History Main / BonusStageCollectables

15th Dec '15 5:52:43 PM Discar
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Mac Guffin Girl is no longer a trope.
* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them (as well as the SwordOfPlotAdvancement and the CuteMonsterGirl's weapon) intact (they must have at least 1 charge left) before completing Chapter 22. (Obviously, said CuteMonsterGirl [[MacGuffinGirl also needs to be alive.]])
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* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them (as well as the SwordOfPlotAdvancement and the CuteMonsterGirl's weapon) intact (they must have at least 1 charge left) before completing Chapter 22. (Obviously, said CuteMonsterGirl [[MacGuffinGirl also needs to be alive.]]) )
29th Nov '15 5:18:15 PM nombretomado
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Most popular with side-scrollers on the 16-bit era, particularly on the SegaGenesis[=/=]Mega Drive which had battery save on far fewer games.
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Most popular with side-scrollers on the 16-bit era, particularly on the SegaGenesis[=/=]Mega UsefulNotes/SegaGenesis[=/=]Mega Drive which had battery save on far fewer games.
5th May '15 1:04:38 AM SeptimusHeap
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* ''{{Pickory}}'' features various "secret items" to collect, most of which are hidden in optional secret levels. They do not currently unlock anything, so it's just for the extra challenge.
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* ''{{Pickory}}'' ''VideoGame/{{Pickory}}'' features various "secret items" to collect, most of which are hidden in optional secret levels. They do not currently unlock anything, so it's just for the extra challenge.
30th Mar '15 3:00:57 PM case
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* ''VideoGame/ToeJamAndEarl Panic on Funkotron'' uses this trope, though the "collectables" aren't shown to the player. If you get all the presents in a Hyper Funk Zone, the game counts it as a perfect run. Two perfect runs changes the layout of the Hyper Funk Zone. Two more changes the layout again. Two more perfect runs will award you with unlimited superjars for the rest of the game.
7th Mar '15 4:48:58 AM Vilui
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Added DiffLines:
[[AC:Puzzle Games]] * ''[[VideoGame/DeadlyRoomsOfDeath DROD]]: The Second Sky'' rewards solving bonus levels with an RCS stamp. When the GlobalAirship is unlocked near the end of the game, each RCS stamp unlocks an additional bonus level. The GlobalAirship also allows you to return to earlier bonus levels, so none of the stamps can be LostForever.
2nd Nov '14 11:47:08 AM Prfnoff
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* ''{{Ristar}}'' has a bonus stage in every level, each with its own treasure. There's only one chance to get each treasure (and only if the bonus stage for that level is found). More treasures reveals more secret codes at the end of the game. * ''[[VideoGame/CoolSpot Cool Spot]]'' has [=UNCOLA=] letters. You need a certain number of [[LawOfOneHundred spots]] (depending on the difficulty) to play the bonus round after each level, and hopefully get a letter. The best outcome is to collect and keep them all, but they can be turned in for a continue each.
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* ''{{Ristar}}'' ''VideoGame/{{Ristar}}'' has a bonus stage in every level, each with its own treasure. There's only one chance to get each treasure (and only if the bonus stage for that level is found). More treasures reveals more secret codes at the end of the game. * ''[[VideoGame/CoolSpot Cool Spot]]'' ''VideoGame/CoolSpot'' has [=UNCOLA=] letters.UNCOLA letters (VIRGIN in the genericized European versions). You need a certain number of [[LawOfOneHundred spots]] (depending on the difficulty) to play the bonus round after each level, and hopefully get a letter. The best outcome is to collect and keep them all, but they can be turned in for a continue each.
27th Aug '14 10:53:20 PM spiritsunami
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* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them (as well as the SwordOfPlotAdvancement and the CuteMonsterGirl's weapon) intact (they must have at least 1 charge left) before completing Chapter 22. (Obviously, said CuteMonsterGirl also needs to be alive.)
to:
* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them (as well as the SwordOfPlotAdvancement and the CuteMonsterGirl's weapon) intact (they must have at least 1 charge left) before completing Chapter 22. (Obviously, said CuteMonsterGirl [[MacGuffinGirl also needs to be alive.) ]])
27th Aug '14 10:52:22 PM spiritsunami
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* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them (and a freebie SwordOfPlotAdvancement) intact (they must have at least 1 charge left) before completing Chapter 22.
to:
* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them (and a freebie SwordOfPlotAdvancement) (as well as the SwordOfPlotAdvancement and the CuteMonsterGirl's weapon) intact (they must have at least 1 charge left) before completing Chapter 22. 22. (Obviously, said CuteMonsterGirl also needs to be alive.)
8th Nov '13 9:42:34 AM TypoKiller
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* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them(and a freebie SwordOfPlotAdvancement) intact (they must have at least 1 charge left) before completing Chapter 22.
to:
* In ''[[VideoGame/FireEmblemElibe Fire Emblem: the Sword of Seals]]'', the Bonus Stage Collectables were found in the form of the eight legendary weapons. The eight legendary weapons must be obtained from completing [[BonusStage gaiden chapters]], bonus levels that could only be accessed if the previous normal chapter had all its hidden objectives fulfilled (such as completing the level before an X amount of turns have passed, keeping specific units alive, ETC) upon completion. To progress to the final arc of the campaign and gain access to the GoodEnding, you must obtain all eight of these weapons AND keep them(and them (and a freebie SwordOfPlotAdvancement) intact (they must have at least 1 charge left) before completing Chapter 22.
8th Nov '13 9:39:57 AM TypoKiller
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** SonicCD had Time Stones in the Special Stages; no Super Sonic, but getting them all and finishing the game would result in the good ending. Interestingly, there's an alternate way: if you destroy the generator found in every level's Past version, you get the good ending without needing the Time Stones.
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** SonicCD ''SonicCD'' had Time Stones in the Special Stages; no Super Sonic, but getting them all and finishing the game would result in the good ending. Interestingly, there's an alternate way: if you destroy the generator found in every level's Past version, you get the good ending without needing the Time Stones.
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