History Main / BFg

24th Apr '16 7:14:15 PM Carnildo
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* In ''Literature/TheGeneral'', the [[ProudWarriorRace Skinners']] preferred personal weapons are always mentioned with emphasis on their size: two meters long, firing 15mm slugs, and capable of downing a sauroid or removing your head at a thousand meters.
10th Apr '16 5:32:38 PM DrSlide
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* One episode of ''Series/StarTrekDeepSpaceNine'' is based around the crew's attempts to catch a murderer armed with a special sniper rifle that teleports its own bullets.

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* One episode of ''Series/StarTrekDeepSpaceNine'' is based around the crew's attempts to catch a murderer armed with a special sniper rifle that teleports its own bullets.with a transporter attached to the barrel, so the shooter can fire from almost anywhere and transport the bullet to hit the target.
8th Apr '16 10:01:37 AM Tron80
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* In ''Fanfic/{{Wonderful}}'', when [[TheCape Miss Militia]] performed "Unite Gun", all her team members merged and formed a huuuuge gun. It was bigger than a person and it shot human bullets.
24th Feb '16 9:37:17 AM MegaMarioMan
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* The ''VideoGame/RatchetAndClank'' series, where nearly every gun (and there are a lot of them) is at ''least'' half the size of the protagonist. As they [[EvolvingAttack upgrade]], they soon match the name on the firepower scale, too. This didn't stop them from making a BFG so FB, that it actually warranted a ''new acronym'': the '''R'''ip '''Y'''ou a '''N'''ew '''O'''ne. What's more, the RYNO was only the ''first in a series of four guns'' ([[VideoGame/RatchetAndClank2002 RYNO]], [[RatchetAndClankGoingCommando RYNO II]], [[RatchetAndClankUpYourArsenal RYN3O]] / [[EvolvingAttack RYNOCERATOR]], and [[RatchetAndClankFutureToolsOfDestruction RYNO IV/RYNO 4-EVER]]). Mind you, the last one never went past the blueprint stage because it was deemed too powerful. ''This coming from a company that created a portable black hole launcher and [[ColonyDrop Colony Dropping]] handguns''.

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* The ''VideoGame/RatchetAndClank'' ''Franchise/RatchetAndClank'' series, where nearly every gun (and there are a lot of them) is at ''least'' half the size of the protagonist. As they [[EvolvingAttack upgrade]], they soon match the name on the firepower scale, too. This didn't stop them from making a BFG so FB, that it actually warranted a ''new acronym'': the '''R'''ip '''Y'''ou a '''N'''ew '''O'''ne. What's more, the RYNO was only the ''first in a series of four guns'' ([[VideoGame/RatchetAndClank2002 RYNO]], [[RatchetAndClankGoingCommando [[VideoGame/RatchetAndClankGoingCommando RYNO II]], [[RatchetAndClankUpYourArsenal [[VideoGame/RatchetAndClankUpYourArsenal RYN3O]] / [[EvolvingAttack RYNOCERATOR]], and [[RatchetAndClankFutureToolsOfDestruction [[VideoGame/RatchetAndClankFutureToolsOfDestruction RYNO IV/RYNO 4-EVER]]). Mind you, the last one never went past the blueprint stage because it was deemed too powerful. ''This coming from a company that created a portable black hole launcher and [[ColonyDrop Colony Dropping]] handguns''.



** The Harbinger/Supernova from ''RatchetDeadlocked''. Apparently Dreadzone, the evil game show the eponymous hero gets kidnapped by, felt that the '''RYNO''' guns were ''too sissy'', and design a gun that calls ''FrickinLaserBeams'' down from space like it's the damn wrath of god, and can be upgraded ''' ''[[UpToEleven 99 TIMES.]]'' '''
** And you have yet to see the [[RatchetAndClankFutureACrackInTime RYNO V]], best described as ''two interlocked gigantic gatling guns along with a huge ass missile launcher in the middle''. The 1812 Overture plays whenever it's fired.

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** The Harbinger/Supernova from ''RatchetDeadlocked''.''VideoGame/RatchetDeadlocked''. Apparently Dreadzone, the evil game show the eponymous hero gets kidnapped by, felt that the '''RYNO''' guns were ''too sissy'', and design a gun that calls ''FrickinLaserBeams'' down from space like it's the damn wrath of god, and can be upgraded ''' ''[[UpToEleven 99 TIMES.]]'' '''
** And you have yet to see the [[RatchetAndClankFutureACrackInTime [[VideoGame/RatchetAndClankFutureACrackInTime RYNO V]], best described as ''two interlocked gigantic gatling guns along with a huge ass missile launcher in the middle''. [[SugarWiki/FunnyMoments The 1812 Overture plays whenever it's fired.]]
19th Feb '16 12:54:29 PM ArJayKay
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* ''World at War'' features some of the silliest examples the player could actually carry; an M1919 Browning .30 cal machine gun[[note]]Bonus points in that it's the M1919A4 variant which wasn't designed to be used that way[[/note] that can be fired from the hip, and a six-foot PTRS-41 anti-tank rifle that a normal soldier would have trouble even ''carrying'' assembled, which can also be fired from the hip. And then there's the 68-pound M2 flamethrower, which the player can carry ''as well as'' the aforementioned M1919. Like the earlier games, it also had the player firing a fixed, crew-served AA gun solo, this time a Japanese Type 96 triple 25mm gun (with a normal crew of 9).

