Follow TV Tropes

Following

History Main / BluePlanet

Go To

OR

Is there an issue? Send a MessageReason:
None


* CrazyPrepared: Admiral Steele ''has contingencies for the contingencies''.

to:

* CrazyPrepared: Admiral Steele ''has contingencies for the contingencies''. He, and often the SOC as well, often do things that are disadvantageous, but can potentially end up as crucial elements in setting up a gambit in the future. In other words, they'll take a small loss to set up something that, for the foreseeable future, has no use whatsoever, just because at some point it might be very useful in whatever gambit they come up with down the line. This allows them to pull off XanatosGambits with alarming frequency. Thankfully, the UEF officers aren't slouches, either.
Is there an issue? Send a MessageReason:
None


* AcePilot: Plenty of them.
* ActionGirl: Noemi Laporte and Lorna Simms.

to:

* AcePilot: Plenty of them.
them. On ''both'' sides. One mission is literally two small teams of AcePilot's going up against each other. [[spoiler: two of them happen to be Xinny and Zero, two of the pilots that made up the four SOC-man team that ventured beyond the second Knossos portal in FreeSpace2 (including you, the player, and fan-favorite Snipes).]] Unusually for the trope, [[spoiler: it's possible to lose (by getting shot down), in which case you survive by ejecting, and Xinny and Zero survive to complete their mission, which is to retrieve (or rescue) a character from the first game in the ''Blue Planet'' series.]]
* ActionGirl: Noemi Laporte and Lorna Simms. Taylor in ''Age of Aquarius'', along with many others.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** So thoroughly averted that attacking UEF and GTVA cruisers, corvettes, and frigates is going to get you ripped to shreds if you linger more than a short time inside their range. The second mission of ''War In Heaven'' starts with you just inside the point-defense range of a GTVA cruiser, and if you don't hit your burners and run away at top speed immediately, it's almost likely for you to die right then and there. It does a nice job of establishing just how averted this trope is.
Is there an issue? Send a MessageReason:
None


* HumansAreBastards

to:

* HumansAreBastardsHumansAreBastards ''and'' HumansAreGood, with the clash between the two clearly reinforcing that HumansAreFlawed. However, this is far more important than it might initially seem: [[spoiler:the Vishnans and Shivans seem to be debating which of the two humanity will turn out to be, or if it's already decided.]]
Is there an issue? Send a MessageReason:
None


* HeelFaceTurn: [[spoiler:Half the 14th Battlegroup's personnel, and three of their ships, defect to the UEF at the end of ''Age of Aquarius''.]]

to:

* HeelFaceTurn: HazyFeelTurn: [[spoiler:Half the 14th Battlegroup's personnel, and three of their ships, defect to the UEF at the end of ''Age of Aquarius''.]]



* LastStand: The [=UEFg=] ''Yangtze'', after its subspace drive is shot out leaving it unable to retreat, turns back towards the GTVA fleet in a desperate, suicidal attack.

to:

* LastStand: Many, [[spoiler: The [=UEFg=] ''Yangtze'', after its subspace drive is shot out leaving it unable to retreat, turns back towards the GTVA fleet in a desperate, suicidal attack.]] ''Age of Aquarius'' features at least half a dozen of these, with the player alternating between being the BigDamnHeroes or [[DoNotGoGentle one of the people going down with a fight.]] ''Delenda Est'', the final mission of the first chapter of ''War In Heaven'' is notable for feeling like this for ''both'' sides of the battle, simultaneously and throughout. It even features FacingTheBulletsOneLiner's on both sides at the beginning, middle, and end.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Not exactly an EpiphanyTherapy, though, as Simms is more on the ''verge'' of a specific DespairEventHorizon, rather than actually being depressed or traumatized. The epiphany isn't some new information, it's reminding Simms of a perspective that Simms herself once had, and simultaneously providing reassurance and credibility that that perspective has merit. That, and ThePowerOfFriendship and ThePowerOfLove. Simms doesn't "snap out of it" even then, though, as its a gradual process (but the very fact that Simms takes even a step in the other direction is very noticeable to everyone else and a huge relief.
Is there an issue? Send a MessageReason:
None


* DeathSeeker: Captain Gennady of the Katana, in the extra mission included you see why he choose to stand back and hold the line to allow the Indus and Yangtze to escape.

to:

