History Main / BonusDungeon

30th Jul '16 4:32:29 AM PF
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A bonus dungeon is a difficult, optional dungeon that's usually not directly connected to the main game's story. Sometimes, hardcore gamers, especially fans of [=RPGs=], feel cheated that the popularization of video games has led to a lessening in difficulty. As such the bonus dungeon offers a added challenge near the end of the game or [[NewGamePlus after]].

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A bonus dungeon is a difficult, difficult optional dungeon that's usually not directly connected to the main game's story. Sometimes, hardcore gamers, especially fans of [=RPGs=], feel cheated that the popularization of video games has led to a lessening in difficulty. As such the bonus dungeon offers a added challenge near the end of the game or [[NewGamePlus after]].
30th Jul '16 4:30:25 AM PF
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A difficult optional dungeon usually not directly connected to the main game's story. Sometimes, hardcore gamers (especially fans of [=RPGs=]) feel cheated that the popularization of video games has led to a lessening in difficulty. As such the bonus dungeon offers a added challenge near the end of the game or [[NewGamePlus after]].

The BonusDungeon will be bigger, badder, and with more levels than the other stages in the game. It will be filled with new monsters. Sometimes game designers cut corners by making all the monsters here simple [[PaletteSwap recolors]] of common monsters, but with [[UndergroundMonkey higher stats]].

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A difficult bonus dungeon is a difficult, optional dungeon that's usually not directly connected to the main game's story. Sometimes, hardcore gamers (especially gamers, especially fans of [=RPGs=]) [=RPGs=], feel cheated that the popularization of video games has led to a lessening in difficulty. As such the bonus dungeon offers a added challenge near the end of the game or [[NewGamePlus after]].

The BonusDungeon bonus dungeon will be bigger, badder, and with more levels than the other stages in the game. It will be filled with new monsters. Sometimes Sometimes, game designers cut corners by making all the monsters here simple [[PaletteSwap recolors]] of common monsters, but with [[UndergroundMonkey higher stats]].



Since these are usually secret levels, expect the examples to spoil accordingly.

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Since ''Since these are usually secret levels, expect the examples to spoil accordingly.
contain spoilers.''
29th Jul '16 8:24:24 PM Galacton
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Where the BonusBoss usually lives. As mentioned, hardcore gamers (especially fans of [=RPGs=]) often feel cheated that the popularization of video games has led to a lessening in difficulty.

The BonusDungeon will be bigger, badder, and with more levels than the other stages in the game. It will be filled with new monsters. Sometimes game designers cut corners by making the monsters simple [[PaletteSwap recolors]] of common monsters, but with [[UndergroundMonkey higher stats]].

Sometimes, the InfinityPlusOneSword will be waiting at the bottom.

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Where the BonusBoss A difficult optional dungeon usually lives. As mentioned, not directly connected to the main game's story. Sometimes, hardcore gamers (especially fans of [=RPGs=]) often feel cheated that the popularization of video games has led to a lessening in difficulty.

difficulty. As such the bonus dungeon offers a added challenge near the end of the game or [[NewGamePlus after]].

The BonusDungeon will be bigger, badder, and with more levels than the other stages in the game. It will be filled with new monsters. Sometimes game designers cut corners by making all the monsters here simple [[PaletteSwap recolors]] of common monsters, but with [[UndergroundMonkey higher stats]].

This is where the BonusBoss usually lives. Sometimes, the InfinityPlusOneSword will be waiting at the bottom.
23rd Jul '16 4:44:11 PM MyFinalEdits
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*** Speaking of Deathclaws, there's also Dead Wind Cavern, at the end of which is another BonusBoss, the Legendary Deathclaw, guarding the unique grenade machine gun [[ICallItVera named Mercy]].