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* ''World at War'' features some of the silliest examples the player could actually carry; an M1919 Browning .30 cal machine gun[[note]]Bonus points in that it's the M1919A4 variant which wasn't designed to be used that way[[/note] way[[/note]] that can be fired from the hip, and a six-foot PTRS-41 anti-tank rifle that a normal soldier would have trouble even ''carrying'' assembled, which can also be fired from the hip. And then there's the 68-pound M2 flamethrower, which the player can carry ''as well as'' the aforementioned M1919. Like the earlier games, it also had the player firing a fixed, crew-served AA gun solo, this time a Japanese Type 96 triple 25mm gun (with a normal crew of 9).
19th Feb '16 12:53:19 PM ArJayKay
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* ''World at War'' features some of the silliest examples the player could actually carry; an M1919 Browning .30 cal machine gun that can be fired from the hip, and a six-foot PTRS-41 anti-tank rifle that a normal soldier would have trouble even ''carrying'' assembled, which can also be fired from the hip. And then there's the 68-pound M2 flamethrower, which the player can carry ''as well as'' the aforementioned M1919. Like the earlier games, it also had the player firing a fixed, crew-served AA gun solo, this time a Japanese Type 96 triple 25mm gun (with a normal crew of 9).

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* ''World at War'' features some of the silliest examples the player could actually carry; an M1919 Browning .30 cal machine gun gun[[note]]Bonus points in that it's the M1919A4 variant which wasn't designed to be used that way[[/note] that can be fired from the hip, and a six-foot PTRS-41 anti-tank rifle that a normal soldier would have trouble even ''carrying'' assembled, which can also be fired from the hip. And then there's the 68-pound M2 flamethrower, which the player can carry ''as well as'' the aforementioned M1919. Like the earlier games, it also had the player firing a fixed, crew-served AA gun solo, this time a Japanese Type 96 triple 25mm gun (with a normal crew of 9).
18th Feb '16 8:15:56 AM __Vano
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TheBigGuy is likely to wield one of these as his WeaponOfChoice.
17th Feb '16 4:12:13 PM SilenceInTheLibrary
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* ''WebAnimation/{{RWBY}}''; main character Ruby wields Crescent Rose, a sniper rifle/scythe combo whose blade alone is taller than the average human. The recoil is enough to launch her backwards several yards, which she exploits to get around the battlefield faster and add a little extra power to her strikes.

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* ''WebAnimation/{{RWBY}}''; main A bit more common than the {{BFS}} in ''WebAnimation/{{RWBY}}'';
** Main
character Ruby wields Crescent Rose, a sniper rifle/scythe combo whose blade alone is taller than the average human. The recoil is enough to launch her backwards several yards, which she exploits to get around the battlefield faster and add a little extra power to her strikes. Even when in basic rifle form, it's still immense almost as big as she is.


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** Junior wields a combination bat and bazooka that's as big as he is. For clarification, Junior is ''six feet, eleven inches tall''. It gets smashed by Yang, though.
14th Feb '16 6:19:23 AM Prfnoff
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* ''TheLawOfUeki'': Any one-star or above Celestial being, most notably Robert and [[spoiler:Ueki]] has a weapon called Kurogane, which turns their arm into a giant, 6-foot cannon that completely overshadows the user in size.

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* ''TheLawOfUeki'': ''Manga/TheLawOfUeki'': Any one-star or above Celestial being, most notably Robert and [[spoiler:Ueki]] has a weapon called Kurogane, which turns their arm into a giant, 6-foot cannon that completely overshadows the user in size.
30th Jan '16 11:29:44 AM nombretomado
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* Done with a twist in the ''SystemShock'' games. In the first game, the strongest energy weapon is the LG-XX Plasma Rifle, which fires refracting orbs of plasma that leave glowing marks where they ricochet. In the second game, the Fusion Cannon takes the title, taking up 1/3 of your view and firing huge green balls of death. The problem with both weapons? You're more likely to kill yourself than your enemies, especially in cramped quarters, and more conventional weapons prove to be more useful in later stages of the games.

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* Done with a twist in the ''SystemShock'' ''VideoGame/SystemShock'' games. In the first game, the strongest energy weapon is the LG-XX Plasma Rifle, which fires refracting orbs of plasma that leave glowing marks where they ricochet. In the second game, the Fusion Cannon takes the title, taking up 1/3 of your view and firing huge green balls of death. The problem with both weapons? You're more likely to kill yourself than your enemies, especially in cramped quarters, and more conventional weapons prove to be more useful in later stages of the games.
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