* DeathSeeker: [[spoiler: Captain Gennady of the Katana, Katana]], in the extra mission included you see why he choose to [[spoiler: stand back and hold the line to allow the Indus and Yangtze to escape.]]
Is there an issue? Send a MessageReason:
None


* BonusMaterial: Several single missions that come with the campaign, one of which is basically "What would happen if we stuck every single named capital ship in the story together and [[StuffBlowingUp had them shoot at each other?]]" There is also a RacingMiniGame with UEF interceptors.

to:

* BonusMaterial: Several single missions that come with the campaign, one of which is basically "What would happen if we stuck every single named capital ship in the story together and [[StuffBlowingUp had them shoot at each other?]]" There is also a RacingMiniGame with UEF interceptors. One (good) mission even has you commanding a ''capital ship'' during the battle that the opening cutscene of ''War In Heaven'' depicts, complete with its own HUD and coding.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BothSidesHaveAPoint: While the [[spoiler:UEF definitely has the moral high ground,]] the GTVA [[spoiler: has very understandable reasons for invading Sol.]] You [[AllThereInTheManual REALLY]] need to read the supplementary material in the Tech Room database to understand why. Mainly, the GTVA is (legitimately) terrified that [[spoiler: the UEF's Ubuntu philosophy and loose-Federation government style will catch like wildfire in the rest of the GTVA,]] given the cultural, social, political, and economic situation in (at least the Terran portion) of the GTVA. It is very strongly implied (and readily apparent) throughout ''War In Heaven'', and to a lesser extent in the series as a whole, that [[spoiler: neither the GTVA nor the UEF can survive as they currently are, and they need to reach peace and incorporate the best elements of the other in order to avoid the crippling weaknesses of both.]] Not that accomplishing that will be in any way easy...
Is there an issue? Send a MessageReason:
Wi H was updated with optimized ships. The cutscene changed.


* {{Cutscene}}: Both [[http://www.youtube.com/watch?v=seORm2SR5oc Age of Aquarius]] and [[http://www.youtube.com/watch?v=r54zqDx6pSg War in Heaven]] use in-game cutscenes for campaign intro. Age of Aquarius' ends in a playable cutscene from first person view, while War in Heaven ends with something that could be called a cutscene montage. There is also a flashback cutscene in the form of recording [[spoiler: which reveals [[http://www.youtube.com/watch?v=biGB_P59KWE what happened to Earth]].]] There's also a [[http://www.youtube.com/watch?v=KgAgWe9ZWig rendered version of the Age of Aquarius intro cutscene]], made by a community member.

to:

* {{Cutscene}}: Both [[http://www.youtube.com/watch?v=seORm2SR5oc Age of Aquarius]] and [[http://www.youtube.com/watch?v=r54zqDx6pSg com/watch?v=1u_nooix_ko War in Heaven]] use in-game cutscenes for campaign intro. Age of Aquarius' ends in a playable cutscene from first person view, while War in Heaven ends with something that could be called a cutscene montage. There is also a flashback cutscene in the form of recording [[spoiler: which reveals [[http://www.youtube.com/watch?v=biGB_P59KWE what happened to Earth]].]] There's also a [[http://www.youtube.com/watch?v=KgAgWe9ZWig rendered version of the Age of Aquarius intro cutscene]], made by a community member.

Added: 1116

Changed: 1256

Removed: 1414

Is there an issue? Send a MessageReason:
What did I do again?


* BackToBackBadasses: The ''Katana'' and ''Altan Orde'' in the optional single-mission campaign named ''The Blade Itself''. Two humble UEFg Karunas and half a dozen fighters wipe the floor with a pair of Deimos-class Corvettes and numerous other Tev ships long enough to evacuate some of the civilians, deny the station to the Tevs, and finally escape from a Meson Bomb attack. All of this despite a surprise attack and the ''Katana's'' dock being sabotaged, forcing her to depart without her full crew complement!

to:

* BackToBackBadasses: The ''Katana'' and ''Altan Orde'' in the optional single-mission campaign named ''The Blade Itself''. Two humble UEFg [=UEFg=] Karunas and half a dozen fighters wipe the floor with a pair of Deimos-class Corvettes and numerous other Tev ships long enough to evacuate some of the civilians, deny the station to the Tevs, and finally escape from a Meson Bomb attack. All of this despite a surprise attack and the ''Katana's'' dock being sabotaged, forcing her to depart without her full crew complement!



