left or to the right, her very asymmetric and iconic mane is always drawn the same way. in a way that doesn't obscure her face.



** This is perhaps at its most obvious with Princess Celestia and Princess Luna, whose ridiculously huge, magical, flowing manes would obscure their heads from the wrong angle. Strangely, there are times when they cheat and there is no obvious reason for the animators to do so, such as flipping the orientation from a fore shot to a shot from one side, when they could have just as easily put her mane on the opposite side in the fore shot. Note that they are never, ever seen from the side that their face is completely obscured from.

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** This is perhaps at its most obvious with [[https://derpibooru.org/1005208 Princess Celestia and Princess Luna, Luna]], whose ridiculously huge, magical, flowing manes would obscure their heads from the wrong angle. Strangely, there are times when they cheat and there is no obvious reason for the animators to do so, such as flipping the orientation from a fore shot to a shot from one side, when they could have just as easily put her mane on the opposite side in the fore shot. Note that they are never, ever seen from the side that their face is completely obscured from.
3rd Mar '16 2:28:03 AM thatother1dude
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* WesternAnimation/ThePowerpuffGirls' large eyes and round heads make them look very strange from profile, so they're drawn from that angle as little as possible.
5th Feb '16 1:04:37 AM Gan_HOPE326
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*** This is an interesting example of an in-universe manifestation of this trope: as it was revealed in one of the latest Dragon Ball Super manga chapters, looking the same no matter what angles you look at them from is an intrinsic property of Dragonballs, and therefore part of their magical nature. That must make them freaky as hell to actually handle.
4th Feb '16 8:49:22 PM Trogdor
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* ''Anime/{{Pokemon}}'': Ash's Pikachu is almost never drawn without the tail projecting outward and prominently visible, even when it should be behind him or otherwise blocked.

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* ''Anime/{{Pokemon}}'': ''Anime/{{Pokemon}}'':
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Ash's Pikachu is almost never drawn without the tail projecting outward and prominently visible, even when it should be behind him or otherwise blocked.
4th Jan '16 5:37:52 AM SeptimusHeap
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* Kevin of ''Webcomic/KevinAndKell'' always has one ear flopped over -- the furthest one from the audience. Which technically means if he turns his head, his ears are flopping and unflopping. The author readily acknowledges this in the FAQ as a stylistic choice, and even points out the ''LilAbner'' example.
* Mike Warner of ''ItsWalky'' and ''Webcomic/{{Shortpacked}}'' has hair that juts outwards at the same angle at all times. In fact, this ended up posing a problem for the artist when Mike figurines were in pre-production and he needed to find out how to angle the hair in the third dimension.

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* Kevin of ''Webcomic/KevinAndKell'' always has one ear flopped over -- the furthest one from the audience. Which technically means if he turns his head, his ears are flopping and unflopping. The author readily acknowledges this in the FAQ as a stylistic choice, and even points out the ''LilAbner'' ''ComicStrip/LilAbner'' example.
* Mike Warner of ''ItsWalky'' ''Webcomic/ItsWalky'' and ''Webcomic/{{Shortpacked}}'' has hair that juts outwards at the same angle at all times. In fact, this ended up posing a problem for the artist when Mike figurines were in pre-production and he needed to find out how to angle the hair in the third dimension.
20th Dec '15 12:50:48 PM DoNotEatMyBacon
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***Averted in ''VideoGame/SuperMarioMaker'', where Mario will face the player when you start a level in the 100-Mario Challenge.
11th Dec '15 5:10:02 PM nombretomado
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* In ''YuGiOh'', Seto Kaiba has a trademark tuft of hair that comes down between his eyes and curves over one side of the bridge of his nose. The direction of the curve often magically switches sides depending on which angle he is shown at (it nearly always curves over the side of his nose closest to the camera).

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* In ''YuGiOh'', ''Anime/YuGiOh'', Seto Kaiba has a trademark tuft of hair that comes down between his eyes and curves over one side of the bridge of his nose. The direction of the curve often magically switches sides depending on which angle he is shown at (it nearly always curves over the side of his nose closest to the camera).
21st Nov '15 7:32:58 PM TitaniumDragon
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** This is perhaps at its most obvious with Princess Celestia and Princess Luna, whose ridiculously huge, magical, flowing manes would obscure their heads from the wrong angle. Strangely, there are times when they cheat and there is no obvious reason for the animators to do so, such as flipping the orientation from a fore shot to a shot from one side, when they could have just as easily put her mane on the opposite side in the fore shot. Note that they are never, ever seen from the side that their face is completely obscured from.
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