History Main / BFg

6th Dec '17 7:33:52 PM TimberWolf65
Is there an issue? Send a Message


** The classes in ''VideoGame/XCOM2'' are all iterations on the classes featured in its [[VideoGameRemake predecessor]]. As such, the aforementioned "Heavy" class returns as the "Grenadier", only this time rather than carrying light machine guns and rocket launchers, they are equipped with [[ExactlyWhatItSaysOnTheTin grenade launchers]] and what are essentially [[GatlingGood gatling guns]], making this effectively a case of UpToEleven. More than that, the "Shen's Last Gift" DLC introduced "SPARKS" which are essentially an evolution of Enemy Within's MEC Troopers, both of which carry ''very'' large automatic weapons.

to:

** The classes in ''VideoGame/XCOM2'' are all iterations on the classes featured in its [[VideoGameRemake predecessor]]. As such, the aforementioned "Heavy" class returns as the "Grenadier", "Grenadier," only this time rather than carrying light machine guns and rocket launchers, they are equipped with [[ExactlyWhatItSaysOnTheTin grenade launchers]] and what are essentially [[GatlingGood gatling guns]], making this effectively a case of UpToEleven. More than that, the "Shen's Last Gift" DLC introduced "SPARKS" "SPARKs" which are essentially an evolution of Enemy Within's MEC Troopers, both of which carry ''very'' large automatic weapons.



* ''VideoGame/Titanfall'' and its sequel, ''Videogame/Titanfall2'', [[MechaGame are all about elite mech pilots battling it out]], so it should come as no surprise that the series is practically ''littered'' with them. The majority of these weapons are either designed to be used by the Titan platforms themselves, or they belong to the "anti-titan" class of weapons, which is to say weapons specifically designed to put Titans out of commission. There are, however, a few exceptions.

to:

* ''VideoGame/Titanfall'' ''VideoGame/TitanFall'' and its sequel, ''Videogame/Titanfall2'', [[MechaGame are all about elite mech pilots battling it out]], so it should come as no surprise that the series is practically ''littered'' with them. The majority of these weapons are either designed to be used by the Titan platforms themselves, or they belong to the "anti-titan" class of weapons, which is to say weapons specifically designed to put Titans out of commission. There are, however, a few exceptions.
6th Dec '17 7:27:50 PM TimberWolf65
Is there an issue? Send a Message


** ''VideoGame/SystemShock 2''[='s=] Heavy Weapons class includes a grenade launcher, a fusion cannon, and a [[ArsonMurderAndJaywalking stasis field generator]]. The exotic weapons include the Viral proliferator (a shoulder-mounted cannon that fires [[AbnormalAmmo a cloud of viral particles]]) and the Annelid Launcher (Another shoulder-mounted gun that fires [[AbnormalAmmo parasitic worms]]).



**The classes in ''VideoGame/XCOM2'' are all iterations on the classes featured in its [[VideoGameRemake predecessor]]. As such, the aforementioned "Heavy" class returns as the "Grenadier", only this time rather than carrying light machine guns and rocket launchers, they are equipped with [[ExactlyWhatItSaysOnTheTin grenade launchers]] and what are essentially [[GatlingGood gatling guns]], making this effectively a case of UpToEleven. More than that, the "Shen's Last Gift" DLC introduced "SPARKS" which are essentially an evolution of Enemy Within's MEC Troopers, both of which carry ''very'' large automatic weapons.



* ''VideoGame/SystemShock 2''[='s=] Heavy Weapons class includes a grenade launcher, a fusion cannon, and a [[ArsonMurderAndJaywalking stasis field generator]]. The exotic weapons include the Viral proliferator (a shoulder-mounted cannon that fires [[AbnormalAmmo a cloud of viral particles]]) and the Annelid Launcher (Another shoulder-mounted gun that fires [[AbnormalAmmo parasitic worms]]).


Added DiffLines:

* ''VideoGame/Titanfall'' and its sequel, ''Videogame/Titanfall2'', [[MechaGame are all about elite mech pilots battling it out]], so it should come as no surprise that the series is practically ''littered'' with them. The majority of these weapons are either designed to be used by the Titan platforms themselves, or they belong to the "anti-titan" class of weapons, which is to say weapons specifically designed to put Titans out of commission. There are, however, a few exceptions.
5th Dec '17 7:19:52 AM kikiandlala
Is there an issue? Send a Message

Added DiffLines:

* From Osprey Adventures, Mark Latham's ''Bug Hunts'' offers a curiously downplayed example. The background is based off of ''Franchise/StarshipTroopers'' and ''Film/{{Aliens}}'', yet the standard gun is actually smaller than what we had up to the mid-1980s (it's a lightweight carbine that uses 4.7mm caseless rounds, it's only able to take down giant bugs because it uses [[AbnormalAmmo high-energy plasma shells]] and carries a lot of ammo). Even the smartgun analogue is downplayed, the SI-66X Heavy Auto-carbine is 6.6mm and greatly truncated with a lightweight casing. It's rather telling, that one heavy weapon is the Combi-carbine which is just the standard gun with either a flamer or a shotgun built in. The book plays it straight with the KT-E4 Man-portable Railgun and SI-242 "Devastator" Emplaced Rotary Cannon, which is a 4-barrelled gatling gun that shoots 12mm plasma rounds.
27th Nov '17 8:57:24 PM Mhazard
Is there an issue? Send a Message


A SubTrope of ImpossiblyCoolWeapon. See also BigBulkyBomb, GreatBow and {{BFS}}. Often the final gun acquired in an arsenal of StandardFPSGuns.

to:

A SubTrope of ImpossiblyCoolWeapon. See also BigBulkyBomb, GreatBow {{BFS}} and {{BFS}}.GreatBow. Often the final gun acquired in an arsenal of StandardFPSGuns.
27th Nov '17 8:57:00 PM Mhazard
Is there an issue? Send a Message


A SubTrope of ImpossiblyCoolWeapon. See also BigBulkyBomb and {{BFS}}. Often the final gun acquired in an arsenal of StandardFPSGuns.

to:

A SubTrope of ImpossiblyCoolWeapon. See also BigBulkyBomb BigBulkyBomb, GreatBow and {{BFS}}. Often the final gun acquired in an arsenal of StandardFPSGuns.
22nd Nov '17 11:55:43 PM Dravencour
Is there an issue? Send a Message


* The ''VideoGame/{{Quake}}'' series has the [=BFG10K=] in ''VideoGame/QuakeII'' and the rapid fire rocket launcher BFG in ''VideoGame/QuakeIIIArena''. In ''VideoGame/QuakeIV'' it was named "Dark Matter Gun", but functioned almost identically to [=Q2=]'s BFG.

to:

* The ''VideoGame/{{Quake}}'' series has the [=BFG10K=] in ''VideoGame/QuakeII'' (which was also used by the [[FinalBoss Makron]]) and the rapid fire rocket launcher BFG in ''VideoGame/QuakeIIIArena''. In ''VideoGame/QuakeIV'' it was named "Dark Matter Gun", but functioned almost identically to [=Q2=]'s BFG.
20th Nov '17 5:20:24 PM kome360
Is there an issue? Send a Message

Added DiffLines:

** ''VideoGame/MetalGearSolidVThePhamtomPain'': The most BFG in a Metal Gear Solid game ever.
*** From mission 3 and onward, you can start missions ''by riding into the battlefield in a helicopter while firing a minigun''. In specific missions, you can complete the mission in record time by riding in and shooting all the objectives before you've even landed!
*** There is a tech tree for each weapon type in the game; you can develop anti-tank sniper rifles (which you can give to a pinpoint-accuracy sniper), precision-oriented heavy machine guns, and rocket launchers for every non-stealth situation. They even come in Non-Lethal modes!
*** Standard Walker Gears can equip machine guns or rocket launchers. You can add a ''flamethrower'' or an ''arc thrower''. There's also a Fulton Launcher that can one-hit capture anything other than a helicopter or the final boss.
*** The final boss is a metal gear that has a railgun. The longest railgun in the series.
19th Nov '17 8:48:44 PM TargetOnMyBack
Is there an issue? Send a Message


* In ''TabletopGame/Dust'' ordinary individual infantry soldiers can carry heavy machineguns or magazine-fed semi-automatic bazookas.

to:

* In ''TabletopGame/Dust'' ''TabletopGame/{{Dust}}'' ordinary individual infantry soldiers can carry heavy machineguns or magazine-fed semi-automatic bazookas.
19th Nov '17 8:36:02 PM TargetOnMyBack
Is there an issue? Send a Message

Added DiffLines:

* In ''TabletopGame/Dust'' ordinary individual infantry soldiers can carry heavy machineguns or magazine-fed semi-automatic bazookas.
14th Nov '17 12:04:11 AM rjd1922
Is there an issue? Send a Message


%%% -- Thanks, FastEddie

to:

%%% -- Thanks, FastEddie@/FastEddie
This list shows the last 10 events of 424. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.BFg