* ChekhovsGun: [[spoiler: The transmission from the Vasudan logistics ship contains specs for a miniature quantum pulse transceiver, which is the means of communication for the Shivans. This is likely to be used in the next part of War in Heaven]]

to:

* ChekhovsGun: [[spoiler: The transmission from the Vasudan logistics ship contains specs for a miniature quantum pulse transceiver, which is the [[spoiler:the means of communication for the Shivans. Shivans]]. [[SequelHook This is likely to be used in the next part of War in Heaven]]Heaven]].
* TheChosenOne: [[spoiler:First Samuel Bei, then Noemi Laporte.]]



* TheComputerIsACheatingBastard: The Balls of [[WhatDoYouMeanItsNotAwesome Steele]], or [=BoS=], AI-class ships escorting the [[spoiler:GTD ''Imperieuse'' in ''Delenda Est'']].[=BoS=] was needed to keep some of the most experienced players in the community from [[spoiler:[[OneManArmy single-handedly destroying the]] ''[[OneManArmy Imperieuse]]''[[OneManArmy 's escort and disarming its main beams]] and breaking the mission.]]
** Secondly, they are also an important gameplay feature. Such as giving the player competent wingmen without the need of having large number of them and giving the feel that you are really in a squadron of ace pilots instead of red shirts.

to:

* TheComputerIsACheatingBastard: The Balls of Ships given the [[WhatDoYouMeanItsNotAwesome Steele]], BALLS OF STEELE]], or [=BoS=], AI-class ships escorting the [[spoiler:GTD ''Imperieuse'' in ''Delenda Est'']].[=BoS=] [=BOS=], AI-class. [=BOS=] was needed ''[[JustifiedTrope required]]'' to keep some of the most experienced players in the community from [[spoiler:[[OneManArmy single-handedly destroying the]] ''[[OneManArmy Imperieuse]]''[[OneManArmy 's escort ScriptBreaking some of the missions and disarming its main beams]] and breaking the mission.]]
** Secondly, they are also an important gameplay feature. Such as giving
give the player competent wingmen without the need of having a large number of them and as well as giving the feel that you are really in a squadron of ace pilots instead of red shirts.



* ContinuityNod: [[spoiler:Xinny and Zero, the SOC wingmen from ''Into the Lion's Den'' in the original game, fight you in ''War in Heaven''.]]
** [[spoiler:The original Lucifer in ''Age of Aquarius'' which was destroyed in the original timeline.]]
** Also the [[spoiler: the GTD Carthage]] from [=FreeSpace=] 2, now with upgraded armour.
** Also the [[spoiler: [[SilentThreatReborn GTCv Marcus Glaive]].]]
--->"I've seen your war record, Admiral. Are you prepared to be the next [[{{Freespace}} Koth]]?"

to:

* ContinuityNod: [[spoiler:Xinny ''Many.''
** Xinny
and Zero, the SOC wingmen from ''Into the Lion's Den'' in the original game, fight you in ''War in Heaven''.]]
Heaven''.
** [[spoiler:The original Lucifer The [[spoiler:Lucifer]] in ''Age of Aquarius'' Aquarius'', which was destroyed in the original timeline.]]
FreeSpace timeline.
** Also the [[spoiler: the GTD The [[spoiler:GTD Carthage]] from [=FreeSpace=] 2, now with upgraded armour.
** Also the [[spoiler: [[SilentThreatReborn GTCv Marcus Glaive]].]]
armour, as well as this quote:
--->"I've seen your war record, Admiral. Are you prepared to be the next [[{{Freespace}} Koth]]?"[[FreeSpace Koth]]?"
** The [[SilentThreatReborn GTCv Marcus Glaive]].