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*** Speaking of Deathclaws, there's ** There's also Dead Wind Cavern, at the end of which is another BonusBoss, the Legendary Deathclaw, guarding the unique grenade machine gun [[ICallItVera named Mercy]].
9th Jul '16 5:51:55 PM FoolsEditAccount
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* ''VideoGame/JimmyAndThePulsatingMass'' has one that can be accessed by [[spoiler:moving Punch Tanaka's pile of crashed motocycles using the Low-Level Goon form]] in the Wilted Lands. It is [[SurpriseCreepy strikingly different in tone than the rest of the game]], containing a creepy, claustrophobic environment that shifts to trap you inside and features creepy, hand-like rock formations. At the end lies [[SnakesAreSinister Slither]], a very difficult BonusBoss.
7th Jul '16 1:53:09 PM Willbyr
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** The SNES/SFC remake of ''VideoGame/DragonQuestIII'' includes a new bonus dungeon which also adds a small piece to the story, enabling the hero to [[spoiler:revive his dead father as a wish granted by a [[DragonBall Shenlong]]-like dragon... and part of the bonus dungeon itself is a sky castle the game calls "Zenithia" according to translations, suggesting a connection to Dragon Quest IV]]. The GBC version takes it a step further with an additional, story-less dungeon and boss to fight after that one... ''if'' the player can collect every single randomly-dropped Monster Medal in the game.

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** The SNES/SFC remake of ''VideoGame/DragonQuestIII'' includes a new bonus dungeon which also adds a small piece to the story, enabling the hero to [[spoiler:revive his dead father as a wish granted by a [[DragonBall [[Franchise/DragonBall Shenlong]]-like dragon... and part of the bonus dungeon itself is a sky castle the game calls "Zenithia" according to translations, suggesting a connection to Dragon Quest IV]]. The GBC version takes it a step further with an additional, story-less dungeon and boss to fight after that one... ''if'' the player can collect every single randomly-dropped Monster Medal in the game.
25th Jun '16 4:46:58 PM nombretomado
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* ''BaldursGate: [[ExpansionPack Tales of the Sword Coast]]'' contains Durlag's Tower, a looming castle crammed full of thoroughly unpleasant enemies - and [[LudicrousGibs very large traps]].
* ''BaldursGate II: [[ExpansionPack Throne of Bhaal]]'' gives us Watcher's Keep, a five-story dungeon (plus one extra for the boss fight) featuring some of the most complex puzzles and challenging fights in the game, eventually climaxing in a fight with [[spoiler:Demogorgon]], who is not only, as a good BonusBoss should be, the most poweful enemy in the game, but [[spoiler:the most powerful being in the entire [[ForgottenRealms setting]]!]]

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* ''BaldursGate: [[ExpansionPack Tales of the Sword Coast]]'' ''VideoGame/BaldursGateTalesOfTheSwordCoast'' contains Durlag's Tower, a looming castle crammed full of thoroughly unpleasant enemies - and [[LudicrousGibs very large traps]].
* ''BaldursGate II: [[ExpansionPack Throne of Bhaal]]'' ''VideoGame/BaldursGateIIThroneOfBhaal'' gives us Watcher's Keep, a five-story dungeon (plus one extra for the boss fight) featuring some of the most complex puzzles and challenging fights in the game, eventually climaxing in a fight with [[spoiler:Demogorgon]], who is not only, as a good BonusBoss should be, the most poweful enemy in the game, but [[spoiler:the most powerful being in the entire [[ForgottenRealms setting]]!]]
17th Jun '16 5:19:04 AM erforce
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* ''VideoGame/DonkeyKongCountry 2'' and ''3'' both have Lost Worlds that you need bonus coins to enter, and these coins are hidden in the regular levels. ''VideoGame/DonkeyKongCountryReturns'' and ''VideoGame/DonkeyKongCountryTropicalFreeze'' have the Golden Temple and Secret Seclusion respectively, both accessible only after completing the Temple levels in the regular worlds.

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* ''VideoGame/DonkeyKongCountry 2'' ''VideoGame/DonkeyKongCountry''
** ''VideoGame/DonkeyKongCountry2DiddysKongQuest''
and ''3'' ''[[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Dixie Kong's Double Trouble!]]'' both have Lost Worlds that you need bonus coins to enter, and these coins are hidden in the regular levels. levels.
**
''VideoGame/DonkeyKongCountryReturns'' and ''VideoGame/DonkeyKongCountryTropicalFreeze'' have the Golden Temple and Secret Seclusion respectively, both accessible only after completing the Temple levels in the regular worlds.



