History Main / CameraPerspectiveSwitch

6th May '17 11:50:10 AM Diask
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This is an OmnipresentTrope for [[DrivingGame racing games]] (in fact, most driving games will have a button specifically dedicated to switching between several different views), so don't include any examples from that genre unless it's particularly different than the usual convention.

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This is an OmnipresentTrope for very common in [[DrivingGame racing games]] (in fact, most driving games will have a button specifically dedicated to switching between several different views), so don't include any examples from that genre unless it's particularly different than the usual convention.



[[folder:SimulationGame]]
* ''VideoGame/{{Orbiter}}'' allows for toggling between first- and third-person perspective. The latter is not recommended for controlling spacecraft as it hides the [=MFDs=] necessary for such operations like landing, docking or changing orbit.
[[/folder]]



* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view.

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* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view with a press of a button.
* In ''VideoGame/{{Rodina}}'', the player character and their spaceship are normally controlled from first- and third-person perspective respectively, but with a press of a button the latter can be switched to cockpit
view.
9th Apr '17 10:22:36 AM nombretomado
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* ''Franchise/RockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.

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* ''Franchise/RockRaiders'': ''Toys/RockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.
22nd Mar '17 5:50:37 PM KEEP_IN
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* ''VideoGame/TeamFortress2'' switches to third person when you perform a taunt. This can also be useful for looking round corners to see if there's an enemy player or a sentry ahead (or taking them by surprise with a taunt kill).

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* ''VideoGame/TeamFortress2'' switches to third person when you perform a taunt. This can also be useful for looking round corners to see if there's an enemy player or a sentry ahead (or taking them by surprise with a taunt kill). Additionally, the camera also switches to third-person view when your team loses a match, where your character throws his hands up, cowering, un-armed, while the other team gets a speed buff and 100% random critical hits to clear out the losers!
13th Aug '16 3:14:58 PM UmbrellasWereAwesome
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* The first ''VideoGame/{{Halo|Combat Evolved}}'' game was noted for this when it first came out. Normally you see in first-person perspective, through Master Chief's eyes, but whenever you climb into a vehicle the game switches to third person to give you a better view. The game also switches to a third person camera when the player dies.

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* The first ''VideoGame/{{Halo|Combat Evolved}}'' Every ''Franchise/{{Halo}}'' game was noted does this, with the original ''VideoGame/HaloCombatEvolved'' being particularly notable for this when it first came out. Normally you see in a first-person perspective, perspective through Master Chief's eyes, but whenever you climb into a vehicle the game switches to third person to give you a better view. The game also switches to a third person camera when the player dies. Later games also switch into third person whenever the player gets on a stationary turret, picks up a detached turret (or flamethrower), gets into the passenger seat of a vehicle, or use certain Armor/Spartan abilities like Armor Lock or GroundPound.
12th Aug '16 7:59:52 PM nombretomado
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* ''{{Albion}}'' has a first-person 3D perspective for dungeons and a third-person isometric perspective for most other places.

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* ''{{Albion}}'' ''VideoGame/{{Albion}}'' has a first-person 3D perspective for dungeons and a third-person isometric perspective for most other places.
15th Apr '16 4:05:20 AM aye_amber
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* ''LegoRockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.

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* ''LegoRockRaiders'': ''Franchise/RockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.
4th Apr '16 1:53:30 PM pob14
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** The Arkham games also switch to first-person whenever Bruce crawls through ventilation ducts.



* ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'' allow the player to voluntarily switch between first and third person perspective, though the game will automatically switch to third person during a character's death animation. Also, if the player is using V.A.T.S. the camera will occasionally switch to a dramatic third-person shot whenever an enemy dies, showing their death in slow motion.

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* ''VideoGame/{{Fallout 3}}'' 3}}'', ''VideoGame/FalloutNewVegas'', and ''VideoGame/FalloutNewVegas'' ''VideoGame/Fallout4'' allow the player to voluntarily switch between first and third person perspective, though the game will automatically switch to third person during a character's death animation. Also, if the player is using V.A.T.S. the camera will occasionally switch to a dramatic third-person shot whenever an enemy dies, showing their death in slow motion.
20th Mar '16 1:39:57 PM Knight20
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[[AC:ActionGame]]

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\n[[AC:ActionGame]][[foldercontrol]]

[[folder:ActionGame]]




[[AC:ActionAdventure]]

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\n[[AC:ActionAdventure]][[/folder]]

[[folder:ActionAdventure]]




[[AC:FirstPersonShooter]]

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\n[[AC:FirstPersonShooter]][[/folder]]

[[folder:FirstPersonShooter]]




[[AC:PlatformGame]]

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\n[[AC:PlatformGame]][[/folder]]

[[folder:PlatformGame]]




[[AC:PuzzleGame]]

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\n[[AC:PuzzleGame]][[/folder]]

[[folder:PuzzleGame]]




[[AC:RealTimeStrategy]]

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\n[[AC:RealTimeStrategy]][[/folder]]

[[folder:RealTimeStrategy]]




[[AC:RolePlayingGame]]

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\n[[AC:RolePlayingGame]][[/folder]]

[[folder:RolePlayingGame]]




[[AC:StealthBasedGame]]

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\n[[AC:StealthBasedGame]][[/folder]]

[[folder:StealthBasedGame]]




[[AC:WideOpenSandbox]]
* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view.

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\n[[AC:WideOpenSandbox]]\n[[/folder]]

[[folder:WideOpenSandbox]]
* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view.view.
[[/folder]]
----
24th Feb '16 4:13:54 PM MegaMarioMan
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* A battle in ''RatchetAndClankUpYourArsenal'' goes into second person perspective as a monster chases you down a halll - that is, the camera is from the monster's perspective.

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* A The boss battle with the Momma Tyhrranoid in ''RatchetAndClankUpYourArsenal'' ''VideoGame/RatchetAndClankUpYourArsenal'' goes into second person perspective as a monster the boss chases you down a halll hall - that is, the camera is from the monster's boss's perspective.
7th Dec '15 5:05:46 PM eroock
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[[caption-width-right:350:Choose between first- and third-person perspective.]]


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[[caption-width-right:350:Choose between first- and or third-person perspective.]]

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http://tvtropes.org/pmwiki/article_history.php?article=Main.CameraPerspectiveSwitch