* CrazyPrepared: Admiral Steele ''has contingencies for the contingencies''
* Cutscene: Both [[http://www.youtube.com/watch?v=seORm2SR5oc Age of Aquarius]] and [[http://www.youtube.com/watch?v=r54zqDx6pSg War in Heaven]] use in-game cutscenes for campaign intro. Age of Aquarius' ends in a playable cutscene from first person view, while War in Heaven ends with something that could be called a cutscene montage. There is also a flashback cutscene in the form of recording [[spoiler: which reveals [[http://www.youtube.com/watch?v=biGB_P59KWE what happened to Earth]].]] There's also a [[http://www.youtube.com/watch?v=KgAgWe9ZWig rendered version of the Age of Aquarius intro cutscene]], made by a community member.

to:

* CrazyPrepared: Admiral Steele ''has contingencies for the contingencies''
contingencies''.
* Cutscene: {{Cutscene}}: Both [[http://www.youtube.com/watch?v=seORm2SR5oc Age of Aquarius]] and [[http://www.youtube.com/watch?v=r54zqDx6pSg War in Heaven]] use in-game cutscenes for campaign intro. Age of Aquarius' ends in a playable cutscene from first person view, while War in Heaven ends with something that could be called a cutscene montage. There is also a flashback cutscene in the form of recording [[spoiler: which reveals [[http://www.youtube.com/watch?v=biGB_P59KWE what happened to Earth]].]] There's also a [[http://www.youtube.com/watch?v=KgAgWe9ZWig rendered version of the Age of Aquarius intro cutscene]], made by a community member.



* TheDevTeamThinksOfEverything: If you [[spoiler:destroy the GTD Carthage in Delenda Est - which is only feasible by cheating - Mr. Cuddles, a Sathanas Juggernaut, will show up to attack you. If you can destroy Mr. Cuddles too, you even get a debriefing specifically made for such an occasion!]]
** [[spoiler:It is also impossible to stop the corvettes warning the GTD Carthage during the initial trap for it, period. ''Even if'' you disable ''every single subsystem'', they ''still'' manage to jury-rig a transmitter to warn the Carthage to retreat. You cannot stop this without losing the mission, as the corvette(s) must survive.]]



* TheMothership: The Vishnan Keeper functions as such, as well as something like a HiveQueen. Killing a Keeper is not easy, but should one manage it, [[spoiler:it will shut down an entire Vishnan fleet instantly.]]



** "Trebuchet strike incoming!"



* TheChosenOne: [[spoiler:First Samuel Bei, then Noemi Laporte.]]
* TheDevTeamThinksOfEverything: If you [[spoiler:destroy the GTD Carthage in Delenda Est - which is only feasible by cheating - Mr. Cuddles, a Sathanas Juggernaut, will show up to attack you. If you can destroy Mr. Cuddles too, you even get a debriefing specifically made for such an occasion!]]
** [[spoiler:It is also impossible to stop the corvettes warning the GTD Carthage during the initial trap for it, period. ''Even if'' you disable ''every single subsystem'', they ''still'' manage to jury-rig a transmitter to warn the Carthage to retreat. You cannot stop this without losing the mission, as the corvette(s) must survive.]]
* TheMothership: [[spoiler:The Vishnan Keeper functions as such, as well as something like a HiveQueen. Killing a Keeper is not easy, but should one manage it, it will shut down an entire Vishnan fleet instantly.]]

to:

* TheChosenOne: [[spoiler:First Samuel Bei, then Noemi Laporte.]]
* TheDevTeamThinksOfEverything: If you [[spoiler:destroy
SwordOfDamocles: Admiral Byrne has this in mind for his flagship, the GTD Carthage in Delenda Est - ''Solaris'', which is only feasible by cheating - Mr. Cuddles, a Sathanas Juggernaut, will show up to attack you. If you can destroy Mr. Cuddles too, you even get a debriefing specifically made for such an occasion!]]
** [[spoiler:It is
also impossible happens to stop be the corvettes warning lead ship of the GTD Carthage during Federation's biggest CoolShip. His other colleagues do not share the initial trap for it, period. ''Even if'' you disable ''every single subsystem'', they ''still'' manage to jury-rig a transmitter to warn the Carthage to retreat. You cannot stop this without losing the mission, as the corvette(s) must survive.]]
* TheMothership: [[spoiler:The Vishnan Keeper functions as such, as well as something like a HiveQueen. Killing a Keeper is not easy, but should one manage it, it will shut down an entire Vishnan fleet instantly.]]
same strategy.



* TheComputerIsACheatingBastard: Early and often. It's a fairly regular occurrence to encounter an enemy task force you could have easily defeated, had the developers not decided to render them immortal.



* TheWarSequence: ''Universal Truth'' from ''Age of Aquarius'', and ''Aristeia'' and ''Delenda Est'' from ''War in Heaven''.


