History Main / BossInMookClothing

20th May '16 9:50:20 PM nombretomado
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* ''VideoGame/NinjaGaiden Black'' has the Vigoorian Berserkers. They have a crapton of health, don't flinch easily and [[TurnsRed turn red]] after a certain amount of damage. ''All'' of their attacks are very damaging and guard breaking (except in the PS3 version Sigma where you can block the first attack), and while not exceptionally fast, they are certainly not slow. When you fight two or three of them, the others will keep their distance, which would be [[MookChivalry very nice of them]] if they didn't create magic landmines under your feet while you're fighting. Oh, and needless to say, they will [[HoistByHisOwnPetard make you pay dearly]] for trying to spam the Flying Swallow (a fast, medium range diving attack).

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* ''VideoGame/NinjaGaiden Black'' has the Vigoorian Berserkers. They have a crapton of health, don't flinch easily and [[TurnsRed turn red]] after a certain amount of damage. ''All'' of their attacks are very damaging and guard breaking (except in the PS3 [=PS3=] version Sigma where you can block the first attack), and while not exceptionally fast, they are certainly not slow. When you fight two or three of them, the others will keep their distance, which would be [[MookChivalry very nice of them]] if they didn't create magic landmines under your feet while you're fighting. Oh, and needless to say, they will [[HoistByHisOwnPetard make you pay dearly]] for trying to spam the Flying Swallow (a fast, medium range diving attack).
9th Apr '16 2:04:42 PM FujinKeima
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** Rovers are basically only beatable with special weaponry,and even then,they can kill you all too easily.
** Mudflaps,which appear late in the game,are the stuff of nightmare,being able to turn your allies into monsters,killing them in the process (and it's undodgeable and instant-kill if you're alone).If you kill them without Overdive Kill, "their spirit lives on and will proceed to possess one of your soldiers to revive itself"

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** Rovers are basically only beatable with special weaponry,and even then,they can stun and kill you all too easily.
** Mudflaps,which appear late in the game,are the stuff of nightmare,being able to turn your allies into monsters,killing mooks,killing them in the process (and it's undodgeable and instant-kill if you're alone).If you kill them without Overdive Kill, "their ''their spirit lives on and will proceed to possess one of your soldiers to revive itself"itself''
9th Apr '16 2:01:52 PM FujinKeima
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** Mudflaps,which appear late in the game,are stuff of nightmare,being able to turn your allies into monsters,killing them in the process (and it's undodgeable and instant-kill if you're alone)
** Worms are a nightmare to fight,especially when they're not alone.Their instant-kill attack is just the tip of the iceberg with those guys...

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** Mudflaps,which appear late in the game,are the stuff of nightmare,being able to turn your allies into monsters,killing them in the process (and it's undodgeable and instant-kill if you're alone)
alone).If you kill them without Overdive Kill, "their spirit lives on and will proceed to possess one of your soldiers to revive itself"
** Worms are a nightmare to fight,especially when they're not alone.If you shoot their weak point with a sniper,they become more aggressive and their weak point is null from this point on.Their instant-kill attack is just the tip of the iceberg with those guys...
31st Mar '16 6:45:52 AM CalicoJackRackham
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* Wardens in ''VideoGame/SaintsRowIV'' aren't as big as the Brutes from the previous game, but are just as dangerous. Only appearing when you gain the full wanted level, Wardens use the same abilities that you have, and take a lot of punishment to kill. Fittingly, they have their own theme when they appear.
22nd Mar '16 12:04:46 PM ChilledXSocks
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*** There's also the Aerolfos in the final two levels. In addition to flying too high for you to hit even with a max-height totem, they very rarely come down, and when they do, they pull off a hard to avoid ThreeStrikeCombo. You then only have a narrow window to strike them from behind before they take to the air again. Worst of all, they come in packs, and will attack in tandem, making it even harder to avoid being hit.

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*** There's also the Aerolfos Aeralfos in the final two levels. In addition to flying too high for you to hit even with a max-height totem, they very rarely come down, and when they do, they pull off a hard to avoid ThreeStrikeCombo. You then only have a narrow window to strike them from behind before they take to the air again. Worst of all, they come in packs, and will attack in tandem, making it even harder to avoid being hit.
19th Mar '16 4:23:25 PM MyFinalEdits
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* Humans ourselves qualify. On a planet with such biodiversity, we are perhaps the worst species to cross due to our sheer ingenuity. And it's not like we're even the only primates on Earth!
19th Mar '16 4:02:20 PM SelMelvins
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* Humans ourselves qualify. On a planet with such biodiversity, we are perhaps the worst species to cross due to our sheer ingenuity. And it's not like we're even the only primates on Earth!
6th Mar '16 5:02:39 PM MyFinalEdits
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* ''VideoGame/{{Warframe}} has a few of these.

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* ''VideoGame/{{Warframe}} ''VideoGame/{{Warframe}}'' has a few of these.
6th Mar '16 2:35:44 PM Darkee
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** And the Cthulhu when you first encounter it in the Marble Gallery. They only guard a way back to the entrance but they are very difficult at this point in the game. They are easy when you encounter them in the [[spoiler: Inverted Castle]] though, since this much later in the game.

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** And the Cthulhu when you first encounter it in the Marble Gallery. They only guard a way back to the entrance but they are very difficult at this point in the game. They are easy when you encounter them in the [[spoiler: Inverted Castle]] though, since this is much later in the game.
29th Feb '16 9:24:25 AM Kooshmeister
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* The ScaryBlackMan / GiantMook at the end of ''Film/{{Batman}}''.
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