History Main / CameraPerspectiveSwitch

29th Aug '17 2:32:38 PM jtierney50
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* Like the above [=TF=]2 example, ''VideoGame/{{Overwatch}}'' switches to third person when emoting, as well as upon death. During death, you can also view other members of your team in third person until you respawn.
24th Aug '17 1:25:27 PM AkiTendo
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* ''VideoGame/TeamFortress2'' switches to third person when you perform a taunt. This can also be useful for looking round corners to see if there's an enemy player or a sentry ahead (or taking them by surprise with a taunt kill). Additionally, the camera also switches to third-person view when your team loses a match, where your character throws his hands up, cowering, un-armed, while the other team gets a speed buff and 100% random critical hits to clear out the losers!

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* ''VideoGame/TeamFortress2'' switches to third person when you perform a taunt. This can also be useful for looking round corners to see if there's an enemy player or a sentry ahead (or taking them by surprise with a taunt kill). Additionally, the camera also switches to third-person view when your team loses a match, where your character throws his hands up, cowering, un-armed, while the other team gets a speed buff and 100% random critical hits to clear out the losers!losers! Last, the game switches to a 3rd person view of your killer when you die so you can see where you were attacked from (particularly important when dealing with snipers). If you were gibbed and any part of your body is visible in the shot the game helpfully points out where your pieces are and what they are.
6th May '17 11:50:10 AM Diask
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This is an OmnipresentTrope for [[DrivingGame racing games]] (in fact, most driving games will have a button specifically dedicated to switching between several different views), so don't include any examples from that genre unless it's particularly different than the usual convention.

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This is an OmnipresentTrope for very common in [[DrivingGame racing games]] (in fact, most driving games will have a button specifically dedicated to switching between several different views), so don't include any examples from that genre unless it's particularly different than the usual convention.



[[folder:SimulationGame]]
* ''VideoGame/{{Orbiter}}'' allows for toggling between first- and third-person perspective. The latter is not recommended for controlling spacecraft as it hides the [=MFDs=] necessary for such operations like landing, docking or changing orbit.
[[/folder]]



* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view.

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* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view with a press of a button.
* In ''VideoGame/{{Rodina}}'', the player character and their spaceship are normally controlled from first- and third-person perspective respectively, but with a press of a button the latter can be switched to cockpit
view.
9th Apr '17 10:22:36 AM nombretomado
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* ''Franchise/RockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.

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* ''Franchise/RockRaiders'': ''Toys/RockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.
22nd Mar '17 5:50:37 PM KEEP_IN
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* ''VideoGame/TeamFortress2'' switches to third person when you perform a taunt. This can also be useful for looking round corners to see if there's an enemy player or a sentry ahead (or taking them by surprise with a taunt kill).

to:

* ''VideoGame/TeamFortress2'' switches to third person when you perform a taunt. This can also be useful for looking round corners to see if there's an enemy player or a sentry ahead (or taking them by surprise with a taunt kill). Additionally, the camera also switches to third-person view when your team loses a match, where your character throws his hands up, cowering, un-armed, while the other team gets a speed buff and 100% random critical hits to clear out the losers!
13th Aug '16 3:14:58 PM UmbrellasWereAwesome
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* The first ''VideoGame/{{Halo|Combat Evolved}}'' game was noted for this when it first came out. Normally you see in first-person perspective, through Master Chief's eyes, but whenever you climb into a vehicle the game switches to third person to give you a better view. The game also switches to a third person camera when the player dies.

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* The first ''VideoGame/{{Halo|Combat Evolved}}'' Every ''Franchise/{{Halo}}'' game was noted does this, with the original ''VideoGame/HaloCombatEvolved'' being particularly notable for this when it first came out. Normally you see in a first-person perspective, perspective through Master Chief's eyes, but whenever you climb into a vehicle the game switches to third person to give you a better view. The game also switches to a third person camera when the player dies. Later games also switch into third person whenever the player gets on a stationary turret, picks up a detached turret (or flamethrower), gets into the passenger seat of a vehicle, or use certain Armor/Spartan abilities like Armor Lock or GroundPound.
12th Aug '16 7:59:52 PM nombretomado
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* ''{{Albion}}'' has a first-person 3D perspective for dungeons and a third-person isometric perspective for most other places.

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* ''{{Albion}}'' ''VideoGame/{{Albion}}'' has a first-person 3D perspective for dungeons and a third-person isometric perspective for most other places.
15th Apr '16 4:05:20 AM aye_amber
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* ''LegoRockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.

to:

* ''LegoRockRaiders'': ''Franchise/RockRaiders'': The game gave you the option of playing things from a Rock Raider's perspective. What makes this a somewhat unique example is that this game is an RTS. You can actually take direct control over a Rock Raider and move him around. While not very practical, it was mostly useful for the fun of it in a low-pressure mission.
4th Apr '16 1:53:30 PM pob14
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** The Arkham games also switch to first-person whenever Bruce crawls through ventilation ducts.



* ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'' allow the player to voluntarily switch between first and third person perspective, though the game will automatically switch to third person during a character's death animation. Also, if the player is using V.A.T.S. the camera will occasionally switch to a dramatic third-person shot whenever an enemy dies, showing their death in slow motion.

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* ''VideoGame/{{Fallout 3}}'' 3}}'', ''VideoGame/FalloutNewVegas'', and ''VideoGame/FalloutNewVegas'' ''VideoGame/Fallout4'' allow the player to voluntarily switch between first and third person perspective, though the game will automatically switch to third person during a character's death animation. Also, if the player is using V.A.T.S. the camera will occasionally switch to a dramatic third-person shot whenever an enemy dies, showing their death in slow motion.
20th Mar '16 1:39:57 PM Knight20
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[[AC:ActionGame]]

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\n[[AC:ActionGame]][[foldercontrol]]

[[folder:ActionGame]]




[[AC:ActionAdventure]]

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\n[[AC:ActionAdventure]][[/folder]]

[[folder:ActionAdventure]]




[[AC:FirstPersonShooter]]

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\n[[AC:FirstPersonShooter]][[/folder]]

[[folder:FirstPersonShooter]]




[[AC:PlatformGame]]

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\n[[AC:PlatformGame]][[/folder]]

[[folder:PlatformGame]]




[[AC:PuzzleGame]]

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\n[[AC:PuzzleGame]][[/folder]]

[[folder:PuzzleGame]]




[[AC:RealTimeStrategy]]

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\n[[AC:RealTimeStrategy]][[/folder]]

[[folder:RealTimeStrategy]]




[[AC:RolePlayingGame]]

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\n[[AC:RolePlayingGame]][[/folder]]

[[folder:RolePlayingGame]]




[[AC:StealthBasedGame]]

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\n[[AC:StealthBasedGame]][[/folder]]

[[folder:StealthBasedGame]]




[[AC:WideOpenSandbox]]
* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view.

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\n[[AC:WideOpenSandbox]]\n[[/folder]]

[[folder:WideOpenSandbox]]
* ''VideoGame/{{Minecraft}}'' allows the player to toggle into 3rd person view.view.
[[/folder]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CameraPerspectiveSwitch