Added DiffLines:

* TheWarSequence: ''Universal Truth'' from ''Age of Aquarius'', and ''Aristeia'' and ''Delenda Est'' from ''War in Heaven''.

Added: 172

Changed: 103

Removed: 290

Is there an issue? Send a MessageReason:
Zapping X Just X of Xanatos Gambit, especially when it looks like its used as a super trope. based on context, this is more accurate. Definitely not Bt I\'s new definition


* BeyondTheImpossible: [[spoiler:"One of [those ships] is definitely Shivan, sir. The other looks to be Vishnan. Both ships exceed juggernaut specifications by at least fivefold!"]]



* UpToEleven: [[spoiler:"One of [those ships] is definitely Shivan, sir. The other looks to be Vishnan. Both ships exceed juggernaut specifications by at least fivefold!"]]



* XanatosGambit
** XanatosSpeedChess: Admirals Calder and Byrne on the UEF side play this against Admiral Steele of the GTVA.

to:

* XanatosGambit
**
XanatosSpeedChess: Admirals Calder and Byrne on the UEF side play this against Admiral Steele of the GTVA.
Is there an issue? Send a MessageReason:
None


* CloserToEarth: The United Earth Federation's guiding "Ubuntu" philosophy.
Is there an issue? Send a MessageReason:
Crosswicking from trope page.

Added DiffLines:

* SapientCetaceans: It has uplifted dolphins and whales. Given that the planet the game is set on is almost completely covered in water, it's pretty much a given that they'd be there.

Added: 46

Removed: 37

Is there an issue? Send a MessageReason:
Removing the \"Got Better\" potholes as stock phrase.


* IGotBetter: [[spoiler:Samuel Bei.]]


Added DiffLines:

* UnexplainedRecovery: [[spoiler:Samuel Bei.]]
Is there an issue? Send a MessageReason:
None


* GratuitousSpanish: Catalan actually, "Desperta Ferro!" (literally: "Awake Iron!"), which was the battle cry of the Almogavars,a famed group of mercenaries from the medieval kingdom of Aragon, today a part of Spain.

to:

* GratuitousSpanish: Gratuitous Catalan actually, "Desperta Ferro!" (literally: "Awake Iron!"), which was the battle cry of the Almogavars,a famed group of mercenaries from the medieval kingdom of Aragon, today a part of Spain.
Is there an issue? Send a MessageReason:
Thats not what a subversion is.


* TheComputerIsACheatingBastard: The Balls of [[WhatDoYouMeanItsNotAwesome Steele]], or [=BoS=], AI-class ships escorting the [[spoiler:GTD ''Imperieuse'' in ''Delenda Est'']]. Subverted in that [=BoS=] was needed to keep some of the most experienced players in the community from [[spoiler:[[OneManArmy single-handedly destroying the]] ''[[OneManArmy Imperieuse]]''[[OneManArmy 's escort and disarming its main beams]] and breaking the mission.]]

to:

* TheComputerIsACheatingBastard: The Balls of [[WhatDoYouMeanItsNotAwesome Steele]], or [=BoS=], AI-class ships escorting the [[spoiler:GTD ''Imperieuse'' in ''Delenda Est'']]. Subverted in that [=BoS=] was needed to keep some of the most experienced players in the community from [[spoiler:[[OneManArmy single-handedly destroying the]] ''[[OneManArmy Imperieuse]]''[[OneManArmy 's escort and disarming its main beams]] and breaking the mission.]]



** Subverted in that most of the reason they're losing so badly is they are fighting a completely ''defensive'' war, rarely if ever performing offensive missions or counterattacks. WordOfGod is that if the UEF was making the most of their resources, they'd stand a good chance of defeating the GTVA... or at least of driving them out of Sol.

to:

** Subverted in that most Most of the reason they're losing so badly is they are fighting a completely ''defensive'' war, rarely if ever performing offensive missions or counterattacks. WordOfGod is that if the UEF was making the most of their resources, they'd stand a good chance of defeating the GTVA... or at least of driving them out of Sol.
Is there an issue? Send a MessageReason:
None


* GratuitousSpanish: Catalan actually, "Desperta Ferro!" (literally: "Awake Iron!"), which was the battle cry of the Almogavars,a famed group of mercenaries from the medieval kingdom of Aragon today a part of Spain.

to:

* GratuitousSpanish: Catalan actually, "Desperta Ferro!" (literally: "Awake Iron!"), which was the battle cry of the Almogavars,a famed group of mercenaries from the medieval kingdom of Aragon Aragon, today a part of Spain.