* The Ancient Cave in the ''{{Lufia}}'' series has gone from 12 levels (''VideoGame/LufiaAndTheFortressOfDoom''), to 100 levels (''VideoGame/LufiaIIRiseOfTheSinistrals''), to 200 (''VideoGame/LufiaTheLegendReturns'') throughout the various games on SNES and Gameboy.

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* The Ancient Cave in the ''{{Lufia}}'' ''Franchise/{{Lufia}}'' series has gone from 12 levels (''VideoGame/LufiaAndTheFortressOfDoom''), to 100 levels (''VideoGame/LufiaIIRiseOfTheSinistrals''), to 200 (''VideoGame/LufiaTheLegendReturns'') throughout the various games on SNES and Gameboy.
15th Jun '16 4:31:31 PM Doug86
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* ''Franchise/FireEmblem'': ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]'' has two of these: the Tower of Valni, and, more fitting, as it is only available toward the end of the main game, the Lagdou Ruins.

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* ''Franchise/FireEmblem'': ''VideoGame/FireEmblem'': ''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]'' has two of these: the Tower of Valni, and, more fitting, as it is only available toward the end of the main game, the Lagdou Ruins.
2nd Jun '16 9:00:51 PM nombretomado
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** ''VideoGame/TalesOfSymphonia'' has the Forbidden Anamnesis, a TomeOfEldritchLore originating from Niflheim found in Sybak's library. The objective is to dive into the book's underworld and purge the evil from it. Its sequel has two of them, one of which requires you to be on a second playthrough. Bonus doesn't begin to describe it. The Japan-only PS2-version increases the difficulty of the Forbidden Anamnesis further. It adds another five floors, and adds two additional bosses: [[spoiler: first, against a souped-up Magnius, Forcystus, and Pronyma on floor 10, and against Mithos' first form (minus wings), Kratos and Yuan on the 20th floor. Did I mention that you can only use three party members as opposed to four for the Mithos/Kratos/Yuan battle?]] Have fun!

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** ''VideoGame/TalesOfSymphonia'' has the Forbidden Anamnesis, a TomeOfEldritchLore originating from Niflheim found in Sybak's library. The objective is to dive into the book's underworld and purge the evil from it. Its sequel has two of them, one of which requires you to be on a second playthrough. Bonus doesn't begin to describe it. The Japan-only PS2-version [=PS2=]-version increases the difficulty of the Forbidden Anamnesis further. It adds another five floors, and adds two additional bosses: [[spoiler: first, against a souped-up Magnius, Forcystus, and Pronyma on floor 10, and against Mithos' first form (minus wings), Kratos and Yuan on the 20th floor. Did I mention that you can only use three party members as opposed to four for the Mithos/Kratos/Yuan battle?]] Have fun!



** The PS2/DS remake of ''VideoGame/DragonQuestV'' includes a bonus dungeon unlocked after beating the main game. The final boss of ''VideoGame/DragonQuestIV'' lies at the end, with the difficulty significantly ramped up. Beating him unlocks the last [[MiniGame T'n'T board]] and beating ''that'' nets you the last two recruitable mons, who at this point are just for bragging rights. The real challenge is beating the BonusBoss in under fifteen rounds, which earns the final Knick Knack for your museum. This same boss was also in the original Japan-only SNES/SFC version of Dragon Quest V, and was the first postgame bonus in the series.

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** The PS2/DS [=PS2=]/DS remake of ''VideoGame/DragonQuestV'' includes a bonus dungeon unlocked after beating the main game. The final boss of ''VideoGame/DragonQuestIV'' lies at the end, with the difficulty significantly ramped up. Beating him unlocks the last [[MiniGame T'n'T board]] and beating ''that'' nets you the last two recruitable mons, who at this point are just for bragging rights. The real challenge is beating the BonusBoss in under fifteen rounds, which earns the final Knick Knack for your museum. This same boss was also in the original Japan-only SNES/SFC version of Dragon Quest V, and was the first postgame bonus in the series.
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