Added: 215

Changed: 146

Is there an issue? Send a MessageReason:
None


* GratuitousSpanish: "Desperta Ferro!" (literally: "Awake Iron!"), which was [[TruthInTelevision actually used as a battlecry]] in medieval Spain.

to:


* GratuitousSpanish: Catalan actually, "Desperta Ferro!" (literally: "Awake Iron!"), which was [[TruthInTelevision actually used as a battlecry]] in the battle cry of the Almogavars,a famed group of mercenaries from the medieval kingdom of Aragon today a part of Spain.

Added: 112

Changed: 216

Removed: 228

Is there an issue? Send a MessageReason:
May the god of plasma core insertions have mercy on your soul.


* ChastityCouple: Noemi Laporte and Lorna Simms, to the point where most fans assume the former to be a lesbian.



* TheReveal: The ''War in Heaven'' player character Noemi Laporte is [[spoiler:a lesbian]].
** TheUnreveal: Just before Elder Taudigani could tell Laporte the secret of the transmission she received from the Vasudans, [[spoiler:GTVA stealth fighters appear out of nowhere and [[KilledMidSentence destroy her shuttle]]]].

to:

* TheReveal: The ''War in Heaven'' player character Noemi Laporte is [[spoiler:a lesbian]].
**
TheUnreveal: Just before Elder Taudigani could tell Laporte the secret of the transmission she received from the Vasudans, [[spoiler:GTVA stealth fighters appear out of nowhere and [[KilledMidSentence destroy her shuttle]]]].
Is there an issue? Send a MessageReason:
Removing Understatement sinkhole


''Blue Planet: Age of Aquarius'' (2007) follows the 14th Battlegroup of the Galactic Terran-Vasudan Alliance as they cross the newly-constructed Sol Gate into the solar system for the first time. Things ... [[{{understatement}} don't go as planned]]. The player takes the role of Samuel Bei, an experienced veteran of the Second Great War from the original game. The fleet ends up lost in an AlternateUniverse where the Shivans won the Great War and humanity is reduced to a handful of scavengers on the run from the Shivan armada. Samuel Bei ends up playing a pivotal role in discovering the nature of this strange dimension and how they got there, finding his own [[TheChosenOne destiny]], and finding a way for the 14th Battlegroup to return to their own universe. ''Age of Aquarius'' won much acclaim for its richly realized story and excellent characters, especially Samuel Bei and his father, who [[WellDoneSonGuy have]] [[NeverLiveItDown some]] [[IHaveNoSon issues]], and its excellent and innovative mission design that featured a scale far larger than most previous campaigns.

to:

''Blue Planet: Age of Aquarius'' (2007) follows the 14th Battlegroup of the Galactic Terran-Vasudan Alliance as they cross the newly-constructed Sol Gate into the solar system for the first time. Things ... [[{{understatement}} don't go as planned]]. The player takes the role of Samuel Bei, an experienced veteran of the Second Great War from the original game. The fleet ends up lost in an AlternateUniverse where the Shivans won the Great War and humanity is reduced to a handful of scavengers on the run from the Shivan armada. Samuel Bei ends up playing a pivotal role in discovering the nature of this strange dimension and how they got there, finding his own [[TheChosenOne destiny]], and finding a way for the 14th Battlegroup to return to their own universe. ''Age of Aquarius'' won much acclaim for its richly realized story and excellent characters, especially Samuel Bei and his father, who [[WellDoneSonGuy have]] [[NeverLiveItDown some]] [[IHaveNoSon issues]], and its excellent and innovative mission design that featured a scale far larger than most previous campaigns.

Added: 236

Changed: 15

Is there an issue? Send a MessageReason:
None


* WhatIf: Think of it as "what if Beam Weapons were never invented"... resulting in an ''interesting'' balance. The UEF are fond of [[MacrossMissileMassacre nuclear missile spam]] and [[{{BFG}} railguns]] giving them a range advantage over the GTA, who are of course using [[WaveMotionGun heavy]] [[BeamSpam beam]] [[BeamCannon weaponry]].

to:

* WhatIf: Think of it as "what if Beam Weapons were never invented"... resulting in an ''interesting'' balance. The UEF are fond of [[MacrossMissileMassacre nuclear missile spam]] and [[{{BFG}} railguns]] giving them a range advantage over the GTA, who are of course using [[WaveMotionGun heavy]] [[BeamSpam beam]] [[BeamCannon weaponry]].beam weaponry]].
** GTVA beam cannons are, however, far more powerful and generally more accurate than railguns, and the nukes can be shot down. The UEF rely on jamming systems to confuse GTVA sensors and prevent them from using their beams effectively.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BeyondTheImpossible: [[spoiler:"One of [those ships] is definitely Shivan, sir. The other looks to be Vishnan. Both ships exceed juggernaut specifications by at least fivefold!"]]


Added DiffLines:

* MadeOfIndestructium: [[spoiler:The Vishnan ''Preserver'' and the Shivan ''Dante'' hammer away at each other with ridiculously powerful[[hottip:*:By which we mean "can kill any other ship in one shot"]] {{Wave Motion Gun}}s throughout "Universal Truth", but it's unlikely either will be down below three-quarters health by the end of the mission.]]


Added DiffLines:

* ReasonYouSuckSpeech: [[spoiler:The Vishnans deliver a fairly epic one to the Shivans (of all people) at the end of ''Age of Aquarius'', essentially telling them that they've screwed up big-time and then to get the hell out of this sector of space.]]


Added DiffLines:

* TheMothership: [[spoiler:The Vishnan Keeper functions as such, as well as something like a HiveQueen. Killing a Keeper is not easy, but should one manage it, it will shut down an entire Vishnan fleet instantly.]]

Added: 850

Changed: 1

Is there an issue? Send a MessageReason:
None


* NotSoDifferent: A running theme in ''Blue Planet'' so far is that, in defeating the Shivans, the [=GTVA=] are starting to dangerously ''resemble'' them in a lot of ways. This is most apparent in their new ship designs, which use reverse-engineered Shivan weapons and are quite obviously heavily inspired by Shivan warship designs, and in their new battle tactics, which emulate observed Shivan fleet behavior almost exactly. It's also rather telling that, on the few occasions in ''Blue Planet'' that [=GTVA=] and Shivan forces meet each other in a straight-up, even fight, the humans almost always ''win'' - which means that they may well be on the way to becoming [[FromNobodyToNightmare the new Destroyers]].



* PlayerPunch: ''War in Heaven'' dishes these out early and often, the most significant one probably being [[spoiler:''Delenda Est''.]]



* RammingAlwaysWorks: Averted really hard

to:

* RammingAlwaysWorks: Averted really hardhard.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BadassCrew: The [[NamesToRunAwayFromReallyFast Wargods]] are absolute terrors on the battlefield, to the point that Admiral Steele is forced to plan and execute a series of strategies ''specifically to wipe them out''. [[spoiler:[[TearJerker It works]].]]
Is there an issue? Send a MessageReason:
None


* Cutscene: Both [[http://www.youtube.com/watch?v=seORm2SR5oc Age of Aquarius]] and [[http://www.youtube.com/watch?v=r54zqDx6pSg War in Heaven]] use in-game cutscenes for campaign intro. Age of Aquarius' ends in a playable cutscene from first person view, while War in Heaven ends with something that could be called a cutscene montage. There is also a flashback cutscene in the form of recording [[spoiler: which reveals [[http://www.youtube.com/watch?v=xh4h2f-L3C0 what happened to Earth]].]] There's also a [[http://www.youtube.com/watch?v=KgAgWe9ZWig rendered version of the Age of Aquarius intro cutscene]], made by a community member.

to:

* Cutscene: Both [[http://www.youtube.com/watch?v=seORm2SR5oc Age of Aquarius]] and [[http://www.youtube.com/watch?v=r54zqDx6pSg War in Heaven]] use in-game cutscenes for campaign intro. Age of Aquarius' ends in a playable cutscene from first person view, while War in Heaven ends with something that could be called a cutscene montage. There is also a flashback cutscene in the form of recording [[spoiler: which reveals [[http://www.youtube.com/watch?v=xh4h2f-L3C0 com/watch?v=biGB_P59KWE what happened to Earth]].]] There's also a [[http://www.youtube.com/watch?v=KgAgWe9ZWig rendered version of the Age of Aquarius intro cutscene]], made by a community member.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Cutscene: Both [[http://www.youtube.com/watch?v=seORm2SR5oc Age of Aquarius]] and [[http://www.youtube.com/watch?v=r54zqDx6pSg War in Heaven]] use in-game cutscenes for campaign intro. Age of Aquarius' ends in a playable cutscene from first person view, while War in Heaven ends with something that could be called a cutscene montage. There is also a flashback cutscene in the form of recording [[spoiler: which reveals [[http://www.youtube.com/watch?v=xh4h2f-L3C0 what happened to Earth]].]] There's also a [[http://www.youtube.com/watch?v=KgAgWe9ZWig rendered version of the Age of Aquarius intro cutscene]], made by a community member.
Is there an issue? Send a MessageReason:
Are they the same thing? Aren\'t they the same thing?


* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things. Except for the Shivans, who, as usual, are total bastards. Oh and, as if that wasnt enoguh, enter a [[spoiler:{{Star Killing}} {{Horde Of Alien Locusts}}]]

to:

* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things. Except for the Shivans, who, as usual, are total bastards. Oh and, as if that wasnt enoguh, enter a [[spoiler:{{Star Killing}} {{Horde Of Alien Locusts}}]][[StarKilling total]] [[HordeOfAlienLocusts bastards]].
Is there an issue? Send a MessageReason:
adding some more bits in..


* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things. Except for the Shivans, who, as usual, are total bastards.

to:

* BlackAndGrayMorality: Each side has a cause they believe in and does some very shady things. Except for the Shivans, who, as usual, are total bastards. Oh and, as if that wasnt enoguh, enter a [[spoiler:{{Star Killing}} {{Horde Of Alien Locusts}}]]
Is there an issue? Send a MessageReason:
Another correction...


''Blue Planet: War in Heaven'' (2010) is set a year and a half after ''Age of Aquarius''. The 14th Battlegroup returned to their home dimension to find the United Earth Federation as the current government of the Sol system. Their standing orders: crush the Federation and forcibly assimilate it into the GTVA. Samuel Bei, his father, and several other members of the 14th Battlegroup defected to the UEF, leaving the blitzkrieg assault the GTVA was hoping for in tatters. However, the GTVA were quick to regroup, and are now slowly grinding the UEF's miltary into dust. The player character this time is Noemi Laporte, a newly commissioned pilot in the UEF navy. Noemi has...issues, most notably a history of mental instability, aggression, and hearing voices [[spoiler: which are actually SufficientlyAdvancedAliens speaking to her through her PsychicPowers]]. She must face both her own personal demons as well as the forces of the Galactic Terran-Vasudan Alliance, who outnumber, outgun, and generally outclass the UEF's. Currently only the first half of ''War in Heaven'' has been released, and the remaining half is currently in closed beta status. ''War in Heaven'' was hyped extensively prior to release, and so far the general impression has been overwhelmingly positive of the released first part. More than one player has declared it the best [=FreeSpace=] campaign ever released.

to:

''Blue Planet: War in Heaven'' (2010) is set a year and a half after ''Age of Aquarius''. The 14th Battlegroup returned to their home dimension to find the United Earth Federation as the current government of the Sol system. Their standing orders: crush the Federation and forcibly assimilate it into the GTVA. Samuel Bei, his father, and several other members of the 14th Battlegroup defected to the UEF, leaving the blitzkrieg assault the GTVA was hoping for in tatters. However, the GTVA were quick to regroup, and are now slowly grinding the UEF's miltary into dust. The player character this time is Noemi Laporte, a newly commissioned pilot in the UEF navy. Noemi has...issues, most notably a history of mental instability, aggression, and hearing voices [[spoiler: which are actually SufficientlyAdvancedAliens speaking to her through her PsychicPowers]]. She must face both her own personal demons as well as the forces of the Galactic Terran-Vasudan Alliance, who outnumber, outgun, and generally outclass the UEF's. Currently only the first half two-fifths of ''War in Heaven'' has been released, and the remaining half three-fifths is currently in closed beta status. ''War in Heaven'' was hyped extensively prior to release, and so far the general impression has been overwhelmingly positive of the released first part. More than one player has declared it the best [=FreeSpace=] campaign ever released.

Top